Find approved freelance CG artists & studios.
Registered: 1 month ago
3D Character Artist/technical artist/Digital sculptor working in Games/Animation/miniatures Industry. Projects have been published on R3DS Wrap website and have been working freelance since Mid 2019 https://www.linkedin.com/in/jack-mccaver-542992163/ https://www.artstation.com/mccaver
skills3D Modeling Cloth Simulation Concept Art Hair/Fur Grooming Hard Surface Modelling Organic Modelling Retopology UV Mapping
softwareArnold KeyShot Marmoset Toolbag Marvelous Designer Maya R3ds Wrap Unreal Engine V-Ray ZBrush
Registered: 4 months ago
My name is Mihail Lupu and currently I am working at Gameloft. I'm a 3D artist specialized in character/environment design, modeling/texturing and material development for games, cinematics and films. I'm always interested in working on new projects. With a strong traditional art background i have the ability to follow concept art very closely, to be a part of the art direction team and have the capacity to adapt to any given visual style. If you like my work and want to be part as a freelancer for your projects, feel free to contact me.
skills3D Modeling Hard Surface Modelling Layout Look Development MAXScript Organic Modelling PBR Texturing Rendering Retopology Sculpting VFX VR & AR
software3ds Max After Effects Corona Renderer Fusion 360 Knald Marvelous Designer Maya R3ds Wrap Redshift RizomUV Substance Painter xNormal ZBrush
Registered: 5 months ago
3D artist with nearly 10 years experience in areas such as games, film, advertising and media
skills3D Modeling Architecture Visualization Cloth Simulation Decimation Hair/Fur Grooming Hard Surface Modelling Organic Modelling PBR Texturing Rendering Retopology Sculpting Texture Baking Texturing Training UV Mapping
software3ds Max Arnold MARI Marmoset Toolbag Marvelous Designer Maya Photoshop R3ds Wrap Redshift RizomUV Substance Painter Unfold 3D Unreal Engine V-Ray Yeti ZBrush
Registered: 6 months ago
Senior 3D artist with over a decade of experience. Recent productions: -Black Panther (Model/Texture Artist) -The Christmas Chronicles (Character/Creature Artist) -The Elder Scrolls Elsweyr Cinematic(Prop Artist)
skills3D Modeling 3D Printing PBR Texturing Rendering Sculpting Texturing UV Mapping
software3ds Max Cinema 4D Fusion 360 MARI Maya R3ds Wrap Redshift Substance Designer Substance Painter Unreal Engine
Registered: 9 months ago
I'm a 3D generalist with a very broad range of skills from advertising/ film to games and products. I have a large range range of software knowledge including 3ds max, zbrush, ue4, Maya, marvelous designer. World machine. PS, after effects and more.
skills3D Modeling Architecture Visualization Art Direction Cloth Simulation Hard Surface Modelling Lighting Look Development Organic Modelling PBR Texturing Photogrammetry Rendering Retopology Sculpting Shading Texture Baking Texturing Turntables
software3DF Zephyr 3ds Max After Effects Arnold Marvelous Designer Maya Metashape Photoshop R3ds Wrap Substance Designer Substance Painter Unreal Engine V-Ray ZBrush
Registered: 1 year ago
Hi, I'm Gio, I run Talos Creative in Royal Tunbridge Wells, Kent, UK. Talos Creative is an award-winning, high-end boutique animation studio with a focus on character-driven cinematic storytelling. With over 18 years experience in the creative sector working for clients such as Microsoft, Ebay inc, PayPal, Nike, Ford Motors, The Sun Newspaper, Talos Creative produces highly detailed, CG animation for on-line advertising as well as cinematic trailers and cut-scenes for the games industry,
skills3D Modeling 3D Scanning Animation Architecture Visualization Art Direction Camera Tracking Cloth Simulation Color Correction Compositing Concept Art Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Hair/Fur Grooming Hard Surface Modelling Illustration Lighting Look Development Matchmoving Matte Painting Motion Capture Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Sound Design Storyboarding Texture Baking Texturing Turntables UV Mapping VFX
softwareAffinity Designer Arnold HitFilm Marvelous Designer Maya Megascans Metashape R3ds Wrap Redshift Substance Painter ZBrush
Registered: 1 year ago
Hi, I am a 3D Character Artist with 5+ years of professional experience. I specialize in organic sculpting and real-time characters for video games. I love video games and I love creating the immersive worlds and characters that go into them!
skills3D Modeling 3D Scanning Cloth Simulation Hair/Fur Grooming Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Rendering Retopology Sculpting Texturing Turntables UV Mapping
software3D-Coat 3ds Max ArchiCAD Arnold AutoCAD Blender Fusion 360 KeyShot Marmoset Toolbag Marvelous Designer Maya Metashape Mudbox Ornatrix Photoshop R3ds Wrap RetopoFlow Sketchfab Substance Painter Unreal Engine xNormal ZBrush
Registered: 1 year ago
I have been working in th 3D industry for about 11 years now and i have a good knowlege of all production stages. My specialization are 3D Character animation and rigging, facial rigging, Facial blendshapes creation and Organic retopo work. My rigs are compatible with the main game engines like Unreal and Unity.
software3ds Max Maya R3ds Wrap
skillsAnimation Facial Rigging Retopology Rigging
Registered: 1 year ago
3D Artist specialized in Character design and Figurines modeling, experienced in Games production pipeline, with a background in Architectural, Urban, Graphics and product design.
skills3D Modeling Hard Surface Modelling Look Development Organic Modelling PBR Texturing Photo-manipulation Photogrammetry Rendering Retopology Sculpting Shading Texture Baking Texturing VR & AR
software3ds Max Arnold Blender Grasshopper KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Metashape Photoshop R3ds Wrap Redshift RetopoFlow Rhino Sketchfab SketchUp Substance Painter Unreal Engine xNormal ZBrush
Registered: 2 years ago
I´m a senior character artist for film and videogames with more than 12 years experience and during this time I have been doing several artistic jobs as a game artist,passing by concept art,character,weapons and props texture art and ,specially, character modeling,low and high poly ( becoming this area where I have specialized in). Currently I´m working as freelance character artist for CDprojekt red.
skills3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Sculpting Texture Baking Texturing UV Mapping
software3ds Max Blender Fusion 360 KeyShot Marmoset Toolbag Marvelous Designer Maya Moi3D Photoshop R3ds Wrap Substance Painter TopoGun Unfold 3D ZBrush