Hire Marmoset Toolbag Artists

Find approved freelance CG artists & studios.
Results: 408

Icaro A

Registered: 1 week ago

I work with rendering, architectural visualization, organic and hard surface modeling, texturing, rigging and skinning, programming and implementing characters in graphics engines for games.

skills

3D Modeling Architecture Visualization Concept Art Decimation Hard Surface Modelling Organic Modelling Rendering Retopology Rigging Sculpting Skinning Texture Baking Texturing UV Mapping

industries

3D Printing Games

software

3ds Max After Effects Illustrator Marmoset Toolbag Maya Photoshop Premiere Pro SketchBook Substance Painter Unreal Engine V-Ray ZBrush

objects

Characters

styles

Realistic Stylistic

Alex G

Registered: 2 weeks ago

Committed and conscientious artist committed to developing his technical skills and creative vision. Holds a Master’s in Games Design and thrives in the environment in which games are made; excels under the pressure required to deliver and generate projects to tight deadlines, works excellently within teams and displays a robust work ethic and willingness to go above and beyond to ensure the execution of high-quality projects. Skilled in environment and asset design, creating polished and optimized 3D sets, architectural visualization, the construction and animation of in-game scenes.

skills

3D Modeling Hard Surface Modelling Layout Level Design Lighting Organic Modelling PBR Texturing Rendering Sculpting Texture Baking UV Mapping VR & AR

software

3ds Max Marmoset Toolbag Megascans Photoshop Quixel DDO Quixel Mixer Substance Designer Substance Painter Unreal Engine World Machine xNormal ZBrush

objects

Environments Nature

industries

Games

styles

Realistic

Jesto J

Registered: 2 weeks ago

Bringing more than ten years of experience with working with a wide variety of games with leading game companies. I am a founder and creative director of game art outsourcing studio, Wrinit games www.wrinit.com

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3ds Max Blender Marmoset Toolbag Marvelous Designer Maya Photoshop Quixel DDO Substance Designer Substance Painter Unfold 3D Unity Unreal Engine xNormal ZBrush

Flavio P

Registered: 1 month ago

Hello, my name is Flavio. I always had the dream of working with games and entertaining. In the area of 3d modeling > Knowledge in 3D modeling. - Composition (modeling of environments / Level Design) - Modeling of objects (props, for all meshes) > I have knowledge Maa -Substance Painter -Zbrush

skills

3D Modeling Animation Decimation Hard Surface Modelling Organic Modelling PBR Texturing Post Production Rendering Retopology Rigging Texture Baking Texturing UV Mapping

software

After Effects Animate Arnold Marmoset Toolbag Maya Photoshop Substance Designer Substance Painter Unreal Engine ZBrush

Souhayl B

Registered: 1 month ago

Hello and Welcome! I'm Souhayl Ben Ali I'm a 3D artist, I do Modeling/Sculpting/Texturing and shading of Characters&Assets for Animations, Games, Cinematics and 3D Printing. I have been working both as a full and freelance artist.

skills

3D Modeling Cloth Simulation Digital Painting Hair/Fur Grooming Hard Surface Modelling Lighting Organic Modelling PBR Texturing Rendering Retopology Rigging Sculpting Shading Skinning Texture Baking Texturing UV Mapping

objects

Anatomy Animals Characters Clothing Creatures Lighting Materials Props Toys Weapons

software

Arnold KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Painter Unfold 3D Unreal Engine ZBrush

industries

Games Other

styles

Realistic Stylistic

Aleksandra M

Registered: 1 month ago

Hi! My name is Aleksandra and I am a 3D artist looking for work. My main passion is creating hand-painted props and environments, but I am open to all opportunities. I'm open to any kind of work, feel free to contact me. My portfolio: https://www.artstation.com/aleksandramilosevic

skills

3D Modeling Hard Surface Modelling Level Design Organic Modelling PBR Texturing Sculpting Texture Baking Texturing

software

3D-Coat Blender Marmoset Toolbag Marvelous Designer Substance Designer Substance Painter Unreal Engine xNormal ZBrush

Lucas C

Registered: 1 month ago

I am a 3D Character Artist with experience in game development. Graduated in Digital Games by Pontifical Catholic University of Minas Gerais where I had the opportunity to learn about art production for games and animations. My main skills are: Digital sculpture; 3D Modeling; Texturing; Rigging; Animation. Please fell free to contact me for more information or request.

skills

3D Modeling Animation Concept Art Hard Surface Modelling Organic Modelling PBR Texturing Rendering Retopology Rigging Sculpting Sculpting Skinning Texture Baking Texturing UV Mapping

industries

3D Printing Games

software

3D-Coat Blender Cycles Eevee Gimp Iray KeyShot Marmoset Toolbag Maya Photoshop RetopoFlow Sketchfab Substance Painter Unity Unreal Engine ZBrush

objects

Characters Toys

styles

Stylistic

Santiago M

Registered: 1 month ago

Hello! My name is Santiago Martins. I am a generalist CGI artist and a student of game art. I have been passionate about producing art since I was very young. I grew up between the 80s and the 90s and a lot of my artistic references come from that time. I am passionate about games, movies, comics and animations. If you want to know more about my work or anything else about me feel free to send me a message!

skills

3D Modeling Animation Decimation Hard Surface Modelling Look Development Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

objects

Architecture

industries

Games

software

Marmoset Toolbag Maya Photoshop Substance Painter ZBrush

styles

Realistic

Pedro Teruaki K

Registered: 1 month ago

• 3D gaming assests and props concept; • 3D mechanical CAE and CAD projects; • Texturing and PBR texturing;

skills

3D Modeling Hard Surface Modelling PBR Texturing Retopology Texture Baking Texturing

software

AutoCAD Inventor Marmoset Toolbag Maya Substance Designer Substance Painter

Guilherme L

Registered: 1 month ago

Hi! I am Guilherme, but you may call me Guila. When i was a teenager, i would like to work with creative things.Then here i am. Working as an 3D artist is a realization. This is my 4th year working as 3D artist, and i love the way i learn every day. Everyday must be 1% of evolution. I am currently working on a AAA title, and i want to reach new horizons.

skills

3D Modeling Architecture Visualization Cloth Simulation Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Texture Baking Texturing UV Mapping

software

Marmoset Toolbag Marvelous Designer Maya RizomUV Substance Painter Unity Unreal Engine ZBrush

Antonio R

Registered: 1 month ago

3D artist focused on environment, props and vehicles. Hardsurface and Sculpture of organic models. With availability for commissioned work. Mid level professional with 2 years experience in the games and entertainment industry. Main pipeline focus on games, lowpoly model, UV Mapping, Texture baking and painting.

skills

3D Modeling Art Direction Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR

software

Marmoset Toolbag Marvelous Designer Maya Photoshop Sketchfab Substance Painter ZBrush

Jack M

Registered: 2 months ago

3D Character Artist/technical artist/Digital sculptor working in Games/Animation/miniatures Industry. Projects have been published on R3DS Wrap website and have been working freelance since Mid 2019 https://www.linkedin.com/in/jack-mccaver-542992163/ https://www.artstation.com/mccaver

skills

3D Modeling Cloth Simulation Concept Art Hair/Fur Grooming Hard Surface Modelling Organic Modelling Retopology UV Mapping

software

Arnold KeyShot Marmoset Toolbag Marvelous Designer Maya R3ds Wrap Unreal Engine V-Ray ZBrush

Angus C

Registered: 2 months ago

Hi I'm Angus, or Gus if thats easier. I'm a 3d Hardusrface artist. I can make: Animatable, usable, game ready, hardsurface models, props and characters. If its got pointy edges I can probably make it. I look forward to working with you.

skills

3D Modeling Concept Art Hard Surface Modelling PBR Texturing Rendering Retopology Rigging Texture Baking Texturing UV Mapping

software

Blender Marmoset Toolbag Substance Designer Substance Painter

Ivan E

Registered: 2 months ago

For the past few years, I have been co-founder and technical director of Pixelation Studios. I specialize in the production of cartoons, cinematics, teasers, etc. In addition to my leadership work I continued to develop my personal skills, mostly 3D rigging, texturing, rendering and compositing.

skills

3D Modeling Animation Compositing Facial Rigging Hair/Fur Grooming Hard Surface Modelling Lighting Look Development Mel Scripting PBR Texturing Rendering Rigging Sculpting Shading Skinning Texturing

objects

Characters

software

Marmoset Toolbag Maya Mudbox NUKE Photoshop SpeedTree Substance Designer Substance Painter TopoGun ZBrush

styles

Stylistic

Mostafa S

Registered: 2 months ago

I am a 3D Artist based in Egypt, I have worked as 3d Artist for more than 5 years. During this period I gained experience in different areas of 3d graphics application. Now I have good experience in product modelling and rendering, unwrapping, texturing,Retopology, Low poly Game assets and 3d print designing. In my work I use: - Autodesk Maya - Zbrush - Substance Painter - Adobe Photoshop - Chaos Group Vray - Arnold - 3D coat - Marmoset Toolbag I’m a fast learner, I pay attention to details, I have never missed an agreed upon deadline and I am always doing my best to make sure that my client is happy and satisfied. Because of that, I may not be the fastest designer here, but my dedication to details and quality will be the right option for the growth of both you and your business.

skills

3D Modeling 3D Printing Hard Surface Modelling Lighting PBR Texturing Rendering Retopology Shading Texture Baking Texturing UV Mapping

software

Arnold Marmoset Toolbag Maya Photoshop Substance Painter V-Ray ZBrush

Gabriele D

Registered: 2 months ago

Dynamic and motivated 3D Artist, with a demonstrated background of computer games and production. Specializing in advanced 3D modelling/sculpting, organic/hard surface, and Creation of high-quality assets including main characters, player gear and civilians.

skills

3D Modeling Hair/Fur Grooming Hard Surface Modelling Organic Modelling PBR Texturing Post Production Retopology Sculpting Shading Texture Baking Texturing UV Mapping

software

Arnold KeyShot MARI Marmoset Toolbag Maya Substance Painter Unreal Engine xNormal ZBrush

Mohammad S

Registered: 2 months ago

Hi Currently I am working as a Lead 3D modeler in a Local company Named Auleek Ltd. I have over 10 years of experience 3d modeling and texturing sector. Working pipeline Zbrush, Maya, 3d Studio max, keyshot, Photoshop and Illustrator . Speciality: Modeling: hard surface, engine, mechanical, sci-fi concept, props, furniture Texturing: manual/procedural texturing/PBR using Photoshop/Quixel. Presentaion: Present the model perfectly with the help of keyshot/photoshop/Marmoset

skills

3D Modeling Concept Design Decimation Hard Surface Modelling PBR Texturing Retopology Sculpting Texture Baking

software

3ds Max Illustrator KeyShot Knald Marmoset Toolbag Maya Photoshop Quixel DDO Unfold 3D xNormal ZBrush