Hire Rotoscoping Artists

Find approved freelance CG artists & studios.

Results: 44

My credits include work for Netflix, Sony Pictures, BBC and Sky.

software

NUKE

Hello my name is Bruno I am 26 years old, I am passionate about games and production, I am from Santo André-SP, I am a 3d modeler of characters and assets for the environment, I work in an independent studio, but I am looking for new challenges, and I believe that I will add the team and learn a lot too, I have experience working with: 3dsMax, Maya, Zbrush, Substance painter, Photoshop, Marmoset e Unreal 4 . Thank you for your attention, Kind regards

I have provided services in the marketing, literary, film, gaming and toy design industries, with skill sets including producing (Both live action and animation), writing/screenwriting (copy and narrative), 2D and 3D conceptual design, as well as photo realistic architectural/Archviz, character design and animation (I can emulate any animation style, Disney, 2D Anime, Photo Realistic 3D, you name it. I can also emulate the looks of hand drawn, cell shaded and watercolors), toy design and sculpting, illustration, editing, Practical SFX/VFX, Sound/Foley Design, Music Licensing, graphic and website design, identity branding and marketing.

Currently open for opportunities in the field of project management, leading a team, account management or senior art consultancy, art direction. I was upon until recent a Senior Digital Artist at 3DEXCITE (formerly Realtime Technology), a division of Dassault Systems. I was a Senior in the Retouch team, where I retouched backplates for automotive marketing images. Also on-location shoot support was added as a task, where I travel to the set on locations worldwide and retouch for high end photographers and art directors. My tasks encompass photorealisticly retouch automotive images, for high end print brochures, supervise projects and lead multiple teams toward a common goal: get the project done in time, while keeping in mind artist, management and client satisfaction. I possess good people management skills, leading projects with multiple artists to a tight deadline, with great end results. I have a wide knowledge of post-production for film and print, and am always eager to learn the latest techniques and softwares. Supervising the project and lead the team towards a positive outcome is my daily strive, as well as share knowledge to the junior artists, share my opinion with stakeholders and advise decision makers. I have a big interest in the future pipeline of VFX and retouch, and always look out for any tool that can get the tasks done more efficiently, as well as following the market and spot new trends in marketing and technology. In my spare time I have a huge passion for all things VFX, more specific in the Digital Environments domain, with softwares as Isotropix Clarisse, SpeedTree, Megascans, Substance, Nuke. Always eager to follow that next tutorial on compositing, lookdev, layout, shading, texturing, lighting, rendering, ... I eat VFX - breakdowns for breakfast

We are a team with 50+ outstanding artists in China, which can offer architectural 3d rendering services, 3d modeling, 3d animation, Flythrough and Walkthrough. We provide information rich and photorealistic outputs within your budget. Our experts have successfully executed several International rendering projects and shipped across the globe. Not only we offer lucrative solutions, but also value-addition by guaranteeing efficiency and quality. Customer centric and process driven approach distinguish us from other outsourcing architecture 3d rendering companies. We create exceptional 3 Dimensional images with each object detail at affordable prices and to deliver them on time. We are providing services to Interior Designers & Decorators, Architects, Developers, Manufacturers in the top industries like Construction, Real Estate, Manufacturing, Retail, Building Product, Automotive and Education. We assist you in creating a photorealistic, information rich, detailed and true 3 dimensional models. We work closely with our offshore clients to add value and clearly illustrate their concept with photo-realistic modeling and rendering.

3D Artist

I am 3D & concept artist . I'm a artist with 7+ years of digital painting and Video game character design , poster photography experience.

I provide services related to a 3d modelling, texturing, rigging and rendering of characters/assets and clothing. My choice of software is: Maya, ZBrush, MarvelousDesigner, Mari, Substance Painter, Marmoset and KeyShot. Surely, I have a good knowledge of Adobe Photoshop . I have an experience with creating 3d characters for Unreal Engine.

I’m a Canada based compositor with over 9 years experience and I'm interested in remote nuke compositing work. I had work experience from studios like DNEG, Scanline VFX, Industrial Light & Magic and Digital Domain. My work are mostly Hollywood films like Aquaman, Justice League, Tom Raider, Hunger Games, Interstellar, Avengers : Age of Ultron, Game of Thrones and Terminator : Dark Fate.

software

After Effects NUKE

Hi, and thanks for stopping at my page! My core work is After Effects and Motion Graphics, but 16 years with agencies all over London have given an understanding of many related digital fields, from coding to camerawork. I work hard to go beyond the project brief, and many of my weekly contracts have been converted to long-term placements with agencies. Please do give me a call if you'd like to discuss anything! Dave 07786 511 670

Thanks for taking the time to consider our services. Threedeemee is a UK registered company # 09909792 and we are currently in the process of Research & Development for our core technology which is to help gaming industries and online retail with accurate avatars derived from their measurements but for the time being since we have all the tools and Softwares of the trade on the side we're also running an animation/video producing studio to generate some additional income. If you need help with any of your 2D, 3D or Visual Effects then my team of animators and I are more than happy to help you. We're friendly, professional and pride ourselves on guranteeing customer satisfaction and are looking to gather more testimonials for the time being.

Specialising in Compositing. I have experience working on feature film, TV series, music video and short film projects. I have been provided with excellent reference from VFX facilty 2D Supervisor/Compositor and director of film which has substantial amount of visual effects provided recommendation.

Hello, My name is Tai and I am a 3D generalist/stop motion animator. I've worked on a smaller project in the past and I am in the process of developing my career.

I want to make a living working 3D. I do everything you want from scratch. I try to push my limits every day! Im an artist who never stop trying to improve i can offer perfect photorealistic 3D renders and animations. I mostly use Blender, Adobe Suite and UE4 in my projects but i always seek for ways to enhance my workflow.

17 years experience working in 3D animation for feature films, television, and commercials. Credits include Spiderman: Into the Spiderverse, Spiderman: Far From Home, Hotel Transylvania 1 & 2, Edge of Tomorrow. I've also created the 3d graphic packages for the Primetime and Daytime Emmy Awards, Grammy Awards, Tonys, and CMAs and for the NFL, MLB, and NBA.

I have a great knowledge of the above softwares. I am easy to work with and complete my projects on deadline. Your satisfaction is what matters to me the most. I would love to work with you!

Passionate 3D Artist/ Technical Artist with 3 years of experience, knowledge of 3DS Max, Maya, Substance Suite, Houdini, Zbrush, Nuke, Unreal with Blueprints & Unity C# and Arnold Rendering. Detailed high res to low res modelling workflow. Background in Virtual Reality & Augmented Reality research. Manipulation and development of images & video using Photoshop, After Effects & Fusion Studio VR. Skilled in verbal & written communication, time management & balancing multiple projects.

I’m a part of a creative service agency WOW-HOW - a one stop shop for all your digital content, from 2D and 3D art/animation to video editing and post-production! I'd dare to say we are lords of animation and as much as masters of creative view! Here you can find our latest showreel https://youtu.be/ZpzSsTIpZY0

I am a cg artist . do 3d modeling and director and level designer of game industry, Texturing, Lighting and rendering from fantasy to real . my main software is 3dsmax and substance painter and substance designer and I work with after effect, zbrush, photoshop , uv layout .

VFX artist with over 7 years’ experience. My strengths are in compositing, clean-up, and 3D product visualisation. I’m looking to further develop my portfolio in pyro and destruction, compositing, architectural and product visualisation, My programs of choice are Nuke, After Effects, Blender 3D, and Houdini FX.

3D Character Artist

Hi, I'm a 3d artist, I'm dedicated to character modeling, lighting, texturing, I've been modeling in zbrush for 2 years. Also, I have experience modeling everything from humans to monsters, making all the maps and using mainly Maya and Arnold to render my models.