Dylan B.
9+ years experience working in the games industry as a modeler and texture artist. Extensive background in traditional art, and sketching/drawing techniques. Specialties: anatomy, silhouette, design, composition. Expert level program knowledge: 3DStudio max, Photoshop, Quixel Suite, Zbrush Adept level program knowledge: Substance designer and painter, Marvelous Designer, 3DCoat
Dylan B.
9+ years experience working in the games industry as a modeler and texture artist. Extensive background in traditional art, and sketching/drawing techniques. Specialties: anatomy, silhouette, design, composition. Expert level program knowledge: 3DStudio max, Photoshop, Quixel Suite, Zbrush Adept level program knowledge: Substance designer and painter, Marvelous Designer, 3DCoat
Skills

Maya
Marvelous Designer
Zbrush
3ds Max
World Machine
Photoshop
KeyShot
xNormal
TopoGun
Substance 3D Designer
UDK
Unreal Engine
VRay
3DCoat
Hair Farm
Quixel DDO
Marmoset Toolbag
Substance 3D Painter