I'm 3d artist from the Netherlands with a work experience of about 7 years. I have done many furniture modeling jobs, but also interior and exteriour renders. I'm always up for a challenge! The software I meanly use is 3ds max with the V-Ray render engine.
I am a pro-active artist with a huge passion for videogames, and I am proficient in both Autodesk Maya and 3DS Max, skilled with hard surface modelling, and knowledgeable of the importance of good topology and UVs. Also capable of using my initiative to solve problems, along with being a good team player.
skills3D Modeling Concept Art Graphic Design Hard Surface Modeling PBR Texturing Photo-manipulation Photography Retopology Rigging Sculpting Sketching UI Design UV Mapping
An experienced interior designer with great knowledge of technical details. I've worked exclusively in kitchen design industry for 4 years.
Hello, I'm Raphael, I am a 3D Artist specialized in 3D Stylized Models for Games, Animation, Level Design, and Architectural Visualisation. Working for more than 5 years in the 3D sector.
I am a 3d Artist and Texture Artist with over 15 years modeling experience. I work in the field of Animation, Games and 3D Print.
skills3D Modeling 3D Printing Cloth Simulation PBR Texturing Photogrammetry Retopology Sculpting Texturing
A conceptual, passionate and creative professional with over 5 years' experience in the game and film industry with a focus on 3D characters. An expert at translating ideas into visual communications, possessing a natural sense of creative intuition that aids in the development of interesting and intriguing concepts through to project completion. An effective team leader implanting process structures aiding the delivery of outstanding visual communications.
skills3D Modeling Animation Cloth Simulation Hair Cards Hair/Fur Grooming Retopology Rigging Sculpting Shading Skinning Texturing
software3ds Max Marmoset Toolbag Marvelous Designer Maya Substance Painter Unity Unreal Engine ZBrush
Stylised character artist for games. I can model props as well. I have experience in the full pipeline for producing game-ready characters and props with respect to efficient rendering.
skills3D Modeling Hard Surface Modeling Organic Modeling PBR Texturing Retopology Rigging Sculpting Shading Skinning Texture Baking Texturing UV Mapping
software3D-Coat 3ds Max Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Painter Unreal Engine xNormal ZBrush
Highly motivated & passionate 3D Artist with an ability to develop high quality, life like & realistic models & props. Have technical knowledge to provide creative design expertise and solutions for projects.
skills3D Modeling Architectural Visualization Graphic Design Lighting Organic Modeling Photo-manipulation Rendering Sculpting Texturing
software3ds Max AutoCAD Blender Enscape Illustrator Lightroom Lumion Marvelous Designer Photoshop Premiere Pro SketchUp Twinmotion V-Ray
Hi this is rajaram i have 5 years of experience in character modeling ,environmental modeling,facial,architecture modeling,product modeling and live Action,texturing,rigging i would like to work on all kind of modeling texturig nd rigging projects and can submit the file in time which you provide
Because i'm a graduated civil engineer, i ended up falling in love with the archviz area, thats why i choose to become a 3D artist and dedicate my everyday to improve my skills and knowledge to always deliver the most beautifull and realistic results to my clients.
skills3D Modeling Architectural Visualization Color Correction Post Production Rendering Texturing UV Mapping
Hello my name is Bruno I am 26 years old, I am passionate about games and production, I am from Santo André-SP, I am a 3d modeler of characters and assets for the environment, I work in an independent studio, but I am looking for new challenges, and I believe that I will add the team and learn a lot too, I have experience working with: 3dsMax, Maya, Zbrush, Substance painter, Photoshop, Marmoset e Unreal 4 . Thank you for your attention, Kind regards
skills3D Modeling 3D Printing Art Direction Compositing Hair Cards Organic Modeling PBR Texturing Rendering Retopology Rotoscoping Texture Baking Texturing UV Mapping
I'm a 3D Artist that specialises in creating Characters and Creatures.
skills3D Modeling 3D Printing Animation Coding MAXScript Organic Modeling PBR Texturing Python Scripting Rendering Retopology Rigging Sculpting Texturing Training UV Mapping
Hello, my name is samuel and I am a freelance 3D artist from the UK. I have 6 years of experience of creating visuals using various software's (mainly Blender + Cycles). For the past 3 years I have been running my business, Adaptive Pixel, as a platform to handle my freelance work. My Technical skills: - Blender 3D modelling/texturing/rigging/animation/rendering/compositing - Unity Game art - Photoshop I've been in higher education up to the Masters level in 3D design and my undergraduate is in game development with a focus on the art. I like to create lots of things in 3D ranging from buildings and decorations to characters and animations. You can find some of my works in my portfolio which is hosted here. I'm always open to discussing things from projects to the weather (I live in Scotland so its raining 90% of the time) so feel free to message me.
software3D GeniuX 3ds Max After Effects ArtCAM AutoCAD Blender Character Animator Character Generator Cinema 4D Illustrator Maya Photoshop ZBrush
Design for me is lifestyle. Photography, jazz, and cuisine complement each other in my creations. Ambitious and persistent in my goals! I have been working for 24 years with digital animation and 3D illustration in the areas of: Publicity Architecture Product design Asset, Prop’s Games Engineering Exhibition design Movie As Asset Artist I do the tasks of Modeling, Texturing and Surface, in the production of CG assets with high precision, real photo and stylized with the highest quality. I am proactive, communicative and creative. If you need an artist with experience in the world industry, feel free to contact me to discuss your project! website: casadinamica.com.br
skills3D Modeling 3D Printing Animation Architectural Visualization Camera Tracking Hard Surface Modeling Illustration Lighting Particle Effects PBR Texturing Rendering UV Mapping VR 360 WebAR
software3ds Max AutoCAD Blender Cinema 4D Maya MODO Photoshop Premiere Pro Substance Painter ZBrush
I have good experience in modeling techniques, I maintain good topology and grid uniformity, and I also have a good understanding of the proportions of the model.
I have a vast experience in Multimedia, I have been working in this industry for more than 10 years now. I have worked for many happy clients.
skills3D Modeling 3D Scanning Animation Architectural Visualization Augmented Reality Camera Tracking Color Correction Fluid Simulation Graphic Design Hair/Fur Grooming Hard Surface Modeling Illustration Lighting Matchmoving PBR Texturing Photo-manipulation Photography Sculpting Shading Texture Baking Texturing Training Turntables UV Mapping Virtual Reality
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