Hire Nuke Artists

Find approved freelance CG artists & studios.

Results: 101

4+ years of experience as 3D Generalist, focused in lighting and look development. I've worked as 3D generalist in the main series of Mono Animation "Pilar", in the soap opera "Carinha de Anjo" from SBT, one of the biggest tv networks of Brazil, and as compositor of "The Microadventures of Tito & Muda" from Copa Studio, the studio that brought Jorel's Brother and Haunted Tales for Wicked Kids. Now I'm working in a animated feature film called Forbidden World.

I just recently finished working on the new Spongebob feature animation movie, at Mikros Animation Montreal. Prior to that I worked at MPC Montreal as a Lighting Artist, and I have 6 years of industry experience both in film and commercials, all around. I have experience in Maya and Katana, and Shotgun, also proficient in Arnold, Renderman and Redshift render engines. Here are my demoreel links. https://vimeo.com/306081994 https://vimeo.com/390681328 > password: jra_vfx

Senior 3d artist specializing on character, creature and prop creation. Creative and capable for fast working process, with good grasp for adapting for new features and tools for working pipeline. An achievement driven, responsible individual who is comitted to his work. Have skills for creating game assets and objects for 3d printing

I’m a Canada based compositor with over 9 years experience and I'm interested in remote nuke compositing work. I had work experience from studios like DNEG, Scanline VFX, Industrial Light & Magic and Digital Domain. My work are mostly Hollywood films like Aquaman, Justice League, Tom Raider, Hunger Games, Interstellar, Avengers : Age of Ultron, Game of Thrones and Terminator : Dark Fate.

software

After Effects NUKE

I’m an LA-based senior compositor with over 20 years experience and I'm interested in remote nuke compositing work. I’ve recently worked at R&H,  Blur Studio, Luma Pictures, Method, Scanline, and was on staff at Imageworks LA.

skills

Compositing

software

NUKE

Vahid is a productive and passionate 3D creative designer and fx fluids 3D Artist and compositor. He combines creativity with particles, fluids, fire, smoke and dynamics to create unique 3d designs and visual effects. He is an advocate for lifelong learning and has delivered projects for clients worldwide over the last ten years. BA(Hons) 3D Animation and Design at Ravensbourne University London 2003-2006 Current Locations: London UK and Dusseldorf Germany

Rigger

For the past few years, I have been co-founder and technical director of Pixelation Studios. I specialize in the production of cartoons, cinematics, teasers, etc. In addition to my leadership work I continued to develop my personal skills, mostly 3D rigging, texturing, rendering and compositing.

I am Gael Kerchenbaum, freelance creature, and character artist. I'm currently available and always looking for freelance contracts as a modeler/texture artist specialized in creatures. You can contact me with this email: gael.kerchenbaum@gmail.com Be sure to check my other artworks on my artstation page: https://www.artstation.com/artist/gaelkerchy You can also add me to your Linkedin contacts: https://www.linkedin.com/in/gaelkerchenbaum/ I hope to work with you and be part of your amazing journey.

Specialising in Compositing. I have experience working on feature film, TV series, music video and short film projects. I have been provided with excellent reference from VFX facilty 2D Supervisor/Compositor and director of film which has substantial amount of visual effects provided recommendation.

Since I was young, I've had two great passions: cars and computers. As a child, I spent hours tinkering with the 3D models from car games, altering their look and their textures so I could give them my personal touch. Because of that, I decided to leave my home country -Spain- at the age of 17 to do a degree in Automotive Design at Coventry University. During my four years at Coventry, I got involved in 3D modelling as I considered it a very powerful design tool. First I took a course on Autodesk Alias & VRED which helped me understand the principles of good vehicle modelling, and after that, completed a two year postgraduate course on 3D Modelling, Animation and Visual Effects with Maya and Houdini in Madrid. Currently I am looking for opportunities to take my skills and my passion to a professionaly environment, ideally in a position as a 3D Vehicle Artist.

Hi, Very passionate 3d Artist. Experienced in production Studios. -Scene planning, set dressing - Finishing experience.(Problem solved and fixed animation issues from outsourced material ) - Texturing and shading experience. - Environment modelling and texturing. -Compositing and color correction (Post Production) - Able to work under pressure to meet deadlines. - Possessing creative thinking to come up with innovative designs. - Communicate technical data to non technical colleagues. - Organized, goal and detailed oriented.

I am a 3D Artist who specializes in modeling and texturing. Ui love modeling which enables me to look at any clients model jobs as a personal project. I have worked for StudioX in numerous short films.

I'm a student at Langara Centre for Entertainment Arts. My program is Advanced Game Design. I have an eye towards connecting with the creative and curious, to grow as an artist, and learn all that I can. My goal is to focus on maximum impact and robust modeling, texturing, and lighting within an economical, yet non-compromising and visually rewarding final result for video games and films.

skills

3D Modeling

software

Maya Mudbox NUKE

Alkaline3d@gmail.com 3d generalist with 11 years of professional experience. https://alkaline3d.artstation.com/

I have a great knowledge of the above softwares. I am easy to work with and complete my projects on deadline. Your satisfaction is what matters to me the most. I would love to work with you!

We are a team of young but gifted specialists with an enviable portfolio.Years of active work and continuous improvement brought us a lot of interesting projects, satisfied clients and invaluable experience. We understand the difference between good and bad design and we prefer the former to the latter one. We love our work and we believe it’s our greatest achievement.

Hi! My name is Bryan and I have been 3d modeling for over 10 years, I love tackling all sorts of projects and helping peoples vision come alive, I am looking forward to working with you!

3D Character Artist

I have 15+ years of experience 3d animation, CGI and VFX sector. I'm a generalist, my expertise is 3d rendering, modeling, layout design animation film, and VFX. website: http://creawhite.com/ imdb profile: https://www.imdb.com/name/nm7522140/