Hire Realitycapture Artists

Find approved freelance CG artists & studios.
Results: 11

Lars B

Registered: 6 days ago

Generally speaking I am a 3D generalist. But due to my bachelors degree in architecture and urban planning I decided to specialize in the field of architectural visualization. Besides architectural visualization my second biggest field is product visualization. Other than that, if you have any objective invloving the design or rendering of 3d objects, that is not character related, hit me up and we will figure out how I can help you.

skills

3D Modeling Architecture Visualization Concept Design Hard Surface Modelling PBR Texturing Photogrammetry Rendering Texturing UV Mapping VR & AR VR 360

software

Blender Cycles Eevee InDesign Lightroom Lumion Meshroom Photoshop RealityCapture Rhino Twinmotion Unity Unreal Engine

Nathan C

Registered: 2 months ago

I'm a Australian professional artist with 4 years of experience working in studio for a major location based VR developer. I'm experienced with characters, environments, props, lighting, rigging, shaders and optimization. I'm flexible with art styles and relish the challenges presented by different styles of assets. It is my aim to maintain high levels of professionalism in both artistic/technical ability as well as client communications.

skills

3D Modeling 3D Printing Hard Surface Modelling Photogrammetry Retopology Rigging VR & AR

software

3DF Zephyr KeyShot Marvelous Designer Maya Megascans Photoshop Quixel DDO RealityCapture Substance Designer Substance Painter Unity Unreal Engine ZBrush

Tornado S

Registered: 2 months ago

We are a 3D Studio based in Bulgaria that specializes in the creation of Photorealistic 3D Models as well as photogrammetry, character creation, rigging & animation, scripting, and simulations. In order to create the best possible quality for our clients and customers, we have dedicated ourselves to constant learning, which we have been doing for the past 10 years. Our team of 3D artists is skilled, efficient and with a ton of experience. The most important thing for us is to first understand your needs and offer you solutions, so don't hesitate to contact us.

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Concept Design Crowd Simulation Decimation Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Lighting MAXScript Organic Modelling Particle Effects PBR Texturing Photogrammetry Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing Turntables UV Mapping

software

3DF Zephyr 3ds Max After Effects Cinema 4D Marvelous Designer Maya Photoshop RealityCapture Substance Designer Substance Painter V-Ray ZBrush

services

Animation

industries

Education Film & TV Games

objects

Medical Vehicles

styles

Realistic

Angel F

Registered: 5 months ago

I'm currently working as an Environment Artist at NGD Studios in Buenos Aires, Argentina. The main focuses of attention in my day to day are Substance Designer materials, Unreal shaders, scenes set dressing, modeling and texturing.

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Sculpting Shading Texture Baking Texturing Training UV Mapping

software

3ds Max Bitmap2Material CrazyBump Marmoset Toolbag Marvelous Designer Maya Megascans Metashape PhotoScan Photoshop RealityCapture SpeedTree Substance B2M Substance Designer Substance Painter Unreal Engine World Machine xNormal ZBrush

Oscar T

Registered: 11 months ago

Im a 3D artist, Ive been able to work in several projects related to 3d from videogames, vfx, jewelry, photogrammetry and toys. I mainly use Zbrush, but my pipeline includes: Maya, 3D Max, Subtance and Mari. Im part of the official Zbrush streaming channel and part of the beta testing of Zbrush 2019 and 2018

skills

3D Modeling 3D Printing 3D Scanning Concept Art Concept Design Decimation Digital Painting Hard Surface Modelling Illustration Organic Modelling Photogrammetry Rendering Retopology Sculpting Texturing UV Mapping

software

3ds Max Arnold KeyShot MARI Marvelous Designer Maya Metashape RealFlow RealityCapture ZBrush

Mariano R

Registered: 1 year ago

Hello im a 3D artist specialized in modeling texturing and shading any kind of models, character, assets, environments. I work many years as a 3D generalist in a studio called Kamikaze studio here in mexico and actually Im CG freelancer in videogame industry as character artist.

skills

3D Modeling 3D Scanning Concept Art Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Lighting Look Development Matte Painting PBR Texturing Sculpting UV Mapping VFX

software

3ds Max After Effects Arnold FumeFX KeyShot KRAKATOA Metashape Ornatrix Phoenix FD Photoshop RealFlow RealityCapture Substance Painter V-Ray ZBrush

Michal F

Registered: 1 year ago

Creative key visuals and product labels. Great understanding of various printing techniques. Furniture: CAD design, rendering and texturing (wide range of live examples in my studio, as well as 3D materials) Recently exploring: Photogrammetry and 3D printing. Besides that: maker's economy and permaculture fan!

skills

3D Scanning Color Correction Compositing Lighting Motion Graphics PBR Texturing Photogrammetry Rendering Texturing

software

After Effects Blender CorelDRAW Illustrator Photoshop RealityCapture Substance B2M