Hire Pbr Texturing Artists

Find approved freelance CG artists & studios.
Results: 616

Enrique M

Registered: 1 day ago

I'm a digital artist pasinated by 3D modelling and texturing for videogames, looking for profesional skills and experience adquisition.

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Rendering Retopology Sculpting Texturing UV Mapping

software

Arnold Marmoset Toolbag Maya Photoshop Substance Painter TopoGun ZBrush

Esdras Cardoso S

Registered: 5 days ago

Olá, meu nome é Esdras, tenho 38 anos, sou casado e um filho.Designer há 9 anos, adoro o que faço.Objetivo, rápido e direto, trabalho em equipe, sempre respeitando o ponto de vista do grupo. Super criativa, postura profissional, rápida resolução de problemas sob pressão, persistência, essas são uma das minhas qualidades. Conhecimento aprofundado da modelagem em geral nas áreas orgânica e não orgânica. Game designer, ambiente e personagens, efeitos fx. Criação de modelo virtual como; stands para feiras, super mercados, lojas e casas. Designer de interiores virtual, designer de móveis e peças decorativas, animações em VR, designer de ambientes 3D surrealistas e desenhos animados. Modelagem para impressão 3D, processamento digital de imagens, preparação de imagens para área gráfica, web, fotografia e outras áreas que exigem imagens.

skills

3D Modeling Animation Organic Modelling PBR Texturing Texturing UV Mapping

software

3ds Max AutoCAD CrazyBump Maya Photoshop Substance Painter ZBrush

Shubham K

Registered: 6 days ago

Hi, my name is Shubham Kumar . I have Experience in Video Games ,Outsource Industry . I have worked on games such as - 1- Mortal Kombat 11 (Cinematic , in Game Assets ) 2- The Outer Worlds (Main Player Ship, Creature fur ) 3- MXGP (bike Customization parts ) 4- 3 more projects under NDA . My Portfolio - https://www.artstation.com/shubham01

skills

3D Modeling Hard Surface Modelling Level Design Lighting PBR Texturing Texture Baking Texturing

software

3ds Max Maya Quixel DDO Unity Unreal Engine ZBrush

Dilip J

Registered: 1 week ago

I have a total experience of 6 years in the Gaming Industry. I have worked on many titles and have knowledge of various game modeling software. my Key Projects • Forza Horizon 3: Playground (Environment) • Sony i20 – Spiderman • Prey • War Of tanks • Bethesda (Vehicles) • The walking dead • CrossFire Looking forward to your reply. Portfolio Link: http: //dilipartworld.blogspot.in/ https://www.artstation.com/dilipjangid kind regards Dilip jangid

skills

3D Modeling Hard Surface Modelling PBR Texturing Sculpting Texture Baking Texturing UV Mapping

software

Maya Photoshop Substance Painter ZBrush

Guillaume L

Registered: 1 week ago

Hi! I'm a 3D Character Artist/3D Artist who worked in the Video Games industry for over 10 years! I am specialised in Character Modeling/Texturing but I have a wide range of skills from Concept Art to Hard Modeling Props.

skills

3D Modeling Art Direction PBR Texturing Sculpting Texturing

software

3ds Max Marmoset Toolbag Marvelous Designer Maya Substance Painter Unity Unreal Engine ZBrush

Juio A. D

Registered: 1 week ago

I am a 3D Artist Capable of doing any 3D work necessary. I mostly specialize in Character creation and concepting, but am also able to create assets and environments.

skills

3D Modeling Concept Art Organic Modelling PBR Texturing Retopology Sculpting Texturing UV Mapping

software

Arnold Blender Marmoset Toolbag Maya Photoshop Substance Designer Substance Painter Unreal Engine ZBrush

Guillaume D

Registered: 2 weeks ago

I want to make a living working 3D. I do everything you want from scratch. I try to push my limits every day! Im an artist who never stop trying to improve i can offer perfect photorealistic 3D renders and animations. I mostly use Blender, Adobe Suite and UE4 in my projects but i always seek for ways to enhance my workflow.

skills

3D Modeling Animation Architecture Visualization Camera Tracking Cloth Simulation Compositing Concept Art Crowd Simulation Fluid Simulation Hard Surface Modelling PBR Texturing Photogrammetry Rendering Rigging Rotoscoping Sculpting Shading Texturing VFX VR & AR

software

After Effects Blender Photoshop

Rodolpho C

Registered: 2 weeks ago

I am a student of 3D modeling looking to become a environment artist. I have been studying for a year and a half about Blender, Substance designer and painter.

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

software

Blender Photoshop Substance Designer Substance Painter

Maurizio M

Registered: 2 weeks ago

Hi, Very passionate 3d Artist. Experienced in production Studios. -Scene planning, set dressing - Finishing experience.(Problem solved and fixed animation issues from outsourced material ) - Texturing and shading experience. - Environment modelling and texturing. -Compositing and color correction (Post Production) - Able to work under pressure to meet deadlines. - Possessing creative thinking to come up with innovative designs. - Communicate technical data to non technical colleagues. - Organized, goal and detailed oriented.

skills

3D Modeling Compositing PBR Texturing Rendering Rigging Texturing

software

Marvelous Designer Maya Mudbox NUKE Photoshop Substance Painter

Mehul C

Registered: 3 weeks ago

An Artist with several years of experience.

skills

3D Modeling Art Direction Hard Surface Modelling PBR Texturing UV Mapping

software

3ds Max Marmoset Toolbag Maya Photoshop Substance Painter ZBrush

Marc I

Registered: 3 weeks ago

I'm a passionate 3D environment artist currently running an interior design studio. I specialize in creating environments with a realistic style. Now I'm Looking for a job in the video game industry. If you're interested in my profile, please send me an email or message me.

skills

3D Modeling Architecture Visualization Hard Surface Modelling PBR Texturing Shading Texturing

software

Blender Marmoset Toolbag Marvelous Designer Photoshop Substance Designer Substance Painter Unreal Engine ZBrush

Santiago P

Registered: 3 weeks ago

3D character artist currently working on PVZ: Battle for Neighborville

skills

3D Modeling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

software

3D-Coat 3ds Max Marmoset Toolbag Maya Substance Painter UVLayout ZBrush

Dominik U

Registered: 3 weeks ago

I am a Material/Texture and Environment Artist and above all I really love to create materials with Substance Designer, I like really everything about this tool and I am fascinated by the process of analyzing a material, gather reference and creating it procedurally. Additionally I really like to texture Assets and create environmental assets both architectural and organic. Creating an environment is more than "just" creating the assets and textures for me, I have a strong interest in level design and environmental storytelling. Therefore knowing how the assets will be used and what the story of the location the assets are meant for is, is essential because it influences what the asset will and can be in the end, how it looks, how it will be textured and so on. I am currently teaching Substance Designer and Game Art (Unity, real-time lighting, Substance Painter, performance, etc.) at the Salzburg University of Applied Sciences. Being a passionate gamer myself, I am a big fan of RPG's and would be really happy if I could be part of a devoted and interesting team which makes great games. I am also always open to work outside of my comfort zone to learn new things and increase my skill set as an artist.

skills

3D Modeling Architecture Visualization Level Design Lighting Mel Scripting PBR Texturing Photogrammetry Sculpting Texture Baking Texturing UV Mapping

software

Houdini Maya Substance Designer Substance Painter Unity Unreal Engine ZBrush

Kem Y

Registered: 3 weeks ago

Specializing in 3D Environment Art. Materials, Lighting & Terrain.

skills

3D Modeling Decimation PBR Texturing Retopology Texture Baking Texturing

software

Anvil Maya Photoshop Substance Designer Substance Painter Unity Unreal Engine

Marc T

Registered: 3 weeks ago

Im a 16 year old german boy. Im started with Blender about 1 year ago, I experimented with Houdini and had a one week job, where I worked with C4D. Over the course of this year, 3D and Blender particulary became my passion.

skills

3D Modeling Animation Architecture Visualization Compositing Fluid Simulation Hair/Fur Grooming Motion Capture Motion Graphics PBR Texturing Rendering Sculpting

software

Blender Cinema 4D Houdini

Ravi V

Registered: 3 weeks ago

A highly motivated, self-directed, enthusiastic 3D-artist is on your way to help you. If you are looking for a 3D artist with disciplined and professional work ethics I can be one of the best options. Why you should hire me? Because Firstly 3D is my passion. I try to build a realistic image in the form of 3D. Secondly, apart from a 3D artist, I am also a civil engineer, therefore, I have a better knowledge of all the standard dimensions also I can read plans efficiently. I also have a good understanding of color, contrast, value, detail and good lighting with the ability to think and learn quickly. I have been working in this field as a freelancer 3D artist for 2 years. I am committed to my work and my clients until they aren't satisfied with my work. I have the ability to complete work before the given deadline. Software expertise - 3ds max Blender AutoCAD Sketchup Unreal Engine 4 Photoshop

skills

3D Modeling Animation Architecture Visualization Lighting PBR Texturing VR 360

software

3ds Max Blender Photoshop SketchUp

Burak G

Registered: 3 weeks ago

Hi.I m Burak.I was born in 1992. I met 3D in 2008. I have been in 3D professionaly since 2016.I am good with human anatomy and still learning. I have pretty much enough knowledge of rigging aswell. I m drawing traditionally since I started holding pen. I am landscape and portrait photographer. So I have good composition and lighting skills. I m also a musician.I use FL studio for my animations if necessary. I m currently looking for freelance remote work.I can consider if there s a full-time job abroad which fits my needs.

skills

3D Modeling 3D Printing 3D Scanning Animation Cloth Simulation Color Correction Compositing Hard Surface Modelling Lighting Organic Modelling PBR Texturing Photo-manipulation Photography Rendering Retopology Rigging Sculpting Texture Baking Texturing UV Mapping

software

3D-Coat 3ds Max After Effects Blender Marvelous Designer Maya Photoshop Substance Designer Substance Painter Unreal Engine ZBrush

Emir Sinan G

Registered: 3 weeks ago

I'm an interior architect / 3D artist living in Bursa, Turkey. I create architectural visualisations, 3D assets for printing and game engines. I'm interested in open source technologies, chess and video games!

skills

3D Modeling 3D Printing Architecture Visualization Compositing Lighting PBR Texturing Rendering Shading Texture Baking Texturing

software

3ds Max AutoCAD Blender Photoshop SketchUp Substance Designer Substance Painter Unity Unreal Engine V-Ray

Jason G

Registered: 3 weeks ago

Edmonton based environment artist working in the games Industry. I have a focused interest in substance designer to empower my dynamic realtime pipelines. With my experience working in AAA, indie, and VR game development I bring a flexible and highly focused series of workflows to teams that share my dedication/passion for game development.

skills

3D Modeling PBR Texturing Texture Baking Texturing

software

Maya Substance Designer Substance Painter Unreal Engine

Adam K

Registered: 3 weeks ago

My name is Adam Kenyon and I am a freelance 3D Environment and Props artist, currently working at Ghost Story Games (formerly known as Irrational Games who made Bioshock). I also previously worked for Turbulent Designs working on Microsoft Flight and Train simulators. I studied a BSc (Hons) in Computer Games Technologies at the University of Portsmouth, specialising as a 3D environment artist. I am mostly self-taught and my primary specialties are modelling, texturing, sculpting and environmental design. My whole life has been based around computer game entertainment and I am very passionate about what I do. Before University education, I attended Fareham College, where I studied GCSE Photography and BTEC Art & Design, continuing on my studies, I had also achieved a BTEC in I.T.

skills

3D Modeling Organic Modelling PBR Texturing Photography Sculpting Texture Baking Texturing

software

3ds Max Photoshop Substance B2M Substance Designer Substance Painter Unity Unreal Engine ZBrush

Marvin T

Registered: 3 weeks ago

The first time I touched a 3D Program I was only eleven years old. From this moment I was infected. As soon as I was able to buy my own PC I practiced and soon started to modifiy Games. Then I got my feet into the Industry at Keen Games, working as a 3D Artist on several titles from handheld to mobile and AAA Games. After almost eight years I figured it is time to try my own business as a Freelance Environment & Texture Artist.

skills

3D Modeling Architecture Visualization Organic Modelling PBR Texturing Photogrammetry Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR VR 360

software

3ds Max Bitmap2Material Blender CryEngine InDesign KeyShot Marmoset Toolbag Maya Megascans Photoshop Redshift Sketchfab Substance B2M Substance Designer Substance Painter UDK Unity Unreal Engine xNormal ZBrush

Angel F

Registered: 3 weeks ago

I'm currently working as an Environment Artist at NGD Studios in Buenos Aires, Argentina. The main focuses of attention in my day to day are Substance Designer materials, Unreal shaders, scenes set dressing, modeling and texturing.

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Sculpting Shading Texture Baking Texturing Training UV Mapping

software

3ds Max Bitmap2Material CrazyBump Marmoset Toolbag Marvelous Designer Maya Megascans Metashape PhotoScan Photoshop RealityCapture SpeedTree Substance B2M Substance Designer Substance Painter Unreal Engine World Machine xNormal ZBrush