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3D artist, generalist focused on character modeling and dev look. CG experience since 2011. Personal interest in creating a career in art direction.
skills3D Modeling Concept Art Digital Painting Hard Surface Modeling Illustration Look Development Organic Modeling PBR Texturing Rendering Retopology Texture Baking Texturing
My name is Benabdelkader walid and I am a freelance 3D Artist generalist specialized in shading, lighting and look dev and modeling. I started my career in 2008 and became a member of the great team at pixel one studio in tunisia for 4 years. In 2011 I decided to start freelancing as I was keen to explore other companies. I began as a 3D generalist but now I focus more on lighting and shading. I am very passionate about creating beautiful pictures and understanding how to translate the look of the real world into VFX. I hope you enjoy my portfolio and if you like don’t hesitate to contact me.
My name is Giovane Henriques I from Brazil Available for Freelance Remote Any questions: email@example.com
skills3D Modeling 3D Printing Hard Surface Modeling PBR Texturing Rendering Retopology Shading Texture Baking Texturing UV Mapping
My name is Gabriel Henrique and I’m 3D Artist living in Brazil. I've working almost 7 years with 3D as a generalist and my main focus is characters. I worked 1,6 years at Miagui Studio. Toolbox - 3DS Max, Maya, Zbrush, V-Ray, Corona, Arnold, Substance Painter, Mari, Photoshop, Marvelous Designer, Mudbox. I’m always open for new opportunities! Cheers! :)
skills3D Modeling Hard Surface Modeling Organic Modeling PBR Texturing Rendering Retopology Sculpting Shading Texturing UV Mapping
I work in all of the finalizing-part of distance education courses. Including editing, animation, VFX (Chroma Key), texts and audio. I've also worked in design at a agency focused on social media.
We are Professional Animation Studio who have experience 10+ years working at Animation Industry OUR HAPPY CLIENT : -Nickelodeon -Tiny Island Singapore -Disney Asia and many Big Company who Already using my service
Professional with extensive experience in digital art and traditional, CG generalist job as freelancer for several years running from advertising works, brand development, etc.. Illustrating even traditional and 3D animation,Architectural models, composition and motion graphics.
skills3D Modeling Animation Architectural Visualization Art Direction Digital Painting Graphic Design Hard Surface Modeling Look Development Motion Graphics Organic Modeling PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing Turntables UV Mapping VFX
I am a 3D artist in love with games, anime and the whole geek universe, I started to create interest in the arts of small children, during my learning in the arts I was perfecting my skills in 3D to the point that I realized that 3D was the way that I should follow, nowadays I work a lot with characters of all types in 3D and scenarios in the most diverse formats and styles, but I also perfected myself in the creation of any type of 3D product, currently I live in São Paulo for over a decade and today I am located in the Republic living with my two children.
skills3D Modeling Animation Architectural Visualization Art Direction Camera Tracking Cloth Simulation Compositing Facial Rigging Hard Surface Modeling Level Design Lighting Organic Modeling Particle Effects PBR Texturing Rendering Retopology Rigging Sculpting Texturing Training UV Mapping VFX
The first time that saw a 3D program was in 2002, so after this moment decided wanted that for my live, so in 2007 started working as generalist modeler in an advertising game company. In between 2007 and 2012 all companies that worked had few peoples in production, often was responsable for all 3d models of the games also textures, rigging and some times rendering. After 2012 started some projects as freelance working with advertising companies making specifically modeling and texturing, so in 2014 started work in a governmental company as Forensic Artist where I've helped the Policy Department using the art to solve some cases, after some years I'm still helping them with some cases but just as sporadic work. Today I am a 3d artist working as Freelancer who has good communication, good technical skills in all 3d areas, always looking for new projects that challenge my skillset, within a team that provides the opportunity to learn.
Multi-talented and detail attentive Game Artist in both 2D and 3D designs. Willing to share my talents and technical knowledge in 3D modeling, Digital Sculpting, Texturing, 2D and 3D Animation, Conceptual and Graphic Design, and Traditional and Digital Arts. Main focus in character art and efficient at hard surface modeling, background in graphic design, illustration, and fine art.
skills3D Modeling Animation Concept Art Concept Design Digital Painting Graphic Design Hard Surface Modeling Illustration Organic Modeling PBR Texturing Retopology Sculpting Sketching Texture Baking Texturing