Hire Marmoset Toolbag Artists

Find approved freelance CG artists & studios.
Results: 302

Elisa G

Registered: 45 minutes ago

I am a 3D artist by trade who specialises in modelling and texturing both in high and low poly and these last years I have worked on character and environment creation. I usually draw my own concept art to define my final work.   I really enjoy creating 3d printable miniatures or little assets for Wargames and environments. Having been fortunate enough to study and work as a freelancer, I have accumulated a variety of experiences and skills.

skills

3D Modeling 3D Printing Decimation Hard Surface Modelling Retopology UV Mapping

software

3D-Coat 3ds Max Arnold CrazyBump KeyShot Marmoset Toolbag Maya Mental Ray Sketchfab Substance Painter V-Ray xNormal ZBrush

Rumen P

Registered: 6 hours ago

4+ years industry professional, specializing in Video Games, Mobile Games, 3D Characters, Texturing and General 3D Art. You can also contact me on: u1257351@gmail.com

skills

3D Modeling 3D Printing Animation Art Direction Color Correction Decimation Hard Surface Modelling Level Design Organic Modelling PBR Texturing Photo-manipulation Retopology Sculpting Sketching Storyboarding Texture Baking Texturing Training UV Mapping VFX

software

3D-Coat 3ds Max Marmoset Toolbag Photoshop Quixel DDO Sketchfab Substance Painter Unity xNormal ZBrush

Shin Hung F

Registered: 1 day ago

I am Ken Fan, or Fan Shin Hung. I am a 3d Modeler, with a focus on sculpting. Let me know what you need!

skills

3D Modeling Organic Modelling PBR Texturing Retopology Sculpting Texturing UV Mapping

software

Marmoset Toolbag Maya Photoshop Substance Designer Substance Painter ZBrush

Minh Hoang L

Registered: 1 day ago

Full Name : Lieu Minh Hoang Day of Birth: 02/May/1986 Nation: Viet Nam Languages: Vietnamese, English Phone: 0908 059515 Skype: lieuminhhoang Mail: minhhoang.lieu@gmail.com You can see my Portfolio in Google Drive link, or contact me with skype, gmail. - 2006: I started work as a CG Trainee Artist at Sparx Animation Studio, and after do some files in Igor Project, modeling, texturing, rigging props, sets, environments, - You can see link here: https://www.imdb.com/title/tt0465502/?ref_=fn_al_tt_2 - 2007-2010: I worked as a CG Artist, modeling, texture, rigging some project as: FairyTales Fights, Madagascar TV Series Test Project, DisneyToon Planes Test Project, Tom & Jerry 3D Test Project. - 09/2010: Sparx closed - 2011: I reworked in Virtuos Sparx Studio https://sparx.com/en/sparx-moves-new-saigon-studio - 2012: Worked project Hand Painted, Disney Epic Mickey 2 – The Power of Two, skinning in Generator Rex Project. - 2013 – 2014: Worked on Zorro: The Chronicles TV Series Test Project - Make all blendshape for Zorro Character - 2015: Worked in Hand Painted MapleStory 2, Puzzle Fighter, Hit Squash - 2016: Worked with Hand Painted Project, Chimera Angry Bird Evolution - 2017 – 2018: Worked on Season 04, Star Wars Rebel - This is my profile in IMDb https://www.imdb.com/name/nm9384371/?ref_=nv_sr_1?ref_=nv_sr_1 - List character I modeling, texturing: - Baron Valen Rudor B - Bo Katan A - Cikatro Vizago B - Clone Trooper Rex B - Ephraim Bridge B - Imperial Commander Office AvA - Imperial Tank Commander - Jai Kell B - Krennic A - Lothal Kid A - Lothal Tundra Landscape - Loth Bat - Mandalorian Eldar Warrior Male BvA - Mandalorian Visszla Warrior Male Ava - Palpatine A - Palpatine Chancellor - PoeA - Tiber Saxon A - Tristan Wren B - Vanee A - XWing Pilot Male A

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing Training UV Mapping

software

3ds Max Arnold Iray Marmoset Toolbag Marvelous Designer Maya Mental Ray Photoshop Stingray Substance Painter TopoGun Unity Unreal Engine xNormal ZBrush

Adler R

Registered: 1 day ago

I am a professional 3d artist with over 7 years of experience in the game and entertainment industry. I do specialize in character work but can easily adapt and feel the needs of a generalist. I can make assets for games, animation, and digital sculpting for collectibles and table top figures.

skills

3D Modeling Organic Modelling Photography Retopology Sculpting Texturing UV Mapping

software

Blender Gimp Godot KeyShot Marmoset Toolbag Photoshop RetopoFlow Unreal Engine ZBrush

Ehsan R

Registered: 3 days ago

We,(PigsStudio) are a skilled 3D art team with at least 10 years experience in many kind of projects,Our goal is doing jobs in the best way and most professional as fast as possible. our experience included: prop/asset,character,creature,enviroment modeling modeling for 3d printing 3D Architectural Visualization The software that our team can support and work with: 3Dmax,Maya,Blender,V-ray,Corona,Unreal engine,Substance painter,Mari,PS(photoshop),Zbrush,Marvelous designer,Autocad,Revit,Keyshot Pigs Studio full portfolio: 3d Art: https://www.behance.net/PigsStudio 3D Architectural Visualization: https://pigsstudio.artstation.com/ Teammates: ehsan rahimi farhad(aliasghar) falizi

skills

3D Modeling 3D Printing Architecture Visualization Hard Surface Modelling Organic Modelling Rendering Retopology Texture Baking Texturing Turntables UV Mapping

software

3D-Coat 3ds Max AutoCAD KeyShot MARI Marmoset Toolbag Marvelous Designer Photoshop Revit Rhino RizomUV Substance Painter V-Ray ZBrush

Ahmed E

Registered: 1 week ago

vacancy, An opportunity like this doesn’t come up often and for me this is a chance to join a reputable company that is really going places. I am a master of detail, colour, lighting and composition. I have a long track record of creating striking and powerful animation that immediately grabs attention. As my attached CV and references will indicate I have extensive previous games industry experience, superb 3D art skills and a sound knowledge of animation. I have all of the skills needed to do your job well and in particular I want to highlight my skill at finding errors and then fixing them. I am always on the lookout for those small things that will set my work apart from the rest. My specialities include; 3D Modeling high and low poly, 3D environment & character models with textures. Setting cameras & lighting for architectural animations & visualisations. Creating immersive, living, and fully-realized environments. In my present role I work closely with a team of 2d/3d artists and programmers to deliver high quality work within deadline and to the clients brief. As a true professional I am deeply passionate about what I do and am constantly pushing myself to produce the best possible imagery. I have a strong desire to be the best in my field and possess a wealth of qualifications across all levels. Right now I am keen to join a cutting edge visual house like yours that wants to recruit ambitious 3D Artists who have a proven track record. To help you make a decision on my application I have attached my most recent CV with this letter. Should you find interest in my application, then I will be available for an interview at your convenience. I am a self-motivated person who is willing to go above and beyond on any project, and to learn valuable skills on my own time. For example, I taught myself some 3D programming , simply out of a passion to learn how to be great 3d artist . I know you are looking for a self-motivated computer technician with both skills and passion, and I am that person.

skills

3D Modeling Art Direction Hard Surface Modelling Lighting PBR Texturing Rendering UV Mapping

software

3ds Max Arnold Blender Illustrator KeyShot Marmoset Toolbag Maya Megascans Photoshop RenderMan Substance Painter ZBrush

Rodrigo P

Registered: 1 week ago

I´m 37 years old. I have about 5 years of experience working with 3d Modeling to the advertising industry and games

skills

3D Modeling Hard Surface Modelling Organic Modelling Retopology Sculpting

software

Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Painter Unreal Engine ZBrush

Hervert Pimentel F

Registered: 1 week ago

I'm an 3D artist from Brazil, with bachelor on IT and fascinated for technology. Since 2005 primary acting with media and production of advertising specially for broadcast TV and PBR rendering.

skills

3D Modeling Motion Graphics PBR Texturing

software

3ds Max After Effects Blender Marmoset Toolbag Photoshop Premiere Pro ZBrush

Michel M

Registered: 1 week ago

I'm a 3D student trying to find some simple jobs to start my career in the 3D market.

skills

3D Modeling PBR Texturing Texturing

software

Marmoset Toolbag Maya Substance Painter TopoGun ZBrush

Andrew R

Registered: 1 week ago

Graduated in Design, I worked for five years in the Creation area. I am currently looking for a new position in the area of ​​3D Art, with which I identify myself immensely as a professional. During my career, I had the opportunity to create artistic projects and produce as a team, in addition to collaborating with international projects. For two years I worked as a Designer in various companies. In parallel I worked as a freelance creating graphic projects for clients, one of my responsibilities was to develop and finalize the art. I developed leadership skills and group work. In a second moment of the career, acting in the area of ​​Art 3d, I was able to collaborate in a company of games in an AAA game. Because of this, I consider that I have developed organizational skills, time management, speed and team work. I am interested in obtaining an opportunity in the artistic production area because I believe it will be an important step in the search for my development and professional goals. I am even more attracted to the chance because I want to expand my experiences with the possibility of developing and helping the company grow, as well as performing the functions of the area with which I am familiar. Regards, Andrew

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing

software

3ds Max KeyShot Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Designer Substance Painter Unreal Engine UVLayout xNormal ZBrush

Julio C

Registered: 3 weeks ago

5 years of experience in sculpture and 3d modeling, I can sculpt or model almost anything, creatures, objects, characters. My main tools are. zbrush and maya, worse I also use programs such as substance painter, keyshot, substance designer and marvelous designer, I have a puppy called brush and I like the video games also available for online games: D "addict to skyrim" I know, it is not online. ..

skills

3D Modeling 3D Printing Architecture Visualization Concept Design Hard Surface Modelling Organic Modelling PBR Texturing UV Mapping

software

KeyShot Knald Marmoset Toolbag Marvelous Designer Maya Substance Designer Substance Painter xNormal ZBrush

Vitor B

Registered: 3 weeks ago

I am 3D artist and motion graphics designer with over 10 yers experience in the VFX and advertising industry. My skill set is focused on modeling, digital sculpture, texturing, look development and VFX Composer.

skills

3D Modeling 3D Printing Hair/Fur Grooming Hard Surface Modelling Lighting Motion Graphics Organic Modelling PBR Texturing Rendering Retopology Sculpting Texturing UV Mapping

software

3ds Max After Effects Arnold Cinema 4D Marmoset Toolbag Marvelous Designer Maya NUKE Photoshop Premiere Pro Substance Painter Unreal Engine ZBrush

Hakob P

Registered: 1 month ago

I have 6+ years experience in CG Industry. During this period I have acquired skills in different software packages and techniques. Using my knowledge and experience I can manage any task & solve any problem in this field. I have great passion for my profession so I'm always doing my best on any project.

skills

3D Modeling 3D Printing Architecture Visualization Concept Art Hard Surface Modelling Level Design Lighting PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing Turntables UV Mapping VR & AR

software

3ds Max Marmoset Toolbag Marvelous Designer Mudbox Photoshop Substance Painter V-Ray World Machine xNormal

Gaurav V

Registered: 1 month ago

I am a 3d modeling and texturing i can do hard surface modeling and product modeling

skills

3D Modeling Hard Surface Modelling PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing Turntables UV Mapping

software

Marmoset Toolbag Maya Substance Painter ZBrush

Lucas C

Registered: 1 month ago

I'm a 3D artist from Brazil, graduated in Game development at IESB in Brasília, and i've been working as a freelancer the last year. My focus is on the PBR workflow for games in Unreal or Unity.

skills

3D Modeling Hard Surface Modelling Illustration PBR Texturing Retopology Sculpting Texture Baking Texturing Turntables UV Mapping VR & AR

software

Arnold KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Photoshop Premiere Pro Substance Designer Substance Painter Unity Unreal Engine xNormal ZBrush

André Felipe

Registered: 1 month ago

I have been an Environment Artist for games for about 3 years now, with experience ranging from realistic work to stylized and cartoony styles. I have deep knowledge of the High to low poly workflow and other very prime real-time workflow skills. I have made models for proprietary engine implementation as well as Unity and Unreal. I hope to be of use in your project!!

skills

3D Modeling Art Direction Level Design PBR Texturing Sculpting Texture Baking

software

Blender Marmoset Toolbag Maya Substance Painter Unity Unreal Engine ZBrush

Luan Oliveira S

Registered: 1 month ago

Hello everyone, my name is Luan and I Am a 3D modeller focused in hard surface, environment and prop art.

skills

3D Modeling Compositing Decimation Hard Surface Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3D-Coat KeyShot Marmoset Toolbag Maya Mudbox Sketchfab SpeedTree Substance Painter Unity Unreal Engine UVLayout ZBrush

Leandro S

Registered: 1 month ago

Hello. i'm 3d Character Artist with 7 years experience on vfx and game industry. Feel free to contact me anytime. I’m available for freelance work and full-time opportunities.

skills

3D Modeling 3D Printing 3D Scanning Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

software

3ds Max MARI Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Designer Substance Painter Unity Unreal Engine ZBrush

Rich D

Registered: 2 months ago

Character Artist who specializes in high - to low - poly modeling, sculpting, and PBR texturing.

skills

3D Modeling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

software

3ds Max Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Painter TopoGun Unreal Engine ZBrush