Find approved freelance CG artists & studios.
Working as a Senior Environment Artist. Through my career worked on numerous AAA title games including Modelling, Texturing, Environment, Vehicles, Weapons and Props.
skills3D Modeling File Conversion Hard Surface Modeling Level Design Organic Modeling PBR Texturing Sculpting Texturing UV Mapping
software3D-Coat 3ds Max KeyShot Marmoset Toolbag Marvelous Designer Maya Megascans Photoshop SpeedTree Substance Designer Substance Painter Unreal Engine ZBrush
I have worked for various VFX film and series and Animated Series as an Asset having total Experience of 14 years and also have trained many artists for Asset development. My key strength is From Client brief to Client delivery of assets required for any Flim,Series or CG developments.
skills3D Modeling Architectural Visualization Decimation Hard Surface Modeling Organic Modeling PBR Texturing Photogrammetry Retopology Texturing Training UV Mapping
Hey, I'm a mexican 3d artist / producer. From Archviz to Stylized Animation or Design.
skills3D Modeling 3D Printing Animation Architectural Visualization Illustration Lighting Motion Graphics PBR Texturing Rendering Texturing UV Mapping VR & AR
softwareBlender Illustrator Photoshop Sketchfab SketchUp SpeedTree Substance Designer Substance Painter V-Ray
➝ Create realistic Architecture scenes. ➝「𝗘𝘅𝘁𝗲𝗿𝗶𝗼𝗿-𝗜𝗻𝘁𝗲𝗿𝗶𝗼𝗿」 • Architecture Visualizer • CG Artist • Tutor
skills3D Modeling Architectural Visualization Color Correction Post Production Rendering UV Mapping
software3ds Max Illustrator Megascans Phoenix FD Photoshop Premiere Pro Quixel Mixer SpeedTree V-Ray ZBrush
For the past few years, I have been co-founder and technical director of Pixelation Studios. I specialize in the production of cartoons, cinematics, teasers, etc. In addition to my leadership work I continued to develop my personal skills, mostly 3D rigging, texturing, rendering and compositing.
skills3D Modeling Animation Compositing Facial Rigging Hair/Fur Grooming Hard Surface Modeling Lighting Look Development Mel Scripting PBR Texturing Rendering Rigging Sculpting Shading Skinning Texturing
software3ds Max After Effects Arnold Marmoset Toolbag Maya Mudbox NUKE Photoshop SpeedTree Substance Designer Substance Painter TopoGun UVLayout ZBrush
My name is Ali Asadinejad and im intermediate 3d artist here you can see some of my works . best regard
skills3D Modeling Architectural Visualization Hard Surface Modeling Level Design Look Development PBR Texturing Post Production Rendering Shading Texture Baking Texturing UV Mapping VR 360
Kroftle is a boutique studio that offers high-end CG Asset Development services and state-of-the-art visual imagery for all types of digital products like full length animated films, high quality hybrid films, video game cinematics, TV commercials, DVD series and much more. www.kroftlestudios.com
skills3D Modeling Architectural Visualization Facial Rigging Hair/Fur Grooming Hard Surface Modeling Look Development Organic Modeling PBR Texturing Rigging Shading Texture Baking Texturing
A motivated and passionate 3D Artist with a proven ability to develop high quality, life like animations as well as having a solid understanding of game art and processes. Possessing the artistic expertise and technical ability required to work closely with designers to create visually stimulating content that will intensify game playability. Also having extensive knowledge of everything related to 3D computer graphics and a knack of quickly understanding a projects mission, vision and values. Presently looking for a suitable vacancy and a opportunity to work with a team of qualified, diverse individuals who will help to develop my experience and career.
skills3D Modeling Architectural Visualization Cloth Simulation Lighting PBR Texturing Post Production Rendering Texturing UV Mapping
I'm currently working as an Environment Artist at NGD Studios in Buenos Aires, Argentina. The main focuses of attention in my day to day are Substance Designer materials, Unreal shaders, scenes set dressing, modeling and texturing.
skills3D Modeling Hard Surface Modeling Organic Modeling PBR Texturing Photogrammetry Sculpting Shading Texture Baking Texturing Training UV Mapping
Animation & Game Development graduate. I was educated as a 3D Generalist and have a wide range of skills. I am very agreeable and easy to work with. I am creative and thrive at projects where I can exercise my creativity not only through my art but through problem solving as well. I am an excellent bridge of both the artistic and technical ends of the production pipeline.
skills3D Modeling Animation Hard Surface Modeling Organic Modeling PBR Texturing Python Scripting Retopology Rigging Sculpting Texturing UI Design UV Mapping VFX
3D environment Artist with professional experiences in the industry.
skills3D Modeling Hard Surface Modeling Level Design Lighting Organic Modeling Particle Effects PBR Texturing Photogrammetry UV Mapping VR & AR
I love what I do and that translates to a strong work ethic, enthusiasm, amenable to learning and team first attitude. My strong proficiency with 3DS Max, Maya, Zbrush, knowledge of texturing and optimization, my attention to detail, my experience and knowledge working high and low poly will make me a perfect fit for your team.
skills3D Modeling Architectural Visualization Hard Surface Modeling Lighting PBR Texturing Retopology Sculpting Sketching Texture Baking Texturing UV Mapping VR & AR
Hi, I'm a french 3D character artist. I'm more into AAA realistic renders but I can easily adapt to various styles if needed. I love to meet new faces, don't hesitate to send me a message!
skills3D Modeling Art Direction Cloth Simulation Hair/Fur Grooming Hard Surface Modeling Lighting Look Development PBR Texturing Rendering Retopology Sculpting Texture Baking Texturing UV Mapping
software3ds Max Arnold Marmoset Toolbag Marvelous Designer Maya Photoshop SpeedTree Substance Designer Substance Painter TopoGun Unity Unreal Engine ZBrush
My name is Felipe Almeida De Abreu, I'm an 3D realtime environment artist from Brazil. I'm a self taught artist, I do freelance for a living.
skills3D Modeling Architectural Visualization Lighting PBR Texturing Texture Baking Texturing UV Mapping
I started as a professional 3d artist at 2006. My experiences include but not limited to: VFX and 3d animation for advertisements, Architectural renderings, modelling animation for AR-VR applications, modelling and animation for real time virtual maintenance trainer systems. modelling for simulation systems., modelling and an animation on short films made in unreal engine 4.
skills3D Modeling Animation Facial Rigging Hard Surface Modeling MAXScript Organic Modeling Particle Effects PBR Texturing Rendering Retopology Rigging Texture Baking Texturing UV Mapping
I'm an Environment & Prop Artist working on upcoming AAA games for PC, Xbox & PS4.
skills3D Modeling 3D Printing 3D Scanning Organic Modeling PBR Texturing Photogrammetry Retopology Sculpting Texture Baking Texturing Training UV Mapping VR & AR
software3ds Max After Effects Bitmap2Material Blender Houdini KeyShot LumenRT Lumion Marmoset Toolbag Marvelous Designer Maya Metashape Mudbox PhotoScan Photoshop PlantFactory Quixel DDO RealityCapture Simplygon SpeedTree Substance B2M Substance Designer Substance Painter TopoGun Unreal Engine World Machine xNormal ZBrush
wwm.artstation.com Freelancer Digital Character Sculpture Artist, CG Generalist
skills3D Modeling 3D Printing 3D Scanning Facial Rigging Hard Surface Modeling Organic Modeling PBR Texturing Rigging Sculpting UV Mapping
am a professional digital artist with 11 years experience in iran . I specialize in 3D Rendering ,modeling,texturing, shading, concept design and digital illustration. I am also very passionate about traditional styles of art including drawing and painting as I feel these skills are the fundamentals of any great digital artist.
skills3D Modeling Architectural Visualization Cloth Simulation Fluid Simulation Hair/Fur Grooming Hard Surface Modeling Lighting Look Development Organic Modeling Particle Effects PBR Texturing Photography Post Production Rendering Shading Sketching Texturing UV Mapping VR & AR VR 360
I'm a self-taught 2D/3D artist. I have experience in Modo, ZBrush, Corona (3ds Max), V-ray (for Modo), Mari, Keyshot, Marvelous Designer, Substance Painter, SpeedTree, World Machine, Nuke, Hitfilm Express, Adobe Photoshop, Adobe Illustrator and Adobe InDesign. I'm skilled in 3d modeling, 3d sculpting, lighting, texturing, uving, rendering, 3d visualization, 3d concept, illustration and photo manipulation. I can work from conception to completion.
skills3D Modeling Architectural Visualization Art Direction Concept Art Hard Surface Modeling Illustration Lighting PBR Texturing Photo-manipulation Post Production Rendering Sculpting Texturing UV Mapping
Hello everyone, my name is Luan and I Am a 3D modeller focused in hard surface, environment and prop art.
skills3D Modeling Compositing Decimation Hard Surface Modeling PBR Texturing Rendering Retopology Sculpting Texture Baking Texturing Turntables UV Mapping VR & AR
software3D-Coat KeyShot Marmoset Toolbag Maya Mudbox Sketchfab SpeedTree Substance Painter Unity Unreal Engine UVLayout ZBrush
i'm a passionate and motivated environment & props artist always looking for new things to learn and improve my skills
skills3D Modeling Hard Surface Modeling Lighting PBR Texturing Python Scripting Rendering Texture Baking UV Mapping
Daniel Quaresma is a Motion Designer/CG Artist based in João Pessoa-PB. Its CGI history, Motion Designer and Vídeo Editing, shows its conscious, but perfectionist approach. Daniel is nourished by his passion in understanding the nuances of Art and Motion. whereas yourself an "eternal student", eager to build even more foundation on your professional career, are always looking for the best way to imagine new ideas and gain new experiences.
skills3D Modeling Animation Architectural Visualization Camera Tracking Cloth Simulation Color Correction Compositing Facial Rigging File Conversion Fluid Simulation Hard Surface Modeling Illustration Lighting Motion Graphics Particle Effects PBR Texturing Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing Turntables UV Mapping VFX