I have provided services in the marketing, literary, film, gaming and toy design industries, with skill sets including producing (Both live action and animation), writing/screenwriting (copy and narrative), 2D and 3D conceptual design, as well as photo realistic architectural/Archviz, character design and animation (I can emulate any animation style, Disney, 2D Anime, Photo Realistic 3D, you name it. I can also emulate the looks of hand drawn, cell shaded and watercolors), toy design and sculpting, illustration, editing, Practical SFX/VFX, Sound/Foley Design, Music Licensing, graphic and website design, identity branding and marketing.
skills3D Modeling Animation Architectural Visualization Art Direction Cloth Simulation Color Correction Color Grading Concept Art Concept Design Digital Painting Fluid Simulation Graphic Design Hair Cards Hair/Fur Grooming Hard Surface Modeling Illustration Level Design Look Development Matte Painting Motion Capture Motion Graphics Organic Modeling Particle Effects PBR Texturing Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Sound Design Storyboarding Texturing VFX
softwareAfter Effects Animate Blackmagic Fusion Blender Character Creator Cinema 4D Cycles DaVinci Resolve Daz3D Eevee Elements 4D FiberMesh FumeFX Fuse CC Fusion 360 Gimp Houdini iClone Illustrator InDesign InstaLOD Iray KeyShot Lightroom LightWave Lumion Marmoset Toolbag Megascans MotionBuilder Octane Render Photoshop Poser Premiere Pro Quixel Mixer RealFlow Red Giant Suites Redshift Sketchfab SketchUp Substance Alchemist Substance B2M Substance Designer Substance Painter Trapcode TurbulenceFD Twinmotion UNIGINE Engine Unreal Engine Unreal Studio Vegas Pro ZBrush
I have a vast experience in Multimedia, I have been working in this industry for more than 10 years now. I have worked for many happy clients.
skills3D Modeling 3D Scanning Animation Architectural Visualization Augmented Reality Camera Tracking Color Correction Fluid Simulation Graphic Design Hair/Fur Grooming Hard Surface Modeling Illustration Lighting Matchmoving PBR Texturing Photo-manipulation Photography Sculpting Shading Texture Baking Texturing Training Turntables UV Mapping Virtual Reality
I'm a 3d Generalist, working on 3d modelling, asset development, particle creation and architectural visualization.
skills3D Modeling 3D Printing Architectural Visualization Camera Tracking Color Correction Lighting Look Development Organic Modeling PBR Texturing Rendering Shading Texturing UV Mapping
I'm 3D Artist specialist on Hard Surface Modeling with 20 years of expertise. I Worked for 10 years with 3D for Executive Jets, Comercial Aircrafts and Defense & Security Aircrafts for Embraer S/A in Brazil. Today i'm use Houdini for all work, and use Zbrush and 3ds max for secondary tools.
skills3D Modeling 3D Printing Animation Architectural Visualization Fluid Simulation Hard Surface Modeling Level of Detail Lighting Look Development Particle Effects Rendering Retopology Shading Texturing UV Mapping VFX
3D artist focused on environments for games and animations.
skills3D Modeling Animation Color Correction Color Grading Concept Art Concept Design Digital Painting Hard Surface Modeling Illustration Look Development Organic Modeling PBR Texturing Photo-manipulation Rendering Rigging Shading Texturing
Brazilian in love with video games and sculpture, and I try to put all that love in all the works that I participate.
skills3D Modeling 3D Printing Art Direction Concept Art Decimation Look Development Retopology Sculpting Shading Texturing UV Mapping
I am 3D Character Modeler and Texture artist, Im as much artistic than technical, I enjoy creating both Character and hard surface environments. My solid understanding of human anatomy and 3D space I believe my skill set and diverse background in visual arts make me both a good candidate and a good fit for any 3d modeling position. I am comfortable learning new software and taking on tough challenges.
skills3D Modeling Cloth Simulation Hair/Fur Grooming Hard Surface Modeling Look Development Organic Modeling PBR Texturing Post Production Retopology Sculpting Shading Texture Baking Texturing Training UV Mapping
softwareArnold Illustrator Marvelous Designer Maya NUKE Photoshop Redshift Substance B2M Substance Painter ZBrush
CG Artist with wide range of skills in various graphic environments. Over 10 years of experience in 3d as well as 2d graphic design. That mix of knowledge and experience let me freely create beautiful and unforgetable deisgns of any kind.
skills3D Modeling 3D Scanning Architectural Visualization Art Direction Cloth Simulation Compositing Graphic Design Hard Surface Modeling Lighting Organic Modeling PBR Texturing Photogrammetry Rendering Retopology Shading Texture Baking Texturing Turntables UV Mapping
software3ds Max Corona Renderer Illustrator Marmoset Toolbag Marvelous Designer Metashape Photoshop Rhino Sketchfab Substance Painter V-Ray xNormal ZBrush
My name is Gonzalo, I´m Junior 3d modeler- texture artist (use Maya, Substance Painter, Zbrush, xGen, Photoshop, Marmoset Toolbag). I´ve worked as a freelancer since November last year. Now I´m working as a freelancer for a production company for children's TV shows on Youtube.
skills3D Modeling Hair/Fur Grooming Hard Surface Modeling PBR Texturing Rendering Sculpting Shading Texture Baking Texturing
Currently open for opportunities in the field of project management, leading a team, account management or senior art consultancy, art direction. I was upon until recent a Senior Digital Artist at 3DEXCITE (formerly Realtime Technology), a division of Dassault Systems. I was a Senior in the Retouch team, where I retouched backplates for automotive marketing images. Also on-location shoot support was added as a task, where I travel to the set on locations worldwide and retouch for high end photographers and art directors. My tasks encompass photorealisticly retouch automotive images, for high end print brochures, supervise projects and lead multiple teams toward a common goal: get the project done in time, while keeping in mind artist, management and client satisfaction. I possess good people management skills, leading projects with multiple artists to a tight deadline, with great end results. I have a wide knowledge of post-production for film and print, and am always eager to learn the latest techniques and softwares. Supervising the project and lead the team towards a positive outcome is my daily strive, as well as share knowledge to the junior artists, share my opinion with stakeholders and advise decision makers. I have a big interest in the future pipeline of VFX and retouch, and always look out for any tool that can get the tasks done more efficiently, as well as following the market and spot new trends in marketing and technology. In my spare time I have a huge passion for all things VFX, more specific in the Digital Environments domain, with softwares as Isotropix Clarisse, SpeedTree, Megascans, Substance, Nuke. Always eager to follow that next tutorial on compositing, lookdev, layout, shading, texturing, lighting, rendering, ... I eat VFX - breakdowns for breakfast
software3DEqualizer 3DEXCITE Clarisse Clarisse iFX DELTAGEN HDR Light Studio Lightroom MARI Megascans NUKE Photoshop Premiere Pro PTGui Quixel Mixer SpeedTree Vue
I'm a passionate and creative 3D Artist with 12+ years of experience In 3D modeling And rendering and also animation. I believe I will satisfy you with my skills and help you visually present your projects with a high quality. I'm often Online, So please feel free to message me at Any time you need.
skills3D Modeling 3D Printing Animation Architectural Visualization Art Direction Concept Art Hair/Fur Grooming Hard Surface Modeling Lighting PBR Texturing Rendering Shading Texture Baking Texturing UV Mapping
houdini artist with 7 years experience creating interesting commercial tv and animation \Real Time VFX Artist with 5 years experience and develop 2 game and creating commercial tv and Real time
Experienced 3d artist with a vision. total experience 5 years. Things love to do Environment props vehicle weapons and products.
skills3D Modeling Architectural Visualization Art Direction Hard Surface Modeling Level Design Lighting Look Development PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping
software3ds Max KeyShot MARI Marmoset Toolbag Substance Alchemist Substance B2M Substance Designer Substance Painter Unity Unreal Engine ZBrush
Hi, my Name is Jonas Bosch and I'm an Architect who found his passion in creating high-end virtual architecture. I offer 3D Visualizations for Architects, Interior Designers, Real Estate and Furniture Manufactures. After more than 12 years of experience I still love what I do, creating photo-realistic Images of unbuild Architecture with great attention to detail.
skills3D Modeling Animation Architectural Visualization Art Direction Color Correction Lighting Photo-manipulation Post Production Rendering Shading Texturing
I have more than 10 years of experience in the video industry, in post-production and in 3D animation working for a independent local production company. I have directed a television 3D series, so I can handle the full production pipeline of a 3D animation video. Form concept trough modeling, rigging, animation, rendering and post-processing, I can deliver a high quality product, that will surely meet your communicational and artistic needs. My main tool of work is Blender which is an absolute advantage to your work, since it is opensource and you will benefit from all of the great key points that implies. Get in touch, and we will accomplish your goal.
skills3D Modeling Animation Hair/Fur Grooming Post Production Rendering Sculpting Shading Texturing
3D artist, generalist focused on character modeling and dev look. CG experience since 2011. Personal interest in creating a career in art direction. thiagots.artstation.com
skills3D Modeling 3D Printing Compositing Concept Art Digital Painting Hair/Fur Grooming Hard Surface Modeling Illustration Look Development Organic Modeling PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping
softwareBlender Cinema 4D KeyShot Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Painter V-Ray ZBrush
My name is Benabdelkader walid and I am a freelance 3D Artist generalist specialized in shading, lighting and look dev and modeling. I started my career in 2008 and became a member of the great team at pixel one studio in tunisia for 4 years. In 2011 I decided to start freelancing as I was keen to explore other companies. I began as a 3D generalist but now I focus more on lighting and shading. I am very passionate about creating beautiful pictures and understanding how to translate the look of the real world into VFX. I hope you enjoy my portfolio and if you like don’t hesitate to contact me.
My name is Giovane Henriques I from Brazil Available for Freelance Remote. Any questions: email@example.com
skills3D Modeling 3D Printing Hard Surface Modeling PBR Texturing Rendering Retopology Shading Texturing UV Mapping
My name is Gabriel Henrique and I’m 3D Artist living in Brazil. I've working almost 7 years with 3D as a generalist and my main focus is characters. I worked 1,6 years at Miagui Studio. Toolbox - 3DS Max, Maya, Zbrush, V-Ray, Corona, Arnold, Substance Painter, Mari, Photoshop, Marvelous Designer, Mudbox. I’m always open for new opportunities! Cheers! :)
skills3D Modeling Hard Surface Modeling Organic Modeling PBR Texturing Rendering Retopology Sculpting Shading Texturing UV Mapping
Professional with extensive experience in digital art and traditional, CG generalist job as freelancer for several years running from advertising works, brand development, etc.. Illustrating even traditional and 3D animation,Architectural models, composition and motion graphics.
skills3D Modeling Animation Architectural Visualization Art Direction Digital Painting Graphic Design Hard Surface Modeling Look Development Motion Graphics Organic Modeling PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing Turntables UV Mapping VFX
RESUMÉ I am a Visual Artist / Designer focusing on digital, 3D, Motion Graphics, Video / Cinema, Post-production. I've been working as CG generalist/ Motion Designer and Art director since 2007.
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Art Direction Camera Tracking Cloth Simulation Color Correction Color Grading Compositing Concept Art Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Graphic Design Hair/Fur Grooming Hard Surface Modeling Illustration Layout Level Design Lighting Look Development Matte Painting Motion Capture Motion Graphics Organic Modeling Particle Effects PBR Texturing Photo-manipulation Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Skinning Storyboarding Texture Baking Texturing Turntables UV Mapping VFX Virtual Reality VR 360
Over 8 years experience in motion graphics, video mapping, concept art, interactive installations and VR/AR. Feel free to contact me with any kind of project. Thank you!