Find approved freelance CG artists & studios.
Jet Studio USA Inc. is a branch company of Jet Studio Group For 3D art Outsourcing service, We have an Offshore Development Center (ODC) with over 80 3D Artists in Ho Chi Minh City - Vietnam. We provide international services at the most affordable and competitive price Jet Studio offers various services, storyboarding, modeling, rigging, animation, lighting, visual effects, and compositing. We provide high-end quality service across the full range of the production process about 3d and 2d art outsourcing (especially game assets and entertainment) Feel free to contact us for inquiry Jet Studio USA Inc. Office : 5757 Uplander Way, Ste 202 Culver City, CA 90230 Email : email@example.com Website : us.jetstudio.jp Phone : 1-424-702-5181 Mobile Phone : 1-626-838-8023 Skype : lam.thuc.duy
I had experience to many path and careers such as painting , sculpture , graphic design , figure drawing , ... . had experiences to different art forms has given me a board perspective on the arts allowing me to mix diferent art forms together to create new style and unique works of art.
skills3D Modeling 3D Printing Animation Architectural Visualization Art Direction Cloth Simulation Hair/Fur Grooming Hard Surface Modeling Lighting Motion Graphics Organic Modeling PBR Texturing Rendering Retopology Rigging Sculpting Shading Storyboarding Texturing UV Mapping
I have been working in these different fields of computer graphics for 10 years
software123D 3ds Max Arion Arnold ArtCAM AutoCAD CorelDRAW Corona Renderer CrazyBump Flow Design FumeFX Hair Farm HDR Light Studio KeyShot Lumion Marmoset Toolbag Marvelous Designer Megascans Mudbox Ornatrix xNormal ZBrush
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Art Direction Cloth Simulation Color Correction Compositing File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modeling Lighting MAXScript Organic Modeling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Post Production Rendering Retopology Sculpting Shading Sketching Texture Baking Texturing Training UV Mapping VFX VR & AR VR 360
We are Creatives, Storytellers, Producers - a team dedicated to collaborate with visionaries, brands, production companies & agencies from all over the world to create outstanding content. Organized team with passion to make an impact with action. https://www.uraga.lt/
skills3D Modeling Animation Art Direction Camera Tracking Color Correction Compositing Concept Art Crowd Simulation Facial Rigging Fluid Simulation Hard Surface Modeling Lighting Organic Modeling Particle Effects PBR Texturing Post Production Rendering Rigging Shading Texture Baking Texturing UV Mapping VFX VR & AR
I am a Remote/Freelance Generalist artist having more than 12 years of experience in gaming/cinematic industry, having worked on wide range of platforms including Working on many different projects i have wide range of experience varying from realistic/semi realistic/stylized content development for game/cinematic art/ having experience at various level including Art direction, experienced artist, studio development, My most of the experience belongs to gaming industry as well as gaming cin
skills3D Modeling 3D Scanning Art Direction Cloth Simulation Concept Design Digital Painting Hard Surface Modeling Level Design Matte Painting Organic Modeling PBR Texturing Photo-manipulation Photogrammetry Post Production Retopology Sculpting Texture Baking Texturing UV Mapping
software3D-Coat 3ds Max Alias BodyPaint 3D Character Generator Cinema 4D CryEngine Daz3D Hair Farm HDR Light Studio HDR Shop KeyShot MARI Marvelous Designer Maya Mental Ray Metashape Sculptris Sketchfab SketchUp Substance Designer Substance Painter TopoGun Unity Unreal Engine UVLayout xNormal ZBrush
we offer support for any and all art related needs in games, interactive and VR sectors. Having worked on over 80 IPs in the last 8 years (and for over a decade before that working in house for studios like Activision, EA, Sony and more), we bring a wide range of knowledge and expertise to our clients. We know pipeline & method in and out, can assist you in building one catered to your project needs, and have never gone over budget or missed a milestone.
skills3D Modeling Animation Architectural Visualization Art Direction Cloth Simulation Concept Art Digital Painting Facial Rigging File Conversion Hard Surface Modeling Illustration Level Design Motion Capture Organic Modeling Particle Effects PBR Texturing Post Production Retopology Rigging Sculpting Storyboarding Texture Baking Texturing UV Mapping VFX VR & AR VR 360
software3ds Max After Effects CryEngine Gamebryo Hair Farm HeroEngine Illustrator KeyShot Lumberyard Marmoset Toolbag Marvelous Designer Maya MotionBuilder Mudbox OGRE OpenGL Photoshop Premiere Pro Python Quixel DDO SketchBook Sketchfab Substance Designer Substance Painter TopoGun Unity Unreal Engine ZBrush
I started my career producing commercials at TV as a generalist in graphics computing at Graphium Produções Visuais (1993). In 1999 I joined the team of the Art of journalism on TV Globo, the biggest television network in Brazil, where I have played the role of generalist in the production of sports clips, informative and commercial animations for display in the sporting programs of the channel until recently.
Graduated from Supinfocom Arles (MOPA) in 2011. I currently work as a Director and CG generalist at Picasso Pictures, previously I worked for some of the best companies in London such as The Mill, Nexus, Taylor James.
skills3D Modeling Hair/Fur Grooming Hard Surface Modeling Organic Modeling Sculpting Texturing UV Mapping
Creative professional with strong entrepreneurial and team management skills. Co-Founder of a Creative 3D Studio ( ILLUSORIUM S.L ) Associate Professor at CICE Digital Arts School during the last 3 years . Highly focused on film and advertising industries More than 5 years of experience in advertising. Illustration and 3D design/animation projects for companies like Coca Cola, Opel, Repsol, Mahou, etc. ArtDirector and Character artist Supervisor. www.illusoriumstudios.com
skills3D Modeling Art Direction Concept Art Hair/Fur Grooming Lighting Organic Modeling PBR Texturing Rendering Retopology Sculpting Shading Sketching Texturing UV Mapping
9+ years experience working in the games industry as a modeler and texture artist. Extensive background in traditional art, and sketching/drawing techniques. Specialties: anatomy, silhouette, design, composition. Expert level program knowledge: 3DStudio max, Photoshop, Quixel Suite, Zbrush Adept level program knowledge: Substance designer and painter, Marvelous Designer, 3DCoat
skills3D Modeling Art Direction Hard Surface Modeling Organic Modeling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping