Hire Texture Baking Artists

Find approved freelance CG artists & studios.
Results: 350

Rumen P

Registered: 6 hours ago

4+ years industry professional, specializing in Video Games, Mobile Games, 3D Characters, Texturing and General 3D Art. You can also contact me on: u1257351@gmail.com

skills

3D Modeling 3D Printing Animation Art Direction Color Correction Decimation Hard Surface Modelling Level Design Organic Modelling PBR Texturing Photo-manipulation Retopology Sculpting Sketching Storyboarding Texture Baking Texturing Training UV Mapping VFX

software

3D-Coat 3ds Max Marmoset Toolbag Photoshop Quixel DDO Sketchfab Substance Painter Unity xNormal ZBrush

Minh Hoang L

Registered: 1 day ago

Full Name : Lieu Minh Hoang Day of Birth: 02/May/1986 Nation: Viet Nam Languages: Vietnamese, English Phone: 0908 059515 Skype: lieuminhhoang Mail: minhhoang.lieu@gmail.com You can see my Portfolio in Google Drive link, or contact me with skype, gmail. - 2006: I started work as a CG Trainee Artist at Sparx Animation Studio, and after do some files in Igor Project, modeling, texturing, rigging props, sets, environments, - You can see link here: https://www.imdb.com/title/tt0465502/?ref_=fn_al_tt_2 - 2007-2010: I worked as a CG Artist, modeling, texture, rigging some project as: FairyTales Fights, Madagascar TV Series Test Project, DisneyToon Planes Test Project, Tom & Jerry 3D Test Project. - 09/2010: Sparx closed - 2011: I reworked in Virtuos Sparx Studio https://sparx.com/en/sparx-moves-new-saigon-studio - 2012: Worked project Hand Painted, Disney Epic Mickey 2 – The Power of Two, skinning in Generator Rex Project. - 2013 – 2014: Worked on Zorro: The Chronicles TV Series Test Project - Make all blendshape for Zorro Character - 2015: Worked in Hand Painted MapleStory 2, Puzzle Fighter, Hit Squash - 2016: Worked with Hand Painted Project, Chimera Angry Bird Evolution - 2017 – 2018: Worked on Season 04, Star Wars Rebel - This is my profile in IMDb https://www.imdb.com/name/nm9384371/?ref_=nv_sr_1?ref_=nv_sr_1 - List character I modeling, texturing: - Baron Valen Rudor B - Bo Katan A - Cikatro Vizago B - Clone Trooper Rex B - Ephraim Bridge B - Imperial Commander Office AvA - Imperial Tank Commander - Jai Kell B - Krennic A - Lothal Kid A - Lothal Tundra Landscape - Loth Bat - Mandalorian Eldar Warrior Male BvA - Mandalorian Visszla Warrior Male Ava - Palpatine A - Palpatine Chancellor - PoeA - Tiber Saxon A - Tristan Wren B - Vanee A - XWing Pilot Male A

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing Training UV Mapping

software

3ds Max Arnold Iray Marmoset Toolbag Marvelous Designer Maya Mental Ray Photoshop Stingray Substance Painter TopoGun Unity Unreal Engine xNormal ZBrush

Ehsan R

Registered: 3 days ago

We,(PigsStudio) are a skilled 3D art team with at least 10 years experience in many kind of projects,Our goal is doing jobs in the best way and most professional as fast as possible. our experience included: prop/asset,character,creature,enviroment modeling modeling for 3d printing 3D Architectural Visualization The software that our team can support and work with: 3Dmax,Maya,Blender,V-ray,Corona,Unreal engine,Substance painter,Mari,PS(photoshop),Zbrush,Marvelous designer,Autocad,Revit,Keyshot Pigs Studio full portfolio: 3d Art: https://www.behance.net/PigsStudio 3D Architectural Visualization: https://pigsstudio.artstation.com/ Teammates: ehsan rahimi farhad(aliasghar) falizi

skills

3D Modeling 3D Printing Architecture Visualization Hard Surface Modelling Organic Modelling Rendering Retopology Texture Baking Texturing Turntables UV Mapping

software

3D-Coat 3ds Max AutoCAD KeyShot MARI Marmoset Toolbag Marvelous Designer Photoshop Revit Rhino RizomUV Substance Painter V-Ray ZBrush

Abdullah A

Registered: 1 week ago

We are a team of 3D artists have been working since 2008 in the field. We have experience in dealing with clients from different part of the globe.

skills

3D Modeling Architecture Visualization Hard Surface Modelling Organic Modelling PBR Texturing Rendering Texture Baking Texturing UV Mapping VR 360

software

3ds Max Marvelous Designer Unreal Engine Unreal Studio ZBrush

Vitaly S

Registered: 1 week ago

Top-quality 3d furniture modeling and rendering services

skills

3D Modeling Photogrammetry Rendering Sculpting Shading Texture Baking Texturing Turntables UV Mapping VR & AR VR 360

software

3ds Max V-Ray

Dimitar E

Registered: 1 week ago

10+ years experience in ArchViz. You can expect: good communication, realistic time evaluation, reliability and high quality

skills

3D Modeling Architecture Visualization Hard Surface Modelling Lighting PBR Texturing Post Production Rendering Texture Baking Texturing UV Mapping

software

3ds Max Marvelous Designer RizomUV Substance Designer Substance Painter V-Ray

Andrew R

Registered: 1 week ago

Graduated in Design, I worked for five years in the Creation area. I am currently looking for a new position in the area of ​​3D Art, with which I identify myself immensely as a professional. During my career, I had the opportunity to create artistic projects and produce as a team, in addition to collaborating with international projects. For two years I worked as a Designer in various companies. In parallel I worked as a freelance creating graphic projects for clients, one of my responsibilities was to develop and finalize the art. I developed leadership skills and group work. In a second moment of the career, acting in the area of ​​Art 3d, I was able to collaborate in a company of games in an AAA game. Because of this, I consider that I have developed organizational skills, time management, speed and team work. I am interested in obtaining an opportunity in the artistic production area because I believe it will be an important step in the search for my development and professional goals. I am even more attracted to the chance because I want to expand my experiences with the possibility of developing and helping the company grow, as well as performing the functions of the area with which I am familiar. Regards, Andrew

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing

software

3ds Max KeyShot Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Designer Substance Painter Unreal Engine UVLayout xNormal ZBrush

Adam B

Registered: 3 weeks ago

We specialize in highly detailed models, taking into account practical engineering aspects of the design. We come from an aerospace engineering backgrounds so it is easy for us to add well thought out details which will sell the concept! We do most of our work in Modo but can translate to any other platform! Our Artists are responsive and easy to work with and we try to not to have egos! Give us "both barrels" with your criticism and we'll make sure you are completely satisfied!

skills

3D Modeling 3D Printing Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Decimation Digital Painting File Conversion Hard Surface Modelling Illustration Layout Lighting Motion Graphics PBR Texturing Rendering Retopology Sculpting Sketching Sound Design Texture Baking Texturing Turntables UV Mapping VFX VR & AR

software

3ds Max After Effects AutoCAD Illustrator MODO NUKE Photoshop SolidWorks Substance Painter Vue

Joshua D

Registered: 3 weeks ago

I am a 3d character artist that can create a full game ready 3d character from high poly modelling, all the way to skinning and rigging the character and putting into a game engine. I can work on different types of styles such as realistic to stylized.

skills

3D Modeling PBR Texturing Post Production Rendering Retopology Rigging Sculpting Texture Baking Texturing

software

3ds Max Marvelous Designer Substance Painter Unreal Engine ZBrush

Arianna D

Registered: 1 month ago

Multidisciplinary CGI artist bridging the gap between rapid prototyping and digital design. 3D animation, modeling, lighting, rendering. Game ready topology AR/VR optimization 3D printing/scanning Photogrammetry

skills

3D Modeling 3D Printing 3D Scanning Animation Art Direction Decimation Digital Painting Motion Graphics PBR Texturing Retopology Texture Baking Texturing Turntables UV Mapping VFX VR & AR

software

After Effects Fusion 360 Houdini Illustrator Maya MeshLab Netfabb Photoshop Premiere Pro Substance Painter Unity ZBrush

Joseph L

Registered: 1 month ago

I'm a 3D generalist with a very broad range of skills from advertising/ film to games and products. I have a large range range of software knowledge including 3ds max, zbrush, ue4, Maya, marvelous designer. World machine. PS, after effects and more.

skills

3D Modeling Architecture Visualization Art Direction Cloth Simulation Hard Surface Modelling Lighting Look Development Organic Modelling PBR Texturing Photogrammetry Rendering Retopology Sculpting Shading Texture Baking Texturing Turntables

software

3DF Zephyr 3ds Max After Effects Agisoft Arnold Marvelous Designer Maya Photoshop R3ds Wrap Substance Designer Substance Painter Unreal Engine V-Ray ZBrush

Hakob P

Registered: 1 month ago

I have 6+ years experience in CG Industry. During this period I have acquired skills in different software packages and techniques. Using my knowledge and experience I can manage any task & solve any problem in this field. I have great passion for my profession so I'm always doing my best on any project.

skills

3D Modeling 3D Printing Architecture Visualization Concept Art Hard Surface Modelling Level Design Lighting PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing Turntables UV Mapping VR & AR

software

3ds Max Marmoset Toolbag Marvelous Designer Mudbox Photoshop Substance Painter V-Ray World Machine xNormal

Gaurav V

Registered: 1 month ago

I am a 3d modeling and texturing i can do hard surface modeling and product modeling

skills

3D Modeling Hard Surface Modelling PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing Turntables UV Mapping

software

Marmoset Toolbag Maya Substance Painter ZBrush

Lucas C

Registered: 1 month ago

I'm a 3D artist from Brazil, graduated in Game development at IESB in Brasília, and i've been working as a freelancer the last year. My focus is on the PBR workflow for games in Unreal or Unity.

skills

3D Modeling Hard Surface Modelling Illustration PBR Texturing Retopology Sculpting Texture Baking Texturing Turntables UV Mapping VR & AR

software

Arnold KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Photoshop Premiere Pro Substance Designer Substance Painter Unity Unreal Engine xNormal ZBrush

André Felipe

Registered: 1 month ago

I have been an Environment Artist for games for about 3 years now, with experience ranging from realistic work to stylized and cartoony styles. I have deep knowledge of the High to low poly workflow and other very prime real-time workflow skills. I have made models for proprietary engine implementation as well as Unity and Unreal. I hope to be of use in your project!!

skills

3D Modeling Art Direction Level Design PBR Texturing Sculpting Texture Baking

software

Blender Marmoset Toolbag Maya Substance Painter Unity Unreal Engine ZBrush

Luan Oliveira S

Registered: 1 month ago

Hello everyone, my name is Luan and I Am a 3D modeller focused in hard surface, environment and prop art.

skills

3D Modeling Compositing Decimation Hard Surface Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3D-Coat KeyShot Marmoset Toolbag Maya Mudbox Sketchfab SpeedTree Substance Painter Unity Unreal Engine UVLayout ZBrush

Walter T

Registered: 1 month ago

Hello, my name is Walter Torezan Jr, i am 24, and i am a 3d character artist based in Sao Paulo, Brazil. I work as a freelance 3d artist mostly for games and advertising companies. I love everything about 3d and art itself, and i am always trying to push my skills further every day, in order to be an better artist.

skills

3D Modeling Hard Surface Modelling Organic Modelling Post Production Rendering Retopology Sculpting Texture Baking Texturing UV Mapping

software

3ds Max Blender Photoshop V-Ray xNormal ZBrush

Leandro S

Registered: 1 month ago

Hello. i'm 3d Character Artist with 7 years experience on vfx and game industry. Feel free to contact me anytime. I’m available for freelance work and full-time opportunities.

skills

3D Modeling 3D Printing 3D Scanning Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

software

3ds Max MARI Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Designer Substance Painter Unity Unreal Engine ZBrush

Claire

Registered: 2 months ago

Hello, I am Claire, 12 years in the Film VFX industry, animation, and game. I am easy to communicate with and a team player. My skill including: Texturing(Proficient), Shading and Lighting(Proficient), Composite (Proficient) Look-DEV (Proficient), Modeling (Proficient) Concept Art (Medium), Story Board (Medium), Video Edit (Medium), Fluid simulation (Medium) Rig(Junior), Hair and Fur(Junior) Please feel free to contact me;-)

skills

3D Modeling Architecture Visualization Art Direction Compositing Hard Surface Modelling Lighting Look Development PBR Texturing Rendering Sculpting Shading Texture Baking Texturing VFX

software

After Effects Arnold Cinema 4D HDR Shop Maya NUKE Substance Painter Unity

Rich D

Registered: 2 months ago

Character Artist who specializes in high - to low - poly modeling, sculpting, and PBR texturing.

skills

3D Modeling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

software

3ds Max Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Painter TopoGun Unreal Engine ZBrush

Irana E

Registered: 2 months ago

Experience and specialization in hard surface modelling, including props, weapons and guns, military vehicles and so on. Skills in full 3D asset development pipeline: — Blockout, high poly, low poly — UV mapping, baking and maps editing (Normal Map, AO, etc.) — Creating PBR materials and textures in Substance Painter — LODs and proxy objects — Visualization Experience in creating educational materials and on-site training in my field of expertise.

skills

3D Modeling Hard Surface Modelling PBR Texturing Texture Baking Texturing Training UV Mapping VR & AR

software

Marmoset Toolbag Maya Photoshop Substance Painter