skills3D Modeling 3D Scanning Cloth Simulation Hard Surface Modeling PBR Texturing Photogrammetry Photography Rendering Retopology Sculpting Skinning Texture Baking Texturing UV Mapping
I am a passionate and dedicated professional in 3d character designing and modeling. I am customer-oriented, motivated, and devoted to my work and do my best to deliver my 100% to each of my clients. I have 2 years of experience in Autodesk Maya, Zbrush, and Marvelous Designer
skills3D Modeling 3D Printing Hair/Fur Grooming PBR Texturing Rendering Sculpting Texturing UV Mapping
I'm a 3D artist with a focus in video game art and especially characters, with 3 years of experience working on multiple games.
skills3D Modeling 3D Printing Animation Hair/Fur Grooming Hard Surface Modeling Organic Modeling PBR Texturing Rendering Retopology Rigging Sculpting Texture Baking Texturing UV Mapping
software3ds Max Marmoset Toolbag Marvelous Designer Maya RizomUV Substance Designer Substance Painter ZBrush
A 3D artist specialized in characters, working in the games industry for 6 years delivering high quality fully optmized models for realtime use.
skills3D Modeling Concept Art Concept Design Digital Painting Hard Surface Modeling Level of Detail Organic Modeling PBR Texturing Retopology Rigging Sculpting Sketching Skinning Texture Baking Texturing UV Mapping
software3ds Max KeyShot Marvelous Designer Maya Photoshop Substance Painter TopoGun Unity Unreal Engine xNormal ZBrush
PORTFOLIO: https://aaronfowler3d.com/ I'm a self taught artist and have been creating 3D art since the summer of 2011. I have experience working with various clients remotely as well as working in-house. I enjoy learning and am always trying out new techniques and workflows.
skills3D Modeling Hard Surface Modeling Lighting Look Development PBR Texturing Sculpting Texture Baking Texturing UV Mapping
software3ds Max Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Designer Substance Painter TopoGun Unity Unreal Engine ZBrush
Immersed in Art Direction and 3D world. Fully focused on developing the best aesthetics for every kind of work. Always looking to study new techniques to use in my workflow and thereby create high quality images.
skills3D Modeling Color Grading Look Development PBR Texturing Photo-manipulation Post Production Rendering Shading Texture Baking Texturing UV Mapping
I'm 3d artist from the Netherlands with a work experience of about 7 years. I have done many furniture modeling jobs, but also interior and exteriour renders. I'm always up for a challenge! The software I meanly use is 3ds max with the V-Ray render engine.
I am a dedicated and driven artist and 3D generalist, with passion for art, games and photogrammetry. I a m intuitive and resourceful and have excellent eye for detail. A passion for creation of visually stunning 3D environments.
skills3D Modeling Animation Architectural Visualization Cloth Simulation Coding Compositing Hair/Fur Grooming Hard Surface Modeling Layout Level Design Level of Detail Lighting Organic Modeling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Rendering Retopology Rigging Sculpting Shading Skinning Texture Baking Texturing Training Turntables UV Mapping
software3DF Zephyr Blender KeyShot Marmoset Toolbag Marvelous Designer Maya Meshroom Photoshop Substance Designer Substance Painter Unity ZBrush
I am a 3d Artist and Texture Artist with over 15 years modeling experience. I work in the field of Animation, Games and 3D Print.
skills3D Modeling 3D Printing Cloth Simulation PBR Texturing Photogrammetry Retopology Sculpting Texturing
I am a passionate character artist who focuses on realistic characters. I'm also involved in concepting and look development! Contact me if you are interested working together!
skills3D Modeling 3D Scanning Cloth Simulation Concept Art Concept Design Facial Rigging Graphic Design Hair Cards Illustration Organic Modeling PBR Texturing Retopology Sculpting Sketching Texturing UV Mapping
softwareMarmoset Toolbag Marvelous Designer Maya Photoshop R3ds Wrap Substance Painter Unreal Engine ZBrush
A conceptual, passionate and creative professional with over 5 years' experience in the game and film industry with a focus on 3D characters. An expert at translating ideas into visual communications, possessing a natural sense of creative intuition that aids in the development of interesting and intriguing concepts through to project completion. An effective team leader implanting process structures aiding the delivery of outstanding visual communications.
skills3D Modeling Animation Cloth Simulation Hair Cards Hair/Fur Grooming Retopology Rigging Sculpting Shading Skinning Texturing
software3ds Max Marmoset Toolbag Marvelous Designer Maya Substance Painter Unity Unreal Engine ZBrush
Stylised character artist for games. I can model props as well. I have experience in the full pipeline for producing game-ready characters and props with respect to efficient rendering.
skills3D Modeling Hard Surface Modeling Organic Modeling PBR Texturing Retopology Rigging Sculpting Shading Skinning Texture Baking Texturing UV Mapping
software3D-Coat 3ds Max Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Painter Unreal Engine xNormal ZBrush
Highly motivated & passionate 3D Artist with an ability to develop high quality, life like & realistic models & props. Have technical knowledge to provide creative design expertise and solutions for projects.
skills3D Modeling Architectural Visualization Graphic Design Lighting Organic Modeling Photo-manipulation Rendering Sculpting Texturing
software3ds Max AutoCAD Blender Enscape Illustrator Lightroom Lumion Marvelous Designer Photoshop Premiere Pro SketchUp Twinmotion V-Ray
I'm a 3D Artist that specialises in creating Characters and Creatures.
skills3D Modeling 3D Printing Animation Coding MAXScript Organic Modeling PBR Texturing Python Scripting Rendering Retopology Rigging Sculpting Texturing Training UV Mapping
I work in the field of 3D furniture modeling, designed environments and 360 °, with 5 years experience in the area. I have specialized technicians and committed to the service. I am prepared to serve small, medium and large customers, always offering an intelligent and economical solution to improve the visualization of your products, giving better quality and realism.
software3ds Max Corona Renderer Marvelous Designer Photoshop Substance Designer Substance Painter V-Ray
I am a college student of digital games with focus on the character modeling for games, I'm studying every day to improve myself and learn new things and I'm currently working as a freelancer.
I'm an Architect with keen interest in architectural and interior visualization. I am capable of handling architectural projects, Interior Projects , Furniture modeling as well as Product Modeling
skills3D Modeling Architectural Visualization Cloth Simulation Color Correction Color Grading Hard Surface Modeling Level Design Level of Detail Lighting PBR Texturing Rendering Texturing UV Mapping
software3ds Max AutoCAD Corona Renderer Enscape LumenRT Lumion Marvelous Designer Photoshop SketchUp Substance B2M Substance Designer Substance Painter V-Ray