Hire Look Development Artists

Find approved freelance CG artists & studios.

Results: 171

3D Artist

Immersed in Art Direction and 3D world. Fully focused on developing the best aesthetics for every kind of work. Always looking to study new techniques to use in my workflow and thereby create high quality images.

I’m Thiago Vinicius. Born and raised in Curitiba - Brazil. A very cold and cloudy city ​​in southern Brazil. I am a Junior Technical Artist and VFX Artist. I consider myself a Multidisciplinary professional, having knowledge in different areas of game development.

With a background in post production, games, and themed entertainment, Ana has worked in multiple projects and art styles, making her adaptable to any situation. She is quick on her feet and has a passion for creating new worlds for others to enjoy and explore.

I have provided services in the marketing, literary, film, gaming and toy design industries, with skill sets including producing (Both live action and animation), writing/screenwriting (copy and narrative), 2D and 3D conceptual design, as well as photo realistic architectural/Archviz, character design and animation (I can emulate any animation style, Disney, 2D Anime, Photo Realistic 3D, you name it. I can also emulate the looks of hand drawn, cell shaded and watercolors), toy design and sculpting, illustration, editing, Practical SFX/VFX, Sound/Foley Design, Music Licensing, graphic and website design, identity branding and marketing.

Hello, my name is samuel and I am a freelance 3D artist from the UK. I have 6 years of experience of creating visuals using various software's (mainly Blender + Cycles). For the past 3 years I have been running my business, Adaptive Pixel, as a platform to handle my freelance work. My Technical skills: - Blender 3D modelling/texturing/rigging/animation/rendering/compositing - Unity Game art - Photoshop I've been in higher education up to the Masters level in 3D design and my undergraduate is in game development with a focus on the art. I like to create lots of things in 3D ranging from buildings and decorations to characters and animations. You can find some of my works in my portfolio which is hosted here. I'm always open to discussing things from projects to the weather (I live in Scotland so its raining 90% of the time) so feel free to message me.

I'm 3D Artist specialist on Hard Surface Modeling with 20 years of expertise. I Worked for 10 years with 3D for Executive Jets, Comercial Aircrafts and Defense & Security Aircrafts for Embraer S/A in Brazil. Today i'm use Houdini for all work, and use Zbrush and 3ds max for secondary tools.

Brazilian in love with video games and sculpture, and I try to put all that love in all the works that I participate.

Hello! I have skills in Hard-Surface modelling, uv mapping, retopology, and PBR texturing for PBR Prop Making. Beside that, i know how to do 3D rendering of archviz in 3DS Max and Corona, along with Real-Time archviz with Unreal Engine 4.

I am 3D Character Modeler and Texture artist, Im as much artistic than technical, I enjoy creating both Character and hard surface environments. My solid understanding of human anatomy and 3D space I believe my skill set and diverse background in visual arts make me both a good candidate and a good fit for any 3d modeling position. I am comfortable learning new software and taking on tough challenges.

3D Artist

Hello! I am a designer by graduation and artist by nature. Since I was a child, I enjoyed experimenting with various forms of art and this is reflected in my multi-disciplinary skills today. 3D environment, 2D and 3D illustrations, photography, sculpture, lettering, crafts in general … These are some things I ventured into the art world. What can I do for you: 3D environments 3D modeling Lighting/Rendering/Texturing 3D and 2D illustration Graphic Design (branding, logo, social media posts..)

3D Environment Artist

Freelancer 3D modeler with experience in Zbrush and 3Ds Max. - Organic and inorganic 3D modeling. - Creation of 3D props - Creation of environments/interiors. - UV mapping - Texturing in Photoshop and Substance Painter - Vray rendering and Marmoset Toolbag

Me, Animator and Artist. I have over 15 years of experience as 3d Character Rigger and 3d Character Animator. I have worked in 3D VideoGames, 3D Animated feature film, commercial, direct to dvd, director of animated shorts as well as video game cinematics. I currently live in Ahmedabad where I worked as Freelance CG Supervisor | 3D Artist | 3D Animator at Aswaforce. Within my animation I try to give the best performance possible and deliver something that will move the viewer. Also, I have been working on my on personal animation and artistic expression. I'm highly motivated person, always willing to learn new skills and perfect current ones and share my knowledge with others. I'm very good as part of team and always willing to make compromise for sake of team. I don't like conflicts and I always chose to make peaceful solution to any conflict. I posses great general knowledge which give me ability to quickly adopt to any situation and project.

Q U A L I F I C A T I O N S A N D S K I L L S Excellent Creative Mind, Innovative and Inventive Ideas Great Communication, Coordination and Organizational Skills. Distinguished Analytical and Critical Thinking Skills. Working Knowledge of Design Software such as Maya, Mari, ZBrush, Headus UV Layout, VRay, Adobe Photoshop, Substance Painter, Adobe After Effect, Nuke, Marvelous Designer, Quixel Bridge, Quixel Mixer, Unreal Engine, Marmoset Toolbag, Arnold Render. High Level of Proficiency in Maya, Mari, Substance Painter, VRay, Adobe Photoshop, Zbrush, Quixel Bridge, Arnold Render, Quixel Mixer, Nuke, Adobe After Effect, Unreal Engine, Marmoset Toolbag. Intermediate Knowledge of Headus UV Layout, Marvelous Designer.

I am 3D generalist with focus on modeling and LookDev.

I have completed my master of arts in video game development from Birmingham city university. During my master's, I worked on a PS4 project as a 3D prop artist. I understand the art pipeline and PBR workflow require for any 3D game asset. I am a passionate and dedicated person and know both stylized(handpainted) and realistic artstyle. During my free time, I do watch any art tutorial or play games. Recently, I have participated in a Metroidvania game jam to learn and test my knowledge in the Unity game engine for one month. You can refer my artstation link for more details:- https://www.artstation.com/nikhila1310

Professional with extensive experience in digital art and traditional, CG generalist job as freelancer for several years running from advertising works, brand development, etc.. Illustrating even traditional and 3D animation,Architectural models, composition and motion graphics.

Hey, I've professionally worked for Yoozoo Games and 300 Entertainment before, I also worked in a small indie team.

My name is William Silva, currently working with character modeling and dev look, I love animated cartoon films and games.