Hire 3d Modeling Artists

Find approved freelance CG artists & studios.
Results: 1006

Nikita A

Registered: 2 days ago

I have worked on creating game, AR, VR ready assets for different platforms for a couple of years now. So i know how to bake textures and make a good use of uv space. I mainly specialize on hardsurface modeling but also familiar with sculpting and animation.

skills

3D Modeling Animation Retopology Rigging Sculpting Texture Baking Texturing UV Mapping

software

3ds Max Blender Fusion 360 Marvelous Designer Photoshop Substance Painter ZBrush

Hubert K

Registered: 3 days ago

I am passionate about creating clean meshes that looks good but are low poly enough to add to a scene with multiple other models. My take on it has always been that great models help the process of creating great renders.

skills

3D Modeling

software

3ds Max Blender Fusion 360

Jonathan S

Registered: 3 days ago

Senior 3D artist with over a decade of experience. Recent productions: -Black Panther (Model/Texture Artist) -The Christmas Chronicles (Character/Creature Artist) -The Elder Scrolls Elsweyr Cinematic(Prop Artist)

skills

3D Modeling 3D Printing PBR Texturing Rendering Sculpting Texturing UV Mapping

software

3ds Max Cinema 4D Fusion 360 MARI Maya R3ds Wrap Redshift Substance Designer Substance Painter Unreal Engine

Sushil S

Registered: 3 days ago

Hi! My name is Sushil Suryavanshi. I believe that every 3D Model, Prop or Environment has a story to tell, and together put emotions for the Viewers who see it. So i just love doing that for the both, Professional and Personal Work. I’m a CG Artist having 5 years of experience, specializing in Modeling, Texturing and Shading. I also have a good knowledge of Lighting and Look Development. Currently I am Working as a Freelance Environment/Prop Artist.

skills

3D Modeling Lighting Look Development Shading Texturing

software

Maya Photoshop Redshift Substance Painter V-Ray ZBrush

Tarun S

Registered: 4 days ago

I am a professional 3D modeler,nearly 12 years of industry experience,i am passionate for 3D hard surface modeling,I preffered to use maya application.

skills

3D Modeling UV Mapping

software

Maya Photoshop ZBrush

Akram E

Registered: 6 days ago

I'm a self taught Artist that i love and enjoy what I'm doing. My hole life was build with art because my father is an artist too and i learned a lot of stuff from him for more than 20 years (Traditional Art). And after that i searched for more and i learned 3d Designing and Digital Art for more than 7 Years of experiences . And Video Games inspired me to get all Those skills because i started play them sense i was 4 years old. and my concept is "Difference is the key of the beauty" .

skills

3D Modeling 3D Printing Concept Art Fluid Simulation Hard Surface Modelling Level Design Particle Effects Rendering Rigging Sculpting Shading Sketching Texturing Turntables

software

3ds Max Blender KeyShot Marvelous Designer Maya Photoshop Substance Painter V-Ray ZBrush

Cagatay G

Registered: 6 days ago

3ds Max: Expert level 3d generalist,16 years of experience,(10 years professional experience) (Organic/Hard Surface modelling, High poly/low poly modelling, Uvw unwrapping with optimal usage of uv space, Projection mapping, character/Mechanical custom rigging and, Mentalray (Discontinued),Vray, Arnold, PhoenixFD, Character/Mechanical animation, Texture and material workflows on various render engines. Ornatrix hair plugin, Maxscript (Intermediate Level), Particle Flow) ZBrush, 10 years of experience, (Hard surface or organic sculpting, retopology workflows, texture painting & extracting necessary maps,Stylized texture preparation,stylized/realistic sculpting) Quixel suite, 5 years of experience:(texture workflows for UE4 and Unity3d and vray) Marmoset Toolbag: (Baking Normal maps and Material workflows for UE4) Adobe Photoshop:15 years of experience (Expert level photoshop user specialized in texture making, photo retouching,digital painting) Unreal Engine 4: 5 years of experience (All kind of developer tasks, VR /AR applications, Blueprints, Material and post-process workflows, Particles and FX, Environment design and optimization, Character and vehicle rigging and blueprint workflows, optimizing render passes, Sequencer real time rendering for production ) Unity3d (V4): 3 years of professional experience,2d/3d mobile game development, 3d Presentations of artifacts in Ankara Anatolian Civilisations Museum, Reconstruction of Ankara Augustus temple, Character, environment and prop workflows) After Effects: 12 years of experience (expert level)(Compositing, Color Correction,Nonlinear video editing for short animations/films, VFX, Element 3d Plugin )

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Level Design Lighting Look Development Matte Painting MAXScript Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Rendering Retopology Rigging Sculpting Shading Sketching Storyboarding Texture Baking Texturing Training Turntables UI Design UV Mapping VFX VR & AR VR 360

software

3ds Max After Effects Agisoft Arnold ArtCAM AutoCAD Bitmap2Material CorelDRAW CrazyBump CryEngine Ghost Illustrator KeyShot Marmoset Toolbag Marvelous Designer Megascans Mental Ray OGRE Ornatrix PhotoScan Photoshop Premiere Pro RealFlow Red Giant Suites Sculptris Substance Designer Substance Painter UNIGINE Unity Unreal Engine Unreal Studio V-Ray Vue xNormal ZBrush

Giancarlo D

Registered: 1 week ago

Hey there :) my name is Giancarlo Di Dino, since 2016 i work for games and films. i follow my vision to become a great 3d artist to help other people and companies to realize their visions. feel free to contact me! i am sure we can help each other

skills

3D Modeling Animation Hair/Fur Grooming Hard Surface Modelling Organic Modelling PBR Texturing Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping

software

Arnold Maya Photoshop Substance Painter ZBrush

Shaini S

Registered: 1 week ago

Hello, I am Shaini Sood. I am a professional 3d artist and interior designer since last 6years. Following are my skills: Auto cad, 3ds max, Photoshop, website design, walkthrough and many more. I can assure you very well that i will provide you the best quality of work with number of revisions till your satisfaction. Thank you

skills

3D Modeling Architecture Visualization Other

software

3ds Max AutoCAD Photoshop SketchUp

Henry B

Registered: 1 week ago

Hello my name is Henry I create 3D Environments and Props for video games.

skills

3D Modeling PBR Texturing Sculpting Texturing

software

3D-Coat Maya Photoshop Substance Designer Substance Painter ZBrush

Danny T

Registered: 1 week ago

I love what I do and that translates to a strong work ethic, enthusiasm, amenable to learning and team first attitude. My strong proficiency with 3DS Max, Maya, Zbrush, knowledge of texturing and optimization, my attention to detail, my experience and knowledge working high and low poly will make me a perfect fit for your team.

skills

3D Modeling Architecture Visualization Hard Surface Modelling Lighting PBR Texturing Retopology Sculpting Sketching Texture Baking Texturing UV Mapping VR & AR

software

3D-Coat 3ds Max Blender Marmoset Toolbag Maya Photoshop Sketchfab SpeedTree Substance Designer Substance Painter Unity Unreal Engine xNormal ZBrush

Prince M

Registered: 1 week ago

I'm a multidisciplinary visual artist with the experience of almost 3 years. Also I am well versed 3D Artist (last worked in Amazon.com, Inc for 2 years) specializes in making photo-realistic assets optimized for VR/AR/Mobile Gaming/PC/Consoles. Also well versed in conceptualizing/sketching wire-frame designs from scratch to finish.

skills

3D Modeling 3D Printing Art Direction Cloth Simulation Color Correction Concept Art Concept Design Decimation File Conversion Hard Surface Modelling Illustration Layout Lighting Look Development Motion Graphics Organic Modelling Post Production Retopology Sculpting Sketching Texture Baking UV Mapping

software

After Effects Arnold Bitmap2Material Cinema 4D CityEngine Illustrator KeyShot Marmoset Toolbag Marvelous Designer Maya Photoshop Premiere Pro Red Giant Suites Redshift Substance B2M Trapcode Unfold 3D Unreal Engine World Machine ZBrush

Ricardo A

Registered: 1 week ago

I'm a 3D artist with the experience of working in the game industry for 5 years with a few games realeased. Most of my job was based on making Hard-Surface assets, which is my strongest skill. Lately I worked in several racing games, being responsible for the creation of some vehicles from scratch, from modelling, texturing and implementation on the engine. In these past years, I have worked in different things besides 3D modelling, including Level Design, Technical Art and VFX. Portfolio: https://www.artstation.com/ricardoalb

skills

3D Modeling Hard Surface Modelling Level Design PBR Texturing Retopology Texture Baking Texturing

software

3ds Max CrazyBump Marmoset Toolbag Maya Photoshop Substance Designer Substance Painter Unity Unreal Engine xNormal

Asdf A

Registered: 1 week ago

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skills

3D Modeling

software

3ds Max

Zeeshan I

Registered: 1 week ago

I am a focused, quick-learner and ambitious architect trained to undergraduate education level, with a good knowledge and interest of design and presentation in Architecture. I have can do aptitude and can work within a team or on my own initiative always strive to be self-starter, possess strong potential and creativity, attention to details, devotion, reliance and maintain excellent communication skills. Desire to learn and also to draw on already established skills both soft and hard to develop career in architecture design and consultancy. Specialty: hand drafting, Architectural Design, Interior Design, sketching, digitizer painting, conceptual sketches, working drawing, submission drawing, presentation drawing, completion drawing and direct client facing and communication. Skills: Interior Design, Architectural Design, Interior Lighting, Landscape Design, AutoCAD, Commercial Interiors, SketchUp, Drawing, Urban Design, Photoshop, Design Research, Sustainable Design, Vray, 3D, Modeling, Presentation Drawing, Client Communication, Submission Drawing, Completion Drawing, Model Making, Lumion etc. Apart from having in-depth technical expertise in the field of Architecture and Buildings design I also possess strong analytical and problem solving skills, strong grip over Microsoft Office tools, necessary soft skills, inter-personal communication, client dealing, understanding client requirements, good professional attire which differentiate my personality in professional world. For more information visit these links: Behance: https://www.behance.net/iamzeshaniqbal Instagram: https://www.instagram.com/iamzeshaniqbal/ Facebook: https://www.facebook.com/ZeeAnimationStudio/ How to Contact: zeshanmalikx@gmail.com 0092 3008327165

skills

3D Modeling

software

Maya Photoshop SketchUp Substance Painter

Giuliano L

Registered: 1 week ago

Well rounded 3D Artist with over 15 years experience with 3D graphics and with more than 10 years experience in the Games Industry.

skills

3D Modeling Hard Surface Modelling Lighting PBR Texturing Photogrammetry Rendering Retopology Shading Texture Baking Texturing UV Mapping

software

3ds Max Agisoft Fusion 360 HDR Shop Illustrator Marmoset Toolbag Marvelous Designer Photoshop Substance Designer Substance Painter TopoGun Unity UVLayout V-Ray xNormal ZBrush

West R

Registered: 1 week ago

3D Modeler and Character Artist looking for new professional challenges and increasing responsibility. Adept at bringing new life to existing characters and environments. Has excellent drawing and anatomy skills, design aesthetic, as well as an attention to detail that brings a unique vision to the creative process. Openminded collaborator that loves creating great things. Self-motivated problem solver. Has also worked as a Graphic Designer for many years. Worked with and managed projects for numerous clients in various industries, especially the Manufacturing and Veterinary industries. Managed the creative pipeline from drafting estimates, managing vendors. and overseeing the completed project. —West Richins

skills

3D Modeling Animation Art Direction Color Correction Compositing Concept Design Illustration Lighting Motion Graphics Organic Modelling Photography Rendering Retopology Shading Texturing Training UI Design UV Mapping

software

After Effects Arnold CorelDRAW Illustrator InDesign KeyShot Maya Mental Ray Photoshop Premiere Pro SketchBook Substance Painter ZBrush

Adrian P

Registered: 1 week ago

I have over a decade of personal and professional experience as a 3D artist. I primarily work in the architectural world, although I also have character and creature modeling experience. I have provided renders to clients around the world, and to companies of all sizes.

skills

3D Modeling Architecture Visualization Matchmoving Organic Modelling PBR Texturing Retopology

software

3ds Max Blender Photoshop Substance B2M Substance Painter Unreal Engine

Francisco Javier S

Registered: 2 weeks ago

Passionate about 3D looking for job offers to contribute what companies can and have contacts for future jobs

skills

3D Modeling Retopology Sculpting UV Mapping

software

Blender KeyShot Marmoset Toolbag Maya Unreal Engine xNormal ZBrush

Tacitto M

Registered: 2 weeks ago

I'm Tacitto Mariano and I'm a 3D Artist with a degree in Game Design. I have experience creating 3D environments and props for games and visualizations. Hard Surface it's my principal skill.

skills

3D Modeling Level Design Texturing

software

Blender Photoshop Substance Painter Unity ZBrush

Irini M

Registered: 2 weeks ago

I'm a Digital Sculptor and a 2D animator with over 6 years of experience.

skills

3D Modeling Animation Motion Graphics

software

After Effects ZBrush