Hire Unreal Engine Artists

Find approved freelance CG artists & studios.

Results: 414

Professional with extensive experience in digital art and traditional, CG generalist job as freelancer for several years running from advertising works, brand development, etc.. Illustrating even traditional and 3D animation,Architectural models, composition and motion graphics.

Hey, I've professionally worked for Yoozoo Games and 300 Entertainment before, I also worked in a small indie team.

Passionate Hard Surface / Weapon Artist with over five years of experience in producing high quality game assets for AAA titles.

Passionate 3d artist working in environments and props

I'm a passionate artist who wants to create and develop art that helps push the immersion of video games, films and any other forms of media/entertainment. To have the chance and opportunity to develop myself as an established freelance artist is an exciting prospect to work through CG Hero.

A veteran 3D Artist with 13+ years of experience creating game art. Contributed to various AAA projects as Environment Artist, and as Vehicle/Hard-surface Artist. Have experience working in-house, outsource and freelance. I'm passionate about game dev, and always strive to learn and improve.

Urbanist architect and specialist in architectural visualization since 2011.

I have made some thinks for the moding community of connan exiles. Worked as a 3D Artist at Piterion GmbH in Germany on the VR Branch and Studied 3D Game Art at SAE Stuttgart Germany. Currently im looking to make my portfolio biger and gather expiriance as a Freelancer.

Passionately driven in visual storytelling my entire life and was fortunate enough to have found and built a career focusing on everything 3D. I am creatively inspired by games, film, and motion graphics in real-time. Full spectrum of skill sets and constantly learning. I pride myself in being a well rounded up-to-date artist both in 2D and 3D; who can collaborate with a team or have and individual ability to translate ideas into reality. I am excited to see what the future brings. My skillset includes High Poly Sub-D Modeling, Low Poly Modeling, Processing and working with Scan Data and CAD, Texturing, Photogrammetry, Real-time Engine Stuff, Lighting, Environment Layout,

Game developer. Specialized in 3D modeling and PBR. Can create custom materials and models of varying styles. Also capable of more organic sculpting, hand-painted shading and skinning clothes to characters. If you work within Unity or Unreal, i can also setup full scenes with light, reflection probes and all. Renders can also be produced this way. Questions? Feel free to ask!

For 5 years I have been working as a freelancer in the areas of 3D modeling and related things. I provided services for small and large companies and also for indie groups, and I am pleased to know that I met the expectations of all of them. My principle is professionalism and dedication at work, being helpful to the customer and always maintaining quality and agility. Always respecting the delivery time and dialogue of both parties. I have experience in the following areas. - 3d modeling; - 3D Characters Modeling and Setup; - Detailed and realistic 3D modeling; - 3D Cartoon Modeling - UV mapping; - Retopology for Animation; - Games production;

Junior 3D Artist Graduate - Specialised in Maya with Substance Painter for Texturing.

Designing immersive environments rich in storytelling that allow the game to reach the next level in visual and gameplay quality is what I crave. Feel free to contact me.

I am a highly results-driven, self-motivated, resourceful 3D aritst, with an ability to successfully translate desired moods, messages, concepts, and underdeveloped ideas into high class CG imagery. With 13 years experience in the CG, games and VR industry, have completed a number of successful AAA and mobile game titles. Experienced in a variety of production pipelines and well versed in high to low poly modelling and digital sculpting. Experienced working in and contributing to a creative environment alongside designers and coders. Possess the ability to see the big picture and continually develop new and inspiring approaches to a project.

An enthusiastic graduate prop artist. Always looking to face new challenges and broaden my experience in various ways.

Working as a Senior Environment Artist. Through my career worked on numerous AAA title games including Modelling, Texturing, Environment, Vehicles, Weapons and Props.

Have been modelling as a hobby for 10 years, recently have move into game design full time with a couple of small release using the Unreal engine, and more projects to be released this year

Thanks for taking the time to consider my services, which is to help industry, broadcast, gaming, Archiviz with any visual 3D assets. I'm a 3D Designer, and worked using it in several kind of market since 2012, I'm friendly, professional and commited with the deadline. I've been working creating assets for games and VR industry. 3D Modeler PBR Texturing and Shading for game engines. Photography and post production.

Currently a teacher of games design and development, with over 6 years of experience in both education and industry.

I am a professional 3d artist with knowledge in asset/character modeling, shading, , fur & hair grooming and Houdini simulations. I have experience in creating 3d graphics for both real time VR projects, rendered animations and product visualizations.