Hire Photoshop Artists

Find approved freelance CG artists & studios.

Results: 1179

Hello my name is Bruno I am 26 years old, I am passionate about games and production, I am from Santo André-SP, I am a 3d modeler of characters and assets for the environment, I work in an independent studio, but I am looking for new challenges, and I believe that I will add the team and learn a lot too, I have experience working with: 3dsMax, Maya, Zbrush, Substance painter, Photoshop, Marmoset e Unreal 4 . Thank you for your attention, Kind regards

I have provided services in the marketing, literary, film, gaming and toy design industries, with skill sets including producing (Both live action and animation), writing/screenwriting (copy and narrative), 2D and 3D conceptual design, as well as photo realistic architectural/Archviz, character design and animation (I can emulate any animation style, Disney, 2D Anime, Photo Realistic 3D, you name it. I can also emulate the looks of hand drawn, cell shaded and watercolors), toy design and sculpting, illustration, editing, Practical SFX/VFX, Sound/Foley Design, Music Licensing, graphic and website design, identity branding and marketing.

Hello, my name is samuel and I am a freelance 3D artist from the UK. I have 6 years of experience of creating visuals using various software's (mainly Blender + Cycles). For the past 3 years I have been running my business, Adaptive Pixel, as a platform to handle my freelance work. My Technical skills: - Blender 3D modelling/texturing/rigging/animation/rendering/compositing - Unity Game art - Photoshop I've been in higher education up to the Masters level in 3D design and my undergraduate is in game development with a focus on the art. I like to create lots of things in 3D ranging from buildings and decorations to characters and animations. You can find some of my works in my portfolio which is hosted here. I'm always open to discussing things from projects to the weather (I live in Scotland so its raining 90% of the time) so feel free to message me.

My name is Helder Darlem and I have been working for 24 years with computer animation and 3D illustration in the areas of Advertising, Architecture, cinema, Product Design, Games, Engineering and Cinema. I have technical knowledge in Architecture and Engineering. I am proactive, communicative and creative. I do everything with a lot of enthusiasm and involvement. I find it easy to communicate and deal with staff, sharing my knowledge with others.

3D Artist with over 5 years of study in VFX compositing, specialized in live-action feature films. Keen to learn new softwares and to easily adjust to production pipeline, I am an excellent team player with great crew supporting skills. My objective is to continue to improve my 3D and film production workflow, connecting with others through fine art and continue to polish my creative skills.

I work in the field of 3D furniture modeling, designed environments and 360 °, with 5 years experience in the area. I have specialized technicians and committed to the service. I am prepared to serve small, medium and large customers, always offering an intelligent and economical solution to improve the visualization of your products, giving better quality and realism.

I have been working with architectural and modeling software for 12 years

I'm a junior 3D model gameart. I have been 3d modelling since 2019 and now i'm studing fusion 360 for concept art witg focous on sci-fi.

I'm Technical 3D Artist / Generalist. Mostly I work with real-time 3D computer graphics but non-realtime 3D rendering is usual for me too. As a 3D generalist, I'm familiar with a big number of technologies/approaches and software in the world of 3D graphics. From the classical 3D Modeling/Texturing and visualization to the Game Design and Game Art. Below you can examine full list of technologies and software, that I have experience with. ● 3D Modeling (Maya, Blender) ● 3D Sculpting (Pixologic Zbrush) ● 3D Visualization — composition and scene lightning setup (Marmoset Toolbag, keyshot) ● Texture coordinates parameterization / Unwrap UVW (Maya, Blender, Rizom-Lab) ● Texturing PBR/non-PBR (Substance Painter, Adobe Photoshop) ● Post-production (Adobe Photoshop)

Tenho experiencia em diversas áreas, desde Marketing Online, até Projetos estruturais, e arquitetônicos, layout de produtos, identidade visual, modelagem 3D, vendas e soluções criativas!

I'm Alisson and I'm from Brazil. I am a 3D artist with a focus on architectural visualization and furniture modeling. I also have experience in motion design and video editing.

I am a Brazilian passionate about games and animations, so today I seek to do my best to evolve in the area of modeling and texturing.

I’m a Brighton-based freelance 3D artist, passionate about creating high-quality and unique characters through the marriage of artistic and technical aspects. I love telling stories through the creation of a single frame. I am most excited when I'm continuously pushing the boundaries of my artwork, implimenting new techniques, and exploring the endless possibilities of where my imagination can take me. I’m excellent at facial modelling, sculpting expressions, anatomical accuracy, capturing realism, and producing characters with personality and charm that vary in style.

I am a 3D character artist, expert in digital sculpting, modeling, organic/inorganic modeling

Hi, my name is Carol Fiorito, I'm 23 years old and graduated in Graphic Design from the FMU institution, but soon after I finished college I discovered my passion for 3D modeling and Texture, and I've been studying it until today.

work with archviz for interior and exterior

I'm an Architect with keen interest in architectural and interior visualization. I am capable of handling architectural projects, Interior Projects , Furniture modeling as well as Product Modeling

Hello! My name is Rodrigo Reis, I am a CG teacher at the Senac Campinas educational institution, graduated in Advertising at Universidade Paulista UNIP, and post-graduated in Development in 3D immersive technologies. Study Concept Art, 3D Modeling, Rendering and graphic engines like Unreal Engine. I have worked as a WebDesigner in an advertising agency and also as a Freelancer in my Computer Graphics studio. I have experience in illustration, 3D modeling, 2D and 3D animation, creation of graphic arts for advertising campaigns on and off, website layout, creation of mobile interfaces, wireframe, visual identity, video editing and graphics engines on Unreal Engine and Cryengine.

Brazilian Product Designer and 3D Artist, focused on creating props for games. Constantly learning to improve my asset creation skills, modeling (High and Low Poly), Texture Baking/Painting, Rendering and in-Game Engine Visualization. I've always been fascinated by art. As a kid, I started off by drawing vehicles on paper as realistic as I could, so later i'd make the switch to Photoshop, until i was finally introduced to 3D modeling in college. After graduating in Product Design, my passion for bringing things to life led me to expand my repertory, and pursue another interest of mine: games, focusing on hard-surface modeling.

Hello, This is Ahsan Mujahid 3D Artist/ 3D Game Artist, currently working with Intech Studio as Art Lead, interested in All kind of Art related projects, i have 8 years of experience in industry. Love to do different Artwork passionate for explore new things. and love to accept new challenges.