3D Artist with over 5 years of study in VFX compositing, specialized in live-action feature films. Keen to learn new softwares and to easily adjust to production pipeline, I am an excellent team player with great crew supporting skills. My objective is to continue to improve my 3D and film production workflow, connecting with others through fine art and continue to polish my creative skills.
skills3D Modeling Animation Camera Tracking Compositing Fluid Simulation Matchmoving Particle Effects Post Production Rendering VFX
I am 3D Character Modeler and Texture artist, Im as much artistic than technical, I enjoy creating both Character and hard surface environments. My solid understanding of human anatomy and 3D space I believe my skill set and diverse background in visual arts make me both a good candidate and a good fit for any 3d modeling position. I am comfortable learning new software and taking on tough challenges.
skills3D Modeling Cloth Simulation Hair/Fur Grooming Hard Surface Modeling Look Development Organic Modeling PBR Texturing Post Production Retopology Sculpting Shading Texture Baking Texturing Training UV Mapping
softwareArnold Illustrator Marvelous Designer Maya NUKE Photoshop Redshift Substance B2M Substance Painter ZBrush
hello, I am Avijit Moulick. i am 3d artist. i like to create high quality 3d model and texture with photostatic render . thanks
skills3D Modeling Hard Surface Modeling Lighting PBR Texturing Rendering Sculpting Texturing UV Mapping
software3ds Max Arnold KeyShot Marmoset Toolbag Maya Photoshop Redshift Substance Painter Unreal Engine V-Ray ZBrush
I am 3d designer Skill in Autodesk 3ds max ,marvelous designer , Adob photoshop ,Maxon Cinema4D, substance painter &designer Skill in V-Ray and Corona and Redshift rendering engine.
4+ years of experience as 3D Generalist, focused in lighting and look development. I've worked as 3D generalist in the main series of Mono Animation "Pilar", in the soap opera "Carinha de Anjo" from SBT, one of the biggest tv networks of Brazil, and as compositor of "The Microadventures of Tito & Muda" from Copa Studio, the studio that brought Jorel's Brother and Haunted Tales for Wicked Kids. Now I'm working in a animated feature film called Forbidden World.
skills3D Modeling Hard Surface Modeling Lighting Look Development Rendering Shading Texturing UV Mapping
software3ds Max After Effects Arnold Corona Renderer Maya NUKE Ornatrix Photoshop Redshift Substance Painter V-Ray ZBrush
Hi I'm a 3d artist who wants to make a living with 3D arts!
skills3D Modeling Animation Camera Tracking Cloth Simulation Matchmoving PBR Texturing Rendering Retopology UV Mapping VFX
software3D-Coat 3ds Max After Effects Boujou InDesign Marmoset Toolbag Marvelous Designer PFTrack Redshift Substance Painter V-Ray xNormal ZBrush
I am VFX artist/ 3D Generalist with experience of 5 years.
skills3D Modeling 3D Scanning Architectural Visualization Compositing Hair/Fur Grooming Lighting Look Development PBR Texturing Photo-manipulation Post Production Rendering Retopology Texturing UV Mapping VFX
I just recently finished working on the new Spongebob feature animation movie, at Mikros Animation Montreal. Prior to that I worked at MPC Montreal as a Lighting Artist, and I have 6 years of industry experience both in film and commercials, all around. I have experience in Maya and Katana, and Shotgun, also proficient in Arnold, Renderman and Redshift render engines. Here are my demoreel links. https://vimeo.com/306081994 https://vimeo.com/390681328 > password: jra_vfx
skills3D Modeling Compositing Hair/Fur Grooming Lighting Look Development Matchmoving Motion Graphics PBR Texturing Rendering
3D Artist, Graphic Designer, Video Editor & Motion Graphics. Films and Publicity Production.
skills3D Modeling Animation Compositing Graphic Design Hard Surface Modeling Motion Graphics Particle Effects Post Production Rendering
25 years as a professional 3D artist in Architectural Visualisation, animation, VFX, VR and TV commercials.
skills3D Modeling Animation Architectural Visualization Art Direction Camera Tracking Color Correction Lighting Look Development Matte Painting Photo-manipulation Photogrammetry Photography Post Production Rendering Retopology Texture Baking Texturing Turntables UV Mapping VFX VR 360
software3ds Max Affinity Designer Backburner Blackmagic Fusion DaVinci Resolve Megascans Photoshop Redshift V-Ray
I'm a 3D artist who specialises in modelling, texturing and lighting and I'm currently seeking job opportunities in film, advertisement or games.
3D generalist based in Paris (1 and a half years of professionnal experience). I'm available for freelance work. If you have a project, feel free to contact me.
skills3D Modeling Animation Camera Tracking Compositing Facial Rigging Hard Surface Modeling Lighting PBR Texturing Rendering Rigging Shading Skinning Texturing Turntables UV Mapping VFX
Animzest Animation Studio is a highly experienced professional design studio which is strongly focused on the user experience approach. We’ve been cooperating with worldwide established brands and advertising agencies to build relationships.We do our work with great, hard and utmost to set our goal. We are able to creatively contribute to your project in any development stage Design, Art, Animation and Development.
skills3D Modeling 3D Printing Animation Architectural Visualization Camera Tracking Cloth Simulation Color Correction Compositing Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modeling Illustration Layout Level Design Lighting Look Development Matchmoving Matte Painting MAXScript Motion Graphics Organic Modeling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Post Production Rendering Retopology Rigging Sculpting Shading Sketching Skinning Sound Design Storyboarding Texture Baking Texturing Turntables UI Design UV Mapping VFX Virtual Reality VR 360
software3ds Max After Effects AutoCAD Blender Cinema 4D Corona Renderer Illustrator KeyShot Maya Mental Ray Photoshop RealFlow Redshift Substance Painter Unity V-Ray ZBrush
Technical VFX Artist / Designer in experience across Film, Digital, Product Design, Interactive Web and 3D visualization
skills3D Modeling Animation Architectural Visualization Art Direction Camera Tracking Cloth Simulation Compositing Concept Art Concept Design Fluid Simulation Lighting Motion Graphics Particle Effects PBR Texturing Texturing VFX
My name is Mihail Lupu and currently I am working at Gameloft. I'm a 3D artist specialized in character/environment design, modeling/texturing and material development for games, cinematics and films. I'm always interested in working on new projects. With a strong traditional art background i have the ability to follow concept art very closely, to be a part of the art direction team and have the capacity to adapt to any given visual style. If you like my work and want to be part as a freelancer for your projects, feel free to contact me.
skills3D Modeling Hard Surface Modeling Layout Look Development MAXScript Organic Modeling PBR Texturing Rendering Retopology Sculpting VFX Virtual Reality
A designer, 3D artist and 🤓 that enjoys and creates all forms of visual design, be it polygons, pixels, algorithms or analog. I have over a decade of Digital Design and CG experience.
skills3D Modeling 3D Printing Animation Architectural Visualization Art Direction Camera Tracking Cloth Simulation Color Correction Compositing Concept Art Concept Design Decimation Digital Painting File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modeling Illustration Layout Lighting Look Development Matchmoving Motion Graphics Organic Modeling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Rendering Retopology Rotoscoping Sculpting Shading Sketching Storyboarding Texture Baking Texturing Training Turntables UI Design UV Mapping VFX Virtual Reality VR 360
software3D-Coat 3ds Max After Effects AutoCAD Cinema 4D Illustrator KeyShot Marmoset Toolbag Marvelous Designer Moi3D Octane Render Phoenix FD PhotoScan Photoshop Premiere Pro Quixel DDO RealFlow Redshift Substance Painter Unity Unreal Engine V-Ray ZBrush
High profile Senior 3d genaralist. More of 14 year working in advertising, TV, and movies.
skills3D Modeling Animation Cloth Simulation Decimation Fluid Simulation Hard Surface Modeling Lighting Look Development Organic Modeling PBR Texturing Photogrammetry Rendering Retopology Rigging Sculpting Shading Texturing UV Mapping VFX
softwareArnold Blender Houdini MARI Maya Megascans Photoshop Redshift RizomUV Substance Painter UVLayout ZBrush
The first time I touched a 3D Program I was only eleven years old. From this moment I was infected. As soon as I was able to buy my own PC I practiced and soon started to modifiy Games. Then I got my feet into the Industry at Keen Games, working as a 3D Artist on several titles from handheld to mobile and AAA Games. After almost eight years I figured it is time to try my own business as a Freelance Environment & Texture Artist.
skills3D Modeling Architectural Visualization Organic Modeling PBR Texturing Photogrammetry Retopology Sculpting Texture Baking Texturing UV Mapping Virtual Reality VR 360
3D artist with nearly 10 years experience in areas such as games, film, advertising and media
skills3D Modeling Architectural Visualization Cloth Simulation Decimation Hair/Fur Grooming Hard Surface Modeling Organic Modeling PBR Texturing Rendering Retopology Sculpting Texture Baking Texturing Training UV Mapping