Latest Industry News

3D CGI Industry news from around the world, curated by our CGHero staff editors.

Amazon Release Lumberyard Beta 1.16

19 November 2018

Testing descripition placement The latest release of Lumberyard includes over 250 improvements, fixes and features. Lumberyard has also undergone a huge architectural update, improving memory management and reducing the footprint by up to 40%.

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Marvelous Designer 8 Released

09 November 2018

Testing descripition placement New features and updates in Marvelous Designer 8 include Remeshing, 3D Sewing, Sculpting, Pattern Tracing from UV Maps, Automated Arrangement Point Creation and Trim Weight Adjustment.

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VFX Breakdown for “The Commuter” from Cinesite

14 October 2018

Testing descripition placement Cinesite collaborated with StudioCanal and Liongate’s to work on “The Commuter”, producing 800 shots for the film including digital doubles, continuous action shots, environment builds and a full train crash sequence using CGI.

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The Very Best of Substance in 2018

17 September 2018

Testing descripition placement Allegorithmic has released their 2018 Substance reel showcasing the very best creations from Framestore, MPC, Technicolor and Brunch Studio.

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Shotgun Integration into Unreal Engine

06 September 2018

Testing descripition placement Epic Games have been working on this and are pushing real-time pipeline development and are pleased to announce with the release of Unreal Engine 4.20 that Shotgun, one of the leading production tracking, reviewing and asset management systems in the industry.

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Substance Integration in 3ds Max

01 May 2018

Testing descripition placement Allegorithmic have announced that Substance in 3ds Max is now ready for download. The first official build was released after the successful beta version which was launched back in November 2017.

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V-Ray Beta for Unreal

06 April 2018

Testing descripition placement Chaos Group and Epic have been working together to release the V-Ray beta for Unreal. The beta will provide artists with the ability to bring V-Ray scenes from 3ds Max, Maya and SketchUp directly into the Unreal Editor for real-time ray traced rendering directly from Unreal.

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Pixologic Release ZBrush 2018

29 March 2018

Testing descripition placement Pixologic announced the release for which is a free upgrade for all registered users. The Pixologic Team have continue to bring new innovative workflows and features for digital artists to sink their teeth into.

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CGHero Joins Ignite 2.0 Accelerator

27 December 2017

Testing descripition placement CGHero is the latest company to be awarded a place on Ignite 2.0, a 6 month mentoring and support programme for founding teams working on high-growth digital startups.

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TurboSquid Partners with CGHero to Provide Custom 3D Modeling Services

31 October 2017

Testing descripition placement CGHero are excited to be partnered with 3D marketplace mega giants, TurboSquid. We are thrilled to be able to help existing TurboSquid customers to find talented artists they need to produce awesome custom 3D content.

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CGHero Moves to The Landing at MediaCityUK

01 August 2017

Testing descripition placement CGHero is relocating to The Landing located at the heart of MediaCityUK. The Landing is home to 100+ high-growth technology and digital start-ups with established networks, teams and clients within the creative digital industries.

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CGHero Celebrating First Year Anniversary

27 July 2017

Testing descripition placement CGHero takes a look back over the first year in business and aspirations for the platform's future.

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