Noor V.
As a 3D Environment Technical Director, I create high-quality 3D models, textures, shaders, and look development setups for any environment in feature films, episodics, and games. I use external and in-house software packages, including procedural tools, to create photo-realistic assets and optimize the environments to work within the set resources. I also work closely with Lead Artists, Visual Effects and CG Supervisors to determine the look and feel of an environment, asset, or overall shot. I am familiar with both vfx and games pipelines, to create photo-realistic 3D environment content for real-time rendering, previs, layout/world building, and scan data processing.
Noor V.
As a 3D Environment Technical Director, I create high-quality 3D models, textures, shaders, and look development setups for any environment in feature films, episodics, and games. I use external and in-house software packages, including procedural tools, to create photo-realistic assets and optimize the environments to work within the set resources. I also work closely with Lead Artists, Visual Effects and CG Supervisors to determine the look and feel of an environment, asset, or overall shot. I am familiar with both vfx and games pipelines, to create photo-realistic 3D environment content for real-time rendering, previs, layout/world building, and scan data processing.
Skills
Software
