Hire Substance B2m Artists

Find approved freelance CG artists & studios.
Results: 63

Shriekadee

Registered: 1 month ago

3D Animation graduate with a background in scenography and paid experience in VFX, illustration and graphic design, as well as mask making. I've also had art exposed in multiple galleries and have volunteering experience in illustration, game art and video editing. Currently based in Glasgow available for full-time work. I have leeway to work all over the EU as a Romanian citizen and have obtained pre-settled status in the UK. Showreel – https://vimeo.com/333953103

skills

3D Modeling Animation Architecture Visualization Color Correction Concept Art Concept Design Digital Painting Facial Rigging Hair/Fur Grooming Hard Surface Modelling Illustration Lighting Look Development Organic Modelling PBR Texturing Photo-manipulation Rendering Retopology Rigging Sketching Storyboarding Texturing Turntables UI Design UV Mapping VFX

software

After Effects Arnold Flash Maya Mental Ray MODO Photoshop RenderMan Substance B2M Substance Painter Unity

David R

Registered: 1 month ago

David is an experienced freelance 3D modeler and texture artist, specialising in characters and creatures/animals for the film and advertisement industries. He's equally capable to handle organic and hard surface models with good topology. He has experience in creating and preparing high resolution models for 3D print, making low poly assets for film and games (VR). He also has experience with 3D scan data and has a generalist background with understanding the whole VFX pipeline.

skills

3D Modeling 3D Printing Hair/Fur Grooming Hard Surface Modelling Lighting Organic Modelling PBR Texturing Rendering Retopology Sculpting Texturing UV Mapping

software

Arnold Maya Photoshop Substance B2M Substance Painter ZBrush

Victor C

Registered: 3 months ago

As far i remember I´ve always like to design , create and model everything from vehícles,characters,scenarios. With children mind wihout any skill or acknowldgement . I spent hours drawing, sculpting, and making histories for characters and héroes in my mind. This lead me to start a learning journey for different skills and techniques to the date , for becoming a Digital Artist.

skills

3D Modeling Architecture Visualization Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Retopology Texture Baking Texturing VR & AR

software

Affinity Designer Maya Photoshop Substance B2M Substance Designer Substance Painter

Toni T

Registered: 3 months ago

3D modelling, texturing, lighting and rendering for different fields. Architecture, furniture, medical illustrations. 3DS Max, Zbrush, Substance Painter, Vray, Photoshop.

skills

3D Modeling Architecture Visualization Hard Surface Modelling UV Mapping VR & AR

software

3ds Max Phoenix FD Photoshop Substance B2M Substance Painter ZBrush

Ikeru

Registered: 4 months ago

I am Character focused 3D artist :) I love making stylized character/assets, but overall I love learning something new each day.

skills

3D Modeling 3D Printing PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

software

3ds Max Marmoset Toolbag Photoshop Substance B2M Substance Designer Substance Painter TopoGun Unreal Engine ZBrush

Alexander S

Registered: 4 months ago

I'm a all-around amateur 3D artist and illustrator, I mostly enjoy working on hard surface models but can do organic models as well. Available for contact over skype/ discord/ mail for consultations. I'm new to the industry so keep that in mind! Willing to do most jobs within my skill set.

skills

3D Modeling Concept Art Digital Painting Hard Surface Modelling Illustration Organic Modelling PBR Texturing Sculpting Sketching Texturing UV Mapping

software

Marmoset Toolbag Maya Photoshop Substance B2M Substance Painter ZBrush

Eric H

Registered: 5 months ago

I have a solid background and education in 3D modeling, texturing, lighting, compositing, and rendering with a specialization in environments, props, product design, and vfx. For the last three years I have also become advanced in motion graphics. I have a professional background in graphic design and web design & development as well.

skills

3D Modeling Architecture Visualization Art Direction Compositing Hard Surface Modelling Illustration Level Design Lighting Motion Graphics Particle Effects PBR Texturing Photo-manipulation Rendering Retopology Rigging Texturing VFX

software

3D-Coat After Effects Dimension GameMaker Studio Illustrator InDesign Marmoset Toolbag Maya Muse NUKE Photoshop Premiere Pro Sketchfab Substance B2M Substance Designer Substance Painter Unity Unreal Engine xNormal ZBrush

Florian F

Registered: 5 months ago

I'm a team-oriented 3d generalist with a proactive orientation focusing on environment art, technical art and VFX. I have a fast and efficient workflow optimized for video games and a strong knowledge of the Unity Engine incl. shading, particle effects and mecanim.

skills

3D Modeling Animation Cloth Simulation Hard Surface Modelling Level Design Organic Modelling Particle Effects PBR Texturing Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping VFX

software

3D-Coat 3ds Max After Effects Blender CrazyBump Flash Gimp Illustrator InDesign Knald Marmoset Toolbag Marvelous Designer Maya Megascans Mudbox Photoshop Premiere Pro Quixel DDO SketchBook Substance B2M Substance Designer Substance Painter TopoGun UDK Unity Unreal Engine UVLayout xNormal ZBrush

Michal F

Registered: 5 months ago

Creative key visuals and product labels. Great understanding of various printing techniques. Furniture: CAD design, rendering and texturing (wide range of materials and live examples in my studio) Recently exploring: Photogrammetry and 3D printing. Besides that: maker's economy, wood making and permaculture fan!

skills

3D Scanning Color Correction Compositing Lighting Motion Graphics PBR Texturing Photogrammetry Rendering Texturing

software

After Effects Blender CorelDRAW Illustrator Photoshop RealityCapture Substance B2M

Edgar W

Registered: 5 months ago

A 3D Artist with over 10 years game industry experience. Previously worked on "Moonlight Blade" in Tencent for 4 years. Currently Living in Melbourne as Art Director in Spree Entertainment working on Fiend Legion, which is a cross-platform multiplayer CCG .

skills

3D Modeling Level Design Lighting Particle Effects PBR Texturing Sculpting Texture Baking Texturing UI Design UV Mapping

software

3ds Max Marmoset Toolbag Maya Photoshop Quixel DDO Substance B2M Substance Painter TopoGun Unity ZBrush

Vanya P

Registered: 6 months ago

Hello. I'm a 2D/3D artist . Love to make art, create digital art/concepts/characters/enviroments/illustratios I like to take requests and implement them. Finish bachelor : "Design of Children’s Environment" and master level : "Computer games" at National Academy of Arts - Sofia. My last jobs was like 3d environment artist in Ubisoft Sofia and 3D Generalist-Artist in SnapshotGames

skills

3D Modeling Concept Art Concept Design Digital Painting Illustration Retopology Texturing

software

3ds Max Anvil CryEngine Gimp KeyShot Marmoset Toolbag MODO Photoshop Substance B2M Substance Painter Unity ZBrush

Dênis D

Registered: 6 months ago

Having a bachelor's degree in game design, I have a good knowledge of game engines. I can make realistic and semi-realistic models light and well optimized for any type of platform.

skills

3D Modeling Art Direction Hair/Fur Grooming Look Development Organic Modelling PBR Texturing Rendering Retopology Sculpting Texture Baking Texturing UV Mapping

software

3ds Max Illustrator Maya Photoshop Substance B2M Substance Painter ZBrush

Austen S

Registered: 6 months ago

I have experience in both Unreal Engine and Unity having worked on various styles, genres, and platforms. With over 5 years of experience I have worked on various projects that include Mobile Games, Virtual and Augmented reality, Console, and Virtual Development Training Programs for the Department of Defense and Aviation industry. I can produce environments, props, and various assets that are low poly and game ready!

skills

3D Modeling Art Direction Color Correction Concept Design Level Design Lighting PBR Texturing Retopology Sculpting Texture Baking Texturing Training UV Mapping VR & AR

software

CrazyBump Gimp Marmoset Toolbag Maya Mudbox Photoshop Sculptris Sketchfab Substance B2M Substance Designer Substance Painter Unity Unreal Engine xNormal ZBrush

Alireza D

Registered: 6 months ago

I am a cg artist . do 3d modeling and director and level designer of game industry, Texturing, Lighting and rendering from fantasy to real . my main software is 3dsmax and substance painter and substance designer and I work with after effect, zbrush, photoshop , uv layout .

skills

3D Modeling Architecture Visualization Hard Surface Modelling Level Design Lighting Motion Graphics PBR Texturing Post Production Rendering Rotoscoping Texture Baking Texturing UI Design UV Mapping VR & AR

software

3ds Max After Effects Daz3D Megascans Photoshop Substance B2M Substance Designer Substance Painter UVLayout V-Ray ZBrush

Ross M

Registered: 7 months ago

I'm an Environment Artist currently working in the games industry. I specialise in 3D modelling using Blender, PBR texturing with Quixel Suite, Substance Painter and Substance Designer as well as environment creation using Unreal Engine 4.

skills

3D Modeling Architecture Visualization Digital Painting Hard Surface Modelling Lighting Organic Modelling PBR Texturing Post Production Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping

software

3ds Max After Effects Blender CrazyBump CryEngine GameMaker Studio Illustrator Lumberyard Marmoset Toolbag Maya Megascans Moi3D Mudbox Photoshop Premiere Pro Quixel DDO RetopoFlow Sketchfab Substance B2M Substance Designer Substance Painter TopoGun Unreal Engine UVLayout xNormal ZBrush

Harry T

Registered: 7 months ago

Hello! I'm an Animation graduate working as a 3D Artist with 5 years experience in hard surface modelling, 3 years animating and over a years experience in texturing and lighting for real time game engines. Although I currently work full time as a 3D artist, I am looking for projects to do in my spare time to build my portfolio and help where I can.

skills

3D Modeling Animation Art Direction Hard Surface Modelling Level Design Lighting

software

3ds Max After Effects Marmoset Toolbag Maya Substance B2M Substance Painter Unreal Engine V-Ray xNormal

Ibrahim B

Registered: 8 months ago

3D Character Design: Concepts, High poly modeling, 3D Sculpting, Anatomy, Lowpoly pipelines, Texturing 3D Hardsurface Modeling Available for freelance or Full-time Job

skills

3D Modeling 3D Scanning Animation Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Retopology Sculpting Sound Design Texture Baking Texturing

software

3ds Max CrazyBump Illustrator Metashape Photoshop Quixel DDO Substance B2M Substance Painter TopoGun xNormal ZBrush

Carlos V

Registered: 8 months ago

I'm a Game developer and a 3D Artist, specialized in Character modelling for games with years of experience also in Props and Hard-Surface modelling. I have a positive attitude, proactive, I love new challenges and I always work on improving myself.

skills

3D Modeling Architecture Visualization Art Direction Photo-manipulation Training UV Mapping

software

3D-Coat 3ds Max Blender CrazyBump CryEngine HDR Light Studio KeyShot Marmoset Toolbag Marvelous Designer Maya Mischief Quixel DDO Substance B2M Substance Painter Unity Unreal Engine ZBrush

Auleek L

Registered: 8 months ago

The team at Auleek aspire to create new, innovative, and increasingly engaging solutions by using the latest in computing technology. Our artists craft life-like visions of yet-unbuilt structures, spaces and products, enabling your audience to experience your vision. We provide highly specialized solutions in the areas of architectural visualization, Augmented and Virtual Reality solutions, virtual tours, interactive applications, Game Asset development, etc

skills

3D Modeling Architecture Visualization Hard Surface Modelling Level Design Look Development PBR Texturing Photogrammetry Retopology Texture Baking Texturing VR & AR

software

3ds Max After Effects Backburner CityEngine MARI Marmoset Toolbag Marvelous Designer Maya NUKE Photoshop Premiere Pro SpeedTree Substance B2M Substance Designer Substance Painter Unity Unreal Engine V-Ray Vue World Machine XNA xNormal ZBrush

Mattia T

Registered: 9 months ago

I'm a Freelance 3d Artist, I started this job around the 2005, at the beginning for commercials as 3d generalist for about 3 years, then I moved in Rome to work on an animated movie as 3d Senior Modeler. Since 2010 in the game industry as Lead Artist before in Forge Reply. In2016 I moved to Berlin in Bigpoint to work for an MMORPG based on Game of Thrones IP as Senior Character Artist. Now I'm back in Italy and I'm working as freelance remotely.

software

123D 3ds Max After Effects Agisoft Arnold Lumberyard MARI Marmoset Toolbag Marvelous Designer Maya Mudbox Photoshop Softimage SpeedTree Substance B2M Substance Designer Substance Painter TopoGun Unfold 3D Unity Unreal Engine UVLayout V-Ray xNormal ZBrush

skills

3D Printing Concept Art Digital Painting Hard Surface Modelling Lighting Organic Modelling PBR Texturing Photo-manipulation Photogrammetry Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR

Ephraim M

Registered: 9 months ago

I have been freelancing as film producer, camera operator and mainly film cutter. Then I decided to switch gears, went back to school and finished an Game Art and Animation Diplomae. Looking to expand my customer base.

skills

3D Modeling 3D Printing 3D Scanning Animation Color Correction Compositing Hard Surface Modelling Level Design Lighting PBR Texturing Photo-manipulation Photogrammetry Post Production Retopology Rotoscoping Shading Texture Baking Texturing Turntables UV Mapping

software

Affinity Designer After Effects Agisoft Arnold Marmoset Toolbag Maya Mudbox Photoshop Premiere Pro Sketchfab SpeedTree Substance B2M Substance Designer Substance Painter Unity Unreal Engine

Suraj J

Registered: 9 months ago

A motivated and passionate 3D artist with many years of experience in a wide range of modeling and texturing techniques with the current Gen softwares such as Substance Painter, Substance Designer, Zbrush and modeling packages as 3ds Max and Maya. I am always looking for ways to expand and improve my skill-set. I believe in giving quality work over quantity.

skills

3D Modeling Hard Surface Modelling PBR Texturing Sculpting Texture Baking Texturing UV Mapping

software

3ds Max Marmoset Toolbag Marvelous Designer Maya Photoshop Substance B2M Substance Painter Unreal Engine ZBrush

Jesse B

Registered: 9 months ago

Expertise in producing/developing assets to be deployed across numerous platforms; high and low-end mobile, console, Pc and proprietary, and Consumer Grade VR installations. 5+ Years in the Games Industry Well educated in Art Fundamentals such as Light Color and form Love teamwork and Collaboration Console, Mobile, VR, AR, and Offline Rendering Experience Ability to design, create, polish and optimize assets Entrepreneurial Minded. Strong Sense of Creativity and hunger for Knowledge

skills

3D Modeling 3D Printing Architecture Visualization Art Direction Lighting PBR Texturing Photogrammetry Sculpting Texture Baking Texturing Turntables UV Mapping VR & AR VR 360

software

3D-Coat 3ds Max After Effects Agisoft Blender KeyShot Marmoset Toolbag Maya Substance B2M Substance Designer Substance Painter Unity Unreal Engine ZBrush