I am a highly results-driven, self-motivated, resourceful 3D aritst, with an ability to successfully translate desired moods, messages, concepts, and underdeveloped ideas into high class CG imagery. With 13 years experience in the CG, games and VR industry, have completed a number of successful AAA and mobile game titles. Experienced in a variety of production pipelines and well versed in high to low poly modelling and digital sculpting. Experienced working in and contributing to a creative environment alongside designers and coders. Possess the ability to see the big picture and continually develop new and inspiring approaches to a project.
skills3D Modeling Art Direction Cloth Simulation Hard Surface Modeling Lighting Look Development PBR Texturing Rendering Retopology Sculpting Texture Baking Texturing Turntables UV Mapping Virtual Reality
software3ds Max Knald Marmoset Toolbag Marvelous Designer Megascans Photoshop Premiere Pro Quixel DDO Quixel Mixer R3ds Wrap Shotgun Substance Designer Substance Painter Unity Unreal Engine World Machine xNormal ZBrush
I started my career as a freelance video editor capturing and editing advertising material for the internet, in the edition that I realized that I really loved animation. From video editing I went to motion design, 2D cut-out animation, frame-by-frame until I finally reached 3D animation, and since then I have been working as an Animator, Rigger and Teacher for 7 years. During this time I developed animations for games and commercials, and currently I work as a CG Supervisor
softwareAfter Effects Animate Audition Illustrator Maya Photoshop Premiere Pro Shotgun Simplygon Toon Boom Harmony Unreal Engine
Senior 3D Character Artist, with over 15 years experience working in the gaming and animation industry.
skills3D Modeling Hard Surface Modeling PBR Texturing Retopology Sculpting Shading Texture Baking Texturing UV Mapping
Specialising in Compositing. I have experience working on feature film, TV series, music video and short film projects. I have been provided with excellent reference from VFX facilty 2D Supervisor/Compositor and director of film which has substantial amount of visual effects provided recommendation.
software3DEqualizer 3ds Max Arnold Maya Meshroom Mudbox NUKE Photoshop Premiere Pro RenderMan Shotgun V-Ray
KIRARITO was founded in 2014 and provides the biggest and most comprehensive art outsourcing service for game development, which is now used by more than 80% of major game publishers in Japan. We are based in Tokyo and in San Francisco, and have the most skilled directors and artists standing ready to work on your project. Our fields of work includes 2D design, UI/UX solutions, Production focused 3D, Video Games focused 3D, Augmented Reality and Virtual Reality projects.
skills3D Modeling 3D Printing Animation Compositing Concept Art Concept Design Facial Rigging Fluid Simulation Hair/Fur Grooming Illustration Level Design Lighting Look Development Mel Scripting Motion Graphics PBR Texturing Python Scripting Rigging Sculpting Texturing UI Design UV Mapping Virtual Reality
I’m a part of a creative service agency WOW-HOW - a one stop shop for all your digital content, from 2D and 3D art/animation to video editing and post-production! I'd dare to say we are lords of animation and as much as masters of creative view! Here you can find our latest showreel https://youtu.be/ZpzSsTIpZY0
skills3D Modeling Animation Architectural Visualization Cloth Simulation Color Correction Compositing Concept Art Concept Design Facial Rigging Fluid Simulation Hard Surface Modeling Illustration Lighting Motion Capture Motion Graphics Organic Modeling Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Storyboarding Texture Baking Texturing UV Mapping VFX
Led by a team of passionate and talented artists and professionals, Plan B Studios delivers high quality 3D services to help bring our clients’ visions to life. We’re proud of our excellent track record of creating engaging and state of the art 3D contents through a combination of traditional techniques and modern technologies. Discover some of the projects we’ve worked on and see how our qualified and experienced 3D Outsource Studio can take your project to the next level.
skills3D Modeling Art Direction Hard Surface Modeling PBR Texturing Rendering Sculpting Texture Baking Texturing UV Mapping Virtual Reality
I am a 3D generalist specializing in modeling, texturing, rigging, and animation. Looking for any and all exciting opportunities. I prefer to put quality over quantity so if you as the client are not happy, then I am not happy. Give me a shot and let's see what good things can happen.
skills3D Modeling Animation Hard Surface Modeling Lighting PBR Texturing Retopology Rigging Texturing UV Mapping
Tokkun Studio is a visual development studio dedicated to creating high-end art for most celebrated entertainment companies in the world. Since 2006, our experienced staff (come with up to 20 years of industry experience) have contributed design more than 200 projects for some of the most successful franchises in games and film and became one of the most prolific and experienced studio on the market. Tokkun Studio is located in France & Japan (Kyoto).
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modeling Illustration Level Design Lighting Look Development Matchmoving Matte Painting MAXScript Mel Scripting Motion Capture Motion Graphics Organic Modeling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Storyboarding Texture Baking Texturing Training Turntables UI Design UV Mapping VFX Virtual Reality VR 360
software3D-Coat 3ds Max ArchiCAD Arnold AutoCAD Backburner Blender Cinema 4D Corona Renderer CrazyBump CryEngine Daz3D Flash Frostbite GameMaker Studio Houdini Illustrator InDesign Iray KeyShot Lumberyard MARI Marmoset Toolbag Marvelous Designer Maxwell Render Maya Megascans Mental Ray Metashape MODO NUKE OpenGL Photoshop Premiere Pro Red Giant Suites RenderMan Shotgun SpeedTree TopoGun Unity UVLayout V-Ray Vegas Pro World Machine xNormal ZBrush
Hola! Nice to meet you! My name is Cesar Mandujano and I am a 3D Artist based in Mexico City who loves to engage in new and interesting projects. Let's collaborate! Experience in TV, films and games.
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Camera Tracking Compositing Decimation Digital Painting File Conversion Hard Surface Modeling Layout Lighting Look Development Matchmoving Motion Capture Organic Modeling PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Rendering Retopology Rigging Sculpting Shading Skinning Texture Baking Texturing Training Turntables UV Mapping VFX Virtual Reality VR 360
Christian is a true CG generalist with professional studio experience on many blockbuster feature films for several years. Christian is now focusing on freelance work and is excited to deliver top shelf work directly to clients.
skills3D Modeling 3D Printing 3D Scanning Architectural Visualization Hard Surface Modeling Lighting Look Development Organic Modeling PBR Texturing Photo-manipulation Photogrammetry Retopology Sculpting Shading Texture Baking Texturing Training UV Mapping Virtual Reality
I am a responsible, reliable and hardworking individual. I have been involved in number of Hollywood feature films and commercials. I have 10 years experience in 3d graphics and 4 years in VFX industry. I have a strong foundation in photo-realistic renderings and extensive knowledge in particle and fluid simulations. I have 5 years experience in project management.
skills3D Modeling Animation Architectural Visualization Color Correction Compositing Hard Surface Modeling Lighting Motion Graphics Particle Effects Post Production Rendering Rotoscoping Shading Texturing VFX
Our creative and professional small team is specializes in game development. We can create different type of content. From fantasy 2D-illustrations to 3D-models with textures of any complexity (PBR, old-school). Game development in Unity 3D, VR, AR.
skills3D Modeling Concept Art Hard Surface Modeling Illustration Organic Modeling PBR Texturing Retopology Sculpting Texture Baking Texturing
software3ds Max KeyShot Marmoset Toolbag Photoshop Quixel DDO Shotgun Substance Painter UVLayout ZBrush