Stan K.
My name is Stan Kolev. I am a Lead/Senior Character/Creature Artist with over 6 years of experience in VFX/Feature Animation/Cinematic/3D Print Entertainment. Companies I've worked with include DNEG, Intel Corporation, ReDefine VFX, Sunrise Animations, Wayland Games Ltd. and many other freelance clients. I specialize in Organic Modelling, Texturing, Concept Art and Modelling Supervision ( VFX and Feature Animation ) with a focus on creatures/animals/digi-doubles/characters, which includes photogrammetry ( internal and external ), blendshapes, workflow optimization and more.I do have experience in hard-surface as well, showreel has shots included. Titles I've had the pleasure of working on include SpongeBob: Saving Bikini Bottom, SpongeBob: Plankton, The David Movie ( 2025, Feature Animation ), Scream 6, Borderlands, SpyKids, William Tell and others. ( listed on IMDB below ) Software expertise includes - Zbrush, Maya, Mudbox, Nuke, Keyshot, Unreal Engine 5, Topogun, Reality Capture, Wrap3, Slicer, Horos, Substance Painter, Marmoset Toolbag, Clarisse, Adobe Photoshop, Adobe Premiere VFX Reel: https://www.youtube.com/watch?v=k-uz7cAYQ5Q&list=PLkAAi9NSnBqV_h2hXm5no9ktRcF7ThOTt
Stan K.
My name is Stan Kolev. I am a Lead/Senior Character/Creature Artist with over 6 years of experience in VFX/Feature Animation/Cinematic/3D Print Entertainment. Companies I've worked with include DNEG, Intel Corporation, ReDefine VFX, Sunrise Animations, Wayland Games Ltd. and many other freelance clients. I specialize in Organic Modelling, Texturing, Concept Art and Modelling Supervision ( VFX and Feature Animation ) with a focus on creatures/animals/digi-doubles/characters, which includes photogrammetry ( internal and external ), blendshapes, workflow optimization and more.I do have experience in hard-surface as well, showreel has shots included. Titles I've had the pleasure of working on include SpongeBob: Saving Bikini Bottom, SpongeBob: Plankton, The David Movie ( 2025, Feature Animation ), Scream 6, Borderlands, SpyKids, William Tell and others. ( listed on IMDB below ) Software expertise includes - Zbrush, Maya, Mudbox, Nuke, Keyshot, Unreal Engine 5, Topogun, Reality Capture, Wrap3, Slicer, Horos, Substance Painter, Marmoset Toolbag, Clarisse, Adobe Photoshop, Adobe Premiere VFX Reel: https://www.youtube.com/watch?v=k-uz7cAYQ5Q&list=PLkAAi9NSnBqV_h2hXm5no9ktRcF7ThOTt
Skills

xNormal
Shotgun
Mari
RizomUV
Substance 3D Painter
Photoshop
MeshLab
R3ds Wrap
Mudbox
Blender
RealityCapture
KeyShot
TopoGun
Iray
Nuke
Premiere Pro
Zbrush
Marmoset Toolbag
Maya
ShotGrid
Slack
3DCoat