Hire Hair Farm Artists

Find approved freelance CG artists & studios.
Results: 8

Andrius

Registered: 6 months ago

We are Creatives, Storytellers, Producers - a team dedicated to collaborate with visionaries, brands, production companies & agencies from all over the world to create outstanding content. Organized team with passion to make an impact with action.

skills

3D Modeling Animation Art Direction Camera Tracking Color Correction Compositing Concept Art Crowd Simulation Facial Rigging Fluid Simulation Hard Surface Modelling Lighting Organic Modelling Particle Effects PBR Texturing Post Production Rendering Rigging Shading Texture Baking Texturing UV Mapping VFX VR & AR

software

3D-Coat 3ds Max After Effects Arnold Blender Hair Farm Houdini KeyShot MARI Marmoset Toolbag Maya Octane Render Photoshop Redshift Softimage Substance Painter Unity Unreal Engine V-Ray xNormal ZBrush

Hemant D

Registered: 10 months ago

I am a Remote/Freelance Generalist artist having more than 12 years of experience in gaming/cinematic industry, having worked on wide range of platforms including Working on many different projects i have wide range of experience varying from realistic/semi realistic/stylized content development for game/cinematic art/ having experience at various level including Art direction, experienced artist, studio development, My most of the experience belongs to gaming industry as well as gaming cin

skills

3D Modeling 3D Scanning Art Direction Cloth Simulation Concept Design Digital Painting Hard Surface Modelling Level Design Matte Painting Organic Modelling PBR Texturing Photo-manipulation Photogrammetry Post Production Retopology Sculpting Texture Baking Texturing UV Mapping

software

3D-Coat 3ds Max Agisoft Alias BodyPaint 3D Character Generator Cinema 4D CryEngine Daz3D Hair Farm HDR Light Studio HDR Shop KeyShot MARI Marvelous Designer Maya Mental Ray Metashape Sculptris Sketchfab SketchUp Substance Designer Substance Painter TopoGun Unity Unreal Engine UVLayout xNormal ZBrush

Kevin W

Registered: 1 year ago

we offer support for any and all art related needs in games, interactive and VR sectors. Having worked on over 80 IPs in the last 8 years (and for over a decade before that working in house for studios like Activision, EA, Sony and more), we bring a wide range of knowledge and expertise to our clients. We know pipeline & method in and out, can assist you in building one catered to your project needs, and have never gone over budget or missed a milestone.

skills

3D Modeling Animation Architecture Visualization Art Direction Cloth Simulation Concept Art Digital Painting Facial Rigging File Conversion Hard Surface Modelling Illustration Level Design Motion Capture Organic Modelling Particle Effects PBR Texturing Post Production Retopology Rigging Sculpting Storyboarding Texture Baking Texturing UV Mapping VFX VR & AR VR 360

software

3ds Max After Effects CryEngine Gamebryo Hair Farm HeroEngine Illustrator KeyShot Lumberyard Marmoset Toolbag Marvelous Designer Maya MotionBuilder Mudbox OGRE OpenGL Photoshop Premiere Pro Python Quixel DDO SketchBook Sketchfab Substance Designer Substance Painter TopoGun Unity Unreal Engine ZBrush

Alexander P

Registered: 1 year ago

I started my career producing commercials at TV as a generalist in graphics computing at Graphium Produções Visuais (1993). In 1999 I joined the team of the Art of journalism on TV Globo, the biggest television network in Brazil, where I have played the role of generalist in the production of sports clips, informative and commercial animations for display in the sporting programs of the channel until recently.

software

3ds Max Hair Farm Photoshop Substance Painter V-Ray ZBrush

skills

Texturing UV Mapping

Remy D

Registered: 2 years ago

Graduated from Supinfocom Arles (MOPA) in 2011. I currently work as a Director and CG generalist at Picasso Pictures, previously I worked for some of the best companies in London such as The Mill, Nexus, Taylor James.

skills

3D Modeling Hair/Fur Grooming Hard Surface Modelling Organic Modelling Sculpting Texturing UV Mapping

software

3ds Max CrazyBump Hair Farm MARI Photoshop ZBrush

Carlos S

Registered: 2 years ago

Creative professional with strong entrepreneurial and team management skills. Co-Founder of a Creative 3D Studio ( ILLUSORIUM S.L ) Associate Professor at CICE Digital Arts School during the last 3 years . Highly focused on film and advertising industries More than 5 years of experience in advertising. Illustration and 3D design/animation projects for companies like Coca Cola, Opel, Repsol, Mahou, etc. ArtDirector and Character artist Supervisor. www.illusoriumstudios.com

skills

3D Modeling Art Direction Concept Art Hair/Fur Grooming Lighting Organic Modelling PBR Texturing Rendering Retopology Sculpting Shading Sketching Texturing UV Mapping

software

3ds Max Arnold Hair Farm HDR Light Studio KeyShot MARI Marvelous Designer Maya Mental Ray Mudbox Photoshop V-Ray ZBrush

Dylan B

Registered: 2 years ago

9+ years experience working in the games industry as a modeler and texture artist. Extensive background in traditional art, and sketching/drawing techniques. Specialties: anatomy, silhouette, design, composition. Expert level program knowledge: 3DStudio max, Photoshop, Quixel Suite, Zbrush Adept level program knowledge: Substance designer and painter, Marvelous Designer, 3DCoat

skills

3D Modeling Art Direction Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

software

3D-Coat 3ds Max Hair Farm KeyShot Marmoset Toolbag Marvelous Designer Maya Photoshop Quixel DDO Substance Designer Substance Painter TopoGun UDK Unreal Engine V-Ray World Machine xNormal ZBrush