Hire Renderman Artists

Find approved freelance CG artists & studios.
Results: 13

Dmitrij C

Registered: 2 weeks ago

Specialising in Compositing. I have experience working on feature film, TV series, music video and short film projects. I have been provided with excellent reference from VFX facilty 2D Supervisor/Compositor and director of film which has substantial amount of visual effects provided recommendation.

software

3DEqualizer 3ds Max Arnold Maya Meshroom Mudbox NUKE Photoshop Premiere Pro RenderMan Shotgun V-Ray

skills

Camera Tracking Color Correction Compositing Layout Lighting Look Development Matchmoving Photo-manipulation Photogrammetry Photography Post Production Rendering Rotoscoping VFX

Vasilii C

Registered: 3 months ago

Lighting and LookDev Artist working in Houdini and Maya.

software

Arnold Houdini Maya RenderMan

skills

Lighting Look Development Rendering Shading

Ahmed E

Registered: 4 months ago

vacancy, An opportunity like this doesn’t come up often and for me this is a chance to join a reputable company that is really going places. I am a master of detail, colour, lighting and composition. I have a long track record of creating striking and powerful animation that immediately grabs attention. As my attached CV and references will indicate I have extensive previous games industry experience, superb 3D art skills and a sound knowledge of animation. I have all of the skills needed to do your job well and in particular I want to highlight my skill at finding errors and then fixing them. I am always on the lookout for those small things that will set my work apart from the rest. My specialities include; 3D Modeling high and low poly, 3D environment & character models with textures. Setting cameras & lighting for architectural animations & visualisations. Creating immersive, living, and fully-realized environments. In my present role I work closely with a team of 2d/3d artists and programmers to deliver high quality work within deadline and to the clients brief. As a true professional I am deeply passionate about what I do and am constantly pushing myself to produce the best possible imagery. I have a strong desire to be the best in my field and possess a wealth of qualifications across all levels. Right now I am keen to join a cutting edge visual house like yours that wants to recruit ambitious 3D Artists who have a proven track record. To help you make a decision on my application I have attached my most recent CV with this letter. Should you find interest in my application, then I will be available for an interview at your convenience. I am a self-motivated person who is willing to go above and beyond on any project, and to learn valuable skills on my own time. For example, I taught myself some 3D programming , simply out of a passion to learn how to be great 3d artist . I know you are looking for a self-motivated computer technician with both skills and passion, and I am that person.

skills

3D Modeling Art Direction Hard Surface Modelling Lighting PBR Texturing Rendering UV Mapping

software

3ds Max Arnold Blender Illustrator KeyShot Marmoset Toolbag Maya Megascans Photoshop RenderMan Substance Painter ZBrush

Shriekadee

Registered: 6 months ago

3D Animation graduate with a background in scenography and paid experience in VFX, illustration and graphic design, as well as mask making. I've also had art exposed in multiple galleries and have volunteering experience in illustration, game art and video editing. Currently based in Glasgow available for full-time work. I have leeway to work all over the EU as a Romanian citizen and have obtained pre-settled status in the UK. Showreel – https://vimeo.com/333953103

skills

3D Modeling Animation Architecture Visualization Color Correction Concept Art Concept Design Digital Painting Facial Rigging Hair/Fur Grooming Hard Surface Modelling Illustration Lighting Look Development Organic Modelling PBR Texturing Photo-manipulation Rendering Retopology Rigging Sketching Storyboarding Texturing Turntables UI Design UV Mapping VFX

software

After Effects Arnold Flash Maya Mental Ray MODO Photoshop RenderMan Substance B2M Substance Painter Unity

Veronica C

Registered: 7 months ago

Hi, I’m Veronica Carbone and I’m a 3D modeler. I create high-resolution 3D models; organic and hard surface modeling with good topology for animation and easy UV layout, high-resolution textures using Substance Painter and also hand painted textures, and I know the 3D printing process.

skills

3D Modeling 3D Printing Organic Modelling Photo-manipulation

software

Marmoset Toolbag Maya Photoshop RenderMan Substance Painter ZBrush

Maxime G

Registered: 1 year ago

Tokkun Studio is a visual development studio dedicated to creating high-end art for most celebrated entertainment companies in the world. Since 2006, our experienced staff (come with up to 20 years of industry experience) have contributed design more than 200 projects for some of the most successful franchises in games and film and became one of the most prolific and experienced studio on the market. Tokkun Studio is located in France & Japan (Kyoto).

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Level Design Lighting Look Development Matchmoving Matte Painting MAXScript Mel Scripting Motion Capture Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Storyboarding Texture Baking Texturing Training Turntables UI Design UV Mapping VFX VR & AR VR 360

software

3D-Coat 3ds Max ArchiCAD Arnold AutoCAD Backburner Bifrost Blender Cinema 4D Corona Renderer CrazyBump CryEngine Daz3D Flash Frostbite GameMaker Studio Houdini Illustrator InDesign Iray KeyShot Lumberyard MARI Marmoset Toolbag Marvelous Designer Maxwell Render Maya Megascans Mental Ray Metashape MODO NUKE OpenGL Photoshop Premiere Pro Red Giant Suites RenderMan Shotgun SpeedTree TopoGun Unity UVLayout V-Ray Vegas Pro World Machine xNormal ZBrush

Lucas G

Registered: 2 years ago

Hardworking and motivated 3D Artist working as Creature/Character Artist. Experience in films / game industry and sculpting digital character. Solid understanding of all tasks for modelling. Still interested to work in amazing projects.

skills

3D Modeling 3D Printing Hard Surface Modelling Look Development Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

software

3ds Max Arnold Iray KeyShot MARI Marmoset Toolbag Maya Netfabb Photoshop RenderMan Sketchfab SpeedTree Substance Painter TopoGun UVLayout V-Ray xNormal ZBrush

Walter L

Registered: 2 years ago

My name is Walter, I'm a CG Artist from Mexico City based n Tokyo, Japan. I have over 10 years of experience working on feature films, TV series, games and advertising. The main areas in which I work are Model, Texture, Groom, Light and Comp.

skills

3D Modeling Compositing Concept Design Hair/Fur Grooming Lighting Organic Modelling Post Production Rendering Retopology Sculpting Shading Texturing UV Mapping VFX

software

After Effects CrazyBump KATANA Maya Mudbox NUKE Ornatrix Photoshop Premiere Pro Redshift RenderMan Unreal Engine V-Ray ZBrush

Ray D

Registered: 2 years ago

We work on animated commercials, tv series, short films, illustrations, since 1997. We love CGI ... Maya, Houdini, After Effects, Nuke Latest demoreel: http://vimeo.com/207785395

skills

3D Modeling Animation Compositing Facial Rigging Hair/Fur Grooming Illustration Lighting Matchmoving Particle Effects PBR Texturing Photogrammetry Rendering Retopology Rigging Sculpting Shading Storyboarding Texture Baking Texturing Training Turntables UV Mapping VFX VR & AR VR 360

software

After Effects Arnold Houdini Maya Mudbox NUKE Photoshop Redshift RenderMan Substance B2M Substance Designer Substance Painter

Mohammad K

Registered: 2 years ago

I am a Previz artist based in Mumbai, India. Any kind of previz, tech viz, or postviz required I can do this for you.

skills

3D Modeling Animation Architecture Visualization Art Direction Hard Surface Modelling Post Production Rendering Shading Storyboarding VFX

software

After Effects Blender Houdini Maya Photoshop RenderMan

Ambra P

Registered: 2 years ago

Hi! I'm 3D artist. I'm able to model, sculpt, texture and groom. I like to create Character and Creature, but I'm open for any type of commission.

skills

3D Modeling Digital Painting Hair/Fur Grooming Motion Graphics Photo-manipulation Retopology Sculpting Texturing

software

Arnold Illustrator InDesign Maya Mudbox Photoshop RenderMan ZBrush