Hire 3ds Max Artists

Find approved freelance CG artists & studios.
Results: 697

Ali D

Registered: 2 days ago

I had experience to many path and careers such as painting , sculpture , graphic design , figure drawing , ... . had experiences to different art forms has given me a board perspective on the arts allowing me to mix diferent art forms together to create new style and unique works of art.

skills

3D Modeling 3D Printing Animation Architecture Visualization Art Direction Cloth Simulation Hair/Fur Grooming Hard Surface Modelling Lighting Motion Graphics Organic Modelling PBR Texturing Rendering Retopology Rigging Sculpting Shading Storyboarding Texturing UV Mapping

software

3ds Max FumeFX Hair Farm KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Mudbox Ornatrix Photoshop Poser ZBrush

Iegor G

Registered: 3 days ago

My name is Egor. I`m co-founder of Threedex Studio. We are specialized in architectural visualization and 3d graphics for 10 years. Threedex Studio provides 3D modeling, architectural visualization and animation services to developers, contractors, architects, and interior designers. Benefits on working with us: -Your Projects are handled by Experienced & Highly skilled professionals. -Quick turnaround time & competitive pricing. -Option to work on per project basis or dedicated staff on per hour rates. -Constantly Investing in the latest hardware & softwares. -Reliable & Great communication skills. Our team is made up of experienced and skilled 3D Artists who have successfully met the requirements of global customers. Our guaranteed efficiency, accurate services, quick turnaround time, cost-effective prices and process-driven approach sets us apart from other 3D rendering vendors. I hope we can create beautiful projects together!

skills

3D Modeling Animation Architecture Visualization Lighting PBR Texturing Rendering Retopology Texturing VR & AR VR 360

software

3ds Max After Effects Corona Renderer Lumion Marmoset Toolbag Marvelous Designer Photoshop Redshift Substance Designer Substance Painter Unity Unreal Engine ZBrush

Yogesh M

Registered: 3 days ago

I am Yogesh from India. I own a small studio, We are team of 4 artist. We have 18+ years of combined experience in 3d Modeling, Texturing and rigging

skills

3D Modeling PBR Texturing Rigging Sculpting

software

3D-Coat 3ds Max CryEngine Maya Photoshop Substance Designer Substance Painter Unreal Engine ZBrush

Simone U

Registered: 2 weeks ago

I am a 3D Artist currently working in Vancouver, Canada. I have been working into the video games industry for over 8 years, during which I've developed my skills working on many different projects. My skill set includes: • High and Low resolution modeling, uv mapping and baking. • Photo-realistic PBR texture creation. • Shader and material creation with node editor. • Level building. • Lighting.

skills

3D Modeling Hard Surface Modelling Lighting Organic Modelling PBR Texturing

software

3ds Max Maya Substance Designer Substance Painter Unreal Engine ZBrush

Kashyap K

Registered: 2 weeks ago

Experienced Lead 3D Artist with a demonstrated history of working in the e-learning industry. Skilled in Photography, Adobe Creative Suite, Adobe Illustrator, 3D Studio Max, and After Effects. Strong arts and design professional graduated from HIMALAYAN UNIVERSITY, ITANAGAR, ARUNACHAL PRADESH-INDIA.

skills

3D Modeling Architecture Visualization

software

3ds Max Blender Maya

Alex O

Registered: 3 weeks ago

My name is Alex, I work as a designer with 2D and 3D models. I have a technical education - an architect (bachelor), and I know how to work with technical drawings. But most of all I love working in the 3D field. I have experience with AutoCAD, Revit, SketchUp, 3ds Max + V-Ray, Photoshop, Blender and many other programs. In my attitude to work I'm meticulous and responsible, I always do my best to solve my tasks. My job for me is both a job and a vacation, because I love the business I do. The main thing I look for is interesting and complex projects with honest and responsible partners. Long-term partnerships. My development as a 3D designer, as well as making money for my work. I'm really want to become a part of your team and I'm ready to do everything to make my dream come true. If I can be useful - feel free to contact me.

skills

3D Modeling Architecture Visualization Rendering Texturing

software

3ds Max AutoCAD Blender Photoshop Revit SketchUp V-Ray

Isai R

Registered: 3 weeks ago

I´am an architect, specialist in Digital projects, im study digital matte painting and concept art, i hope be environment artist, actually my skills be about that, concept art, digital matte painting, 3d modeler.

skills

3D Modeling Architecture Visualization Concept Art Digital Painting Hard Surface Modelling Illustration Lighting Matte Painting Rendering Sketching

software

3ds Max Photoshop

Ben C

Registered: 3 weeks ago

 High level of proficiency in 3D Studio Max, Photoshop, ZBrush and Substance Designer/Painter  Good understanding of PBR workflow and procedural materials  Ability to create both hard surface and organic assets using modelling and sculpting techniques  Familiar with game engine implementation, primarily Unreal Engine 4  Creation of optimised topology with efficient UV co-ordinates  Experience with rigging and animating of characters and props  Knowledge of 3D printing and preparing models for injection moulding

skills

3D Modeling 3D Printing Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting UV Mapping VR & AR

software

3ds Max Marmoset Toolbag Photoshop Substance Designer Substance Painter Unreal Engine ZBrush

Sachendra S

Registered: 3 weeks ago

Hi, I am a Rigging TD and Crowd TD Artist based in India. I have been working in the animation industry for about 5 years. and I really excited to work on your project.

software

3ds Max Blender Maya

skills

Crowd Simulation Rigging

Rhys O

Registered: 1 month ago

I have two years experience working in the industry and have worked on mobile and AAA assets and environments. My main area of focus is props but I also do Environment work.

skills

3D Modeling Architecture Visualization Hard Surface Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3ds Max Marmoset Toolbag Photoshop Quixel DDO Substance Designer Substance Painter TopoGun Unity Unreal Engine xNormal ZBrush

Nikita A

Registered: 1 month ago

I have worked on creating game, AR, VR ready assets for different platforms for a couple of years now. So i know how to bake textures and make a good use of uv space. I mainly specialize on hardsurface modeling but also familiar with sculpting and animation.

skills

3D Modeling Animation Retopology Rigging Sculpting Texture Baking Texturing UV Mapping

software

3ds Max Blender Fusion 360 Marvelous Designer Photoshop Substance Painter ZBrush

Hubert K

Registered: 1 month ago

I am passionate about creating clean meshes that looks good but are low poly enough to add to a scene with multiple other models. My take on it has always been that great models help the process of creating great renders.

skills

3D Modeling

software

3ds Max Blender Fusion 360

Jonathan S

Registered: 1 month ago

Senior 3D artist with over a decade of experience. Recent productions: -Black Panther (Model/Texture Artist) -The Christmas Chronicles (Character/Creature Artist) -The Elder Scrolls Elsweyr Cinematic(Prop Artist)

skills

3D Modeling 3D Printing PBR Texturing Rendering Sculpting Texturing UV Mapping

software

3ds Max Cinema 4D Fusion 360 MARI Maya R3ds Wrap Redshift Substance Designer Substance Painter Unreal Engine

Paulo S

Registered: 1 month ago

A recent graduate character/prop artist

skills

3D Modeling Organic Modelling PBR Texturing Retopology Sculpting Texturing UV Mapping

software

3ds Max Maya Photoshop Quixel DDO Substance Painter ZBrush

Akram E

Registered: 1 month ago

I'm a self taught Artist that i love and enjoy what I'm doing. My hole life was build with art because my father is an artist too and i learned a lot of stuff from him for more than 20 years (Traditional Art). And after that i searched for more and i learned 3d Designing and Digital Art for more than 7 Years of experiences . And Video Games inspired me to get all Those skills because i started play them sense i was 4 years old. and my concept is "Difference is the key of the beauty" .

skills

3D Modeling 3D Printing Concept Art Fluid Simulation Hard Surface Modelling Level Design Particle Effects Rendering Rigging Sculpting Shading Sketching Texturing Turntables

software

3ds Max Blender KeyShot Marvelous Designer Maya Photoshop Substance Painter V-Ray ZBrush

Cagatay G

Registered: 1 month ago

3ds Max: Expert level 3d generalist,16 years of experience,(10 years professional experience) (Organic/Hard Surface modelling, High poly/low poly modelling, Uvw unwrapping with optimal usage of uv space, Projection mapping, character/Mechanical custom rigging and, Mentalray (Discontinued),Vray, Arnold, PhoenixFD, Character/Mechanical animation, Texture and material workflows on various render engines. Ornatrix hair plugin, Maxscript (Intermediate Level), Particle Flow) ZBrush, 10 years of experience, (Hard surface or organic sculpting, retopology workflows, texture painting & extracting necessary maps,Stylized texture preparation,stylized/realistic sculpting) Quixel suite, 5 years of experience:(texture workflows for UE4 and Unity3d and vray) Marmoset Toolbag: (Baking Normal maps and Material workflows for UE4) Adobe Photoshop:15 years of experience (Expert level photoshop user specialized in texture making, photo retouching,digital painting) Unreal Engine 4: 5 years of experience (All kind of developer tasks, VR /AR applications, Blueprints, Material and post-process workflows, Particles and FX, Environment design and optimization, Character and vehicle rigging and blueprint workflows, optimizing render passes, Sequencer real time rendering for production ) Unity3d (V4): 3 years of professional experience,2d/3d mobile game development, 3d Presentations of artifacts in Ankara Anatolian Civilisations Museum, Reconstruction of Ankara Augustus temple, Character, environment and prop workflows) After Effects: 12 years of experience (expert level)(Compositing, Color Correction,Nonlinear video editing for short animations/films, VFX, Element 3d Plugin )

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Level Design Lighting Look Development Matte Painting MAXScript Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Rendering Retopology Rigging Sculpting Shading Sketching Storyboarding Texture Baking Texturing Training Turntables UI Design UV Mapping VFX VR & AR VR 360

software

3ds Max After Effects Agisoft Arnold ArtCAM AutoCAD Bitmap2Material CorelDRAW CrazyBump CryEngine Ghost Illustrator KeyShot Marmoset Toolbag Marvelous Designer Megascans Mental Ray OGRE Ornatrix PhotoScan Photoshop Premiere Pro RealFlow Red Giant Suites Sculptris Substance Designer Substance Painter UNIGINE Unity Unreal Engine Unreal Studio V-Ray Vue xNormal ZBrush

Shaini S

Registered: 1 month ago

Hello, I am Shaini Sood. I am a professional 3d artist and interior designer since last 6years. Following are my skills: Auto cad, 3ds max, Photoshop, website design, walkthrough and many more. I can assure you very well that i will provide you the best quality of work with number of revisions till your satisfaction. Thank you

skills

3D Modeling Architecture Visualization

software

3ds Max AutoCAD Photoshop SketchUp

Danny T

Registered: 1 month ago

I love what I do and that translates to a strong work ethic, enthusiasm, amenable to learning and team first attitude. My strong proficiency with 3DS Max, Maya, Zbrush, knowledge of texturing and optimization, my attention to detail, my experience and knowledge working high and low poly will make me a perfect fit for your team.

skills

3D Modeling Architecture Visualization Hard Surface Modelling Lighting PBR Texturing Retopology Sculpting Sketching Texture Baking Texturing UV Mapping VR & AR

software

3D-Coat 3ds Max Blender Marmoset Toolbag Maya Photoshop Sketchfab SpeedTree Substance Designer Substance Painter Unity Unreal Engine xNormal ZBrush

Ricardo A

Registered: 1 month ago

I'm a 3D artist with the experience of working in the game industry for 5 years with a few games realeased. Most of my job was based on making Hard-Surface assets, which is my strongest skill. Lately I worked in several racing games, being responsible for the creation of some vehicles from scratch, from modelling, texturing and implementation on the engine. In these past years, I have worked in different things besides 3D modelling, including Level Design, Technical Art and VFX. Portfolio: https://www.artstation.com/ricardoalb

skills

3D Modeling Hard Surface Modelling Level Design PBR Texturing Retopology Texture Baking Texturing

software

3ds Max CrazyBump Marmoset Toolbag Maya Photoshop Substance Designer Substance Painter Unity Unreal Engine xNormal

Asdf A

Registered: 1 month ago

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skills

3D Modeling

software

3ds Max

Adrian P

Registered: 1 month ago

I have over a decade of personal and professional experience as a 3D artist. I primarily work in the architectural world, although I also have character and creature modeling experience. I have provided renders to clients around the world, and to companies of all sizes.

skills

3D Modeling Architecture Visualization Matchmoving Organic Modelling PBR Texturing Retopology

software

3ds Max Blender Photoshop Substance B2M Substance Painter Unreal Engine

Mike A

Registered: 1 month ago

I am Mike Avramis, Digital Sculptor with over ten years of experience as a CG Artist ⠀ in various fields of the industry for TV, film & mobile games.⠀ ⠀ For the past three years, I was working for Para Bellum Wargames as a digital sculptor,⠀ creating miniatures for mass production with plastic injection moulding for the game Conquest, but also doing freelance work for toys and collectibles. ⠀ I am always interested in a new challenge. ⠀ Reach out to mikeavramis@gmail.com to connect!

skills

3D Modeling 3D Printing Art Direction Cloth Simulation Hard Surface Modelling Organic Modelling Retopology Sculpting UV Mapping

software

3D-Coat 3ds Max KeyShot Marvelous Designer Maya Photoshop ZBrush