Hire Sculpting Artists

Find approved freelance CG artists & studios.
Results: 417

Rumen P

Registered: 6 hours ago

4+ years industry professional, specializing in Video Games, Mobile Games, 3D Characters, Texturing and General 3D Art. You can also contact me on: u1257351@gmail.com

skills

3D Modeling 3D Printing Animation Art Direction Color Correction Decimation Hard Surface Modelling Level Design Organic Modelling PBR Texturing Photo-manipulation Retopology Sculpting Sketching Storyboarding Texture Baking Texturing Training UV Mapping VFX

software

3D-Coat 3ds Max Marmoset Toolbag Photoshop Quixel DDO Sketchfab Substance Painter Unity xNormal ZBrush

Wanderson B

Registered: 21 hours ago

3D Modeler

skills

3D Modeling Sculpting

software

Maya ZBrush

Victor Kallahan S

Registered: 1 day ago

My name is Victor, I am fascinated by digital / traditional sculpture, painting, and everything that is involved. Today I work as a Freelancer Artist in the collectible industry.

skills

3D Modeling 3D Printing Organic Modelling Sculpting

software

KeyShot Maya Photoshop ZBrush

Shin Hung F

Registered: 1 day ago

I am Ken Fan, or Fan Shin Hung. I am a 3d Modeler, with a focus on sculpting. Let me know what you need!

skills

3D Modeling Organic Modelling PBR Texturing Retopology Sculpting Texturing UV Mapping

software

Marmoset Toolbag Maya Photoshop Substance Designer Substance Painter ZBrush

Bhushan A

Registered: 1 day ago

Hello, My name is Bhushan D. Arekar. I am from India. I am a Freelance 3D Character Modeler / Digital Sculptor by profession. I love this work. While doing this I'm in my own little world. Still learning everyday as I create a new model. I started working in this field as a 3D modeler for a VFX studio in Mumbai. I have worked on various projects with this studio for 2 years. I have an experience of working in VFX, TVC and 3D printing for the last 8 years. My primary area is characters and creatures modelling/sculpting. I have decided to work as a freelancer now, as I believe that every project I take up gives me a chance to evolve, adds to my knowledge and equips me with a better skill set. Thanks for having a look at my work. Best Regards, Bhushan.

skills

3D Modeling Organic Modelling Sculpting

software

Maya Photoshop Substance Painter TopoGun ZBrush

Serhat Y

Registered: 1 day ago

My name is Serhat. I'm a 3d Character and Environment artist. Working in the industry as a professional since 2015.

skills

3D Modeling PBR Texturing Sculpting Texturing

software

3ds Max Knald Marvelous Designer Maya Photoshop Substance Painter TopoGun UVLayout ZBrush

Ronny F

Registered: 1 day ago

Freelance digital sculptor specializing in toys and miniatures.

skills

3D Modeling 3D Printing Concept Art Decimation Organic Modelling Sculpting

software

KeyShot Photoshop ZBrush

Minh Hoang L

Registered: 1 day ago

Full Name : Lieu Minh Hoang Day of Birth: 02/May/1986 Nation: Viet Nam Languages: Vietnamese, English Phone: 0908 059515 Skype: lieuminhhoang Mail: minhhoang.lieu@gmail.com You can see my Portfolio in Google Drive link, or contact me with skype, gmail. - 2006: I started work as a CG Trainee Artist at Sparx Animation Studio, and after do some files in Igor Project, modeling, texturing, rigging props, sets, environments, - You can see link here: https://www.imdb.com/title/tt0465502/?ref_=fn_al_tt_2 - 2007-2010: I worked as a CG Artist, modeling, texture, rigging some project as: FairyTales Fights, Madagascar TV Series Test Project, DisneyToon Planes Test Project, Tom & Jerry 3D Test Project. - 09/2010: Sparx closed - 2011: I reworked in Virtuos Sparx Studio https://sparx.com/en/sparx-moves-new-saigon-studio - 2012: Worked project Hand Painted, Disney Epic Mickey 2 – The Power of Two, skinning in Generator Rex Project. - 2013 – 2014: Worked on Zorro: The Chronicles TV Series Test Project - Make all blendshape for Zorro Character - 2015: Worked in Hand Painted MapleStory 2, Puzzle Fighter, Hit Squash - 2016: Worked with Hand Painted Project, Chimera Angry Bird Evolution - 2017 – 2018: Worked on Season 04, Star Wars Rebel - This is my profile in IMDb https://www.imdb.com/name/nm9384371/?ref_=nv_sr_1?ref_=nv_sr_1 - List character I modeling, texturing: - Baron Valen Rudor B - Bo Katan A - Cikatro Vizago B - Clone Trooper Rex B - Ephraim Bridge B - Imperial Commander Office AvA - Imperial Tank Commander - Jai Kell B - Krennic A - Lothal Kid A - Lothal Tundra Landscape - Loth Bat - Mandalorian Eldar Warrior Male BvA - Mandalorian Visszla Warrior Male Ava - Palpatine A - Palpatine Chancellor - PoeA - Tiber Saxon A - Tristan Wren B - Vanee A - XWing Pilot Male A

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing Training UV Mapping

software

3ds Max Arnold Iray Marmoset Toolbag Marvelous Designer Maya Mental Ray Photoshop Stingray Substance Painter TopoGun Unity Unreal Engine xNormal ZBrush

Damien B

Registered: 1 day ago

15 year experience in games as a 3d generalist

skills

3D Modeling Sculpting Texturing

software

3D-Coat 3ds Max Maya

Adler R

Registered: 1 day ago

I am a professional 3d artist with over 7 years of experience in the game and entertainment industry. I do specialize in character work but can easily adapt and feel the needs of a generalist. I can make assets for games, animation, and digital sculpting for collectibles and table top figures.

skills

3D Modeling Organic Modelling Photography Retopology Sculpting Texturing UV Mapping

software

Blender Gimp Godot KeyShot Marmoset Toolbag Photoshop RetopoFlow Unreal Engine ZBrush

Ryan J

Registered: 2 days ago

I am a 3D Modeller and Animator currently working as a 3D Artist in Manchester. I specialise in Maya, ZBrush and the Adobe Creative suite. I have worked on a number of creative interdisciplinary projects both as a student and a professional including work with Xploro and Creamfields. I am organised, punctual and above all passionate about my profession.

skills

3D Modeling Animation Hard Surface Modelling Organic Modelling Sculpting Texturing UV Mapping

software

After Effects Maya Photoshop Substance Painter Unity ZBrush

Rodrigo P

Registered: 1 week ago

I´m 37 years old. I have about 5 years of experience working with 3d Modeling to the advertising industry and games

skills

3D Modeling Hard Surface Modelling Organic Modelling Retopology Sculpting

software

Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Painter Unreal Engine ZBrush

Vitaly S

Registered: 1 week ago

Top-quality 3d furniture modeling and rendering services

skills

3D Modeling Photogrammetry Rendering Sculpting Shading Texture Baking Texturing Turntables UV Mapping VR & AR VR 360

software

3ds Max V-Ray

Andrew R

Registered: 1 week ago

Graduated in Design, I worked for five years in the Creation area. I am currently looking for a new position in the area of ​​3D Art, with which I identify myself immensely as a professional. During my career, I had the opportunity to create artistic projects and produce as a team, in addition to collaborating with international projects. For two years I worked as a Designer in various companies. In parallel I worked as a freelance creating graphic projects for clients, one of my responsibilities was to develop and finalize the art. I developed leadership skills and group work. In a second moment of the career, acting in the area of ​​Art 3d, I was able to collaborate in a company of games in an AAA game. Because of this, I consider that I have developed organizational skills, time management, speed and team work. I am interested in obtaining an opportunity in the artistic production area because I believe it will be an important step in the search for my development and professional goals. I am even more attracted to the chance because I want to expand my experiences with the possibility of developing and helping the company grow, as well as performing the functions of the area with which I am familiar. Regards, Andrew

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing

software

3ds Max KeyShot Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Designer Substance Painter Unreal Engine UVLayout xNormal ZBrush

Be V

Registered: 2 weeks ago

Hi everyone! We are soulmates driven by VR/AR technologies and with over 3 years of extensive experience in game & apps development. Able to create projects of different complexities and styles. Our nature: - Small but tightly welded team of pros sharpened their skills in projects for Wargaming, Snapchat, Nike. - Half of the team is centralized in the office and half is remotely operated. No glitches in communications. Take our clients as a part of us. - Aimed on developing new human life experience. Valuable. The one we can pass to our children. Our brains and hands in: ✓ Games development for platforms: Android, iOS, Cardboard, Daydream, Windows, Mac; ✓ Augmented Reality development: Unity, ARCore, ARKit; ✓ Virtual Reality development: Oculus, HTC Vive; ✓ 2D/3D Design: 3ds Max, Maya, Blender, Substance, Adobe Photoshop, Adobe Illustrator, Zbrush, 3D Coat etc; ✓ Game engines: Unity, Steam SDK. Our workflows: - Turn-key solutions from the ground concepting/architecture development to the final bug free releases. - Partial involvement both in the development or in 3D/2D content creation & implementation. - Consultation. Sharing our approaches and vision. Enough words. Hop on and enjoy your new diving with us ;)

skills

3D Modeling Illustration Sculpting

software

3ds Max Blender Maya Photoshop Substance Painter

Adam B

Registered: 3 weeks ago

We specialize in highly detailed models, taking into account practical engineering aspects of the design. We come from an aerospace engineering backgrounds so it is easy for us to add well thought out details which will sell the concept! We do most of our work in Modo but can translate to any other platform! Our Artists are responsive and easy to work with and we try to not to have egos! Give us "both barrels" with your criticism and we'll make sure you are completely satisfied!

skills

3D Modeling 3D Printing Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Decimation Digital Painting File Conversion Hard Surface Modelling Illustration Layout Lighting Motion Graphics PBR Texturing Rendering Retopology Sculpting Sketching Sound Design Texture Baking Texturing Turntables UV Mapping VFX VR & AR

software

3ds Max After Effects AutoCAD Illustrator MODO NUKE Photoshop SolidWorks Substance Painter Vue

Vitor B

Registered: 3 weeks ago

I am 3D artist and motion graphics designer with over 10 yers experience in the VFX and advertising industry. My skill set is focused on modeling, digital sculpture, texturing, look development and VFX Composer.

skills

3D Modeling 3D Printing Hair/Fur Grooming Hard Surface Modelling Lighting Motion Graphics Organic Modelling PBR Texturing Rendering Retopology Sculpting Texturing UV Mapping

software

3ds Max After Effects Arnold Cinema 4D Marmoset Toolbag Marvelous Designer Maya NUKE Photoshop Premiere Pro Substance Painter Unreal Engine ZBrush

Rodrigo I

Registered: 3 weeks ago

My name is Rodrigo Inácio Coelho. I'm an animator. Born in Rio de Janeiro. I'm 24 years old. I lived my childhood watching animations, beginning with Snow White, worshiping Little Mermaid, thrilling me for the Lion King, and falling in love with Toy Story. This love of animation extended to my adult life, inspiring me to take an undergraduate course in the area. I desire to thrill people with excitement, bringing them the same feeling I had when I was younger.

skills

3D Modeling Animation Hard Surface Modelling Look Development Organic Modelling PBR Texturing Rendering Retopology Sculpting Shading Texturing UV Mapping

software

3ds Max MARI Marvelous Designer Maya Photoshop Redshift Substance Painter V-Ray

Joshua D

Registered: 3 weeks ago

I am a 3d character artist that can create a full game ready 3d character from high poly modelling, all the way to skinning and rigging the character and putting into a game engine. I can work on different types of styles such as realistic to stylized.

skills

3D Modeling PBR Texturing Post Production Rendering Retopology Rigging Sculpting Texture Baking Texturing

software

3ds Max Marvelous Designer Substance Painter Unreal Engine ZBrush

Andrey K

Registered: 3 weeks ago

I am a Lead 3D Artist of art department in young company BeVisioned. I have strong skills in creating 3d stuff for video/VR/AR games and applications. My big experience in work with Unity developers makes it easy enough for me to organize all procceses in one pipeline for me. There are whole team of 2d/3d artists, Unity developers and game designer behind me so feel free to let me cover any steps of project production - from idea to finale stage.

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texturing UV Mapping VR & AR VR 360

software

3ds Max Blender Maya Photoshop Substance Painter Unfold 3D Unity ZBrush

Stefan B

Registered: 3 weeks ago

I create 3D models for games (high-poly and low-poly) and for rendering. I can also make modelling, sculpting, retopology, UV-Mapping, baking, PBR-texturing and rendering. All models and textures that I made are provided in high quality, have the correct topologies and are usable for different tasks.

skills

3D Modeling PBR Texturing Rendering Retopology Sculpting UV Mapping

software

3ds Max V-Ray