Hello, my name is samuel and I am a freelance 3D artist from the UK. I have 6 years of experience of creating visuals using various software's (mainly Blender + Cycles). For the past 3 years I have been running my business, Adaptive Pixel, as a platform to handle my freelance work. My Technical skills: - Blender 3D modelling/texturing/rigging/animation/rendering/compositing - Unity Game art - Photoshop I've been in higher education up to the Masters level in 3D design and my undergraduate is in game development with a focus on the art. I like to create lots of things in 3D ranging from buildings and decorations to characters and animations. You can find some of my works in my portfolio which is hosted here. I'm always open to discussing things from projects to the weather (I live in Scotland so its raining 90% of the time) so feel free to message me.
software3D GeniuX 3ds Max After Effects ArtCAM AutoCAD Blender Character Animator Character Generator Cinema 4D Illustrator Maya Photoshop ZBrush
CGI Artist | Techboi | Designer. Hi! My name is Ranjeet I'm a professional CGI Artist / Designer. I do High-end 3D modeling with lots of details cuz I like details Hard surface modeling Organic modeling Low poly / High Poly modeling Texturing / PBR Texturing Lighting / Shading / Rendering Drawing / Concept design / Illustrations
skills3D Modeling Concept Design Hard Surface Modeling Illustration Organic Modeling PBR Texturing Post Production Rendering Sculpting Shading Sketching Texturing UV Mapping
I am a Remote/Freelance Generalist artist having more than 12 years of experience in gaming/cinematic industry, having worked on wide range of platforms including Working on many different projects i have wide range of experience varying from realistic/semi realistic/stylized content development for game/cinematic art/ having experience at various level including Art direction, experienced artist, studio development, My most of the experience belongs to gaming industry as well as gaming cin
skills3D Modeling 3D Scanning Art Direction Cloth Simulation Concept Design Digital Painting Hard Surface Modeling Level Design Matte Painting Organic Modeling PBR Texturing Photo-manipulation Photogrammetry Post Production Retopology Sculpting Texture Baking Texturing UV Mapping
software3D-Coat 3ds Max Alias BodyPaint 3D Character Generator Cinema 4D CryEngine Daz3D Hair Farm HDR Light Studio HDR Shop KeyShot MARI Marvelous Designer Maya Mental Ray Metashape Sculptris Sketchfab SketchUp Substance Designer Substance Painter TopoGun Unity Unreal Engine UVLayout xNormal ZBrush
3D and VFX Generalist. www.danielmoyer.net
skills3D Modeling Animation Architectural Visualization Art Direction Camera Tracking Compositing Decimation File Conversion Fluid Simulation Hard Surface Modeling Level Design Lighting Matchmoving Organic Modeling PBR Texturing Photo-manipulation Rendering Retopology Storyboarding Texturing Training UV Mapping VFX Virtual Reality
software3ds Max After Effects Arnold Character Generator CrazyBump Flash Gimp Illustrator Maya Mental Ray Mudbox Photoshop Quad Cap Sculptris Sketchfab Source Substance B2M Substance Painter Unity Unwrella UVLayout V-Ray xNormal ZBrush
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