Hire Arnold Artists

Find approved freelance CG artists & studios.
Results: 176

Ali E

Registered: 4 days ago

I graduated in cinema (BA in Film Editing).i have 14 years experience about VFX , Animation,advertising (motion graphics, editing, brainstorming).I have a personal sound studio. I've been making music for years (film music, dubstep, ambient, trance) and i can make Your Project with this quality: HQ Animation (2D&3D) Green Screen (HQ) motion graphic ( for show data) HQ Sound mix Voice over:(Arabic, English, Russian, Persian, French) i look forward to working with you!

skills

3D Modeling Animation Color Correction VFX

software

3ds Max After Effects Arnold Blackmagic Fusion DaVinci Resolve V-Ray

Miqueias S

Registered: 1 week ago

My name is Miqueias Silva and work with creation for more than 10 year. I'm graduated in Multmedia Production by Faculdade Impacta de Tecnologia. I have experience in branding development. concept art, character design, modeling, digital sculpture and illustration. I love creating things, concepts and characters. I hope I can to live on it

skills

3D Modeling Concept Art Digital Painting Illustration

software

3ds Max After Effects Arnold Illustrator InDesign Maya Mental Ray Photoshop Premiere Pro ZBrush

Mohamed L

Registered: 2 weeks ago

I'm a 3D artist who specialises in modelling, texturing and lighting and I'm currently seeking job opportunities in film, advertisement or games.

skills

3D Modeling Layout Level Design Lighting PBR Texturing Rendering Texturing UV Mapping

software

3ds Max Arnold Maya Mudbox Redshift Substance Designer Substance Painter V-Ray ZBrush

Flavio P

Registered: 1 month ago

Hello, my name is Flavio. I always had the dream of working with games and entertaining. In the area of 3d modeling > Knowledge in 3D modeling. - Composition (modeling of environments / Level Design) - Modeling of objects (props, for all meshes) > I have knowledge Maa -Substance Painter -Zbrush

skills

3D Modeling Animation Decimation Hard Surface Modelling Organic Modelling PBR Texturing Post Production Rendering Retopology Rigging Texture Baking Texturing UV Mapping

software

After Effects Animate Arnold Marmoset Toolbag Maya Photoshop Substance Designer Substance Painter Unreal Engine ZBrush

Souhayl B

Registered: 1 month ago

Hello and Welcome! I'm Souhayl Ben Ali I'm a 3D artist, I do Modeling/Sculpting/Texturing and shading of Characters&Assets for Animations, Games, Cinematics and 3D Printing. I have been working both as a full and freelance artist.

skills

3D Modeling Cloth Simulation Digital Painting Hair/Fur Grooming Hard Surface Modelling Lighting Organic Modelling PBR Texturing Rendering Retopology Rigging Sculpting Shading Skinning Texture Baking Texturing UV Mapping

objects

Anatomy Animals Characters Clothing Creatures Lighting Materials Props Toys Weapons

software

Arnold KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Painter Unfold 3D Unreal Engine ZBrush

industries

Games Other

styles

Realistic Stylistic

Thomas C

Registered: 1 month ago

3D generalist based in Paris (1 and a half years of professionnal experience). I'm available for freelance work. If you have a project, feel free to contact me.

skills

3D Modeling Animation Camera Tracking Compositing Facial Rigging Hard Surface Modelling Lighting PBR Texturing Rendering Rigging Shading Skinning Texturing Turntables UV Mapping VFX

software

3ds Max After Effects Arnold Blender Boujou Houdini Illustrator Maya Photoshop Redshift RizomUV Substance Painter

Jack M

Registered: 2 months ago

3D Character Artist/technical artist/Digital sculptor working in Games/Animation/miniatures Industry. Projects have been published on R3DS Wrap website and have been working freelance since Mid 2019 https://www.linkedin.com/in/jack-mccaver-542992163/ https://www.artstation.com/mccaver

skills

3D Modeling Cloth Simulation Concept Art Hair/Fur Grooming Hard Surface Modelling Organic Modelling Retopology UV Mapping

software

Arnold KeyShot Marmoset Toolbag Marvelous Designer Maya R3ds Wrap Unreal Engine V-Ray ZBrush

Alex M

Registered: 2 months ago

I'm a technical 3D artist/animator, with experience creating interactive animated content for global clients. My key areas of interest include rigging, modeling and animation. I'm proficient at using Maya, including using mel script and python. Over the past year, my experience has included: - Creating 3D learning assets for a global medical institute. - Animating laboratory simulations for an Ivy league university. - Rigging characters for adverts and short films.

skills

3D Modeling Animation Facial Rigging Rigging

software

Arnold Maya Python

Mostafa S

Registered: 2 months ago

I am a 3D Artist based in Egypt, I have worked as 3d Artist for more than 5 years. During this period I gained experience in different areas of 3d graphics application. Now I have good experience in product modelling and rendering, unwrapping, texturing,Retopology, Low poly Game assets and 3d print designing. In my work I use: - Autodesk Maya - Zbrush - Substance Painter - Adobe Photoshop - Chaos Group Vray - Arnold - 3D coat - Marmoset Toolbag I’m a fast learner, I pay attention to details, I have never missed an agreed upon deadline and I am always doing my best to make sure that my client is happy and satisfied. Because of that, I may not be the fastest designer here, but my dedication to details and quality will be the right option for the growth of both you and your business.

skills

3D Modeling 3D Printing Hard Surface Modelling Lighting PBR Texturing Rendering Retopology Shading Texture Baking Texturing UV Mapping

software

Arnold Marmoset Toolbag Maya Photoshop Substance Painter V-Ray ZBrush

Gabriele D

Registered: 2 months ago

Dynamic and motivated 3D Artist, with a demonstrated background of computer games and production. Specializing in advanced 3D modelling/sculpting, organic/hard surface, and Creation of high-quality assets including main characters, player gear and civilians.

skills

3D Modeling Hair/Fur Grooming Hard Surface Modelling Organic Modelling PBR Texturing Post Production Retopology Sculpting Shading Texture Baking Texturing UV Mapping

software

Arnold KeyShot MARI Marmoset Toolbag Maya Substance Painter Unreal Engine xNormal ZBrush

Felipe C

Registered: 3 months ago

Brazilian, marketing graduate, I have been working with creation for 8 years. I just found the beautiful world of 3D and since then I am putting all my energy on several projects in this segment. I want to show them to the world.

skills

3D Modeling Hard Surface Modelling Look Development Rendering Texturing

software

3ds Max After Effects Arnold Audition HDR Light Studio Maya Photoshop Premiere Pro Substance Painter V-Ray

Junior G

Registered: 4 months ago

Hi everyone. I am a 3D Character Artist, Digital Sculpting and Texturing for Games, Cinematics & Interesting projects. -My portfolio: https://jrguerhard.artstation.com/ • Main Skills: - 3D Modeling; - Digital Sculpting; - Low-Poly modeling for Games; - Good understanding of topology for 3D animation requirements; - UV Mapping; - Texturing, Baking textures, PBR textures. - Good understanding of Anatomy. • Software Knowledge: -Maya, VRay, Zbrush, xNormal, Substance Painter & Photoshop. -Marmoset Toolbag.

skills

3D Modeling 3D Printing Decimation Hard Surface Modelling Organic Modelling Sculpting Texture Baking UV Mapping

software

3ds Max Arnold Marmoset Toolbag Maya Substance Painter xNormal ZBrush

Gael K

Registered: 4 months ago

I am Gael Kerchenbaum, freelance creature, and character artist. I'm currently available and always looking for freelance contracts as a modeler/texture artist specialized in creatures. You can contact me with this email: gael.kerchenbaum@gmail.com Be sure to check my other artworks on my artstation page: https://www.artstation.com/artist/gaelkerchy You can also add me to your Linkedin contacts: https://www.linkedin.com/in/gaelkerchenbaum/ I hope to work with you and be part of your amazing journey.

skills

3D Modeling 3D Printing Concept Art Look Development Organic Modelling PBR Texturing Rendering Retopology Texturing Training UV Mapping

software

Arnold MARI Maya NUKE ZBrush

Dmitrij C

Registered: 4 months ago

Specialising in Compositing. I have experience working on feature film, TV series, music video and short film projects. I have been provided with excellent reference from VFX facilty 2D Supervisor/Compositor and director of film which has substantial amount of visual effects provided recommendation.

software

3DEqualizer 3ds Max Arnold Maya Meshroom Mudbox NUKE Photoshop Premiere Pro RenderMan Shotgun V-Ray

skills

Camera Tracking Color Correction Compositing Layout Lighting Look Development Matchmoving Photo-manipulation Photogrammetry Photography Post Production Rendering Rotoscoping VFX

Enrique M

Registered: 4 months ago

I'm a digital artist pasinated by 3D modelling and texturing for videogames, looking for profesional skills and experience adquisition.

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Rendering Retopology Sculpting Texturing UV Mapping

software

Arnold Marmoset Toolbag Maya Photoshop Substance Painter TopoGun ZBrush

LuisAngel T

Registered: 4 months ago

Deep passion for sculpting.

skills

3D Modeling Texturing UV Mapping

software

Arnold Maya Photoshop ZBrush

Gonzalo L

Registered: 5 months ago

Since I was young, I've had two great passions: cars and computers. As a child, I spent hours tinkering with the 3D models from car games, altering their look and their textures so I could give them my personal touch. Because of that, I decided to leave my home country -Spain- at the age of 17 to do a degree in Automotive Design at Coventry University. During my four years at Coventry, I got involved in 3D modelling as I considered it a very powerful design tool. First I took a course on Autodesk Alias & VRED which helped me understand the principles of good vehicle modelling, and after that, completed a two year postgraduate course on 3D Modelling, Animation and Visual Effects with Maya and Houdini in Madrid. Currently I am looking for opportunities to take my skills and my passion to a professionaly environment, ideally in a position as a 3D Vehicle Artist.

skills

3D Modeling Concept Design Hard Surface Modelling Photogrammetry Rendering

software

Alias Arnold Houdini Illustrator Maya NUKE Photoshop V-Ray VRED

Juio A. D

Registered: 5 months ago

I am a 3D Artist Capable of doing any 3D work necessary. I mostly specialize in Character creation and concepting, but am also able to create assets and environments.

skills

3D Modeling Concept Art Organic Modelling PBR Texturing Retopology Sculpting Texturing UV Mapping

software

Arnold Blender Marmoset Toolbag Maya Photoshop Quixel Mixer Substance Designer Substance Painter Unreal Engine ZBrush

Cassio L

Registered: 5 months ago

Character Artist /3D artist specialist in game characters

skills

3D Modeling

software

Arnold Marmoset Toolbag Marvelous Designer Maya Substance Painter Unreal Engine ZBrush

David L

Registered: 5 months ago

I'm a passionate artist with the 3d world. I specialize in either hard surface or organic modeling, shading, and rendering trying to achieve the best quality with each project Portfolio link : https://www.artstation.com/dlz

skills

3D Modeling Concept Design Decimation Hard Surface Modelling Layout Lighting Organic Modelling PBR Texturing Python Scripting Rendering Retopology Sculpting Shading Texture Baking UV Mapping

objects

Anatomy Characters Clothing Materials

software

Arnold Illustrator Iray KeyShot MARI Maya Photoshop Substance Designer Substance Painter ZBrush

industries

Games Other

styles

Stylistic