Noor V.
As a 3D Environment Technical Director, I create high-quality 3D models, textures, shaders, and look development setups for any environment in feature films, episodics, and games. I use external and in-house software packages, including procedural tools, to create photo-realistic assets and optimize the environments to work within the set resources. I also work closely with Lead Artists, Visual Effects and CG Supervisors to determine the look and feel of an environment, asset, or overall shot. I am familiar with both vfx and games pipelines, to create photo-realistic 3D environment content for real-time rendering, previs, layout/world building, and scan data processing.
Noor V.
As a 3D Environment Technical Director, I create high-quality 3D models, textures, shaders, and look development setups for any environment in feature films, episodics, and games. I use external and in-house software packages, including procedural tools, to create photo-realistic assets and optimize the environments to work within the set resources. I also work closely with Lead Artists, Visual Effects and CG Supervisors to determine the look and feel of an environment, asset, or overall shot. I am familiar with both vfx and games pipelines, to create photo-realistic 3D environment content for real-time rendering, previs, layout/world building, and scan data processing.
Skills
Software

R3ds Wrap
Shotgun
Unreal Engine
Photoshop
Nuke
Quixel Megascans
Houdini
RenderMan
Marmoset Toolbag
Redshift
ShotGrid
Substance 3D Painter
Substance 3D Designer
Xgen
Character Creator
Zbrush
Gaea
RizomUV
Marvelous Designer
Mental Ray
CLO
Maya
RealityCapture
MetaHuman Creator
Arnold
SpeedTree