Hire Photogrammetry Artists

Find approved freelance CG artists & studios.
Results: 73

Arif O

Registered: 6 days ago

I have 15+ years of experience 3d animation, CGI and VFX sector. I'm a generalist, my expertise is 3d rendering, modeling, layout design animation film, and VFX. website: http://creawhite.com/ imdb profile: https://www.imdb.com/name/nm7522140/

skills

3D Modeling Animation Architecture Visualization Art Direction Cloth Simulation Compositing Hard Surface Modelling Layout Lighting Matchmoving Motion Graphics Organic Modelling PBR Texturing Photogrammetry Shading Texturing VFX VR 360

software

3ds Max After Effects Agisoft AutoCAD FumeFX Lumion Maya Mocha NUKE PFTrack Phoenix FD Redshift Twinmotion V-Ray

Vitaly S

Registered: 1 week ago

Top-quality 3d furniture modeling and rendering services

skills

3D Modeling Photogrammetry Rendering Sculpting Shading Texture Baking Texturing Turntables UV Mapping VR & AR VR 360

software

3ds Max V-Ray

Jaime G

Registered: 1 month ago

Hi! My name is Jaime and I´m a 3D Artist living in Alicante, Spain. I have worked in 3D visualization (footwear) and advertising industry now for 10 years and continue to learn from everyone I work with as well as developing skills to make me more valuable to current and new clients alike. I really enjoy working with professional and personal projects, and always trying to learn new tools and workflows and share with the others.

skills

3D Modeling 3D Scanning Lighting Photogrammetry Rendering Retopology Texturing

software

Arnold MARI Maxwell Render Maya Substance Painter V-Ray VRED ZBrush

Joseph L

Registered: 1 month ago

I'm a 3D generalist with a very broad range of skills from advertising/ film to games and products. I have a large range range of software knowledge including 3ds max, zbrush, ue4, Maya, marvelous designer. World machine. PS, after effects and more.

skills

3D Modeling Architecture Visualization Art Direction Cloth Simulation Hard Surface Modelling Lighting Look Development Organic Modelling PBR Texturing Photogrammetry Rendering Retopology Sculpting Shading Texture Baking Texturing Turntables

software

3DF Zephyr 3ds Max After Effects Agisoft Arnold Marvelous Designer Maya Photoshop R3ds Wrap Substance Designer Substance Painter Unreal Engine V-Ray ZBrush

Oscar T

Registered: 3 months ago

Im a 3D artist, Ive been able to work in several projects related to 3d from videogames, vfx, jewelry, photogrammetry and toys. I mainly use Zbrush, but my pipeline includes: Maya, 3D Max, Subtance and Mari. Im part of the official Zbrush streaming channel and part of the beta testing of Zbrush 2019 and 2018

skills

3D Modeling 3D Printing 3D Scanning Concept Art Concept Design Decimation Digital Painting Hard Surface Modelling Illustration Organic Modelling Photogrammetry Rendering Retopology Sculpting Texturing UV Mapping

software

3ds Max Agisoft Arnold KeyShot MARI Marvelous Designer Maya RealFlow RealityCapture ZBrush

Victor C

Registered: 3 months ago

As far i remember I´ve always like to design , create and model everything from vehícles,characters,scenarios. With children mind wihout any skill or acknowldgement . I spent hours drawing, sculpting, and making histories for characters and héroes in my mind. This lead me to start a learning journey for different skills and techniques to the date , for becoming a Digital Artist.

skills

3D Modeling Architecture Visualization Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Retopology Texture Baking Texturing VR & AR

software

Affinity Designer Maya Photoshop Substance B2M Substance Designer Substance Painter

Michael H

Registered: 4 months ago

Modelling/ Texture FACs Scan work / Blend Shapes VFX Film Models Hard Surface and Organic Creature work. VR/AR Game efficient Models Cloth Marvelous Designer Mari, Zbrush, Substance Painter, Maya, Max Multiple Renderers

skills

3D Modeling Cloth Simulation Facial Rigging Hair/Fur Grooming Hard Surface Modelling Lighting Organic Modelling PBR Texturing Photo-manipulation Photogrammetry Sculpting Texturing VR & AR

software

3ds Max Arnold Clarisse iFX MARI Marvelous Designer Maya NUKE Substance Painter Unity Unreal Engine ZBrush

Ivan L

Registered: 4 months ago

I'm a 3D artist specialized in character and creature modelling, sculpting and texturing. I have knowledge of human anatomy, hard surface and organic modelling and texturing. I know the workflow and process of character and creature creation for game engines, from high to low poly. These are some of the software I use: -Zbrush -Maya -Arnold -Mari -Substance Painter -Vray -Unreal and Unity

skills

3D Modeling Look Development Organic Modelling PBR Texturing Photogrammetry Retopology Sculpting Shading Texture Baking Texturing UV Mapping VR & AR

software

Arnold MARI Marmoset Toolbag Marvelous Designer Maya Megascans NUKE Photoshop Substance Painter Unity Unreal Engine V-Ray xNormal ZBrush

Michal F

Registered: 5 months ago

Creative key visuals and product labels. Great understanding of various printing techniques. Furniture: CAD design, rendering and texturing (wide range of materials and live examples in my studio) Recently exploring: Photogrammetry and 3D printing. Besides that: maker's economy, wood making and permaculture fan!

skills

3D Scanning Color Correction Compositing Lighting Motion Graphics PBR Texturing Photogrammetry Rendering Texturing

software

After Effects Blender CorelDRAW Illustrator Photoshop RealityCapture Substance B2M

Artem C

Registered: 6 months ago

Hi! My name is Artem, I am 2D environment artist experienced in concept and promo art.

skills

3D Modeling Concept Art Concept Design Digital Painting Illustration Level Design Matte Painting Photo-manipulation Photogrammetry Sketching Storyboarding

software

Arnold Maya Metashape NUKE Photoshop Redshift Substance Painter

Giorgos C

Registered: 6 months ago

Hi, I'm Gio, I run Talos Creative in Royal Tunbridge Wells, Kent, UK. Talos Creative is an award-winning, high-end boutique animation studio with a focus on character-driven cinematic storytelling. With over 18 years experience in the creative sector working for clients such as Microsoft, Ebay inc, PayPal, Nike, Ford Motors, The Sun Newspaper, Talos Creative produces highly detailed, CG animation for on-line advertising as well as cinematic trailers and cut-scenes for the games industry,

skills

3D Modeling 3D Scanning Animation Architecture Visualization Art Direction Camera Tracking Cloth Simulation Color Correction Compositing Concept Art Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Hair/Fur Grooming Hard Surface Modelling Illustration Lighting Look Development Matchmoving Matte Painting Motion Capture Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Sound Design Storyboarding Texture Baking Texturing Turntables UV Mapping VFX

software

Affinity Designer Agisoft Arnold HitFilm Marvelous Designer Maya Megascans R3ds Wrap Redshift Substance Painter ZBrush

Dejan B

Registered: 6 months ago

I am 3D Generalist with over 10 years of experience in development of assets, including rigs and animations. During my career I had opportunity to work on various game projects ranging from game for mobile platforms to AAA titles. My art mainly focuses on realism and I enjoy the most to work on characters and weapons.

skills

3D Modeling 3D Scanning Animation Art Direction Decimation Facial Rigging Hard Surface Modelling Level Design Lighting Organic Modelling PBR Texturing Photogrammetry Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping

software

3ds Max Marmoset Toolbag Marvelous Designer Maya Megascans Photoshop Substance Designer Substance Painter TopoGun Unity Unreal Engine xNormal ZBrush

No Ghost

Registered: 8 months ago

We are an award winning team of directors, artists and developers who specialise in immersive media. Since founding No Ghost in 2015 we’ve collaborated with a wide range of clients from independent artists to global brands. Between us our team has decades of experience in feature film VFX, VR, immersive installations, commercials and animation.

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Camera Tracking Cloth Simulation Compositing Concept Art Concept Design Digital Painting Hair/Fur Grooming Hard Surface Modelling Illustration Lighting Look Development Matchmoving Organic Modelling Particle Effects PBR Texturing Photogrammetry Post Production Python Scripting Rendering Retopology Rigging Rotoscoping Sculpting Shading Texture Baking Texturing Turntables UV Mapping VFX VR & AR VR 360

software

After Effects Agisoft Arnold Houdini Marvelous Designer Maya NUKE OpenGL Photoshop Premiere Pro Python Redshift Sketchfab Substance Painter SynthEyes Unity Unreal Engine ZBrush

Tomek S

Registered: 8 months ago

I'm a 3D artist specializing in hard surface modelling for video games industry.

skills

3D Modeling Hard Surface Modelling PBR Texturing Photogrammetry Rendering Texture Baking Texturing UV Mapping

software

3ds Max Marmoset Toolbag Metashape Photoshop Substance Painter Unity Unreal Engine

Ibrahim B

Registered: 8 months ago

3D Character Design: Concepts, High poly modeling, 3D Sculpting, Anatomy, Lowpoly pipelines, Texturing 3D Hardsurface Modeling Available for freelance or Full-time Job

skills

3D Modeling 3D Scanning Animation Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Retopology Sculpting Sound Design Texture Baking Texturing

software

3ds Max CrazyBump Illustrator Metashape Photoshop Quixel DDO Substance B2M Substance Painter TopoGun xNormal ZBrush

Pierpaolo O

Registered: 8 months ago

I'm a 3D Artist, specialized in Character modelling for games and 3dprinting with years of experience also in Props and Hard-Surface modelling. I have a positive attitude, proactive, I love new challenges and I always work on improving myself.

skills

3D Modeling 3D Printing Decimation Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Rendering Retopology Rigging Sculpting Texture Baking Texturing UV Mapping

software

3D-Coat Arnold KeyShot Marmoset Toolbag Marvelous Designer Maya Metashape Photoshop Sketchfab SolidWorks Substance Painter TopoGun Unreal Engine UVLayout xNormal ZBrush

Auleek L

Registered: 8 months ago

The team at Auleek aspire to create new, innovative, and increasingly engaging solutions by using the latest in computing technology. Our artists craft life-like visions of yet-unbuilt structures, spaces and products, enabling your audience to experience your vision. We provide highly specialized solutions in the areas of architectural visualization, Augmented and Virtual Reality solutions, virtual tours, interactive applications, Game Asset development, etc

skills

3D Modeling Architecture Visualization Hard Surface Modelling Level Design Look Development PBR Texturing Photogrammetry Retopology Texture Baking Texturing VR & AR

software

3ds Max After Effects Backburner CityEngine MARI Marmoset Toolbag Marvelous Designer Maya NUKE Photoshop Premiere Pro SpeedTree Substance B2M Substance Designer Substance Painter Unity Unreal Engine V-Ray Vue World Machine XNA xNormal ZBrush

Diego M

Registered: 8 months ago

Hi! My name is Diego, I'm from Argentina. I have 15 years of experience as a professional 3D artist. I've worked in video games most of my career filling the roles of character artist, asset modeler, rigger, animator and environment artist. I'm a very good sculptor and texture artist, and I'm always using the latest pipeline. I work very fast. I've been working as freelance artist for the past 8 years and I'm always open to new contracts.

skills

3D Modeling 3D Printing Animation Art Direction Cloth Simulation Hard Surface Modelling Lighting Organic Modelling PBR Texturing Photogrammetry Rendering Retopology Rigging Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3D-Coat 3ds Max After Effects Blender CrazyBump KeyShot Marmoset Toolbag Marvelous Designer Mental Ray Photoshop Premiere Pro Substance Designer Substance Painter Unfold 3D Unity Unreal Engine V-Ray World Machine xNormal ZBrush

Daniel D

Registered: 8 months ago

An award-winning developer with a passion for creativity. Extensive experience creating high fidelity assets for video games, overseeing the management and integration of these assets into proprietary engines. Involved in all aspects of a process, and takes part in promotional material for projects. A subject matter expert, has also presented at E3. I have worked in the video gaming and serious gaming sector for over 15 years, guaranteeing that I have a unique solution to every problem.

skills

3D Modeling 3D Printing 3D Scanning Art Direction Hard Surface Modelling PBR Texturing Photogrammetry Rendering Retopology Texture Baking Texturing Training UV Mapping VR & AR

software

3ds Max Marmoset Toolbag Photoshop Substance Painter xNormal ZBrush

Mattia T

Registered: 9 months ago

I'm a Freelance 3d Artist, I started this job around the 2005, at the beginning for commercials as 3d generalist for about 3 years, then I moved in Rome to work on an animated movie as 3d Senior Modeler. Since 2010 in the game industry as Lead Artist before in Forge Reply. In2016 I moved to Berlin in Bigpoint to work for an MMORPG based on Game of Thrones IP as Senior Character Artist. Now I'm back in Italy and I'm working as freelance remotely.

software

123D 3ds Max After Effects Agisoft Arnold Lumberyard MARI Marmoset Toolbag Marvelous Designer Maya Mudbox Photoshop Softimage SpeedTree Substance B2M Substance Designer Substance Painter TopoGun Unfold 3D Unity Unreal Engine UVLayout V-Ray xNormal ZBrush

skills

3D Printing Concept Art Digital Painting Hard Surface Modelling Lighting Organic Modelling PBR Texturing Photo-manipulation Photogrammetry Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR