Hire Marvelous Designer Artists

Find approved freelance CG artists & studios.
Results: 240

Fong X

Registered: 23 hours ago

Senior 3D Character Artist working out of Las Vegas.

skills

3D Modeling

software

3D-Coat 3ds Max Marmoset Toolbag Marvelous Designer Maya Substance Painter ZBrush

Edgar M

Registered: 4 days ago

I have 10 years of experience making impressive 3d models and 3d textures and a range of services, enter my website and you can see my work, my best presentation. web page Portfolio https://linktr.ee/4reich.studio

skills

3D Modeling 3D Printing Animation Architecture Visualization Color Correction Hard Surface Modelling Illustration Layout Lighting Look Development Organic Modelling PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing Training Turntables

software

Affinity Designer Arnold Blender BodyPaint 3D CrazyBump HDR Light Studio Illustrator KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Megascans Mischief MODO Moi3D NUKE RizomUV ZBrush

Serhat Y

Registered: 4 days ago

My name is Serhat. I'm a 3d Character and Environment artist. Working in the industry as a professional since 2015.

skills

3D Modeling PBR Texturing Sculpting Texturing

software

3ds Max Knald Marvelous Designer Maya Photoshop Substance Painter TopoGun UVLayout ZBrush

Minh Hoang L

Registered: 4 days ago

Full Name : Lieu Minh Hoang Day of Birth: 02/May/1986 Nation: Viet Nam Languages: Vietnamese, English Phone: 0908 059515 Skype: lieuminhhoang Mail: minhhoang.lieu@gmail.com You can see my Portfolio in Google Drive link, or contact me with skype, gmail. - 2006: I started work as a CG Trainee Artist at Sparx Animation Studio, and after do some files in Igor Project, modeling, texturing, rigging props, sets, environments, - You can see link here: https://www.imdb.com/title/tt0465502/?ref_=fn_al_tt_2 - 2007-2010: I worked as a CG Artist, modeling, texture, rigging some project as: FairyTales Fights, Madagascar TV Series Test Project, DisneyToon Planes Test Project, Tom & Jerry 3D Test Project. - 09/2010: Sparx closed - 2011: I reworked in Virtuos Sparx Studio https://sparx.com/en/sparx-moves-new-saigon-studio - 2012: Worked project Hand Painted, Disney Epic Mickey 2 – The Power of Two, skinning in Generator Rex Project. - 2013 – 2014: Worked on Zorro: The Chronicles TV Series Test Project - Make all blendshape for Zorro Character - 2015: Worked in Hand Painted MapleStory 2, Puzzle Fighter, Hit Squash - 2016: Worked with Hand Painted Project, Chimera Angry Bird Evolution - 2017 – 2018: Worked on Season 04, Star Wars Rebel - This is my profile in IMDb https://www.imdb.com/name/nm9384371/?ref_=nv_sr_1?ref_=nv_sr_1 - List character I modeling, texturing: - Baron Valen Rudor B - Bo Katan A - Cikatro Vizago B - Clone Trooper Rex B - Ephraim Bridge B - Imperial Commander Office AvA - Imperial Tank Commander - Jai Kell B - Krennic A - Lothal Kid A - Lothal Tundra Landscape - Loth Bat - Mandalorian Eldar Warrior Male BvA - Mandalorian Visszla Warrior Male Ava - Palpatine A - Palpatine Chancellor - PoeA - Tiber Saxon A - Tristan Wren B - Vanee A - XWing Pilot Male A

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing Training UV Mapping

software

3ds Max Arnold Iray Marmoset Toolbag Marvelous Designer Maya Mental Ray Photoshop Stingray Substance Painter TopoGun Unity Unreal Engine xNormal ZBrush

Ehsan R

Registered: 6 days ago

We,(PigsStudio) are a skilled 3D art team with at least 10 years experience in many kind of projects,Our goal is doing jobs in the best way and most professional as fast as possible. our experience included: prop/asset,character,creature,enviroment modeling modeling for 3d printing 3D Architectural Visualization The software that our team can support and work with: 3Dmax,Maya,Blender,V-ray,Corona,Unreal engine,Substance painter,Mari,PS(photoshop),Zbrush,Marvelous designer,Autocad,Revit,Keyshot Pigs Studio full portfolio: 3d Art: https://www.behance.net/PigsStudio 3D Architectural Visualization: https://pigsstudio.artstation.com/ Teammates: ehsan rahimi farhad(aliasghar) falizi

skills

3D Modeling 3D Printing Architecture Visualization Hard Surface Modelling Organic Modelling Rendering Retopology Texture Baking Texturing Turntables UV Mapping

software

3D-Coat 3ds Max AutoCAD KeyShot MARI Marmoset Toolbag Marvelous Designer Photoshop Revit Rhino RizomUV Substance Painter V-Ray ZBrush

Rodrigo P

Registered: 1 week ago

I´m 37 years old. I have about 5 years of experience working with 3d Modeling to the advertising industry and games

skills

3D Modeling Hard Surface Modelling Organic Modelling Retopology Sculpting

software

Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Painter Unreal Engine ZBrush

Abdullah A

Registered: 1 week ago

We are a team of 3D artists have been working since 2008 in the field. We have experience in dealing with clients from different part of the globe.

skills

3D Modeling Architecture Visualization Hard Surface Modelling Organic Modelling PBR Texturing Rendering Texture Baking Texturing UV Mapping VR 360

software

3ds Max Marvelous Designer Unreal Engine Unreal Studio ZBrush

Dimitar E

Registered: 2 weeks ago

10+ years experience in ArchViz. You can expect: good communication, realistic time evaluation, reliability and high quality

skills

3D Modeling Architecture Visualization Hard Surface Modelling Lighting PBR Texturing Post Production Rendering Texture Baking Texturing UV Mapping

software

3ds Max Marvelous Designer RizomUV Substance Designer Substance Painter V-Ray

Andrew R

Registered: 2 weeks ago

Graduated in Design, I worked for five years in the Creation area. I am currently looking for a new position in the area of ​​3D Art, with which I identify myself immensely as a professional. During my career, I had the opportunity to create artistic projects and produce as a team, in addition to collaborating with international projects. For two years I worked as a Designer in various companies. In parallel I worked as a freelance creating graphic projects for clients, one of my responsibilities was to develop and finalize the art. I developed leadership skills and group work. In a second moment of the career, acting in the area of ​​Art 3d, I was able to collaborate in a company of games in an AAA game. Because of this, I consider that I have developed organizational skills, time management, speed and team work. I am interested in obtaining an opportunity in the artistic production area because I believe it will be an important step in the search for my development and professional goals. I am even more attracted to the chance because I want to expand my experiences with the possibility of developing and helping the company grow, as well as performing the functions of the area with which I am familiar. Regards, Andrew

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing

software

3ds Max KeyShot Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Designer Substance Painter Unreal Engine UVLayout xNormal ZBrush

Julio C

Registered: 3 weeks ago

5 years of experience in sculpture and 3d modeling, I can sculpt or model almost anything, creatures, objects, characters. My main tools are. zbrush and maya, worse I also use programs such as substance painter, keyshot, substance designer and marvelous designer, I have a puppy called brush and I like the video games also available for online games: D "addict to skyrim" I know, it is not online. ..

skills

3D Modeling 3D Printing Architecture Visualization Concept Design Hard Surface Modelling Organic Modelling PBR Texturing UV Mapping

software

KeyShot Knald Marmoset Toolbag Marvelous Designer Maya Substance Designer Substance Painter xNormal ZBrush

Vitor B

Registered: 3 weeks ago

I am 3D artist and motion graphics designer with over 10 yers experience in the VFX and advertising industry. My skill set is focused on modeling, digital sculpture, texturing, look development and VFX Composer.

skills

3D Modeling 3D Printing Hair/Fur Grooming Hard Surface Modelling Lighting Motion Graphics Organic Modelling PBR Texturing Rendering Retopology Sculpting Texturing UV Mapping

software

3ds Max After Effects Arnold Cinema 4D Marmoset Toolbag Marvelous Designer Maya NUKE Photoshop Premiere Pro Substance Painter Unreal Engine ZBrush

Rodrigo I

Registered: 3 weeks ago

My name is Rodrigo Inácio Coelho. I'm an animator. Born in Rio de Janeiro. I'm 24 years old. I lived my childhood watching animations, beginning with Snow White, worshiping Little Mermaid, thrilling me for the Lion King, and falling in love with Toy Story. This love of animation extended to my adult life, inspiring me to take an undergraduate course in the area. I desire to thrill people with excitement, bringing them the same feeling I had when I was younger.

skills

3D Modeling Animation Hard Surface Modelling Look Development Organic Modelling PBR Texturing Rendering Retopology Sculpting Shading Texturing UV Mapping

software

3ds Max MARI Marvelous Designer Maya Photoshop Redshift Substance Painter V-Ray

Joshua D

Registered: 3 weeks ago

I am a 3d character artist that can create a full game ready 3d character from high poly modelling, all the way to skinning and rigging the character and putting into a game engine. I can work on different types of styles such as realistic to stylized.

skills

3D Modeling PBR Texturing Post Production Rendering Retopology Rigging Sculpting Texture Baking Texturing

software

3ds Max Marvelous Designer Substance Painter Unreal Engine ZBrush

Habib U

Registered: 1 month ago

I'm a 3d environment artist for games and i like to make great looking environments.

skills

3D Modeling

software

3ds Max Marvelous Designer Photoshop Substance Designer Substance Painter Unreal Engine ZBrush

Daniel Q

Registered: 1 month ago

I'm a self-taught 2D/3D artist. I have experience in Modo, ZBrush, Corona (3ds Max), V-ray (for Modo), Mari, Keyshot, Marvelous Designer, Substance Painter, SpeedTree, World Machine, Nuke, Hitfilm Express, Adobe Photoshop, Adobe Illustrator and Adobe InDesign. I'm skilled in 3d modeling, 3d sculpting, lighting, texturing, uving, rendering, 3d visualization, 3d concept, illustration and photo manipulation. I can work from conception to completion.

skills

3D Modeling Architecture Visualization Art Direction Concept Art Hard Surface Modelling Illustration Lighting PBR Texturing Photo-manipulation Post Production Rendering Sculpting Texturing UV Mapping

software

Corona Renderer HitFilm Illustrator InDesign KeyShot MARI Marvelous Designer MODO NUKE Photoshop SpeedTree Substance Painter V-Ray World Machine ZBrush

Augmented O

Registered: 1 month ago

Augmented One is a Yerevan based 3D visualization studio, specialized in creating architectural, automotive and product visualizations, VR/AR experiences and animation walk-through.

skills

3D Modeling Architecture Visualization Lighting PBR Texturing VR & AR VR 360

software

3ds Max Agisoft Corona Renderer Marvelous Designer Photoshop Substance Designer Substance Painter Unreal Engine V-Ray ZBrush

Joseph L

Registered: 1 month ago

I'm a 3D generalist with a very broad range of skills from advertising/ film to games and products. I have a large range range of software knowledge including 3ds max, zbrush, ue4, Maya, marvelous designer. World machine. PS, after effects and more.

skills

3D Modeling Architecture Visualization Art Direction Cloth Simulation Hard Surface Modelling Lighting Look Development Organic Modelling PBR Texturing Photogrammetry Rendering Retopology Sculpting Shading Texture Baking Texturing Turntables

software

3DF Zephyr 3ds Max After Effects Agisoft Arnold Marvelous Designer Maya Photoshop R3ds Wrap Substance Designer Substance Painter Unreal Engine V-Ray ZBrush

Karim A

Registered: 1 month ago

Karim Ahmed is My Real Name :D Rigger & 3D Generalist Well known of 3DsMAX & MAYA (Modeling _ Materials _ Lighting _ Cameras _ Rigging _ Animation _ Rendering ) - Photo Shop - Illustrator - Premiere - & normal known of After Effect - Unity

software

3D-Coat 3ds Max After Effects Illustrator Marvelous Designer Maya RealFlow UDK Unity V-Ray ZBrush

skills

Cloth Simulation Facial Rigging Rigging

Hakob P

Registered: 1 month ago

I have 6+ years experience in CG Industry. During this period I have acquired skills in different software packages and techniques. Using my knowledge and experience I can manage any task & solve any problem in this field. I have great passion for my profession so I'm always doing my best on any project.

skills

3D Modeling 3D Printing Architecture Visualization Concept Art Hard Surface Modelling Level Design Lighting PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing Turntables UV Mapping VR & AR

software

3ds Max Marmoset Toolbag Marvelous Designer Mudbox Photoshop Substance Painter V-Ray World Machine xNormal

Gilmar J

Registered: 1 month ago

Ola sou deficiente auditivo, falo em libras, sou design de produto e design de veiculos. Trabalho com blender 3d e 3ds max renderizadores como cycles, vray e keyshot. Tamb[em trabalho com marvelous designer, design de roupas e camas.

software

3ds Max Blender KeyShot Marvelous Designer Substance Painter

skills

Level Design

Lucas C

Registered: 1 month ago

I'm a 3D artist from Brazil, graduated in Game development at IESB in Brasília, and i've been working as a freelancer the last year. My focus is on the PBR workflow for games in Unreal or Unity.

skills

3D Modeling Hard Surface Modelling Illustration PBR Texturing Retopology Sculpting Texture Baking Texturing Turntables UV Mapping VR & AR

software

Arnold KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Photoshop Premiere Pro Substance Designer Substance Painter Unity Unreal Engine xNormal ZBrush

Julio D

Registered: 1 month ago

I'm an Illustrator with emphasis on Fantasy Art and Visual Narrative, using digital painting, photography, and 3D as integrated media in the development of high-quality images for my clients. I am always looking for opportunities in movies, games, and animations. In my free time, I like to study new software to apply them to my workflow and keep me updated with the new technologies.

software

3D-Coat ArtRage Blender Daz3D Illustrator KeyShot Marvelous Designer MODO Photoshop SketchUp Substance Painter ZBrush

skills

Art Direction Concept Art Digital Painting Illustration Organic Modelling Sculpting Sketching Training