Hire Realitycapture Artists

Find approved freelance CG artists & studios.

Results: 17

3d Generalist with modeling, UV mapping, shading, and rendering skills.

Hard Surface Artist

I am a software specialist & Technical Artist with broad experience in CG asset creation for VR applications and asset optimization for the mobile platform. Professional CG artist/3D artist who is specialized in the creation of highly detailed CG artwork. Always enjoys using imagination to envision new ideas. Has a deep passion for arch-viz, artwork, VR, AR, and video game contents which is where most of the inspirations originate. Passionately mentors creative department teams and conducts technical training to industry professionals to surpass goals and client expectations. Enthusiastic and creative with exceptional flexibility and resourcefulness in recent technologies.

3D Artist

Passionately driven in visual storytelling my entire life and was fortunate enough to have found and built a career focusing on everything 3D. I am creatively inspired by games, film, and motion graphics in real-time. Full spectrum of skill sets and constantly learning. I pride myself in being a well rounded up-to-date artist both in 2D and 3D; who can collaborate with a team or have and individual ability to translate ideas into reality. I am excited to see what the future brings. My skillset includes High Poly Sub-D Modeling, Low Poly Modeling, Processing and working with Scan Data and CAD, Texturing, Photogrammetry, Real-time Engine Stuff, Lighting, Environment Layout,

Generally speaking I am a 3D generalist. But due to my bachelors degree in architecture and urban planning I decided to specialize in the field of architectural visualization. Besides architectural visualization my second biggest field is product visualization. Other than that, if you have any objective invloving the design or rendering of 3d objects, that is not character related, hit me up and we will figure out how I can help you.

3D Artist

We are a 3D Studio based in Bulgaria that specializes in the creation of Photorealistic 3D Models as well as photogrammetry, character creation, rigging & animation, scripting, and simulations. In order to create the best possible quality for our clients and customers, we have dedicated ourselves to constant learning, which we have been doing for the past 10 years. Our team of 3D artists is skilled, efficient and with a ton of experience. The most important thing for us is to first understand your needs and offer you solutions, so don't hesitate to contact us.

I'm currently working as an Environment Artist at NGD Studios in Buenos Aires, Argentina. The main focuses of attention in my day to day are Substance Designer materials, Unreal shaders, scenes set dressing, modeling and texturing.

Im a 3D artist, Ive been able to work in several projects related to 3d from videogames, vfx, jewelry, photogrammetry and toys. I mainly use Zbrush, but my pipeline includes: Maya, 3D Max, Subtance and Mari. Im part of the official Zbrush streaming channel and part of the beta testing of Zbrush 2019 and 2018

3D Artist

Hello im a 3D artist specialized in modeling texturing and shading any kind of models, character, assets, environments. I work many years as a 3D generalist in a studio called Kamikaze studio here in mexico and actually Im CG freelancer in videogame industry as character artist.

Creative key visuals and product labels. Great understanding of various printing techniques. Furniture: CAD design, rendering and texturing (wide range of live examples in my studio, as well as 3D materials) Recently exploring: Photogrammetry and 3D printing. Besides that: maker's economy and permaculture fan!

3D Artist

I’m looking to provide services in high-end product design, cinematic, advertising and media directed asset creation. As a freelancer, I've worked on different projects for individuals as well as companies, varying in complexity and requirements. Usually working on: - 3d product visualizations and animations. - 3d modeling for 3d printing, prototyping, mould making/manufacturing. - Creating custom 3d game assets for Unreal Engine, Unity and other engines. Skills: • Polygonal/Sub-d modeling, sculpting, retopology • UV mapping, PBR texturing • Product Design • 3d Product Visualization • Animation • Rigging (bone and pose morph) • Facial Motion Capture • Other

3D Artist

I'm a freelance 3D artist with 15 years experience in CG graphics. I'm new to this site but have lots of industry experience working on countless projects covering pretty much the whole gamut of the 3D world, with a focus on 3D modelling. From concept and look development stage to final product renders, whatever you need