Find approved freelance CG artists & studios.
Working as a Senior Environment Artist. Through my career worked on numerous AAA title games including Modelling, Texturing, Environment, Vehicles, Weapons and Props.
skills3D Modeling File Conversion Hard Surface Modeling Level Design Organic Modeling PBR Texturing Sculpting Texturing UV Mapping
software3D-Coat 3ds Max KeyShot Marmoset Toolbag Marvelous Designer Maya Megascans Photoshop SpeedTree Substance Designer Substance Painter Unreal Engine ZBrush
Hello! My name is Bruno Marzochi and I'm a 3D Modeler. My passion is modeling environments and characters in 3D but I also enjoy lighting, shading, drawing and animating in 3D. I work in several 3D modeling processes such as modeling for animation, video games and 3D printing, retopology, UV opening, texturing, lighting and rendering. My Goal: Work on interesting projects within a passionate team. To grow artistically and share my passion and my knowledge with my colleagues.
skills3D Modeling 3D Printing Hard Surface Modeling Lighting Look Development PBR Texturing Rendering Retopology Texturing UV Mapping
softwareArnold Blender Cycles KeyShot Marmoset Toolbag Marvelous Designer Photoshop Substance Painter xNormal ZBrush
3d generalist with a deft command of technical tools as well as great eye for composition. I settle for nothing less than perfection as you will see in my work. My specialty is lighting, rendering and sculpting especially the human form.
I have worked for various VFX film and series and Animated Series as an Asset having total Experience of 14 years and also have trained many artists for Asset development. My key strength is From Client brief to Client delivery of assets required for any Flim,Series or CG developments.
skills3D Modeling Architectural Visualization Decimation Hard Surface Modeling Organic Modeling PBR Texturing Photogrammetry Retopology Texturing Training UV Mapping
I have been working in the field for 8 years. I have worked on projects for major brands and I am currently modeling and equipping characters. I have vast knowledge in Substance Painter and Digital Painting. I appreciate art and am passionate about what I do.
skills3D Modeling Animation Cloth Simulation Digital Painting Facial Rigging Hard Surface Modeling PBR Texturing Retopology Rigging Sculpting UV Mapping
I am a 3D Artist With knowledge in Hard surface Modelling, Organic Modelling, And PBR Texturing With Gaming and Productivity Pipeline.
skills3D Modeling 3D Printing Decimation Hard Surface Modeling Organic Modeling PBR Texturing Retopology Sculpting Texturing UV Mapping
Thanks for taking the time to consider my services, which is to help industry, broadcast, gaming, Archiviz with any visual 3D assets. I'm a 3D Designer, and worked using it in several kind of market since 2012, I'm friendly, professional and commited with the deadline. I've been working creating assets for games and VR industry. 3D Modeler PBR Texturing and Shading for game engines. Photography and post production.
skills3D Modeling Architectural Visualization Camera Tracking Cloth Simulation Digital Painting Hard Surface Modeling Lighting Organic Modeling PBR Texturing Photo-manipulation Photogrammetry Photography Rendering Shading Texture Baking Texturing Turntables UV Mapping
software3ds Max Bitmap2Material Boujou Cinema 4D CrazyBump KeyShot Lightroom Lumion Marmoset Toolbag Marvelous Designer Megascans Mudbox Quixel DDO Quixel Mixer Substance Alchemist Substance B2M Substance Painter Unreal Engine Unreal Studio UV Packer
Senior 3d artist specializing on character, creature and prop creation. Creative and capable for fast working process, with good grasp for adapting for new features and tools for working pipeline. An achievement driven, responsible individual who is comitted to his work. Have skills for creating game assets and objects for 3d printing
skills3D Modeling 3D Printing Animation Architectural Visualization Color Correction Decimation Hard Surface Modeling Organic Modeling PBR Texturing Post Production Rendering Retopology Rigging Sculpting Shading Skinning Texturing UV Mapping
I am 3D & concept artist . I'm a artist with 7+ years of digital painting and Video game character design , poster photography experience.
skills3D Modeling Animation Concept Art Concept Design Digital Painting Hair/Fur Grooming Illustration Level Design PBR Texturing Photography Rigging Rotoscoping Texturing VR & AR
I am a great digital sculptor. I have a great understanding of concept desing, modeling, anatomy and also know everything about the 3D element creation process for videogames and animations.
skills3D Modeling Art Direction Concept Art Concept Design Illustration PBR Texturing Rendering Retopology Rigging Sculpting Skinning Texture Baking Texturing Turntables UV Mapping
software3D-Coat Arnold Cinema 4D Illustrator KeyShot Marmoset Toolbag Maya Photoshop Substance Painter ZBrush
working as architecture visualization since 2009, and product modeling since 2005, and working with multi national brand and client.
skills3D Modeling Architectural Visualization Cloth Simulation Hard Surface Modeling Lighting PBR Texturing Photography Rendering Texturing VR & AR VR 360
software3ds Max After Effects Arion Blender Cinema 4D Cycles KeyShot Marvelous Designer Octane Render Photoshop Sketchfab Substance Painter Unreal Engine Unreal Studio
Hello and Welcome! I'm Souhayl Ben Ali I'm a 3D artist, I do Modeling/Sculpting/Texturing and shading of Characters&Assets for Animations, Games, Cinematics and 3D Printing. I have been working both as a full and freelance artist.
skills3D Modeling Cloth Simulation Digital Painting Hair/Fur Grooming Hard Surface Modeling Lighting Organic Modeling PBR Texturing Rendering Retopology Rigging Sculpting Shading Skinning Texture Baking Texturing UV Mapping
softwareArnold KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Painter Unfold 3D Unreal Engine ZBrush
ABOUT ME I am a skilled 3D artist that focuses on creating high-end 3D assets, environments and characters with over 2 years experience working with Zbrush, Maya, Substance painter, 3DS Max and Unity Engine. - Highly skilled using Photoshop and Zbrush. - Participated in 2020 Game jam. - Advanced Skilled in Maya and 3DS Max. - Created several 3d assets.
skills3D Modeling Concept Art Concept Design Digital Painting PBR Texturing Retopology Texture Baking Texturing
I'm a veteran video game industry professional with over 20 years experience and several AAA titles under my belt.
skills3D Modeling Architectural Visualization Hard Surface Modeling Texture Baking Texturing UV Mapping
I am a 3D Character Artist with experience in game development. Graduated in Digital Games by Pontifical Catholic University of Minas Gerais where I had the opportunity to learn about art production for games and animations. My main skills are: Digital sculpture; 3D Modeling; Texturing; Rigging; Animation. Please fell free to contact me for more information or request.
skills3D Modeling Animation Concept Art Hard Surface Modeling Organic Modeling PBR Texturing Rendering Retopology Rigging Sculpting Skinning Texture Baking Texturing UV Mapping
software3D-Coat Blender Cycles Eevee Gimp Iray KeyShot Marmoset Toolbag Maya Photoshop RetopoFlow Sketchfab Substance Painter Unity Unreal Engine ZBrush
Creative 3D digital agency and outsourcing studio Making a bridge between Paris and Tunisia, Turning the virtual into genuineness.
skills3D Modeling 3D Scanning Art Direction Cloth Simulation Concept Design Hard Surface Modeling Matchmoving MAXScript Organic Modeling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR
3D Character Artist/technical artist/Digital sculptor working in Games/Animation/miniatures Industry. Projects have been published on R3DS Wrap website and have been working freelance since Mid 2019 https://www.linkedin.com/in/jack-mccaver-542992163/ https://www.artstation.com/mccaver
skills3D Modeling Cloth Simulation Concept Art Hair/Fur Grooming Hard Surface Modeling Organic Modeling Retopology UV Mapping
I'm an Australian professional artist with 4 years of professional experience.
skills3D Modeling 3D Printing Hard Surface Modeling PBR Texturing Photogrammetry Retopology Rigging Sculpting Shading Texture Baking Texturing VR & AR
software3DF Zephyr KeyShot Marvelous Designer Maya Megascans Photoshop Quixel DDO RealityCapture Substance Designer Substance Painter Unity Unreal Engine ZBrush
I am a graphic/3d designer with 5+ years experience in 3d/graphic design and 2 years in print and signage. My main goal is always to get the deal done and boost the sales with my graphic and sharp typography skills. I've design thousands of signages and posters for customers around the world.