Hi! My name is Rafael de Freitas. I worked in a indie game development studio as 3D generalist artist, creating full scenarios, characters, assets, monsters, creatures and more. Recently opened my own business, focusing in 3D modeling and I'm searching for one of those experiences that changes lives inside this amazing art area!
one stop multimedia & animation services we are ready to serve you!
skills3D Modeling 3D Printing Animation Augmented Reality Fluid Simulation Graphic Design Hard Surface Modeling Illustration Layout Motion Graphics Rendering Rigging Texture Baking Texturing Training VFX Virtual Reality
software3ds Max After Effects Character Animator Character Creator CorelDRAW CrazyBump FumeFX Photoshop Unity ZBrush
skills3D Modeling 3D Scanning Cloth Simulation Hard Surface Modeling PBR Texturing Photogrammetry Photography Rendering Retopology Sculpting Skinning Texture Baking Texturing UV Mapping
Hi, how are you? My name is Brunno and I'm looking for a Job, I'm 21 years old and I graduated in Audiovisual Production in January this year, since then I worked with series and games. What I like to do most are environments, from modeling to post production, with my main focus being on textures. If you have a Job in which my profile fits, I would very much like to have an opportunity. Thank you for your attention.
skills3D Modeling Animation Cloth Simulation Color Correction Color Grading Compositing Decimation Facial Rigging Hard Surface Modeling Lighting Look Development Particle Effects PBR Texturing Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing Turntables UV Mapping VFX
software3D-Coat After Effects Blender CrazyBump Marmoset Toolbag Maya Photoshop Premiere Pro Quixel DDO Quixel Mixer RealFlow Substance Alchemist Substance B2M Substance Designer Substance Painter V-Ray xNormal ZBrush
3d artist from Macedonia working in the cgi and vfx industry for more than 10 years. I have classic art training in high school and university as a sculptor, and have a strong interest and experience in all aspects of cgi workflow
skills3D Modeling 3D Printing Art Direction Compositing Hair/Fur Grooming Lighting Look Development Organic Modeling Rendering Retopology Sculpting Texture Baking Texturing UV Mapping VFX
softwareArnold Character Creator DaVinci Resolve MARI Maya NUKE Photoshop Substance Painter UVLayout V-Ray xNormal ZBrush
All Aspects of design work , 2D and 3D Animations Large team , quick turn around on projects.
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Coding File Conversion Fluid Simulation Graphic Design Illustration Layout Motion Graphics Photo-manipulation Rendering Rigging Sculpting Sketching Storyboarding Texturing UV Mapping
software3DEqualizer 3DEXCITE 3DExperience After Effects Alchemy Animate Artstudio Pro Blender Cinema 4D Illustrator InDesign Photoshop Pro Tools RoadRunner Unreal Engine
Currently working as a freelancer providing services for the creation and presentation of electronic models, from 3D modeling, realistic photo renders, animations, tours virtual, 360º images and VR virtual reality. For architects, interior designers, decorators and products related to architecture. I have mastery of the following softwares: Sketchup Pro (Sketchup Pro and Layout Pro). Lumion Pro, Corel Draw, Photoshop, Autocad. Recently I am specializing in 3DsMax, Vray for 3DsMax, Corona. All software for the market architectural visualization and launch of projects.
Hyper-motivated problem solver and visuals creator. I am able to deliver and meet deadlines while working under pressure.
skills3D Modeling Animation Art Direction Color Correction Color Grading Compositing Graphic Design Hard Surface Modeling Lighting Look Development Motion Graphics PBR Texturing Photography Rendering Sculpting Shading Texture Baking Texturing Turntables UV Mapping
I'm an architect who is interested in computer graphic design and CGI.
skills3D Modeling Animation Architectural Visualization Art Direction Color Correction Concept Art Concept Design Crowd Simulation Graphic Design Hard Surface Modeling Level Design Lighting Motion Graphics Photography Post Production Rendering Sketching Texture Baking Texturing UV Mapping Virtual Reality
I am a passionate and dedicated professional in 3d character designing and modeling. I am customer-oriented, motivated, and devoted to my work and do my best to deliver my 100% to each of my clients. I have 2 years of experience in Autodesk Maya, Zbrush, and Marvelous Designer
skills3D Modeling 3D Printing Hair/Fur Grooming PBR Texturing Rendering Sculpting Texturing UV Mapping
More than a decade working in the fields of the 3D game industry for various projects... https://anyvel.wixsite.com/portfolio
skills3D Modeling 3D Scanning Organic Modeling PBR Texturing Rendering Retopology Sculpting Texture Baking Texturing Turntables UV Mapping
My name is Vinicius and I am a 3D artist and Architect based in São Paulo, Brazil. I’m specialized in Architecture Visualization and Environment Art, making image and video renders, 3D assets, materials and textures. I also have experience with game engine workflows, such as Unity and Unreal Engine.
skills3D Modeling Architectural Visualization Color Correction Compositing Hard Surface Modeling Level of Detail Look Development PBR Texturing Rendering Shading Texture Baking Texturing Turntables UV Mapping
softwareBlender Cycles Eevee Lumion Sketchfab Substance Designer Substance Painter Twinmotion Unreal Engine
I am an ambitious, self-taught 3D Artist with 6 years of experience who is coach-able and always eager to work on challenging tasks.
skills3D Modeling 3D Printing Animation Concept Art Concept Design Graphic Design Mixed Reality PBR Texturing Rendering Sculpting Texture Baking Texturing UV Mapping
3D Artist based in Brazil. Worked more than 7 years with 3D Modelling and 5 years with game developing. Specialized with Character Modelling and work as Generalist 3D Artist.
skills3D Modeling Architectural Visualization Augmented Reality Color Correction Compositing Digital Painting Facial Rigging File Conversion Hair/Fur Grooming Hard Surface Modeling Lighting Look Development PBR Texturing Rendering Retopology Rigging Sculpting Shading Skinning Texture Baking Texturing Turntables UV Mapping Virtual Reality
Self-taught concept and 3D artist familiar with all stages of asset production. Currently works as a Lead Technical Artist for a small indie startup. Looking for additional work opportunities.
skills3D Modeling Art Direction Coding Concept Art Hard Surface Modeling Organic Modeling Retopology Rigging Sculpting Texturing UV Mapping
Hi, my name is Daniela, I'm 21 years old, I'm a design student and passionate about the 3D universe. My goal here is to be able to carry out work in this area, with the maximum commitment, effort and affection. I have experience in organic modeling, hard surface modeling, texturing and rendering.