Hire Mental Ray Artists

Find approved freelance CG artists & studios.
Results: 49

Elisa G

Registered: 1 month ago

I am a 3D artist by trade who specialises in modelling and texturing both in high and low poly and these last years I have worked on character and environment creation. I usually draw my own concept art to define my final work.   I really enjoy creating 3d printable miniatures or little assets for Wargames and environments. Having been fortunate enough to study and work as a freelancer, I have accumulated a variety of experiences and skills.

skills

3D Modeling 3D Printing Decimation Hard Surface Modelling Retopology UV Mapping

software

3D-Coat 3ds Max Arnold CrazyBump KeyShot Marmoset Toolbag Maya Mental Ray Sketchfab Substance Painter V-Ray xNormal ZBrush

Minh Hoang L

Registered: 1 month ago

Full Name : Lieu Minh Hoang Day of Birth: 02/May/1986 Nation: Viet Nam Languages: Vietnamese, English Phone: 0908 059515 Skype: lieuminhhoang Mail: minhhoang.lieu@gmail.com You can see my Portfolio in Google Drive link, or contact me with skype, gmail. - 2006: I started work as a CG Trainee Artist at Sparx Animation Studio, and after do some files in Igor Project, modeling, texturing, rigging props, sets, environments, - You can see link here: https://www.imdb.com/title/tt0465502/?ref_=fn_al_tt_2 - 2007-2010: I worked as a CG Artist, modeling, texture, rigging some project as: FairyTales Fights, Madagascar TV Series Test Project, DisneyToon Planes Test Project, Tom & Jerry 3D Test Project. - 09/2010: Sparx closed - 2011: I reworked in Virtuos Sparx Studio https://sparx.com/en/sparx-moves-new-saigon-studio - 2012: Worked project Hand Painted, Disney Epic Mickey 2 – The Power of Two, skinning in Generator Rex Project. - 2013 – 2014: Worked on Zorro: The Chronicles TV Series Test Project - Make all blendshape for Zorro Character - 2015: Worked in Hand Painted MapleStory 2, Puzzle Fighter, Hit Squash - 2016: Worked with Hand Painted Project, Chimera Angry Bird Evolution - 2017 – 2018: Worked on Season 04, Star Wars Rebel - This is my profile in IMDb https://www.imdb.com/name/nm9384371/?ref_=nv_sr_1?ref_=nv_sr_1 - List character I modeling, texturing: - Baron Valen Rudor B - Bo Katan A - Cikatro Vizago B - Clone Trooper Rex B - Ephraim Bridge B - Imperial Commander Office AvA - Imperial Tank Commander - Jai Kell B - Krennic A - Lothal Kid A - Lothal Tundra Landscape - Loth Bat - Mandalorian Eldar Warrior Male BvA - Mandalorian Visszla Warrior Male Ava - Palpatine A - Palpatine Chancellor - PoeA - Tiber Saxon A - Tristan Wren B - Vanee A - XWing Pilot Male A

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing Training UV Mapping

software

3ds Max Arnold Iray Marmoset Toolbag Marvelous Designer Maya Mental Ray Photoshop Stingray Substance Painter TopoGun Unity Unreal Engine xNormal ZBrush

Shriekadee

Registered: 2 months ago

3D Animation graduate with a background in scenography and paid experience in VFX, illustration and graphic design, as well as mask making. I've also had art exposed in multiple galleries and have volunteering experience in illustration, game art and video editing. Currently based in Glasgow available for full-time work. I have leeway to work all over the EU as a Romanian citizen and have obtained pre-settled status in the UK. Showreel – https://vimeo.com/333953103

skills

3D Modeling Animation Architecture Visualization Color Correction Concept Art Concept Design Digital Painting Facial Rigging Hair/Fur Grooming Hard Surface Modelling Illustration Lighting Look Development Organic Modelling PBR Texturing Photo-manipulation Rendering Retopology Rigging Sketching Storyboarding Texturing Turntables UI Design UV Mapping VFX

software

After Effects Arnold Flash Maya Mental Ray MODO Photoshop RenderMan Substance B2M Substance Painter Unity

Dominic O

Registered: 5 months ago

Experienced 3D Character artist, Character modeler, 3D generalist. I am 9 years into my 3D artist Adventure and still going strong. I have acquired numerous skills from working in a demanding and varied industry over the years.

skills

3D Modeling Animation Architecture Visualization Art Direction Compositing Concept Art Concept Design Digital Painting Facial Rigging Hard Surface Modelling Illustration Lighting Look Development Motion Graphics Photo-manipulation Rendering Rigging Sculpting Shading Sketching Storyboarding Texturing UV Mapping

software

After Effects Illustrator InDesign MatchMover Maya Mental Ray Photoshop V-Ray xNormal ZBrush

Akshay S

Registered: 9 months ago

Hi i offer high end 3d modelining , texturing, and rendering services . im specialized in hardsurface modelining , vehicles designs, architecture modelining , product modelining. that can help your products to stand out in market best than others. im always in a hunt of long term projects , i do work in pocket freindly budget in same high end quality . for my work quality you can check my portfolio website.

skills

3D Modeling Decimation Hard Surface Modelling PBR Texturing Rendering Shading Texturing Turntables UV Mapping

software

3ds Max Arnold CorelDRAW Illustrator Maya Mental Ray Photoshop Substance Painter VRED

David P

Registered: 9 months ago

I specialize in building 3D Models used in the Media Arts Industry. In this field I am responsible for setting up both stylized and photo-realistic lighting, building complex materials and textures combining both procedural and hand painted workflows, and dealing with UV layouts and rendering stunning visual images.

skills

3D Modeling Hard Surface Modelling PBR Texturing Rendering Texture Baking Texturing UV Mapping

software

3ds Max Arnold Mental Ray Photoshop Substance Painter V-Ray

Diego M

Registered: 10 months ago

Hi! My name is Diego, I'm from Argentina. I have 15 years of experience as a professional 3D artist. I've worked in video games most of my career filling the roles of character artist, asset modeler, rigger, animator and environment artist. I'm a very good sculptor and texture artist, and I'm always using the latest pipeline. I work very fast. I've been working as freelance artist for the past 8 years and I'm always open to new contracts.

skills

3D Modeling 3D Printing Animation Art Direction Cloth Simulation Hard Surface Modelling Lighting Organic Modelling PBR Texturing Photogrammetry Rendering Retopology Rigging Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3D-Coat 3ds Max After Effects Blender CrazyBump KeyShot Marmoset Toolbag Marvelous Designer Mental Ray Photoshop Premiere Pro Substance Designer Substance Painter Unfold 3D Unity Unreal Engine V-Ray World Machine xNormal ZBrush

Prabhjot S

Registered: 10 months ago

3d modeling Artist with 5 years of experience in this Field. I specialize in hardsurface modeling and texturing Although I am able to sculpt anatomical characters inside zbrush.

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Rendering Retopology Sculpting Texture Baking Texturing UV Mapping

software

3ds Max Arnold KeyShot Marmoset Toolbag Marvelous Designer Maya Mental Ray Photoshop Unreal Engine UVLayout xNormal ZBrush

Eric P

Registered: 10 months ago

I am a Fishtown, Philadelphia resident who works as a Logistics Manager, creates music, develops games, hangs out with my wife and pup-child, and most importantly, wants to be a full time 3D artist! I graduated in 2014 with my Bachelors or Science in Computer Animation where I focused on Modeling, Animation, and Technical Art. Since then I have worked freelance projects, competed (and won!) in local Game Jams, and developed a strong understanding of customer/client services.

skills

3D Modeling Animation Lighting Rendering Texturing UV Mapping

software

After Effects Arnold Illustrator Maya Mental Ray Photoshop Premiere Pro Unity ZBrush

Jordi A

Registered: 11 months ago

My name is Jordi Alavedra, I'm a highly qualified 3D Generalist with 8 years of experience, specialized in modeling and texturing. I have been working for 3 years in London on commercials and films. I also have an experienced background due to working on several high profile projects during 5 years in Barcelona and Madrid.

skills

3D Modeling Hard Surface Modelling Lighting Look Development Organic Modelling Rendering Sculpting Shading Texturing Turntables UV Mapping

software

3ds Max After Effects Arnold MARI Maya Mental Ray NUKE V-Ray Vue World Machine ZBrush

Ruben N

Registered: 11 months ago

3D artist with 9 years of experience. I mainly specialize in character modeling, but I have experience in all facets of 3D art. AAA game experience and a passion for quality and innovation. Besides my skills as an artist I also value honesty and integrity. I continually strive to be a better human and to build good relationships with coworkers, friends and clients.

skills

3D Modeling Color Correction Facial Rigging Hair/Fur Grooming Hard Surface Modelling Lighting Organic Modelling PBR Texturing Photo-manipulation Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping VR & AR

software

3ds Max After Effects Arnold Gimp KeyShot Marmoset Toolbag Marvelous Designer Maya Mental Ray Photoshop Substance Designer Substance Painter TopoGun Unity Unreal Engine xNormal ZBrush

Hemant D

Registered: 11 months ago

I am a Remote/Freelance Generalist artist having more than 12 years of experience in gaming/cinematic industry, having worked on wide range of platforms including Working on many different projects i have wide range of experience varying from realistic/semi realistic/stylized content development for game/cinematic art/ having experience at various level including Art direction, experienced artist, studio development, My most of the experience belongs to gaming industry as well as gaming cin

skills

3D Modeling 3D Scanning Art Direction Cloth Simulation Concept Design Digital Painting Hard Surface Modelling Level Design Matte Painting Organic Modelling PBR Texturing Photo-manipulation Photogrammetry Post Production Retopology Sculpting Texture Baking Texturing UV Mapping

software

3D-Coat 3ds Max Agisoft Alias BodyPaint 3D Character Generator Cinema 4D CryEngine Daz3D Hair Farm HDR Light Studio HDR Shop KeyShot MARI Marvelous Designer Maya Mental Ray Metashape Sculptris Sketchfab SketchUp Substance Designer Substance Painter TopoGun Unity Unreal Engine UVLayout xNormal ZBrush

Moslem T

Registered: 11 months ago

My specialty is in "Hard-Surface" but also have a good familiarity with "Organic" modeling/sculpting. I'm also a 3D generalist and have a complete understanding of technical issues. have good experience with: _high poly/mid poly modeling (+3D print) _low poly modeling + baking maps _sculpt and re-topology _developing app/games with unity _good knowledge of how to optimize assets to keep high performance in real-time engines. _hard surface PBR texturing. _10+ Years of professional experience.

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Retopology Sculpting Texture Baking UV Mapping

software

3ds Max Agisoft Arnold KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Mental Ray Metashape Moi3D Mudbox Photoshop Redshift Softimage SpeedTree Substance Designer Substance Painter TopoGun UDK Unfold 3D Unity Unreal Engine UVLayout V-Ray World Machine xNormal ZBrush

Maxime G

Registered: 1 year ago

Tokkun Studio is a visual development studio dedicated to creating high-end art for most celebrated entertainment companies in the world. Since 2006, our experienced staff (come with up to 20 years of industry experience) have contributed design more than 200 projects for some of the most successful franchises in games and film and became one of the most prolific and experienced studio on the market. Tokkun Studio is located in France & Japan (Kyoto).

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Level Design Lighting Look Development Matchmoving Matte Painting MAXScript Mel Scripting Motion Capture Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Storyboarding Texture Baking Texturing Training Turntables UI Design UV Mapping VFX VR & AR VR 360

software

3D-Coat 3ds Max ArchiCAD Arnold AutoCAD Backburner Bifrost Blender Cinema 4D Corona Renderer CrazyBump CryEngine Daz3D Flash Frostbite GameMaker Studio Houdini Illustrator InDesign Iray KeyShot Lumberyard MARI Marmoset Toolbag Marvelous Designer Maxwell Render Maya Megascans Mental Ray Metashape MODO NUKE OpenGL Photoshop Premiere Pro Red Giant Suites RenderMan Shotgun SpeedTree TopoGun Unity UVLayout V-Ray Vegas Pro World Machine xNormal ZBrush

Pablo A

Registered: 1 year ago

CGI artist, passionate about games, films and animation. Have experience supervising and finishing VFX, animation, storytelling and concept art. Loooove designing characters and I always enjoy a challenge.

skills

3D Modeling Art Direction Camera Tracking Compositing Concept Art Hard Surface Modelling Look Development Organic Modelling PBR Texturing Retopology Texturing UV Mapping

software

3D-Coat After Effects Arnold Illustrator Marmoset Toolbag Marvelous Designer Maya Mental Ray Metashape Mudbox NUKE PFTrack Photoshop Redshift SpeedTree Substance Painter Unreal Engine UVLayout V-Ray ZBrush

Darren O

Registered: 1 year ago

Experienced technical artist with a demonstrated history of working in the entertainment industry and serious games . Skilled in ZBrush, Texturing, Lighting, 3ds Max and the Unreal Engine. Strong arts and design professional.

skills

3D Modeling Color Correction Hard Surface Modelling Lighting Organic Modelling Particle Effects PBR Texturing Post Production Rendering Sculpting Shading Texture Baking Texturing UV Mapping VR & AR

software

3ds Max Marmoset Toolbag Mental Ray Mudbox Photoshop SpeedTree Substance B2M Substance Designer Substance Painter Unity Unreal Engine xNormal ZBrush

Alex F

Registered: 1 year ago

I am a 3D generalist and VFX compositor. i have 10 years of experience as CG artist. of this time 7 years i worked in in a few studios in mexico city like, Cluster Studio, Holaboss Games, Organika, Huevo Cartoon and MPC mexico, and then with this experience of working in a studio i take the choice to work as a freelancer.

skills

3D Modeling Animation Lighting Look Development Rendering Rotoscoping Sculpting Shading Texturing Turntables VFX VR 360

software

Arnold Maya Mental Ray NUKE PFTrack Photoshop Substance Painter V-Ray ZBrush

Manan A

Registered: 1 year ago

Hello, I am a freelance 3D artist, Having more than 2 years of experience in architectural Visualization and 3D stall Designing. I am experienced in software like 3Ds Max, Maya, Vray, Photoshop, Fusion, etc.

skills

3D Modeling Architecture Visualization Lighting Rendering Texturing UV Mapping VR & AR VR 360

software

3ds Max Arnold CorelDRAW HDR Light Studio KeyShot Maya Mental Ray V-Ray