Find approved freelance CG artists & studios.
Professional with extensive experience in digital art and traditional, CG generalist job as freelancer for several years running from advertising works, brand development, etc.. Illustrating even traditional and 3D animation,Architectural models, composition and motion graphics.
skills3D Modeling Animation Architectural Visualization Art Direction Digital Painting Graphic Design Hard Surface Modeling Look Development Motion Graphics Organic Modeling PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing Turntables UV Mapping VFX
I'm a passionate artist who wants to create and develop art that helps push the immersion of video games, films and any other forms of media/entertainment. To have the chance and opportunity to develop myself as an established freelance artist is an exciting prospect to work through CG Hero.
skills3D Modeling Hard Surface Modeling Layout Level Design Lighting PBR Texturing Rendering Retopology
4+ years of experience as 3D Generalist, focused in lighting and look development. I've worked as 3D generalist in the main series of Mono Animation "Pilar", in the soap opera "Carinha de Anjo" from SBT, one of the biggest tv networks of Brazil, and as compositor of "The Microadventures of Tito & Muda" from Copa Studio, the studio that brought Jorel's Brother and Haunted Tales for Wicked Kids. Now I'm working in a animated feature film called Forbidden World.
skills3D Modeling Hard Surface Modeling Lighting Look Development Rendering Shading Texturing UV Mapping
software3ds Max After Effects Arnold Corona Renderer Maya NUKE Ornatrix Photoshop Redshift Substance Painter V-Ray ZBrush
I have made some thinks for the moding community of connan exiles. Worked as a 3D Artist at Piterion GmbH in Germany on the VR Branch and Studied 3D Game Art at SAE Stuttgart Germany. Currently im looking to make my portfolio biger and gather expiriance as a Freelancer.
skills3D Modeling Hard Surface Modeling Level Design PBR Texturing Rendering Retopology Sculpting Texture Baking Texturing UV Mapping
softwareArnold Maya Photoshop Substance Alchemist Substance Designer Substance Painter Unreal Engine ZBrush
Hello, My name is Maykon Gomes I live in the city of São Paulo, Brazil. I am a 3d artist focused on realistic / stylized characters. The workflow that is normally stored is: zbrush, substance painter, maya or blender to perform retopology, lighting and also to render, whether with arnold, vray, cycles or eva and also has knowledge with photoshop to perform post-production .
3d artist, 10 years commercial experience. Live action /vfx integration, product animation, 3d modelling, architectural visuals.
skills3D Modeling Animation Architectural Visualization Fluid Simulation Hard Surface Modeling Lighting Matchmoving Particle Effects Rendering Rigging Shading Texturing Turntables UV Mapping VFX
I am VFX artist/ 3D Generalist with experience of 5 years.
skills3D Modeling 3D Scanning Architectural Visualization Compositing Hair/Fur Grooming Lighting Look Development PBR Texturing Photo-manipulation Post Production Rendering Retopology Texturing UV Mapping VFX
Hello! My name is Bruno Marzochi and I'm a 3D Modeler. My passion is modeling environments and characters in 3D but I also enjoy lighting, shading, drawing and animating in 3D. I work in several 3D modeling processes such as modeling for animation, video games and 3D printing, retopology, UV opening, texturing, lighting and rendering. My Goal: Work on interesting projects within a passionate team. To grow artistically and share my passion and my knowledge with my colleagues.
skills3D Modeling 3D Printing Hard Surface Modeling Lighting Look Development PBR Texturing Rendering Retopology Texturing UV Mapping
softwareArnold Blender Cycles KeyShot Marmoset Toolbag Marvelous Designer Photoshop Substance Painter xNormal ZBrush
Indie game developer
skills3D Modeling Coding Hard Surface Modeling Level Design Lighting PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping
Hire me for you 3d & graphic design work ! - Pre- production work
skills3D Modeling Animation Architectural Visualization Art Direction Camera Tracking Color Correction Facial Rigging File Conversion Graphic Design Hard Surface Modeling Lighting Look Development Matte Painting Organic Modeling PBR Texturing Photo-manipulation Post Production Retopology Rigging Sculpting Shading Skinning Sound Design Storyboarding Texture Baking Texturing UV Mapping
I just recently finished working on the new Spongebob feature animation movie, at Mikros Animation Montreal. Prior to that I worked at MPC Montreal as a Lighting Artist, and I have 6 years of industry experience both in film and commercials, all around. I have experience in Maya and Katana, and Shotgun, also proficient in Arnold, Renderman and Redshift render engines. Here are my demoreel links. https://vimeo.com/306081994 https://vimeo.com/390681328 > password: jra_vfx
skills3D Modeling Compositing Hair/Fur Grooming Lighting Look Development Matchmoving Motion Graphics PBR Texturing Rendering
I am a professional 3d artist with knowledge in asset/character modeling, shading, , fur & hair grooming and Houdini simulations. I have experience in creating 3d graphics for both real time VR projects, rendered animations and product visualizations.
skills3D Modeling 3D Printing Hair/Fur Grooming Hard Surface Modeling Look Development Sculpting Shading Texturing UV Mapping VFX
I am a great digital sculptor. I have a great understanding of concept desing, modeling, anatomy and also know everything about the 3D element creation process for videogames and animations.
skills3D Modeling Art Direction Concept Art Concept Design Illustration PBR Texturing Rendering Retopology Rigging Sculpting Skinning Texture Baking Texturing Turntables UV Mapping
software3D-Coat Arnold Cinema 4D Illustrator KeyShot Marmoset Toolbag Maya Photoshop Substance Painter ZBrush
I am a recent graduate from 3dsense Media School in Singapore studying Game Art and specializing in Game Animation. I hope to gain more industry experience through CGHero's jobs and hopefully one day to be able to work in a reputable studio.
I graduated in cinema (BA in Film Editing).i have 14 years experience about VFX , Animation,advertising (motion graphics, editing, brainstorming).I have a personal sound studio. I've been making music for years (film music, dubstep, ambient, trance) and i can make Your Project with this quality: HQ Animation (2D&3D) Green Screen (HQ) motion graphic ( for show data) HQ Sound mix Voice over:(Arabic, English, Russian, Persian, French) i look forward to working with you!
My name is Miqueias Silva and work with creation for more than 10 year. I'm graduated in Multmedia Production by Faculdade Impacta de Tecnologia. I have experience in branding development. concept art, character design, modeling, digital sculpture and illustration. I love creating things, concepts and characters. I hope I can to live on it
skills3D Modeling Art Direction Concept Art Concept Design Digital Painting Hard Surface Modeling Illustration Organic Modeling Sculpting
software3ds Max After Effects Arnold Illustrator InDesign Maya Mental Ray Photoshop Premiere Pro ZBrush
I'm a 3D artist who specialises in modelling, texturing and lighting and I'm currently seeking job opportunities in film, advertisement or games.
Goutham Mannuru is the lead and 3D Art Director @ Wirecorp Studios (https://wirecorpstudios.com/) , with more than 5 years of Experience in 3D production Art.
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Art Direction Cloth Simulation Concept Art Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modeling Lighting Look Development Organic Modeling Particle Effects PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing UV Mapping VR 360
software3D-Coat 3DF Zephyr 3ds Max Arnold Blender Daz3D MARI Marmoset Toolbag Marvelous Designer Maya Mudbox Quad Remesher Quixel DDO Quixel Mixer Substance Alchemist Substance B2M Substance Designer Substance Painter ZBrush
Hello, my name is Flavio. I always had the dream of working with games and entertaining. In the area of 3d modeling > Knowledge in 3D modeling. - Composition (modeling of environments / Level Design) - Modeling of objects (props, for all meshes) > I have knowledge Maa -Substance Painter -Zbrush
skills3D Modeling Animation Decimation Hard Surface Modeling Organic Modeling PBR Texturing Post Production Rendering Retopology Rigging Texture Baking Texturing UV Mapping
Hello and Welcome! I'm Souhayl Ben Ali I'm a 3D artist, I do Modeling/Sculpting/Texturing and shading of Characters&Assets for Animations, Games, Cinematics and 3D Printing. I have been working both as a full and freelance artist.
skills3D Modeling Cloth Simulation Digital Painting Hair/Fur Grooming Hard Surface Modeling Lighting Organic Modeling PBR Texturing Rendering Retopology Rigging Sculpting Shading Skinning Texture Baking Texturing UV Mapping
softwareArnold KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Painter Unfold 3D Unreal Engine ZBrush
3D generalist based in Paris (1 and a half years of professionnal experience). I'm available for freelance work. If you have a project, feel free to contact me.
skills3D Modeling Animation Camera Tracking Compositing Facial Rigging Hard Surface Modeling Lighting PBR Texturing Rendering Rigging Shading Skinning Texturing Turntables UV Mapping VFX
Creative 3D digital agency and outsourcing studio Making a bridge between Paris and Tunisia, Turning the virtual into genuineness.
skills3D Modeling 3D Scanning Art Direction Cloth Simulation Concept Design Hard Surface Modeling Matchmoving MAXScript Organic Modeling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR