Hire Shading Artists

Find approved freelance CG artists & studios.
Results: 203

Guillaume D

Registered: 2 weeks ago

I want to make a living working 3D. I do everything you want from scratch. I try to push my limits every day! Im an artist who never stop trying to improve i can offer perfect photorealistic 3D renders and animations. I mostly use Blender, Adobe Suite and UE4 in my projects but i always seek for ways to enhance my workflow.

skills

3D Modeling Animation Architecture Visualization Camera Tracking Cloth Simulation Compositing Concept Art Crowd Simulation Fluid Simulation Hard Surface Modelling PBR Texturing Photogrammetry Rendering Rigging Rotoscoping Sculpting Shading Texturing VFX VR & AR

software

After Effects Blender Photoshop

Marc I

Registered: 3 weeks ago

I'm a passionate 3D environment artist currently running an interior design studio. I specialize in creating environments with a realistic style. Now I'm Looking for a job in the video game industry. If you're interested in my profile, please send me an email or message me.

skills

3D Modeling Architecture Visualization Hard Surface Modelling PBR Texturing Shading Texturing

software

Blender Marmoset Toolbag Marvelous Designer Photoshop Substance Designer Substance Painter Unreal Engine ZBrush

Cosmo Mídias S

Registered: 3 weeks ago

• 10+ years experience in multimedia projects. • Bachelor of Technology (B.Tech.), IT | 2010 @ UNISUL (Brasil). • Teaching experience in Digital Photography, 3D, Video Editing and Motion Graphics. • CEO and Founder of Cosmo Mídias Studio. Passionate about art and technology, blending among themselves. My goal is making your ideas become true imagery. Perfectionism, productivity and attention to details are some of our skills. Please don't hesitate to drop us a message for consulting or our portfolio. We can achieve great things by working together. Júlio P. CEO Cosmo Midias

skills

3D Modeling Animation Camera Tracking Compositing Lighting Look Development Motion Graphics Photography Post Production Rendering Shading Training VFX

software

After Effects Blender Illustrator Photoshop Premiere Pro

David L

Registered: 3 weeks ago

I'm a passionate artist with the 3d world. I specialize in either hard surface or organic modeling, shading, and rendering trying to achieve the best quality with each project

skills

3D Modeling Concept Design Hard Surface Modelling Layout Lighting Python Scripting Rendering Sculpting Shading UV Mapping

software

Arnold Illustrator KeyShot MARI Maya Photoshop Substance Designer Substance Painter ZBrush

Emir Sinan G

Registered: 3 weeks ago

I'm an interior architect / 3D artist living in Bursa, Turkey. I create architectural visualisations, 3D assets for printing and game engines. I'm interested in open source technologies, chess and video games!

skills

3D Modeling 3D Printing Architecture Visualization Compositing Lighting PBR Texturing Rendering Shading Texture Baking Texturing

software

3ds Max AutoCAD Blender Photoshop SketchUp Substance Designer Substance Painter Unity Unreal Engine V-Ray

Angel F

Registered: 3 weeks ago

I'm currently working as an Environment Artist at NGD Studios in Buenos Aires, Argentina. The main focuses of attention in my day to day are Substance Designer materials, Unreal shaders, scenes set dressing, modeling and texturing.

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Sculpting Shading Texture Baking Texturing Training UV Mapping

software

3ds Max Bitmap2Material CrazyBump Marmoset Toolbag Marvelous Designer Maya Megascans Metashape PhotoScan Photoshop RealityCapture SpeedTree Substance B2M Substance Designer Substance Painter Unreal Engine World Machine xNormal ZBrush

Ali D

Registered: 1 month ago

hello dear friend I had experience to many path and careers such as painting , sculpture , graphic design , figure drawing , ... . had experiences to different art forms has given me a board perspective on the arts allowing me to mix deferent art forms together to create new style and unique works of art. please visit my artstation page

skills

3D Modeling Animation Architecture Visualization Hair/Fur Grooming Organic Modelling PBR Texturing Post Production Rendering Retopology Sculpting Shading Storyboarding Texturing UV Mapping

software

3ds Max Hair Farm MARI Maya Mudbox Photoshop Substance Painter Vue ZBrush

Ali D

Registered: 1 month ago

I had experience to many path and careers such as painting , sculpture , graphic design , figure drawing , ... . had experiences to different art forms has given me a board perspective on the arts allowing me to mix diferent art forms together to create new style and unique works of art.

skills

3D Modeling 3D Printing Animation Architecture Visualization Art Direction Cloth Simulation Hair/Fur Grooming Hard Surface Modelling Lighting Motion Graphics Organic Modelling PBR Texturing Rendering Retopology Rigging Sculpting Shading Storyboarding Texturing UV Mapping

software

3ds Max FumeFX Hair Farm KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Mudbox Ornatrix Photoshop Poser ZBrush

Kalabak S

Registered: 1 month ago

A company of 3D professionals with extensive experience in the 3D modeling, rigging, animation and rendering market for games, advertising, 3D printing and other activities involving this area. We are ready to make your projects a reality!

skills

3D Modeling 3D Printing Animation Architecture Visualization Digital Painting Facial Rigging File Conversion Hard Surface Modelling Level Design Lighting Organic Modelling PBR Texturing Photo-manipulation Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing UI Design UV Mapping

software

Blender GameMaker Studio KeyShot Maya Photoshop Quixel DDO Substance Designer Substance Painter Unity Unreal Engine

özgün Z

Registered: 1 month ago

Hi, i'm from İstanbul, Turkey. Since 1998 i'm working for hundreds of 2d, 3d and live-action projects as producer, director, vfx artist, vfx supervisor, freelancer and developer.

skills

3D Modeling Compositing Facial Rigging Hard Surface Modelling Lighting Look Development Mel Scripting Python Scripting Rendering Retopology Rigging Shading UV Mapping

software

After Effects Arnold Maya Mudbox Redshift Substance Painter ZBrush

Anna Z

Registered: 1 month ago

A graduate from Shuya Branch of Ivanovo State University with a Bachelor's Degree in Fine Art. My ideal would be to further my skills in the Game Industryl. I have interest in becoming a Prop or Environment Artist. I can do quite a bit of the art pipeline. On the 3D side I can Model, UV Map, Texture and set up assets for game engines. Also I really enjoy to work with UE4. Of course, I'm ok with PBR workflow. My biggest strength is in my 3D art (especially PBR texturing). On teams, I am great at ensuring 3D art is game ready and understand how to implement them into the game engines. I've attended college of traditional art, and learned a lot of my skills there.

skills

3D Modeling PBR Texturing Retopology Sculpting Shading Texture Baking Texturing UV Mapping

software

Marmoset Toolbag Marvelous Designer Maya Substance Designer Substance Painter Unreal Engine ZBrush

Alexander V

Registered: 2 months ago

Services in the field of 3D modeling, visualization, animation, 3D printing, CNC. Delivery of projects compatible with popular 3D modeling packages, Unity, Unreal Engine and / or ready for 3D printing, processing on CNC systems.

skills

3D Modeling 3D Printing Animation Architecture Visualization Cloth Simulation Color Correction Compositing Concept Design Facial Rigging Hard Surface Modelling Lighting Motion Graphics Organic Modelling Particle Effects PBR Texturing Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing

software

Blender Gimp

Sushil S

Registered: 2 months ago

Hi! My name is Sushil Suryavanshi. I believe that every 3D Model, Prop or Environment has a story to tell, and together put emotions for the Viewers who see it. So i just love doing that for the both, Professional and Personal Work. I’m a CG Artist having 5 years of experience, specializing in Modeling, Texturing and Shading. I also have a good knowledge of Lighting and Look Development. Currently I am Working as a Freelance Environment/Prop Artist.

skills

3D Modeling Lighting Look Development Shading Texturing

software

Maya Photoshop Redshift Substance Painter V-Ray ZBrush

Akram E

Registered: 2 months ago

I'm a self taught Artist that i love and enjoy what I'm doing. My hole life was build with art because my father is an artist too and i learned a lot of stuff from him for more than 20 years (Traditional Art). And after that i searched for more and i learned 3d Designing and Digital Art for more than 7 Years of experiences . And Video Games inspired me to get all Those skills because i started play them sense i was 4 years old. and my concept is "Difference is the key of the beauty" .

skills

3D Modeling 3D Printing Concept Art Fluid Simulation Hard Surface Modelling Level Design Particle Effects Rendering Rigging Sculpting Shading Sketching Texturing Turntables

software

3ds Max Blender KeyShot Marvelous Designer Maya Photoshop Substance Painter V-Ray ZBrush

Cagatay G

Registered: 2 months ago

3ds Max: Expert level 3d generalist,16 years of experience,(10 years professional experience) (Organic/Hard Surface modelling, High poly/low poly modelling, Uvw unwrapping with optimal usage of uv space, Projection mapping, character/Mechanical custom rigging and, Mentalray (Discontinued),Vray, Arnold, PhoenixFD, Character/Mechanical animation, Texture and material workflows on various render engines. Ornatrix hair plugin, Maxscript (Intermediate Level), Particle Flow) ZBrush, 10 years of experience, (Hard surface or organic sculpting, retopology workflows, texture painting & extracting necessary maps,Stylized texture preparation,stylized/realistic sculpting) Quixel suite, 5 years of experience:(texture workflows for UE4 and Unity3d and vray) Marmoset Toolbag: (Baking Normal maps and Material workflows for UE4) Adobe Photoshop:15 years of experience (Expert level photoshop user specialized in texture making, photo retouching,digital painting) Unreal Engine 4: 5 years of experience (All kind of developer tasks, VR /AR applications, Blueprints, Material and post-process workflows, Particles and FX, Environment design and optimization, Character and vehicle rigging and blueprint workflows, optimizing render passes, Sequencer real time rendering for production ) Unity3d (V4): 3 years of professional experience,2d/3d mobile game development, 3d Presentations of artifacts in Ankara Anatolian Civilisations Museum, Reconstruction of Ankara Augustus temple, Character, environment and prop workflows) After Effects: 12 years of experience (expert level)(Compositing, Color Correction,Nonlinear video editing for short animations/films, VFX, Element 3d Plugin )

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Level Design Lighting Look Development Matte Painting MAXScript Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Rendering Retopology Rigging Sculpting Shading Sketching Storyboarding Texture Baking Texturing Training Turntables UI Design UV Mapping VFX VR & AR VR 360

software

3ds Max After Effects Arnold ArtCAM AutoCAD Bitmap2Material CorelDRAW CrazyBump CryEngine Ghost Illustrator KeyShot Marmoset Toolbag Marvelous Designer Megascans Mental Ray Metashape OGRE Ornatrix PhotoScan Photoshop Premiere Pro RealFlow Red Giant Suites Sculptris Substance Designer Substance Painter UNIGINE Engine Unity Unreal Engine Unreal Studio V-Ray Vue xNormal ZBrush

Giancarlo D

Registered: 2 months ago

Hey there :) my name is Giancarlo Di Dino, since 2016 i work for games and films. i follow my vision to become a great 3d artist to help other people and companies to realize their visions. feel free to contact me! i am sure we can help each other

skills

3D Modeling Animation Hair/Fur Grooming Hard Surface Modelling Organic Modelling PBR Texturing Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping

software

Arnold Maya Photoshop Substance Painter ZBrush

West R

Registered: 2 months ago

3D Modeler and Character Artist looking for new professional challenges and increasing responsibility. Adept at bringing new life to existing characters and environments. Has excellent drawing and anatomy skills, design aesthetic, as well as an attention to detail that brings a unique vision to the creative process. Openminded collaborator that loves creating great things. Self-motivated problem solver. Has also worked as a Graphic Designer for many years. Worked with and managed projects for numerous clients in various industries, especially the Manufacturing and Veterinary industries. Managed the creative pipeline from drafting estimates, managing vendors. and overseeing the completed project. —West Richins

skills

3D Modeling Animation Art Direction Color Correction Compositing Concept Design Illustration Lighting Motion Graphics Organic Modelling Photography Rendering Retopology Shading Texturing Training UI Design UV Mapping

software

After Effects Arnold CorelDRAW Illustrator InDesign KeyShot Maya Mental Ray Photoshop Premiere Pro SketchBook Substance Painter ZBrush

Vasilii C

Registered: 3 months ago

Lighting and LookDev Artist working in Houdini and Maya.

software

Arnold Houdini Maya RenderMan

skills

Lighting Look Development Rendering Shading

Erfan S

Registered: 3 months ago

Hi. My Name is SEYEDERFAN and I'm an architect and 3D visualization specialist. I have more than 11 years experiences in the field of Arch-viz and 3D design, including modeling,texturing,unwraping,lighting and rendering. I can help you in your projects and I can assure you that the final result would be so satisfying to you. I'm looking forward to work with you. 100% satisfaction guarantee ! best result at the reasonable price ! Support, even after the project completion ! softwares that I work with : 3ds max - Cinema4D Marvelous Designer Pixologic Zbrush Corona-V-ray Revit- AutoCAD-ArchiCAD Photoshop-Affinity Photo best regards

skills

3D Modeling Architecture Visualization Cloth Simulation Compositing File Conversion Hard Surface Modelling Lighting PBR Texturing Post Production Rendering Shading Texturing

software

3ds Max ArchiCAD AutoCAD Cinema 4D Corona Renderer Marvelous Designer Photoshop Revit V-Ray ZBrush

Aleksei K

Registered: 3 months ago

Primary skills · Python programming, creating pipeline tools. · Autodesk Maya lighting and render setup (Deadline, Renderman, V-Ray, Redshift, Mental Ray) · Shading (Renderman, V-Ray, Redshift, Mental Ray) · Autodesk Maya modeling, UV mapping · Texturing (Substance Painter, Zbrush, Photoshop) · Basic skills of compositing (Nuke, After Effects) · Work with Unreal Engine (also blueprints).

skills

3D Modeling Architecture Visualization Art Direction Fluid Simulation Lighting Look Development Organic Modelling Rendering Shading Texturing Turntables VFX

software

Maya Photoshop Redshift RizomUV Substance Painter V-Ray ZBrush

Giovane R

Registered: 3 months ago

I'm a Junior Environment Artist, currently working as a freelancer. I enjoy mechanical design and rendering as well as game-ready environment and prop work, I'm becoming increasingly interested in industrial design and concepting so you may also see some of my explorations into that now and then. Feel free to contact me any time with freelance asset creation or design opportunities, for a more detailed look at my Artstation or LinkedIn.

skills

3D Modeling Architecture Visualization Hard Surface Modelling Lighting PBR Texturing Shading Texturing Turntables UV Mapping

software

Arnold KeyShot Marmoset Toolbag Marvelous Designer Maya Megascans Redshift Substance B2M Substance Designer Substance Painter ZBrush