Hire Maya Artists

Find approved freelance CG artists & studios.
Results: 755

Bhavnish A

Registered: 1 day ago

I'm a 3D Artist who is willing to work as a freelancer. I have done freelancing for Furniture of America, Nike, Dolce Gabbana, Wayfair, and many more companies and recently i have completed a project for Universal

skills

3D Modeling Cloth Simulation Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Organic Modelling PBR Texturing Rendering UV Mapping

software

3ds Max Blender Maya Substance Painter

Khuman Sinh J

Registered: 2 days ago

I'm a video game artist with over 7 years of experience in this gaming industry. I've first hand knowledge of game art production pipelines. I've worked on many gaming project spanning many platforms and various genres. I can get your concept from start to finish and ready to implement in your game. I'm open to VFX and architectural rendering projects as well. Thanks for reading.

skills

3D Modeling Animation Architecture Visualization Hard Surface Modelling PBR Texturing Rendering Sculpting Sculpting Texture Baking Texturing UV Mapping VFX VR & AR

software

3ds Max Blender Maya Photoshop Substance Designer Substance Painter Unity Unreal Engine ZBrush

objects

Characters

industries

Games

styles

Stylistic

Vijai S

Registered: 2 days ago

I provide services related to a 3d modelling, texturing, rigging and rendering of characters/assets and clothing. My choice of software is: Maya, ZBrush, MarvelousDesigner, Mari, Substance Painter, Marmoset and KeyShot. Surely, I have a good knowledge of Adobe Photoshop . I have an experience with creating 3d characters for Unreal Engine.

skills

3D Modeling 3D Printing Animation Architecture Visualization Color Correction Matchmoving Matte Painting Motion Graphics Organic Modelling Photography Rendering Retopology Rotoscoping VFX

software

3D-Coat 3ds Max After Effects AutoCAD Blender Lightroom Marvelous Designer MatchMover Maya PhotoScan Photoshop Premiere Pro SketchUp ZBrush

Miqueias S

Registered: 4 days ago

My name is Miqueias Silva and work with creation for more than 10 year. I'm graduated in Multmedia Production by Faculdade Impacta de Tecnologia. I have experience in branding development. concept art, character design, modeling, digital sculpture and illustration. I love creating things, concepts and characters. I hope I can to live on it

skills

3D Modeling Concept Art Digital Painting Illustration

software

3ds Max After Effects Arnold Illustrator InDesign Maya Mental Ray Photoshop Premiere Pro ZBrush

Icaro A

Registered: 5 days ago

I work with rendering, architectural visualization, organic and hard surface modeling, texturing, rigging and skinning, programming and implementing characters in graphics engines for games.

skills

3D Modeling Architecture Visualization Concept Art Decimation Hard Surface Modelling Organic Modelling Rendering Retopology Rigging Sculpting Skinning Texture Baking Texturing UV Mapping

industries

3D Printing Games

software

3ds Max After Effects Illustrator Marmoset Toolbag Maya Photoshop Premiere Pro SketchBook Substance Painter Unreal Engine V-Ray ZBrush

objects

Characters

styles

Realistic Stylistic

Rush D

Registered: 1 week ago

Being in CG business for over eighteen years has made me familiar with almost every aspect of the job. Although my main specialty is animate and character rig and setup, I know enough about modeling, texturing, lighting and rendering to get the job done.

skills

3D Modeling Animation Facial Rigging Layout Rigging Texturing UV Mapping

software

3ds Max After Effects Corona Renderer Marvelous Designer Maya Premiere Pro Substance Painter ZBrush

Ronald K

Registered: 1 week ago

Experienced Character/ Creature artist. Currently Character Art director for 3 internal studios on a large next-Gen project. Specializes in Organic modeling, tools and Pipeline development.

skills

3D Modeling Art Direction Organic Modelling Retopology Sculpting Skinning Texturing Training UV Mapping VR & AR

software

3ds Max Marvelous Designer Maya Photoshop Substance Designer Substance Painter Unreal Engine ZBrush

Aaron S

Registered: 1 week ago

I am a creative, motivated digital artist who has the skills to create compelling imagery that exceeds project expectations. My scientific background impacts my design philosophy, whether it be taking concept art to completion, physically based rendering, or anatomically accurate 3d illustration. Artstation - https://www.artstation.com/aaron_sedgwick Linkedin - https://www.linkedin.com/in/aaron-sedgwick-62114647/

skills

3D Modeling Art Direction Color Correction Compositing Concept Art Concept Design Decimation Digital Painting Hair/Fur Grooming Hard Surface Modelling Illustration Lighting Organic Modelling PBR Texturing Photo-manipulation Rendering Retopology Sculpting Sketching Texture Baking Texturing UV Mapping

objects

Animals Characters Creatures Environments Food Nature Packaging

software

Blender MARI Marvelous Designer Maya MODO Photoshop Quixel Mixer Substance Painter Unreal Engine ZBrush

industries

Education Food Games Other Product Design

styles

Realistic Stylistic

Alexander P

Registered: 1 week ago

Hi ! My name is Alexander and I'm a 3D generalist especiallized in 3D animation

skills

3D Modeling Animation Compositing PBR Texturing Rendering

software

Animate Blender Maya NUKE Substance Painter ZBrush

Tecles A

Registered: 2 weeks ago

I started my career as a freelance video editor capturing and editing advertising material for the internet, in the edition that I realized that I really loved animation. From video editing I went to motion design, 2D cut-out animation, frame-by-frame until I finally reached 3D animation, and since then I have been working as an Animator, Rigger and Teacher for 7 years. During this time I developed animations for games and commercials, and currently I work as a CG Supervisor

software

After Effects Animate Audition Illustrator Maya Photoshop Premiere Pro Shotgun Simplygon Toon Boom Harmony Unreal Engine

skills

Animation Art Direction Facial Rigging Motion Capture Retopology Rigging Skinning Training

Joel D

Registered: 2 weeks ago

My name is Joel Durham and I'm a Senior 3D artist based in Los Angeles with over 10 years experience in the VFX/Games industry. During my time in LA I've worked at studios such as MPC, Digital Domain, Framestore and Blur to name a few. If you need Concept art, Character/Creature creation or hard surface modeling done then don't hesitate to hit me up.

skills

3D Modeling Architecture Visualization Concept Art Hard Surface Modelling Look Development PBR Texturing Sculpting Texturing

software

Blender MARI Maya Moi3D Photoshop Quixel Mixer Substance Alchemist Substance Designer Substance Painter Unreal Engine ZBrush

Akash P

Registered: 2 weeks ago

I am a 3d artist

skills

3D Modeling Animation Texturing UV Mapping

software

Maya Photoshop

Jesto J

Registered: 2 weeks ago

Bringing more than ten years of experience with working with a wide variety of games with leading game companies. I am a founder and creative director of game art outsourcing studio, Wrinit games www.wrinit.com

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3ds Max Blender Marmoset Toolbag Marvelous Designer Maya Photoshop Quixel DDO Substance Designer Substance Painter Unfold 3D Unity Unreal Engine xNormal ZBrush

Daniel C

Registered: 2 weeks ago

Hi!! I work with 3d animation and character modeling for vfx and games industry.

skills

3D Modeling Animation Illustration Rigging

software

3D-Coat Maya Photoshop Substance Painter ZBrush

styles

Stylistic

Brunna P

Registered: 3 weeks ago

3D Character Modeler.

skills

3D Modeling Hair/Fur Grooming

objects

Characters

industries

Film & TV

software

Maya Substance Painter ZBrush

styles

Stylistic

Vahid 3

Registered: 3 weeks ago

Vahid is a productive and passionate 3D creative designer and fx fluids 3D Artist and compositor. He combines creativity with particles, fluids, fire, smoke and dynamics to create unique 3d designs and visual effects. He is an advocate for lifelong learning and has delivered projects for clients worldwide over the last ten years. BA(Hons) 3D Animation and Design at Ravensbourne University London 2003-2006 Current Locations: London UK and Dusseldorf Germany

software

3ds Max After Effects Blender Cinema 4D FumeFX Houdini Maya NUKE Phoenix FD RealFlow Softimage Trapcode

skills

Animation Cloth Simulation Crowd Simulation Fluid Simulation Lighting Motion Graphics Particle Effects VFX

Tom P

Registered: 3 weeks ago

3D Artist with 5 years experience in animation studios. Keen to tackle challenges, get creative and output work at the highest level.

skills

3D Modeling Hard Surface Modelling Lighting Shading Turntables

software

3ds Max Maya Photoshop Redshift Substance Designer

Lucas R

Registered: 3 weeks ago

Hello my name is Lucas, I'm an 3D Generalist Artist, I have three years of experience doind modeling, texturing, look-dev, and lighting. Check out my portfolio, thanks!

skills

3D Modeling Hard Surface Modelling Lighting Look Development PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping

software

Maya Photoshop Substance Designer Substance Painter Unity Unreal Engine ZBrush

Probir Kumar Das D

Registered: 3 weeks ago

Hi everyone. I'm a professional 3d artist.Working in the CG field for last 10 years. I Have Excellent Skill to Create Modeling, Texturing, 3d Environment also concept art ( Low/High poly modeling) My goal is client satisfaction to provide the best quality service.

skills

3D Modeling 3D Printing Concept Art Digital Painting PBR Texturing Texture Baking Texturing UV Mapping

software

3D-Coat Illustrator Maya Photoshop Substance Painter ZBrush