Josh M.
I studied Design at Columbus College of Art and Design. I got a job as a graphic artist while in school and after school I quickly moved up the ranks to become the Art Director, and a little over a year later I was promoted to Director of Technology and Design. (Essentially the Chief Technology Officer). In 2015 I was laid off from my position in corporate America, which I had grown to hate, and always regretted allowing my career to stray from what I really loved, creating. I decided I wasn't going to search another position where I had the most experience in my career. Instead, I decided I was going to get back to creating. And I was going to do -something that I found interesting and had wanted to learn for sometime. I decided I was going to learn 3D modeling. And So my quest began; a journey I'm still on, and will most likely continue until I'm blind or my hands don't work anymore. From and audio standpoint I have been composing/producing/mixing and mastering music for 20 years now. Until recently my go-to genres were House and Funk. Lately I've been writing a good amount of orchestral pieces with modern rhythms, and synths. I have worked on sound design projects for several virtual synth companies creating sound patches for their software.
Josh M.
I studied Design at Columbus College of Art and Design. I got a job as a graphic artist while in school and after school I quickly moved up the ranks to become the Art Director, and a little over a year later I was promoted to Director of Technology and Design. (Essentially the Chief Technology Officer). In 2015 I was laid off from my position in corporate America, which I had grown to hate, and always regretted allowing my career to stray from what I really loved, creating. I decided I wasn't going to search another position where I had the most experience in my career. Instead, I decided I was going to get back to creating. And I was going to do -something that I found interesting and had wanted to learn for sometime. I decided I was going to learn 3D modeling. And So my quest began; a journey I'm still on, and will most likely continue until I'm blind or my hands don't work anymore. From and audio standpoint I have been composing/producing/mixing and mastering music for 20 years now. Until recently my go-to genres were House and Funk. Lately I've been writing a good amount of orchestral pieces with modern rhythms, and synths. I have worked on sound design projects for several virtual synth companies creating sound patches for their software.
Skills
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Skinning
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Graphic Design
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Color Grading
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Compositing
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Art Direction
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Concept Design
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Lighting
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Animation
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VFX
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Organic Modeling
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Sound Design
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Hard Surface Modeling
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Sculpting
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Fluid Simulation
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Texture Baking
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Particle Effects
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LookDev
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Cloth Simulation
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Rendering
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Hair/Fur Grooming
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Motion Graphics
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3D Modeling
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Integration
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Rotoscoping
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PBR Texturing
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Digital Painting
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Matchmoving
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Color Correction
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Concept Art
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Texturing
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UV Mapping
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Shading
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Camera Tracking
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Retopology
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Sketching
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Photo-manipulation
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Illustration
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File Conversion
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Architectural Visualization
Software
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CorelDRAW
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After Effects
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SynthEyes
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Marmoset Toolbag
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Zbrush
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Bitmap2Material
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Maxwell Render
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Nuke
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Substance 3D Painter
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Octane Render
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Sculptris
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Boujou
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RealFlow
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Adobe-Illustrator
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Mocha
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Lightroom
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Character Animator
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Cineware After Effects
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Blackmagic Fusion
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xNormal
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HDR Light Studio
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Rhino
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Mari
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Photoshop
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Vue
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Premiere Pro
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Harmony
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Character Generator
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Unfold 3D
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Arnold
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RizomUV
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KeyShot
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Marvelous Designer
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SolidWorks
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PhotoScan
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SketchBook
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SilhouetteFX
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MotionBuilder
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Maya
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Substance B2M
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Meshmixer
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Meshroom
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Substance Sampler
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Character Creator
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DaVinci Resolve
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Texturing XYZ
