Dylan B.
9+ years experience working in the games industry as a modeler and texture artist. Extensive background in traditional art, and sketching/drawing techniques. Specialties: anatomy, silhouette, design, composition. Expert level program knowledge: 3DStudio max, Photoshop, Quixel Suite, Zbrush Adept level program knowledge: Substance designer and painter, Marvelous Designer, 3DCoat
Dylan B.
9+ years experience working in the games industry as a modeler and texture artist. Extensive background in traditional art, and sketching/drawing techniques. Specialties: anatomy, silhouette, design, composition. Expert level program knowledge: 3DStudio max, Photoshop, Quixel Suite, Zbrush Adept level program knowledge: Substance designer and painter, Marvelous Designer, 3DCoat
Skills

3DCoat
Unreal Engine
UDK
VRay
Substance 3D Painter
Marmoset Toolbag
Quixel DDO
Hair Farm
Photoshop
xNormal
KeyShot
Substance 3D Designer
TopoGun
3ds Max
World Machine
Zbrush
Maya
Marvelous Designer