Noor V.
As a 3D Environment Technical Director, I create high-quality 3D models, textures, shaders, and look development setups for any environment in feature films, episodics, and games. I use external and in-house software packages, including procedural tools, to create photo-realistic assets and optimize the environments to work within the set resources. I also work closely with Lead Artists, Visual Effects and CG Supervisors to determine the look and feel of an environment, asset, or overall shot. I am familiar with both vfx and games pipelines, to create photo-realistic 3D environment content for real-time rendering, previs, layout/world building, and scan data processing.
Noor V.
As a 3D Environment Technical Director, I create high-quality 3D models, textures, shaders, and look development setups for any environment in feature films, episodics, and games. I use external and in-house software packages, including procedural tools, to create photo-realistic assets and optimize the environments to work within the set resources. I also work closely with Lead Artists, Visual Effects and CG Supervisors to determine the look and feel of an environment, asset, or overall shot. I am familiar with both vfx and games pipelines, to create photo-realistic 3D environment content for real-time rendering, previs, layout/world building, and scan data processing.
Skills
Software

Unreal Engine
RizomUV
RealityCapture
Shotgun
CLO
Gaea
Arnold
Quixel Megascans
Nuke
RenderMan
Redshift
MetaHuman Creator
Character Creator
ShotGrid
Marvelous Designer
Maya
Photoshop
Mental Ray
Houdini
Marmoset Toolbag
R3ds Wrap
SpeedTree
Zbrush
Substance 3D Painter
Substance 3D Designer
Xgen