Hire Maya Artists

Find approved freelance CG artists & studios.
Results: 639

Ali D

Registered: 2 days ago

I had experience to many path and careers such as painting , sculpture , graphic design , figure drawing , ... . had experiences to different art forms has given me a board perspective on the arts allowing me to mix diferent art forms together to create new style and unique works of art.

skills

3D Modeling 3D Printing Animation Architecture Visualization Art Direction Cloth Simulation Hair/Fur Grooming Hard Surface Modelling Lighting Motion Graphics Organic Modelling PBR Texturing Rendering Retopology Rigging Sculpting Shading Storyboarding Texturing UV Mapping

software

3ds Max FumeFX Hair Farm KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Mudbox Ornatrix Photoshop Poser ZBrush

Yogesh M

Registered: 3 days ago

I am Yogesh from India. I own a small studio, We are team of 4 artist. We have 18+ years of combined experience in 3d Modeling, Texturing and rigging

skills

3D Modeling PBR Texturing Rigging Sculpting

software

3D-Coat 3ds Max CryEngine Maya Photoshop Substance Designer Substance Painter Unreal Engine ZBrush

Kalabak S

Registered: 3 days ago

A company of 3D professionals with extensive experience in the 3D modeling, rigging, animation and rendering market for games, advertising, 3D printing and other activities involving this area. We are ready to make your projects a reality!

skills

3D Modeling 3D Printing Animation Architecture Visualization Digital Painting Facial Rigging File Conversion Hard Surface Modelling Level Design Lighting Organic Modelling PBR Texturing Photo-manipulation Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing UI Design UV Mapping

software

Blender GameMaker Studio KeyShot Maya Photoshop Quixel DDO Substance Designer Substance Painter Unity Unreal Engine

Luis S

Registered: 3 days ago

3D Modeler/Digital artist with a strong focus in character creation for both realtime environments and production.

skills

3D Modeling Animation Organic Modelling PBR Texturing Retopology Sculpting Texturing UV Mapping

software

Maya Photoshop Substance Painter TopoGun ZBrush

özgün Z

Registered: 6 days ago

Hi, i'm from İstanbul, Turkey. Since 1998 i'm working for hundreds of 2d, 3d and live-action projects as producer, director, vfx artist, vfx supervisor, freelancer and developer.

skills

3D Modeling Compositing Facial Rigging Hard Surface Modelling Lighting Look Development Mel Scripting Python Scripting Rendering Retopology Rigging Shading UV Mapping

software

After Effects Arnold Maya Mudbox Redshift Substance Painter ZBrush

Harshvardhan T

Registered: 1 week ago

I am a 3D Artist who specializes in modeling and texturing. Ui love modeling which enables me to look at any clients model jobs as a personal project. I have worked for StudioX in numerous short films.

skills

3D Modeling Hard Surface Modelling Organic Modelling Retopology Sculpting Texturing

software

After Effects MARI Maya Mudbox NUKE Photoshop Substance Painter ZBrush

Anna Z

Registered: 1 week ago

A graduate from Shuya Branch of Ivanovo State University with a Bachelor's Degree in Fine Art. My ideal would be to further my skills in the Game Industryl. I have interest in becoming a Prop or Environment Artist. I can do quite a bit of the art pipeline. On the 3D side I can Model, UV Map, Texture and set up assets for game engines. Also I really enjoy to work with UE4. Of course, I'm ok with PBR workflow. My biggest strength is in my 3D art (especially PBR texturing). On teams, I am great at ensuring 3D art is game ready and understand how to implement them into the game engines. I've attended college of traditional art, and learned a lot of my skills there.

skills

3D Modeling PBR Texturing Retopology Sculpting Shading Texture Baking Texturing UV Mapping

software

Marmoset Toolbag Marvelous Designer Maya Substance Designer Substance Painter Unreal Engine ZBrush

Tigran O

Registered: 1 week ago

Freelance 3D artist with basic skills in animation, 3D Modeling and Archviz. Looking for projects.

skills

3D Modeling Animation Architecture Visualization

software

Blender Maya

Cedrick V

Registered: 1 week ago

Hello. Im a 24 Year old, 3D Artist based in the UK with good communication skills. I am looking for commission for 3D modelling and sculptures, especially characters, however I'll only be doing 1 commission at a time, until I find more free time for the next project. Please check out my work below on the link below. I will be using a contract based work commission to protect both client and myself. https://www.artstation.com/ceddy

skills

3D Modeling Architecture Visualization Color Correction Concept Design Decimation Hard Surface Modelling Lighting Organic Modelling PBR Texturing Retopology Sculpting Texturing

software

Marmoset Toolbag Marvelous Designer Maya Substance Painter TopoGun Unreal Engine ZBrush

Ruslan M

Registered: 2 weeks ago

I'm a student at Langara Centre for Entertainment Arts. My program is Advanced Game Design. I have an eye towards connecting with the creative and curious, to grow as an artist, and learn all that I can. My goal is to focus on maximum impact and robust modeling, texturing, and lighting within an economical, yet non-compromising and visually rewarding final result for video games and films.

skills

3D Modeling

software

Maya Mudbox NUKE

Simone U

Registered: 2 weeks ago

I am a 3D Artist currently working in Vancouver, Canada. I have been working into the video games industry for over 8 years, during which I've developed my skills working on many different projects. My skill set includes: • High and Low resolution modeling, uv mapping and baking. • Photo-realistic PBR texture creation. • Shader and material creation with node editor. • Level building. • Lighting.

skills

3D Modeling Hard Surface Modelling Lighting Organic Modelling PBR Texturing

software

3ds Max Maya Substance Designer Substance Painter Unreal Engine ZBrush

Julie A

Registered: 2 weeks ago

Hi I am Julie an experienced 3D modeler doing both stylized and AAA games in a gaming company. Here to do quality 3D props and characters for your animations, games.

skills

3D Modeling Art Direction PBR Texturing Sculpting

software

Marmoset Toolbag Marvelous Designer Maya Substance Painter ZBrush

Kashyap K

Registered: 2 weeks ago

Experienced Lead 3D Artist with a demonstrated history of working in the e-learning industry. Skilled in Photography, Adobe Creative Suite, Adobe Illustrator, 3D Studio Max, and After Effects. Strong arts and design professional graduated from HIMALAYAN UNIVERSITY, ITANAGAR, ARUNACHAL PRADESH-INDIA.

skills

3D Modeling Architecture Visualization

software

3ds Max Blender Maya

Adriel B

Registered: 2 weeks ago

3D artist with a Game Art master's degree and 3 years of pro exprience in real-time 3D graphics, I specialize both in stylized, cute, low-poly art and realistic, high-poly art.

skills

3D Modeling 3D Printing Architecture Visualization Art Direction Hard Surface Modelling Photography Retopology Sketching Texturing UV Mapping VR & AR

software

Blender Illustrator Illustrator InDesign KeyShot Maya Photoshop Sketchfab TopoGun Unity Unreal Engine

Brian W

Registered: 3 weeks ago

17 years experience working in 3D animation for feature films, television, and commercials. Credits include Spiderman: Into the Spiderverse, Spiderman: Far From Home, Hotel Transylvania 1 & 2, Edge of Tomorrow. I've also created the 3d graphic packages for the Primetime and Daytime Emmy Awards, Grammy Awards, Tonys, and CMAs and for the NFL, MLB, and NBA.

skills

3D Modeling Animation Art Direction Layout Photo-manipulation Photogrammetry Photography Rotoscoping Texturing VR 360

software

After Effects LightWave Maya Photoshop

Sachendra S

Registered: 3 weeks ago

Hi, I am a Rigging TD and Crowd TD Artist based in India. I have been working in the animation industry for about 5 years. and I really excited to work on your project.

software

3ds Max Blender Maya

skills

Crowd Simulation Rigging

Justin L

Registered: 1 month ago

3D Environment Artist for game design and VR applications. Began my 3D Artist journey in February of 2017 as a full-time self-taught artist and just recently finished up a 5-month internship in Los Angeles with a studio that specializes in recreating iconic moments in history for virtual reality applications to be used for educational purposes. As an environment artist, I was involved in the process of creating realistic low-poly 3D props and environmental assets for historic environments and matching them as accurately as possible to the real-life versions using an extensive guide of reference images from that time period produced by the research team. Looking to continue my professional pursuit towards game design and/or VR-related applications!

skills

3D Modeling Architecture Visualization Hard Surface Modelling PBR Texturing Texturing UV Mapping VR & AR

software

Maya Photoshop Substance Painter Unreal Engine ZBrush

McKay M

Registered: 1 month ago

Animation & Game Development graduate. I was educated as a 3D Generalist and have a wide range of skills. I am very agreeable and easy to work with. I am creative and thrive at projects where I can exercise my creativity not only through my art but through problem solving as well. I am an excellent bridge of both the artistic and technical ends of the production pipeline.

skills

3D Modeling Animation Hard Surface Modelling Organic Modelling PBR Texturing Python Scripting Retopology Rigging Sculpting Texturing UI Design UV Mapping VFX

software

After Effects Houdini Illustrator Marmoset Toolbag Maya Photoshop Sketchfab SpeedTree Substance Designer Substance Painter Toon Boom Animate Unity ZBrush

Jon Kristoffer C

Registered: 1 month ago

I am Jon Kristoffer T. Crucis a graduate from De La Salle-College of Saint Benilde. I finished Bachelor of Arts in Digital Filmmaking and also finished Professional Diploma in 3D Animation Production in the same school. I am one of the few Autodesk Maya Certified Professional in the Philippines and a former Autodesk Maya Instructor, former Autodesk Student Ambassador and currently an Autodesk Expert Alumni.

skills

3D Modeling Compositing Hard Surface Modelling Lighting PBR Texturing Photo-manipulation Rendering Texturing UV Mapping

software

After Effects Houdini Maya Photoshop Premiere Pro RizomUV Substance Designer Substance Painter ZBrush

Tanu G

Registered: 1 month ago

My work is a manifestation of an everyday life cutting across a simplicity of a lamp post, minion or perhaps an abandoned house; to a more complex embodiment of non-existent mythical characters and fictional environment. I am quintessential 3D-Texture artist in my 12 years journey of animation and I like to stroke colors and try to bring out different shades and life to my work. I have worked for studios like Technicolor India, Xentrix Studios, Prana Studios, Tata Elxi as a senior Texturing Artist. In past 12 years, I have worked on various exciting assignments challenging my professional knowledge on the subject matter that helped me enhance my professional repertoire. My inputs are in realistic, semi realistic, cartoonish, and CG texturing of characters, environmental props and other valuable assets for international project Movies: Villain, The Feral, Ice age, Planes I (Disney), Planes II (Disney), Blood, Tinker bell and the pirate fairy, Tiker Bell and the Legend of the Neverbeast, Saving Santa, Kadamban (Tamil). TV Series: Ramayana, Lego series, Epic series, Maya the bee , Delloite, Ashoka, Being Zieth 3D Cartoon series, Huntik, Tom and Jerry, Toads and Diamond, Puss In Boots, Golden Bird, Everything’s Rosie (the hit series on CBeebies – Season 2 for VNS Entertainment, UK), Kung Fu Panda, Back at the Barnyard, Bubble Guppies, The Penguins of Madagascar. Gaming Projects: Concept Car Racing, Lysander, B29, Real Life Game Development, Schumpeters Gale, Shamengo, Fido dido, Spore. Other Projects: Leospad (an ipad application) Marvel Super Heroes 4D - Short movie (Only released at Madame Tussauds) Green Lantern – CG Animated Series Pilot Project Planetsheen – CG Animated Series Pilot Project Explorer Girls – CG Animated Series Pilot Project With AMD Ryzen 7 1700 / 8 core processors, NVIDIA GeForce GTX 1080 Ti graphic cards, 32GB RAM, and the most advanced render engines I deliver High quality outputs to partners within timelines. I am hopeful that you find my work interesting and we can team up for some exciting new / existing projects that you are working upon for collaboration. I assure you of my best possible services to cater to the demanding timelines that this industry adheres to.

software

MARI Marmoset Toolbag Maya Photoshop Substance Painter

skills

PBR Texturing Texture Baking Texturing

Jonathan S

Registered: 1 month ago

Senior 3D artist with over a decade of experience. Recent productions: -Black Panther (Model/Texture Artist) -The Christmas Chronicles (Character/Creature Artist) -The Elder Scrolls Elsweyr Cinematic(Prop Artist)

skills

3D Modeling 3D Printing PBR Texturing Rendering Sculpting Texturing UV Mapping

software

3ds Max Cinema 4D Fusion 360 MARI Maya R3ds Wrap Redshift Substance Designer Substance Painter Unreal Engine

Paulo S

Registered: 1 month ago

A recent graduate character/prop artist

skills

3D Modeling Organic Modelling PBR Texturing Retopology Sculpting Texturing UV Mapping

software

3ds Max Maya Photoshop Quixel DDO Substance Painter ZBrush

Sushil S

Registered: 1 month ago

Hi! My name is Sushil Suryavanshi. I believe that every 3D Model, Prop or Environment has a story to tell, and together put emotions for the Viewers who see it. So i just love doing that for the both, Professional and Personal Work. I’m a CG Artist having 5 years of experience, specializing in Modeling, Texturing and Shading. I also have a good knowledge of Lighting and Look Development. Currently I am Working as a Freelance Environment/Prop Artist.

skills

3D Modeling Lighting Look Development Shading Texturing

software

Maya Photoshop Redshift Substance Painter V-Ray ZBrush