Find approved freelance CG artists & studios.
3D Character and prop artist willing to undertake your challenge! :D
skills3D Modeling Cloth Simulation Hair/Fur Grooming Hard Surface Modeling Organic Modeling PBR Texturing Rendering Retopology Sculpting UV Mapping
3D Generalist & CG Artist - I craete /Photorealistic visualizations and animations of products, architecture and furniture/ Sculpting and PBR materials/ Virtual Reality optimized model
skills3D Modeling 3D Scanning Animation Architectural Visualization Cloth Simulation Compositing Lighting Particle Effects PBR Texturing Photogrammetry Photography Post Production Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping VR 360
software3ds Max After Effects AutoCAD Corona Renderer DaVinci Resolve FumeFX Illustrator Iray Lightroom Marmoset Toolbag Marvelous Designer Phoenix FD PhotoScan Photoshop Quad Remesher Quixel Mixer Red Giant Suites Rhino RizomUV Sketchfab Substance Designer Substance Painter Trapcode V-Ray ZBrush
Senior 3d artist specializing on character, creature and prop creation. Creative and capable for fast working process, with good grasp for adapting for new features and tools for working pipeline. An achievement driven, responsible individual who is comitted to his work. Have skills for creating game assets and objects for 3d printing
skills3D Modeling 3D Printing Animation Architectural Visualization Color Correction Decimation Hard Surface Modeling Organic Modeling PBR Texturing Post Production Rendering Retopology Rigging Sculpting Shading Skinning Texturing UV Mapping
3D generalist based in Paris (1 and a half years of professionnal experience). I'm available for freelance work. If you have a project, feel free to contact me.
skills3D Modeling Animation Camera Tracking Compositing Facial Rigging Hard Surface Modeling Lighting PBR Texturing Rendering Rigging Shading Skinning Texturing Turntables UV Mapping VFX
Hi! I am Guilherme, but you may call me Guila. When i was a teenager, i would like to work with creative things.Then here i am. Working as an 3D artist is a realization. This is my 4th year working as 3D artist, and i love the way i learn every day. Everyday must be 1% of evolution. I am currently working on a AAA title, and i want to reach new horizons.
skills3D Modeling Architectural Visualization Cloth Simulation Hard Surface Modeling Organic Modeling PBR Texturing Photogrammetry Texture Baking Texturing UV Mapping
softwareMarmoset Toolbag Marvelous Designer Maya RizomUV Substance Painter Unity Unreal Engine ZBrush
My name is Ali Asadinejad and im intermediate 3d artist here you can see some of my works . best regard
skills3D Modeling Architectural Visualization Hard Surface Modeling Level Design Look Development PBR Texturing Post Production Rendering Shading Texture Baking Texturing UV Mapping VR 360
My name is Mihail Lupu and currently I am working at Gameloft. I'm a 3D artist specialized in character/environment design, modeling/texturing and material development for games, cinematics and films. I'm always interested in working on new projects. With a strong traditional art background i have the ability to follow concept art very closely, to be a part of the art direction team and have the capacity to adapt to any given visual style. If you like my work and want to be part as a freelancer for your projects, feel free to contact me.
skills3D Modeling Hard Surface Modeling Layout Look Development MAXScript Organic Modeling PBR Texturing Rendering Retopology Sculpting VFX VR & AR
High profile Senior 3d genaralist. More of 14 year working in advertising, TV, and movies.
skills3D Modeling Animation Cloth Simulation Decimation Fluid Simulation Hard Surface Modeling Lighting Look Development Organic Modeling PBR Texturing Photogrammetry Rendering Retopology Rigging Sculpting Shading Texturing UV Mapping VFX
softwareArnold Blender Houdini MARI Maya Megascans Photoshop Redshift RizomUV Substance Painter UVLayout ZBrush
3D artist with nearly 10 years experience in areas such as games, film, advertising and media
skills3D Modeling Architectural Visualization Cloth Simulation Decimation Hair/Fur Grooming Hard Surface Modeling Organic Modeling PBR Texturing Rendering Retopology Sculpting Texture Baking Texturing Training UV Mapping
I am Jon Kristoffer T. Crucis a graduate from De La Salle-College of Saint Benilde. I finished Bachelor of Arts in Digital Filmmaking and also finished Professional Diploma in 3D Animation Production in the same school. I am one of the few Autodesk Maya Certified Professional in the Philippines and a former Autodesk Maya Instructor, former Autodesk Student Ambassador and currently an Autodesk Expert Alumni.
skills3D Modeling Compositing Hard Surface Modeling Lighting PBR Texturing Photo-manipulation Rendering Texturing UV Mapping
hi, my name is Arpit. I can model, texture, light, render, post process, track and many more.
skills3D Modeling Architectural Visualization Art Direction Camera Tracking Color Correction Compositing Concept Art Digital Painting File Conversion Hard Surface Modeling Lighting Look Development Matchmoving Matte Painting PBR Texturing Photo-manipulation Post Production Rendering Retopology Rotoscoping Shading Storyboarding Texture Baking Texturing Training Turntables UV Mapping VFX
Primary skills · Python programming, creating pipeline tools. · Autodesk Maya lighting and render setup (Deadline, Renderman, V-Ray, Redshift, Mental Ray) · Shading (Renderman, V-Ray, Redshift, Mental Ray) · Autodesk Maya modeling, UV mapping · Texturing (Substance Painter, Zbrush, Photoshop) · Basic skills of compositing (Nuke, After Effects) · Work with Unreal Engine (also blueprints).
skills3D Modeling Architectural Visualization Art Direction Fluid Simulation Lighting Look Development Organic Modeling Rendering Shading Texturing Turntables VFX
Character Art and Animation studio based in Brazil.
skills3D Modeling Animation Art Direction Cloth Simulation Concept Design Decimation Facial Rigging File Conversion Hair/Fur Grooming Hard Surface Modeling Illustration Level Design Lighting Look Development Organic Modeling PBR Texturing Photo-manipulation Post Production Python Scripting Rendering Retopology Rigging Sculpting Shading Storyboarding Texture Baking Texturing Training Turntables UV Mapping
I have 10 years of experience making impressive 3d models and 3d textures and a range of services, enter my website and you can see my work, my best presentation. web page Portfolio https://linktr.ee/4reich.studio
skills3D Modeling 3D Printing Animation Architectural Visualization Color Correction Hard Surface Modeling Illustration Layout Lighting Look Development Organic Modeling PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing Training Turntables
We,(PigsStudio) are a skilled 3D art team with at least 10 years experience in many kind of projects,Our goal is doing jobs in the best way and most professional as fast as possible. our experience included: prop/asset,character,creature,enviroment modeling modeling for 3d printing 3D Architectural Visualization The software that our team can support and work with: 3Dmax,Maya,Blender,V-ray,Corona,Unreal engine,Substance painter,Mari,PS(photoshop),Zbrush,Marvelous designer,Autocad,Revit,Keyshot Pigs Studio full portfolio: 3d Art: https://www.behance.net/PigsStudio 3D Architectural Visualization: https://pigsstudio.artstation.com/ Teammates: ehsan rahimi farhad(aliasghar) falizi
skills3D Modeling 3D Printing Architectural Visualization Hard Surface Modeling Organic Modeling Rendering Retopology Texture Baking Texturing Turntables UV Mapping
10+ years experience in ArchViz. You can expect: good communication, realistic time evaluation, reliability and high quality
skills3D Modeling Architectural Visualization Hard Surface Modeling Lighting PBR Texturing Post Production Rendering Texture Baking Texturing UV Mapping
skills3D Modeling Animation Cloth Simulation Fluid Simulation Hard Surface Modeling PBR Texturing Rendering Retopology Texture Baking Texturing Turntables UV Mapping VR & AR
Ola sou deficiente auditivo, falo em libras, sou design de produto e design de veiculos. Trabalho com blender 3d e 3ds max renderizadores como cycles, vray e keyshot. Tamb[em trabalho com marvelous designer, design de roupas e camas.
Provide any kind of vfx for films, advertising, tv show, games, and other business that require digital exposure through video. -vfx -modeling -texturing -rendering -compositing -retouching -mattepaiting -motion design -explainers
skills3D Modeling Animation Architectural Visualization Art Direction Color Correction Concept Art Digital Painting File Conversion Hair/Fur Grooming Hard Surface Modeling Lighting Look Development Matchmoving Matte Painting Motion Graphics Organic Modeling PBR Texturing Post Production Rendering Retopology Sculpting Sketching Texture Baking Texturing Turntables UV Mapping VFX VR & AR VR 360
3d Artist with more than 5 years experience in gaming industry, I can do complex models from start to finish.
skills3D Modeling Hard Surface Modeling PBR Texturing Retopology Texture Baking Texturing UV Mapping
I'm Junior-Middle (something between) 3D artist, have a passion in modelling weapons and any Sci-Fi things but also would like to work on props and/or some environments. I don't model any organic or characters. Currently doing props for upcoming game called Loco Parentis. I have about 50-70 hours a week to work on freelance.
skills3D Modeling Hard Surface Modeling PBR Texturing Sculpting Texture Baking Texturing UV Mapping
I have been working in the game industry for more than 5 years as an environment and prop artist. I am specialized in creating high quality game ready asset. I am also specialized in texturing assets using the PBR workflow.
skills3D Modeling Hard Surface Modeling PBR Texturing Retopology Sculpting Texture Baking UV Mapping
softwareKnald Marmoset Toolbag Maya Photoshop RizomUV Substance Designer Substance Painter Unreal Engine ZBrush