Hire Retopology Artists

Find approved freelance CG artists & studios.
Results: 492

Vijai S

Registered: 2 days ago

I provide services related to a 3d modelling, texturing, rigging and rendering of characters/assets and clothing. My choice of software is: Maya, ZBrush, MarvelousDesigner, Mari, Substance Painter, Marmoset and KeyShot. Surely, I have a good knowledge of Adobe Photoshop . I have an experience with creating 3d characters for Unreal Engine.

skills

3D Modeling 3D Printing Animation Architecture Visualization Color Correction Matchmoving Matte Painting Motion Graphics Organic Modelling Photography Rendering Retopology Rotoscoping VFX

software

3D-Coat 3ds Max After Effects AutoCAD Blender Lightroom Marvelous Designer MatchMover Maya PhotoScan Photoshop Premiere Pro SketchUp ZBrush

Icaro A

Registered: 5 days ago

I work with rendering, architectural visualization, organic and hard surface modeling, texturing, rigging and skinning, programming and implementing characters in graphics engines for games.

skills

3D Modeling Architecture Visualization Concept Art Decimation Hard Surface Modelling Organic Modelling Rendering Retopology Rigging Sculpting Skinning Texture Baking Texturing UV Mapping

industries

3D Printing Games

software

3ds Max After Effects Illustrator Marmoset Toolbag Maya Photoshop Premiere Pro SketchBook Substance Painter Unreal Engine V-Ray ZBrush

objects

Characters

styles

Realistic Stylistic

Jose R

Registered: 5 days ago

3D generalist. Specialized in Character Design for Games, Animation, Film, Illustration. 2-D and 3D Illustrator. Graphic Designer specialized in brands, packaging. Motion Graphics.

skills

3D Modeling Animation Architecture Visualization Art Direction Compositing Concept Art Concept Design Digital Painting Facial Rigging Graphic Design Hair/Fur Grooming Hard Surface Modelling Illustration Lighting Organic Modelling Post Production Rendering Retopology Rigging Sculpting Sculpting Sketching Texturing UV Mapping

objects

Anatomy Characters Furniture Interiors Lighting Medical Props Tools Toys Weapons

software

Blender Cinema 4D

industries

Other

styles

Stylistic

Ronald K

Registered: 1 week ago

Experienced Character/ Creature artist. Currently Character Art director for 3 internal studios on a large next-Gen project. Specializes in Organic modeling, tools and Pipeline development.

skills

3D Modeling Art Direction Organic Modelling Retopology Sculpting Skinning Texturing Training UV Mapping VR & AR

software

3ds Max Marvelous Designer Maya Photoshop Substance Designer Substance Painter Unreal Engine ZBrush

Aaron S

Registered: 1 week ago

I am a creative, motivated digital artist who has the skills to create compelling imagery that exceeds project expectations. My scientific background impacts my design philosophy, whether it be taking concept art to completion, physically based rendering, or anatomically accurate 3d illustration. Artstation - https://www.artstation.com/aaron_sedgwick Linkedin - https://www.linkedin.com/in/aaron-sedgwick-62114647/

skills

3D Modeling Art Direction Color Correction Compositing Concept Art Concept Design Decimation Digital Painting Hair/Fur Grooming Hard Surface Modelling Illustration Lighting Organic Modelling PBR Texturing Photo-manipulation Rendering Retopology Sculpting Sketching Texture Baking Texturing UV Mapping

objects

Animals Characters Creatures Environments Food Nature Packaging

software

Blender MARI Marvelous Designer Maya MODO Photoshop Quixel Mixer Substance Painter Unreal Engine ZBrush

industries

Education Food Games Other Product Design

styles

Realistic Stylistic

Tecles A

Registered: 2 weeks ago

I started my career as a freelance video editor capturing and editing advertising material for the internet, in the edition that I realized that I really loved animation. From video editing I went to motion design, 2D cut-out animation, frame-by-frame until I finally reached 3D animation, and since then I have been working as an Animator, Rigger and Teacher for 7 years. During this time I developed animations for games and commercials, and currently I work as a CG Supervisor

software

After Effects Animate Audition Illustrator Maya Photoshop Premiere Pro Shotgun Simplygon Toon Boom Harmony Unreal Engine

skills

Animation Art Direction Facial Rigging Motion Capture Retopology Rigging Skinning Training

Joaquim S

Registered: 2 weeks ago

I'm a 3D modeler focused in characters with 2 years of experience, i'm Brazilian, and i'm still here. My main softwares are 3Ds Max and Zbrush, even working with characters I also have other skills, like poly by poly modeling, used in props, building, cars and a lot of others thins. I am very passionate about videogames, and working with something like that would be incredible.

skills

3D Modeling 3D Printing Concept Art Retopology Sculpting

software

3ds Max Marvelous Designer Photoshop Substance Painter ZBrush

Jesto J

Registered: 2 weeks ago

Bringing more than ten years of experience with working with a wide variety of games with leading game companies. I am a founder and creative director of game art outsourcing studio, Wrinit games www.wrinit.com

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3ds Max Blender Marmoset Toolbag Marvelous Designer Maya Photoshop Quixel DDO Substance Designer Substance Painter Unfold 3D Unity Unreal Engine xNormal ZBrush

Lucas R

Registered: 3 weeks ago

Hello my name is Lucas, I'm an 3D Generalist Artist, I have three years of experience doind modeling, texturing, look-dev, and lighting. Check out my portfolio, thanks!

skills

3D Modeling Hard Surface Modelling Lighting Look Development PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping

software

Maya Photoshop Substance Designer Substance Painter Unity Unreal Engine ZBrush

Flavio P

Registered: 1 month ago

Hello, my name is Flavio. I always had the dream of working with games and entertaining. In the area of 3d modeling > Knowledge in 3D modeling. - Composition (modeling of environments / Level Design) - Modeling of objects (props, for all meshes) > I have knowledge Maa -Substance Painter -Zbrush

skills

3D Modeling Animation Decimation Hard Surface Modelling Organic Modelling PBR Texturing Post Production Rendering Retopology Rigging Texture Baking Texturing UV Mapping

software

After Effects Animate Arnold Marmoset Toolbag Maya Photoshop Substance Designer Substance Painter Unreal Engine ZBrush

Souhayl B

Registered: 1 month ago

Hello and Welcome! I'm Souhayl Ben Ali I'm a 3D artist, I do Modeling/Sculpting/Texturing and shading of Characters&Assets for Animations, Games, Cinematics and 3D Printing. I have been working both as a full and freelance artist.

skills

3D Modeling Cloth Simulation Digital Painting Hair/Fur Grooming Hard Surface Modelling Lighting Organic Modelling PBR Texturing Rendering Retopology Rigging Sculpting Shading Skinning Texture Baking Texturing UV Mapping

objects

Anatomy Animals Characters Clothing Creatures Lighting Materials Props Toys Weapons

software

Arnold KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Painter Unfold 3D Unreal Engine ZBrush

industries

Games Other

styles

Realistic Stylistic

Lucas C

Registered: 1 month ago

I am a 3D Character Artist with experience in game development. Graduated in Digital Games by Pontifical Catholic University of Minas Gerais where I had the opportunity to learn about art production for games and animations. My main skills are: Digital sculpture; 3D Modeling; Texturing; Rigging; Animation. Please fell free to contact me for more information or request.

skills

3D Modeling Animation Concept Art Hard Surface Modelling Organic Modelling PBR Texturing Rendering Retopology Rigging Sculpting Sculpting Skinning Texture Baking Texturing UV Mapping

industries

3D Printing Games

software

3D-Coat Blender Cycles Eevee Gimp Iray KeyShot Marmoset Toolbag Maya Photoshop RetopoFlow Sketchfab Substance Painter Unity Unreal Engine ZBrush

objects

Characters Toys

styles

Stylistic

Santiago M

Registered: 1 month ago

Hello! My name is Santiago Martins. I am a generalist CGI artist and a student of game art. I have been passionate about producing art since I was very young. I grew up between the 80s and the 90s and a lot of my artistic references come from that time. I am passionate about games, movies, comics and animations. If you want to know more about my work or anything else about me feel free to send me a message!

skills

3D Modeling Animation Decimation Hard Surface Modelling Look Development Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

objects

Architecture

industries

Games

software

Marmoset Toolbag Maya Photoshop Substance Painter ZBrush

styles

Realistic

Pedro Teruaki K

Registered: 1 month ago

• 3D gaming assests and props concept; • 3D mechanical CAE and CAD projects; • Texturing and PBR texturing;

skills

3D Modeling Hard Surface Modelling PBR Texturing Retopology Texture Baking Texturing

software

AutoCAD Inventor Marmoset Toolbag Maya Substance Designer Substance Painter

Antonio R

Registered: 1 month ago

3D artist focused on environment, props and vehicles. Hardsurface and Sculpture of organic models. With availability for commissioned work. Mid level professional with 2 years experience in the games and entertainment industry. Main pipeline focus on games, lowpoly model, UV Mapping, Texture baking and painting.

skills

3D Modeling Art Direction Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR

software

Marmoset Toolbag Marvelous Designer Maya Photoshop Sketchfab Substance Painter ZBrush

Jack M

Registered: 1 month ago

3D Character Artist/technical artist/Digital sculptor working in Games/Animation/miniatures Industry. Projects have been published on R3DS Wrap website and have been working freelance since Mid 2019 https://www.linkedin.com/in/jack-mccaver-542992163/ https://www.artstation.com/mccaver

skills

3D Modeling Cloth Simulation Concept Art Hair/Fur Grooming Hard Surface Modelling Organic Modelling Retopology UV Mapping

software

Arnold KeyShot Marmoset Toolbag Marvelous Designer Maya R3ds Wrap Unreal Engine V-Ray ZBrush

Angus C

Registered: 1 month ago

Hi I'm Angus, or Gus if thats easier. I'm a 3d Hardusrface artist. I can make: Animatable, usable, game ready, hardsurface models, props and characters. If its got pointy edges I can probably make it. I look forward to working with you.

skills

3D Modeling Concept Art Hard Surface Modelling PBR Texturing Rendering Retopology Rigging Texture Baking Texturing UV Mapping

software

Blender Marmoset Toolbag Substance Designer Substance Painter

UniFIVE S

Registered: 2 months ago

uniFIVE Studios is a professional Outsourcing Service specializing in 3D Asset Production based in Bangkok, Thailand. We provide management and an in-house team production of 3D Video Game Environment and Character assets starting from Pre-production design, Asset Production, to Technical 3D. Hope we can discuss as to how uniFIVE Studios can help you. www.unifivestudios.com

skills

3D Modeling Animation Architecture Visualization Art Direction Cloth Simulation Concept Art Hard Surface Modelling Level Design Organic Modelling Particle Effects PBR Texturing Retopology Rigging VR & AR

software

3D-Coat 3ds Max Blender Marvelous Designer Maya Photoshop Substance B2M Substance Designer Substance Painter UNIGINE Engine Unity Unreal Engine ZBrush

Nathan C

Registered: 2 months ago

I'm a Australian professional artist with 4 years of experience working in studio for a major location based VR developer. I'm experienced with characters, environments, props, lighting, rigging, shaders and optimization. I'm flexible with art styles and relish the challenges presented by different styles of assets. It is my aim to maintain high levels of professionalism in both artistic/technical ability as well as client communications.

skills

3D Modeling 3D Printing Hard Surface Modelling Photogrammetry Retopology Rigging VR & AR

software

3DF Zephyr KeyShot Marvelous Designer Maya Megascans Photoshop Quixel DDO RealityCapture Substance Designer Substance Painter Unity Unreal Engine ZBrush