I am a software specialist & Technical Artist with broad experience in CG asset creation for VR applications and asset optimization for the mobile platform. Professional CG artist/3D artist who is specialized in the creation of highly detailed CG artwork. Always enjoys using imagination to envision new ideas. Has a deep passion for arch-viz, artwork, VR, AR, and video game contents which is where most of the inspirations originate. Passionately mentors creative department teams and conducts technical training to industry professionals to surpass goals and client expectations. Enthusiastic and creative with exceptional flexibility and resourcefulness in recent technologies.
skills3D Modeling Architectural Visualization Augmented Reality Cloth Simulation Coding Hard Surface Modeling Level of Detail Mixed Reality PBR Texturing Photogrammetry Python Scripting Rendering Retopology Texture Baking UV Mapping Virtual Reality
software3ds Max ARCore ARKit Blender Corona Renderer CrazyBump Eevee HDR Light Studio Houdini Iray Marmoset Toolbag Marvelous Designer Megascans Meshmixer Meshroom MODO OpenGL Optix Photoshop Python Quad Remesher Quixel Mixer RealityCapture Simplygon SketchBook Sketchfab Substance Alchemist Substance B2M Substance Designer Substance Painter Unity Unreal Engine Unreal Studio UV Packer V-Ray xNormal
A highly motivated and self driven artists who is more than eager To push the creative boundaries in game art and 3D art.
skills3D Modeling 3D Scanning Concept Art Hard Surface Modeling PBR Texturing Rendering Texture Baking Texturing UV Mapping
softwareMarmoset Toolbag Marvelous Designer Maya Meshroom Photoshop RealityCapture Substance Designer Substance Painter Unreal Engine ZBrush
Passionately driven in visual storytelling my entire life and was fortunate enough to have found and built a career focusing on everything 3D. I am creatively inspired by games, film, and motion graphics in real-time. Full spectrum of skill sets and constantly learning. I pride myself in being a well rounded up-to-date artist both in 2D and 3D; who can collaborate with a team or have and individual ability to translate ideas into reality. I am excited to see what the future brings. My skillset includes High Poly Sub-D Modeling, Low Poly Modeling, Processing and working with Scan Data and CAD, Texturing, Photogrammetry, Real-time Engine Stuff, Lighting, Environment Layout,
skills3D Modeling 3D Scanning Animation Camera Tracking Graphic Design Hard Surface Modeling Layout Lighting Look Development Motion Graphics Organic Modeling PBR Texturing Photogrammetry Post Production Python Scripting Rendering Sculpting Texture Baking Texturing Turntables UI Design UV Mapping VFX Virtual Reality
software3ds Max After Effects Marmoset Toolbag Maya Photoshop RealityCapture Substance Painter Unity Unreal Engine V-Ray ZBrush
Generally speaking I am a 3D generalist. But due to my bachelors degree in architecture and urban planning I decided to specialize in the field of architectural visualization. Besides architectural visualization my second biggest field is product visualization. Other than that, if you have any objective invloving the design or rendering of 3d objects, that is not character related, hit me up and we will figure out how I can help you.
skills3D Modeling Architectural Visualization Concept Design Hard Surface Modeling PBR Texturing Photogrammetry Rendering Texturing UV Mapping Virtual Reality VR 360
I'm an Australian professional artist with 4 years of professional experience.
skills3D Modeling 3D Printing Hard Surface Modeling PBR Texturing Photogrammetry Retopology Rigging Sculpting Shading Texture Baking Texturing Virtual Reality
software3DF Zephyr KeyShot Marvelous Designer Maya Megascans Photoshop Quixel DDO RealityCapture Substance Designer Substance Painter Unity Unreal Engine ZBrush
I'm an upcoming 3d modeler from Israel eager to take on some fun and exciting projects.
skills3D Modeling Cloth Simulation Hair/Fur Grooming Hard Surface Modeling Lighting Motion Graphics Organic Modeling PBR Texturing Post Production Rendering Retopology Sculpting Shading Texturing Turntables UV Mapping
We are a 3D Studio based in Bulgaria that specializes in the creation of Photorealistic 3D Models as well as photogrammetry, character creation, rigging & animation, scripting, and simulations. In order to create the best possible quality for our clients and customers, we have dedicated ourselves to constant learning, which we have been doing for the past 10 years. Our team of 3D artists is skilled, efficient and with a ton of experience. The most important thing for us is to first understand your needs and offer you solutions, so don't hesitate to contact us.
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Art Direction Cloth Simulation Compositing Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Graphic Design Hair/Fur Grooming Hard Surface Modeling Level Design Lighting Matte Painting MAXScript Organic Modeling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing Turntables UV Mapping
software3DF Zephyr 3ds Max After Effects Cinema 4D Marmoset Toolbag Marvelous Designer Maya Photoshop Procreate RealityCapture Substance Designer Substance Painter V-Ray ZBrush
Technical VFX Artist / Designer in experience across Film, Digital, Product Design, Interactive Web and 3D visualization
skills3D Modeling Animation Architectural Visualization Art Direction Camera Tracking Cloth Simulation Compositing Concept Art Concept Design Fluid Simulation Lighting Motion Graphics Particle Effects PBR Texturing Texturing VFX
I'm currently working as an Environment Artist at NGD Studios in Buenos Aires, Argentina. The main focuses of attention in my day to day are Substance Designer materials, Unreal shaders, scenes set dressing, modeling and texturing.
skills3D Modeling Hard Surface Modeling Organic Modeling PBR Texturing Photogrammetry Sculpting Shading Texture Baking Texturing Training UV Mapping
I'm an Environment & Prop Artist working on upcoming AAA games for PC, Xbox & PS4.
skills3D Modeling 3D Printing 3D Scanning Organic Modeling PBR Texturing Photogrammetry Retopology Sculpting Texture Baking Texturing Training UV Mapping Virtual Reality
software3ds Max After Effects Bitmap2Material Blender Houdini KeyShot LumenRT Lumion Marmoset Toolbag Marvelous Designer Maya Metashape Mudbox PhotoScan Photoshop PlantFactory Quixel DDO RealityCapture Simplygon SpeedTree Substance B2M Substance Designer Substance Painter TopoGun Unreal Engine World Machine xNormal ZBrush
Im a 3D artist, Ive been able to work in several projects related to 3d from videogames, vfx, jewelry, photogrammetry and toys. I mainly use Zbrush, but my pipeline includes: Maya, 3D Max, Subtance and Mari. Im part of the official Zbrush streaming channel and part of the beta testing of Zbrush 2019 and 2018
skills3D Modeling 3D Printing 3D Scanning Concept Art Concept Design Decimation Digital Painting Hard Surface Modeling Illustration Organic Modeling Photogrammetry Rendering Retopology Sculpting Texturing UV Mapping
Hello im a 3D artist specialized in modeling texturing and shading any kind of models, character, assets, environments. I work many years as a 3D generalist in a studio called Kamikaze studio here in mexico and actually Im CG freelancer in videogame industry as character artist.
skills3D Modeling 3D Scanning Concept Art Fluid Simulation Hair/Fur Grooming Hard Surface Modeling Lighting Look Development Matte Painting PBR Texturing Sculpting UV Mapping VFX
Creative key visuals and product labels. Great understanding of various printing techniques. Furniture: CAD design, rendering and texturing (wide range of live examples in my studio, as well as 3D materials) Recently exploring: Photogrammetry and 3D printing. Besides that: maker's economy and permaculture fan!
skills3D Scanning Color Correction Compositing Lighting Motion Graphics PBR Texturing Photogrammetry Rendering Texturing
I’m looking to provide services in high-end product design, cinematic, advertising and media directed asset creation. As a freelancer, I've worked on different projects for individuals as well as companies, varying in complexity and requirements. Usually working on: - 3d product visualizations and animations. - 3d modeling for 3d printing, prototyping, mould making/manufacturing. - Creating custom 3d game assets for Unreal Engine, Unity and other engines. Skills: • Polygonal/Sub-d modeling, sculpting, retopology • UV mapping, PBR texturing • Product Design • 3d Product Visualization • Animation • Rigging (bone and pose morph) • Facial Motion Capture • Other
skills3D Modeling 3D Printing 3D Scanning Architectural Visualization Art Direction Camera Tracking Cloth Simulation Color Correction Color Grading Compositing Concept Art Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Graphic Design Hair Cards Hair/Fur Grooming Hard Surface Modeling Illustration Level Design Level of Detail Lighting Look Development Matte Painting MAXScript Motion Capture Motion Graphics Organic Modeling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Python Scripting Rendering Retopology Rigging Sculpting Shading Sketching Skinning Texture Baking Texturing Turntables UI Design UV Mapping VFX VR 360
software3ds Max After Effects ArchiCAD Arnold AutoCAD BIM 360 Bitmap2Material Blender BodyPaint 3D Cinema 4D Cineware After Effects Cineware Illustrator Corona Renderer Cycles Daz3D Fusion 360 HDR Light Studio Houdini Illustrator InDesign Inventor Iray KeyShot Lightroom MARI Marmoset Toolbag Marvelous Designer Maxwell Render Maya Megascans MeshLab Meshmixer Meshroom MODO MotionBuilder Mudbox Navisworks Netfabb NUKE Octane Render Oculus Medium OpenGL Ornatrix PhotoModeler PhotoScan Photoshop Poser Premiere Pro Python Quad Remesher Quixel DDO Quixel Mixer RealFlow RealityCapture ReCap Red Giant Suites Redshift RenderMan RetopoFlow Revit Rhino RizomUV Sketchfab SketchUp Smoke SolidWorks Spark AR Studio SpeedTree Substance Alchemist Substance B2M Substance Designer Substance Painter ThreeJS TopoGun Trapcode TurbulenceFD UDK Unfold 3D Unity Unreal Engine Unreal Studio UV Packer UVLayout V-Ray Vectorworks Vegas Pro Vehicle Tracking Visualize VRED World Machine xNormal ZBrush
I'm a freelance 3D artist with 15 years experience in CG graphics. I'm new to this site but have lots of industry experience working on countless projects covering pretty much the whole gamut of the 3D world, with a focus on 3D modelling. From concept and look development stage to final product renders, whatever you need
skills3D Modeling 3D Scanning Decimation Hard Surface Modeling Organic Modeling PBR Texturing Photogrammetry Rendering Retopology Texture Baking Texturing UV Mapping VFX
software3ds Max Marmoset Toolbag Metashape PhotoScan Photoshop RealityCapture Substance Painter V-Ray ZBrush