Noor V.
As a 3D Environment Technical Director, I create high-quality 3D models, textures, shaders, and look development setups for any environment in feature films, episodics, and games. I use external and in-house software packages, including procedural tools, to create photo-realistic assets and optimize the environments to work within the set resources. I also work closely with Lead Artists, Visual Effects and CG Supervisors to determine the look and feel of an environment, asset, or overall shot. I am familiar with both vfx and games pipelines, to create photo-realistic 3D environment content for real-time rendering, previs, layout/world building, and scan data processing.
Noor V.
As a 3D Environment Technical Director, I create high-quality 3D models, textures, shaders, and look development setups for any environment in feature films, episodics, and games. I use external and in-house software packages, including procedural tools, to create photo-realistic assets and optimize the environments to work within the set resources. I also work closely with Lead Artists, Visual Effects and CG Supervisors to determine the look and feel of an environment, asset, or overall shot. I am familiar with both vfx and games pipelines, to create photo-realistic 3D environment content for real-time rendering, previs, layout/world building, and scan data processing.
Skills
Software

R3ds Wrap
Zbrush
SpeedTree
Substance 3D Painter
Substance 3D Designer
Xgen
Maya
Mental Ray
Marvelous Designer
Photoshop
Character Creator
MetaHuman Creator
Marmoset Toolbag
Houdini
RenderMan
Redshift
ShotGrid
RizomUV
Shotgun
Gaea
RealityCapture
Unreal Engine
CLO
Nuke
Quixel Megascans
Arnold