Hire Udk Artists

Find approved freelance CG artists & studios.
Results: 16

Karim A

Registered: 1 month ago

Karim Ahmed is My Real Name :D Rigger & 3D Generalist Well known of 3DsMAX & MAYA (Modeling _ Materials _ Lighting _ Cameras _ Rigging _ Animation _ Rendering ) - Photo Shop - Illustrator - Premiere - & normal known of After Effect - Unity

software

3D-Coat 3ds Max After Effects Illustrator Marvelous Designer Maya RealFlow UDK Unity V-Ray ZBrush

skills

Cloth Simulation Facial Rigging Rigging

Florian F

Registered: 5 months ago

I'm a team-oriented 3d generalist with a proactive orientation focusing on environment art, technical art and VFX. I have a fast and efficient workflow optimized for video games and a strong knowledge of the Unity Engine incl. shading, particle effects and mecanim.

skills

3D Modeling Animation Cloth Simulation Hard Surface Modelling Level Design Organic Modelling Particle Effects PBR Texturing Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping VFX

software

3D-Coat 3ds Max After Effects Blender CrazyBump Flash Gimp Illustrator InDesign Knald Marmoset Toolbag Marvelous Designer Maya Megascans Mudbox Photoshop Premiere Pro Quixel DDO SketchBook Substance B2M Substance Designer Substance Painter TopoGun UDK Unity Unreal Engine UVLayout xNormal ZBrush

Adrian B

Registered: 7 months ago

I am a versatile CG artist with over 12 years of experience and dedicated to creating high quality art. I have a keen eye for form, shape and detail with excellent understanding of hard surface objects. I have strong abilities in digital modelling and texturing of high and low poly models and a vast experience as an artist both for games and visualization purposes.

skills

3D Modeling Hard Surface Modelling PBR Texturing Texture Baking Texturing UV Mapping VR & AR

software

3ds Max KeyShot Knald Marmoset Toolbag Maya Photoshop Quixel DDO Substance Painter UDK Unity Unreal Engine xNormal ZBrush

Ironbelly

Registered: 9 months ago

Ironbelly Studios is able to deliver anything from small scale to AAA across nearly every device on the market.. We offer a full range of comprehensive services under one convenient and efficient roof. You’ll never have to worry about tracking down or taking risks on multiple people with unproven track records.

skills

3D Modeling Animation Architecture Visualization Art Direction Concept Art Crowd Simulation Facial Rigging Hard Surface Modelling Illustration Level Design Lighting Matte Painting Motion Capture Organic Modelling PBR Texturing Photogrammetry Rigging Sound Design Storyboarding Texture Baking Texturing UI Design UV Mapping VFX VR & AR VR 360

software

AC3D After Effects Carrara Gimp Lumberyard Maya Photoshop Sketchfab Substance Designer Substance Painter UDK Unity Unreal Engine xNormal ZBrush

Moslem T

Registered: 10 months ago

My specialty is in "Hard-Surface" but also have a good familiarity with "Organic" modeling/sculpting. I'm also a 3D generalist and have a complete understanding of technical issues. have good experience with: _high poly/mid poly modeling (+3D print) _low poly modeling + baking maps _sculpt and re-topology _developing app/games with unity _good knowledge of how to optimize assets to keep high performance in real-time engines. _hard surface PBR texturing. _10+ Years of professional experience.

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Retopology Sculpting Texture Baking UV Mapping

software

3ds Max Agisoft Arnold KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Mental Ray Metashape Moi3D Mudbox Photoshop Redshift Softimage SpeedTree Substance Designer Substance Painter TopoGun UDK Unfold 3D Unity Unreal Engine UVLayout V-Ray World Machine xNormal ZBrush

Richard W

Registered: 1 year ago

​I've been working in the games industry since 2007 and am principally a 3d character artist, but in the past have covered a number of different roles within the games and multimedia industry such as flash animator, UI and environment roles. Working on various platforms Xbox360, PS3, PS4, PC and mobiles. Using Unity and Unreal game engines.

skills

3D Modeling Animation Decimation Hard Surface Modelling Organic Modelling PBR Texturing Photo-manipulation Retopology Sculpting Texture Baking Texturing Turntables UV Mapping VR & AR VR 360

software

3D-Coat 3ds Max Affinity Designer After Effects CrazyBump Flash Knald Marmoset Toolbag Marvelous Designer Maya MODO Photoshop Quixel DDO Silo Substance B2M Substance Painter TopoGun UDK Unity xNormal ZBrush

Lee C

Registered: 1 year ago

My name is Lee Church and I'm a 3D Artist with 10+ years of experience working in the games industry. I've previously worked for Ubisoft Toronto, Warner Brothers, Bioware, THQ and Microsoft, as well as providing freelance services to various studios

skills

3D Modeling Hard Surface Modelling Look Development PBR Texturing Sculpting Texturing Training

software

3ds Max Megascans Photoshop Substance Painter UDK Unity World Machine xNormal ZBrush

Fahd S

Registered: 1 year ago

hello my name is fahd sajer a game developer in Unreal Engine i have experience more than 14 years in this field \ concept artist \ Character Designer high&low poly \ ZB Sculpting \ Architecture Designer \ Environmental Designer \ Game Level Designer \ Lighting Work \ Cloth Designer MD also i have a game that i developed called ( unseen ) not realest yet .

skills

3D Modeling Architecture Visualization Concept Art Concept Design Digital Painting Level Design Rendering Retopology Sculpting Sketching Texture Baking Texturing Turntables UV Mapping

software

3D-Coat 3ds Max Marmoset Toolbag Marvelous Designer Photoshop SketchBook TopoGun UDK Unreal Engine xNormal ZBrush

Dejan K

Registered: 1 year ago

DD3D is design and 3D visualization studio based in Varazdin, Croatia and in Copenhagen, Denmark. We are offering high-quality services of 3D modeling, 3D visualizations, 3D animations, products 3D visualizations, medical and biological 3D visualizations, 3D visualizations of ships, boats and other maritime objects. We also offer high-quality real-time applications for interactive 3D visualizations and product display, using high-end gaming engines.

skills

3D Modeling Animation Architecture Visualization Camera Tracking Hard Surface Modelling Lighting Matchmoving Rendering Storyboarding UV Mapping VR & AR VR 360

software

3ds Max After Effects AutoCAD Backburner Blender Phoenix FD Photoshop SketchUp Substance Designer UDK Unity Unreal Engine V-Ray ZBrush

Keith B

Registered: 1 year ago

I am a Freelance 3D Artist/Digital Artist with more than 10 years of Industry experience creating Environments, Weapons, Vehicles and Props in the Video Game Industry. I have shipped 5 AAA Titles as well as worked on numerous Freelance Projects. I am skilled at Hard Surface Modelling and Organic Modeling. I create both realistic and stylized models. I have a background in Architecture and Mechanical Drafting. I 2D/3D Animate and Rig and I create UI elements. I create Motion Graphics using AE.

skills

3D Modeling 3D Printing Animation Architecture Visualization Compositing Digital Painting Hard Surface Modelling Motion Capture Motion Graphics Organic Modelling PBR Texturing Photo-manipulation Retopology Rigging Texture Baking Texturing UV Mapping VR & AR VR 360

software

3D-Coat 3ds Max After Effects CrazyBump CryEngine Daz3D Flash Illustrator KeyShot Marmoset Toolbag Maya Megascans MODO MotionBuilder Mudbox OpenGL Photoshop Quixel DDO Substance Painter UDK Unreal Engine V-Ray xNormal ZBrush

Shank M

Registered: 2 years ago

Hi I am Shank Mehta, A CG generalist, having intermediate knowledge of all streams of 3d/2d animation, specializing in Hard Surface Modeling, Texturing and Lighting, Automotive modeling and rendering. Other interested areas are Character modeling and texturing. Have taught animation professionally for more than 6 years to hundreds of students. 13+ years of Industry experience, working on many software like 3ds Max, Maya, Zbrush, Mudbox, After Effects, Photoshop etc.

skills

3D Modeling Animation Architecture Visualization Art Direction Digital Painting Hard Surface Modelling Illustration Lighting Matte Painting Motion Graphics Organic Modelling Rendering Rigging Sculpting Shading Storyboarding Texturing UV Mapping

software

3ds Max After Effects CorelDRAW CrazyBump GameMaker Studio Illustrator KeyShot Marmoset Toolbag Maya Mental Ray Mudbox Photoshop Quad Cap Quixel DDO Redshift Sculptris SketchBook Sketchfab Substance B2M Substance Painter TopoGun UDK Unfold 3D UVLayout V-Ray xNormal ZBrush

Adam V

Registered: 2 years ago

An indie Games, App and web developer with production skills in 3ds Max, Z-brush and Adobe CS6. Can produce real-time game assets, animations and artwork following specifications provided. Has a life-long passion for fine art, traditional art & design, life drawing and sculpture with a solid understanding of biological anatomy and the development of natural forms. Constantly learning and improving skills to produce the best content possible for interactive applications, websites and media.

skills

3D Modeling 3D Scanning Animation Camera Tracking Concept Art Concept Design Decimation Digital Painting Hair/Fur Grooming Hard Surface Modelling Illustration Level Design Lighting Motion Capture Organic Modelling PBR Texturing Photogrammetry Rendering Retopology Rigging Sculpting Storyboarding Texture Baking Texturing UV Mapping

software

3ds Max After Effects Agisoft CrazyBump CryEngine FumeFX Illustrator Marmoset Toolbag Maya Mental Ray MilkShape 3D PFTrack Photoshop Premiere Pro Softimage SpeedTree TopoGun UDK Unity Unreal Engine World Machine XNA xNormal ZBrush

Dylan B

Registered: 2 years ago

9+ years experience working in the games industry as a modeler and texture artist. Extensive background in traditional art, and sketching/drawing techniques. Specialties: anatomy, silhouette, design, composition. Expert level program knowledge: 3DStudio max, Photoshop, Quixel Suite, Zbrush Adept level program knowledge: Substance designer and painter, Marvelous Designer, 3DCoat

skills

3D Modeling Art Direction Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

software

3D-Coat 3ds Max Hair Farm KeyShot Marmoset Toolbag Marvelous Designer Maya Photoshop Quixel DDO Substance Designer Substance Painter TopoGun UDK Unreal Engine V-Ray World Machine xNormal ZBrush