Hire Sculpting Artists

Find approved freelance CG artists & studios.
Results: 511

Enrique M

Registered: 1 day ago

I'm a digital artist pasinated by 3D modelling and texturing for videogames, looking for profesional skills and experience adquisition.

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Rendering Retopology Sculpting Texturing UV Mapping

software

Arnold Marmoset Toolbag Maya Photoshop Substance Painter TopoGun ZBrush

Dilip J

Registered: 1 week ago

I have a total experience of 6 years in the Gaming Industry. I have worked on many titles and have knowledge of various game modeling software. my Key Projects • Forza Horizon 3: Playground (Environment) • Sony i20 – Spiderman • Prey • War Of tanks • Bethesda (Vehicles) • The walking dead • CrossFire Looking forward to your reply. Portfolio Link: http: //dilipartworld.blogspot.in/ https://www.artstation.com/dilipjangid kind regards Dilip jangid

skills

3D Modeling Hard Surface Modelling PBR Texturing Sculpting Texture Baking Texturing UV Mapping

software

Maya Photoshop Substance Painter ZBrush

Guillaume L

Registered: 1 week ago

Hi! I'm a 3D Character Artist/3D Artist who worked in the Video Games industry for over 10 years! I am specialised in Character Modeling/Texturing but I have a wide range of skills from Concept Art to Hard Modeling Props.

skills

3D Modeling Art Direction PBR Texturing Sculpting Texturing

software

3ds Max Marmoset Toolbag Marvelous Designer Maya Substance Painter Unity Unreal Engine ZBrush

Juio A. D

Registered: 1 week ago

I am a 3D Artist Capable of doing any 3D work necessary. I mostly specialize in Character creation and concepting, but am also able to create assets and environments.

skills

3D Modeling Concept Art Organic Modelling PBR Texturing Retopology Sculpting Texturing UV Mapping

software

Arnold Blender Marmoset Toolbag Maya Photoshop Substance Designer Substance Painter Unreal Engine ZBrush

Guillaume D

Registered: 2 weeks ago

I want to make a living working 3D. I do everything you want from scratch. I try to push my limits every day! Im an artist who never stop trying to improve i can offer perfect photorealistic 3D renders and animations. I mostly use Blender, Adobe Suite and UE4 in my projects but i always seek for ways to enhance my workflow.

skills

3D Modeling Animation Architecture Visualization Camera Tracking Cloth Simulation Compositing Concept Art Crowd Simulation Fluid Simulation Hard Surface Modelling PBR Texturing Photogrammetry Rendering Rigging Rotoscoping Sculpting Shading Texturing VFX VR & AR

software

After Effects Blender Photoshop

Rodolpho C

Registered: 2 weeks ago

I am a student of 3D modeling looking to become a environment artist. I have been studying for a year and a half about Blender, Substance designer and painter.

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

software

Blender Photoshop Substance Designer Substance Painter

Santiago P

Registered: 3 weeks ago

3D character artist currently working on PVZ: Battle for Neighborville

skills

3D Modeling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

software

3D-Coat 3ds Max Marmoset Toolbag Maya Substance Painter UVLayout ZBrush

Dominik U

Registered: 3 weeks ago

I am a Material/Texture and Environment Artist and above all I really love to create materials with Substance Designer, I like really everything about this tool and I am fascinated by the process of analyzing a material, gather reference and creating it procedurally. Additionally I really like to texture Assets and create environmental assets both architectural and organic. Creating an environment is more than "just" creating the assets and textures for me, I have a strong interest in level design and environmental storytelling. Therefore knowing how the assets will be used and what the story of the location the assets are meant for is, is essential because it influences what the asset will and can be in the end, how it looks, how it will be textured and so on. I am currently teaching Substance Designer and Game Art (Unity, real-time lighting, Substance Painter, performance, etc.) at the Salzburg University of Applied Sciences. Being a passionate gamer myself, I am a big fan of RPG's and would be really happy if I could be part of a devoted and interesting team which makes great games. I am also always open to work outside of my comfort zone to learn new things and increase my skill set as an artist.

skills

3D Modeling Architecture Visualization Level Design Lighting Mel Scripting PBR Texturing Photogrammetry Sculpting Texture Baking Texturing UV Mapping

software

Houdini Maya Substance Designer Substance Painter Unity Unreal Engine ZBrush

Marc T

Registered: 3 weeks ago

Im a 16 year old german boy. Im started with Blender about 1 year ago, I experimented with Houdini and had a one week job, where I worked with C4D. Over the course of this year, 3D and Blender particulary became my passion.

skills

3D Modeling Animation Architecture Visualization Compositing Fluid Simulation Hair/Fur Grooming Motion Capture Motion Graphics PBR Texturing Rendering Sculpting

software

Blender Cinema 4D Houdini

David L

Registered: 3 weeks ago

I'm a passionate artist with the 3d world. I specialize in either hard surface or organic modeling, shading, and rendering trying to achieve the best quality with each project

skills

3D Modeling Concept Design Hard Surface Modelling Layout Lighting Python Scripting Rendering Sculpting Shading UV Mapping

software

Arnold Illustrator KeyShot MARI Maya Photoshop Substance Designer Substance Painter ZBrush

Burak G

Registered: 3 weeks ago

Hi.I m Burak.I was born in 1992. I met 3D in 2008. I have been in 3D professionaly since 2016.I am good with human anatomy and still learning. I have pretty much enough knowledge of rigging aswell. I m drawing traditionally since I started holding pen. I am landscape and portrait photographer. So I have good composition and lighting skills. I m also a musician.I use FL studio for my animations if necessary. I m currently looking for freelance remote work.I can consider if there s a full-time job abroad which fits my needs.

skills

3D Modeling 3D Printing 3D Scanning Animation Cloth Simulation Color Correction Compositing Hard Surface Modelling Lighting Organic Modelling PBR Texturing Photo-manipulation Photography Rendering Retopology Rigging Sculpting Texture Baking Texturing UV Mapping

software

3D-Coat 3ds Max After Effects Blender Marvelous Designer Maya Photoshop Substance Designer Substance Painter Unreal Engine ZBrush

Adam K

Registered: 3 weeks ago

My name is Adam Kenyon and I am a freelance 3D Environment and Props artist, currently working at Ghost Story Games (formerly known as Irrational Games who made Bioshock). I also previously worked for Turbulent Designs working on Microsoft Flight and Train simulators. I studied a BSc (Hons) in Computer Games Technologies at the University of Portsmouth, specialising as a 3D environment artist. I am mostly self-taught and my primary specialties are modelling, texturing, sculpting and environmental design. My whole life has been based around computer game entertainment and I am very passionate about what I do. Before University education, I attended Fareham College, where I studied GCSE Photography and BTEC Art & Design, continuing on my studies, I had also achieved a BTEC in I.T.

skills

3D Modeling Organic Modelling PBR Texturing Photography Sculpting Texture Baking Texturing

software

3ds Max Photoshop Substance B2M Substance Designer Substance Painter Unity Unreal Engine ZBrush

Marvin T

Registered: 3 weeks ago

The first time I touched a 3D Program I was only eleven years old. From this moment I was infected. As soon as I was able to buy my own PC I practiced and soon started to modifiy Games. Then I got my feet into the Industry at Keen Games, working as a 3D Artist on several titles from handheld to mobile and AAA Games. After almost eight years I figured it is time to try my own business as a Freelance Environment & Texture Artist.

skills

3D Modeling Architecture Visualization Organic Modelling PBR Texturing Photogrammetry Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR VR 360

software

3ds Max Bitmap2Material Blender CryEngine InDesign KeyShot Marmoset Toolbag Maya Megascans Photoshop Redshift Sketchfab Substance B2M Substance Designer Substance Painter UDK Unity Unreal Engine xNormal ZBrush

Angel F

Registered: 3 weeks ago

I'm currently working as an Environment Artist at NGD Studios in Buenos Aires, Argentina. The main focuses of attention in my day to day are Substance Designer materials, Unreal shaders, scenes set dressing, modeling and texturing.

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Sculpting Shading Texture Baking Texturing Training UV Mapping

software

3ds Max Bitmap2Material CrazyBump Marmoset Toolbag Marvelous Designer Maya Megascans Metashape PhotoScan Photoshop RealityCapture SpeedTree Substance B2M Substance Designer Substance Painter Unreal Engine World Machine xNormal ZBrush

Stirling D

Registered: 4 weeks ago

I am a 3D Character Artist living in Los Angeles. I specialize in organic sculpting and real-time characters for video games. I love video games and I love creating the immersive worlds and characters that go into them!

skills

3D Modeling Decimation Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

software

3D-Coat Marmoset Toolbag Maya Photoshop Substance Painter Unreal Engine ZBrush

Abhijit D

Registered: 4 weeks ago

Highly creative and multitalented highly competitive, self starter, organized, discipline and goal oriented. Ability to work with people of diverse background.Welcome the challenge and solving problems. Possess strong artistic talent and creative vision built through hands-on experience in 2D sketching,drawing, anatomy, and character concept art design. Noted for positive, high-energy teamwork and collaborative experience,industry knowledge

skills

3D Modeling Concept Design Look Development Organic Modelling Sculpting Texturing

software

Arnold MARI Maya Mudbox Photoshop ZBrush

Ali D

Registered: 1 month ago

hello dear friend I had experience to many path and careers such as painting , sculpture , graphic design , figure drawing , ... . had experiences to different art forms has given me a board perspective on the arts allowing me to mix deferent art forms together to create new style and unique works of art. please visit my artstation page

skills

3D Modeling Animation Architecture Visualization Hair/Fur Grooming Organic Modelling PBR Texturing Post Production Rendering Retopology Sculpting Shading Storyboarding Texturing UV Mapping

software

3ds Max Hair Farm MARI Maya Mudbox Photoshop Substance Painter Vue ZBrush

Ali D

Registered: 1 month ago

I had experience to many path and careers such as painting , sculpture , graphic design , figure drawing , ... . had experiences to different art forms has given me a board perspective on the arts allowing me to mix diferent art forms together to create new style and unique works of art.

skills

3D Modeling 3D Printing Animation Architecture Visualization Art Direction Cloth Simulation Hair/Fur Grooming Hard Surface Modelling Lighting Motion Graphics Organic Modelling PBR Texturing Rendering Retopology Rigging Sculpting Shading Storyboarding Texturing UV Mapping

software

3ds Max FumeFX Hair Farm KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Mudbox Ornatrix Photoshop Poser ZBrush

Yogesh M

Registered: 1 month ago

I am Yogesh from India. I own a small studio, We are team of 4 artist. We have 18+ years of combined experience in 3d Modeling, Texturing and rigging

skills

3D Modeling PBR Texturing Rigging Sculpting

software

3D-Coat 3ds Max CryEngine Maya Photoshop Substance Designer Substance Painter Unreal Engine ZBrush

Kalabak S

Registered: 1 month ago

A company of 3D professionals with extensive experience in the 3D modeling, rigging, animation and rendering market for games, advertising, 3D printing and other activities involving this area. We are ready to make your projects a reality!

skills

3D Modeling 3D Printing Animation Architecture Visualization Digital Painting Facial Rigging File Conversion Hard Surface Modelling Level Design Lighting Organic Modelling PBR Texturing Photo-manipulation Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing UI Design UV Mapping

software

Blender GameMaker Studio KeyShot Maya Photoshop Quixel DDO Substance Designer Substance Painter Unity Unreal Engine

Luis S

Registered: 1 month ago

3D Modeler/Digital artist with a strong focus in character creation for both realtime environments and production.

skills

3D Modeling Animation Organic Modelling PBR Texturing Retopology Sculpting Texturing UV Mapping

software

Maya Photoshop Substance Painter TopoGun ZBrush