Hire Uv Mapping Artists

Find approved freelance CG artists & studios.
Results: 475

Elisa G

Registered: 37 minutes ago

I am a 3D artist by trade who specialises in modelling and texturing both in high and low poly and these last years I have worked on character and environment creation. I usually draw my own concept art to define my final work.   I really enjoy creating 3d printable miniatures or little assets for Wargames and environments. Having been fortunate enough to study and work as a freelancer, I have accumulated a variety of experiences and skills.

skills

3D Modeling 3D Printing Decimation Hard Surface Modelling Retopology UV Mapping

software

3D-Coat 3ds Max Arnold CrazyBump KeyShot Marmoset Toolbag Maya Mental Ray Sketchfab Substance Painter V-Ray xNormal ZBrush

Rumen P

Registered: 6 hours ago

4+ years industry professional, specializing in Video Games, Mobile Games, 3D Characters, Texturing and General 3D Art. You can also contact me on: u1257351@gmail.com

skills

3D Modeling 3D Printing Animation Art Direction Color Correction Decimation Hard Surface Modelling Level Design Organic Modelling PBR Texturing Photo-manipulation Retopology Sculpting Sketching Storyboarding Texture Baking Texturing Training UV Mapping VFX

software

3D-Coat 3ds Max Marmoset Toolbag Photoshop Quixel DDO Sketchfab Substance Painter Unity xNormal ZBrush

Shin Hung F

Registered: 1 day ago

I am Ken Fan, or Fan Shin Hung. I am a 3d Modeler, with a focus on sculpting. Let me know what you need!

skills

3D Modeling Organic Modelling PBR Texturing Retopology Sculpting Texturing UV Mapping

software

Marmoset Toolbag Maya Photoshop Substance Designer Substance Painter ZBrush

Minh Hoang L

Registered: 1 day ago

Full Name : Lieu Minh Hoang Day of Birth: 02/May/1986 Nation: Viet Nam Languages: Vietnamese, English Phone: 0908 059515 Skype: lieuminhhoang Mail: minhhoang.lieu@gmail.com You can see my Portfolio in Google Drive link, or contact me with skype, gmail. - 2006: I started work as a CG Trainee Artist at Sparx Animation Studio, and after do some files in Igor Project, modeling, texturing, rigging props, sets, environments, - You can see link here: https://www.imdb.com/title/tt0465502/?ref_=fn_al_tt_2 - 2007-2010: I worked as a CG Artist, modeling, texture, rigging some project as: FairyTales Fights, Madagascar TV Series Test Project, DisneyToon Planes Test Project, Tom & Jerry 3D Test Project. - 09/2010: Sparx closed - 2011: I reworked in Virtuos Sparx Studio https://sparx.com/en/sparx-moves-new-saigon-studio - 2012: Worked project Hand Painted, Disney Epic Mickey 2 – The Power of Two, skinning in Generator Rex Project. - 2013 – 2014: Worked on Zorro: The Chronicles TV Series Test Project - Make all blendshape for Zorro Character - 2015: Worked in Hand Painted MapleStory 2, Puzzle Fighter, Hit Squash - 2016: Worked with Hand Painted Project, Chimera Angry Bird Evolution - 2017 – 2018: Worked on Season 04, Star Wars Rebel - This is my profile in IMDb https://www.imdb.com/name/nm9384371/?ref_=nv_sr_1?ref_=nv_sr_1 - List character I modeling, texturing: - Baron Valen Rudor B - Bo Katan A - Cikatro Vizago B - Clone Trooper Rex B - Ephraim Bridge B - Imperial Commander Office AvA - Imperial Tank Commander - Jai Kell B - Krennic A - Lothal Kid A - Lothal Tundra Landscape - Loth Bat - Mandalorian Eldar Warrior Male BvA - Mandalorian Visszla Warrior Male Ava - Palpatine A - Palpatine Chancellor - PoeA - Tiber Saxon A - Tristan Wren B - Vanee A - XWing Pilot Male A

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing Training UV Mapping

software

3ds Max Arnold Iray Marmoset Toolbag Marvelous Designer Maya Mental Ray Photoshop Stingray Substance Painter TopoGun Unity Unreal Engine xNormal ZBrush

Adler R

Registered: 1 day ago

I am a professional 3d artist with over 7 years of experience in the game and entertainment industry. I do specialize in character work but can easily adapt and feel the needs of a generalist. I can make assets for games, animation, and digital sculpting for collectibles and table top figures.

skills

3D Modeling Organic Modelling Photography Retopology Sculpting Texturing UV Mapping

software

Blender Gimp Godot KeyShot Marmoset Toolbag Photoshop RetopoFlow Unreal Engine ZBrush

Ryan J

Registered: 2 days ago

I am a 3D Modeller and Animator currently working as a 3D Artist in Manchester. I specialise in Maya, ZBrush and the Adobe Creative suite. I have worked on a number of creative interdisciplinary projects both as a student and a professional including work with Xploro and Creamfields. I am organised, punctual and above all passionate about my profession.

skills

3D Modeling Animation Hard Surface Modelling Organic Modelling Sculpting Texturing UV Mapping

software

After Effects Maya Photoshop Substance Painter Unity ZBrush

Ehsan R

Registered: 3 days ago

We,(PigsStudio) are a skilled 3D art team with at least 10 years experience in many kind of projects,Our goal is doing jobs in the best way and most professional as fast as possible. our experience included: prop/asset,character,creature,enviroment modeling modeling for 3d printing 3D Architectural Visualization The software that our team can support and work with: 3Dmax,Maya,Blender,V-ray,Corona,Unreal engine,Substance painter,Mari,PS(photoshop),Zbrush,Marvelous designer,Autocad,Revit,Keyshot Pigs Studio full portfolio: 3d Art: https://www.behance.net/PigsStudio 3D Architectural Visualization: https://pigsstudio.artstation.com/ Teammates: ehsan rahimi farhad(aliasghar) falizi

skills

3D Modeling 3D Printing Architecture Visualization Hard Surface Modelling Organic Modelling Rendering Retopology Texture Baking Texturing Turntables UV Mapping

software

3D-Coat 3ds Max AutoCAD KeyShot MARI Marmoset Toolbag Marvelous Designer Photoshop Revit Rhino RizomUV Substance Painter V-Ray ZBrush

Ilja A

Registered: 5 days ago

Game artist and aspiring indie gamedev

skills

3D Modeling Mel Scripting Rigging UV Mapping

software

Maya Photoshop Substance Designer Unity

Ahmed E

Registered: 1 week ago

vacancy, An opportunity like this doesn’t come up often and for me this is a chance to join a reputable company that is really going places. I am a master of detail, colour, lighting and composition. I have a long track record of creating striking and powerful animation that immediately grabs attention. As my attached CV and references will indicate I have extensive previous games industry experience, superb 3D art skills and a sound knowledge of animation. I have all of the skills needed to do your job well and in particular I want to highlight my skill at finding errors and then fixing them. I am always on the lookout for those small things that will set my work apart from the rest. My specialities include; 3D Modeling high and low poly, 3D environment & character models with textures. Setting cameras & lighting for architectural animations & visualisations. Creating immersive, living, and fully-realized environments. In my present role I work closely with a team of 2d/3d artists and programmers to deliver high quality work within deadline and to the clients brief. As a true professional I am deeply passionate about what I do and am constantly pushing myself to produce the best possible imagery. I have a strong desire to be the best in my field and possess a wealth of qualifications across all levels. Right now I am keen to join a cutting edge visual house like yours that wants to recruit ambitious 3D Artists who have a proven track record. To help you make a decision on my application I have attached my most recent CV with this letter. Should you find interest in my application, then I will be available for an interview at your convenience. I am a self-motivated person who is willing to go above and beyond on any project, and to learn valuable skills on my own time. For example, I taught myself some 3D programming , simply out of a passion to learn how to be great 3d artist . I know you are looking for a self-motivated computer technician with both skills and passion, and I am that person.

skills

3D Modeling Art Direction Hard Surface Modelling Lighting PBR Texturing Rendering UV Mapping

software

3ds Max Arnold Blender Illustrator KeyShot Marmoset Toolbag Maya Megascans Photoshop RenderMan Substance Painter ZBrush

Farzad M

Registered: 1 week ago

am a professional digital artist with 11 years experience in iran . I specialize in 3D Rendering ,modeling,texturing, shading, concept design and digital illustration. I am also very passionate about traditional styles of art including drawing and painting as I feel these skills are the fundamentals of any great digital artist.

skills

3D Modeling Architecture Visualization Cloth Simulation Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Lighting Look Development Organic Modelling Particle Effects PBR Texturing Photography Post Production Rendering Shading Sketching Texturing UV Mapping VR & AR VR 360

software

3ds Max After Effects Arnold Blender Corona Renderer FumeFX Lumion Maxwell Render Octane Render Phoenix FD Photoshop Redshift SketchUp SpeedTree Substance Designer Substance Painter Unfold 3D Unity V-Ray ZBrush

Abdullah A

Registered: 1 week ago

We are a team of 3D artists have been working since 2008 in the field. We have experience in dealing with clients from different part of the globe.

skills

3D Modeling Architecture Visualization Hard Surface Modelling Organic Modelling PBR Texturing Rendering Texture Baking Texturing UV Mapping VR 360

software

3ds Max Marvelous Designer Unreal Engine Unreal Studio ZBrush

Vitaly S

Registered: 1 week ago

Top-quality 3d furniture modeling and rendering services

skills

3D Modeling Photogrammetry Rendering Sculpting Shading Texture Baking Texturing Turntables UV Mapping VR & AR VR 360

software

3ds Max V-Ray

Dimitar E

Registered: 1 week ago

10+ years experience in ArchViz. You can expect: good communication, realistic time evaluation, reliability and high quality

skills

3D Modeling Architecture Visualization Hard Surface Modelling Lighting PBR Texturing Post Production Rendering Texture Baking Texturing UV Mapping

software

3ds Max Marvelous Designer RizomUV Substance Designer Substance Painter V-Ray

Julio C

Registered: 3 weeks ago

5 years of experience in sculpture and 3d modeling, I can sculpt or model almost anything, creatures, objects, characters. My main tools are. zbrush and maya, worse I also use programs such as substance painter, keyshot, substance designer and marvelous designer, I have a puppy called brush and I like the video games also available for online games: D "addict to skyrim" I know, it is not online. ..

skills

3D Modeling 3D Printing Architecture Visualization Concept Design Hard Surface Modelling Organic Modelling PBR Texturing UV Mapping

software

KeyShot Knald Marmoset Toolbag Marvelous Designer Maya Substance Designer Substance Painter xNormal ZBrush

Adam B

Registered: 3 weeks ago

We specialize in highly detailed models, taking into account practical engineering aspects of the design. We come from an aerospace engineering backgrounds so it is easy for us to add well thought out details which will sell the concept! We do most of our work in Modo but can translate to any other platform! Our Artists are responsive and easy to work with and we try to not to have egos! Give us "both barrels" with your criticism and we'll make sure you are completely satisfied!

skills

3D Modeling 3D Printing Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Decimation Digital Painting File Conversion Hard Surface Modelling Illustration Layout Lighting Motion Graphics PBR Texturing Rendering Retopology Sculpting Sketching Sound Design Texture Baking Texturing Turntables UV Mapping VFX VR & AR

software

3ds Max After Effects AutoCAD Illustrator MODO NUKE Photoshop SolidWorks Substance Painter Vue

Vitor B

Registered: 3 weeks ago

I am 3D artist and motion graphics designer with over 10 yers experience in the VFX and advertising industry. My skill set is focused on modeling, digital sculpture, texturing, look development and VFX Composer.

skills

3D Modeling 3D Printing Hair/Fur Grooming Hard Surface Modelling Lighting Motion Graphics Organic Modelling PBR Texturing Rendering Retopology Sculpting Texturing UV Mapping

software

3ds Max After Effects Arnold Cinema 4D Marmoset Toolbag Marvelous Designer Maya NUKE Photoshop Premiere Pro Substance Painter Unreal Engine ZBrush

Rodrigo I

Registered: 3 weeks ago

My name is Rodrigo Inácio Coelho. I'm an animator. Born in Rio de Janeiro. I'm 24 years old. I lived my childhood watching animations, beginning with Snow White, worshiping Little Mermaid, thrilling me for the Lion King, and falling in love with Toy Story. This love of animation extended to my adult life, inspiring me to take an undergraduate course in the area. I desire to thrill people with excitement, bringing them the same feeling I had when I was younger.

skills

3D Modeling Animation Hard Surface Modelling Look Development Organic Modelling PBR Texturing Rendering Retopology Sculpting Shading Texturing UV Mapping

software

3ds Max MARI Marvelous Designer Maya Photoshop Redshift Substance Painter V-Ray

Andrey K

Registered: 3 weeks ago

I am a Lead 3D Artist of art department in young company BeVisioned. I have strong skills in creating 3d stuff for video/VR/AR games and applications. My big experience in work with Unity developers makes it easy enough for me to organize all procceses in one pipeline for me. There are whole team of 2d/3d artists, Unity developers and game designer behind me so feel free to let me cover any steps of project production - from idea to finale stage.

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texturing UV Mapping VR & AR VR 360

software

3ds Max Blender Maya Photoshop Substance Painter Unfold 3D Unity ZBrush

Stefan B

Registered: 3 weeks ago

I create 3D models for games (high-poly and low-poly) and for rendering. I can also make modelling, sculpting, retopology, UV-Mapping, baking, PBR-texturing and rendering. All models and textures that I made are provided in high quality, have the correct topologies and are usable for different tasks.

skills

3D Modeling PBR Texturing Rendering Retopology Sculpting UV Mapping

software

3ds Max V-Ray

Damien A

Registered: 3 weeks ago

We specialize in digital character and creature sculpting/modeling with over 13 years of Professional experience in Games TV and Film . We have worked on Projects such as Avengers ; Endgame , Avengers : Infinity War , Spiderman Homecoming , Xmen Days of Future Past , Thor , Disneys Beauty and the Beast to name a few . We are proficient with the use of scan data , ICT or creating characters from absolutely nothing

skills

3D Modeling Art Direction Concept Art Hard Surface Modelling Retopology Sculpting Turntables UV Mapping

software

Agisoft Maya Mudbox TopoGun xNormal ZBrush

Daniel Q

Registered: 1 month ago

I'm a self-taught 2D/3D artist. I have experience in Modo, ZBrush, Corona (3ds Max), V-ray (for Modo), Mari, Keyshot, Marvelous Designer, Substance Painter, SpeedTree, World Machine, Nuke, Hitfilm Express, Adobe Photoshop, Adobe Illustrator and Adobe InDesign. I'm skilled in 3d modeling, 3d sculpting, lighting, texturing, uving, rendering, 3d visualization, 3d concept, illustration and photo manipulation. I can work from conception to completion.

skills

3D Modeling Architecture Visualization Art Direction Concept Art Hard Surface Modelling Illustration Lighting PBR Texturing Photo-manipulation Post Production Rendering Sculpting Texturing UV Mapping

software

Corona Renderer HitFilm Illustrator InDesign KeyShot MARI Marvelous Designer MODO NUKE Photoshop SpeedTree Substance Painter V-Ray World Machine ZBrush