A 3D artist specialized in characters, working in the games industry for 6 years delivering high quality fully optmized models for realtime use.
skills3D Modeling Concept Art Concept Design Digital Painting Hard Surface Modeling Level of Detail Organic Modeling PBR Texturing Retopology Rigging Sculpting Sketching Skinning Texture Baking Texturing UV Mapping
software3ds Max KeyShot Marvelous Designer Maya Photoshop Substance Painter TopoGun Unity Unreal Engine xNormal ZBrush
PORTFOLIO: https://aaronfowler3d.com/ I'm a self taught artist and have been creating 3D art since the summer of 2011. I have experience working with various clients remotely as well as working in-house. I enjoy learning and am always trying out new techniques and workflows.
skills3D Modeling Hard Surface Modeling Lighting Look Development PBR Texturing Sculpting Texture Baking Texturing UV Mapping
software3ds Max Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Designer Substance Painter TopoGun Unity Unreal Engine ZBrush
I am a 3d artist living in Brazil, more focused on characters, but I like everything related to 3D. I meet deadlines, answer whenever possible and am very communicative and easy to work with.
I am a 3d Artist and Texture Artist with over 15 years modeling experience. I work in the field of Animation, Games and 3D Print.
skills3D Modeling 3D Printing Cloth Simulation PBR Texturing Photogrammetry Retopology Sculpting Texturing
I'm a 3D Artist that specialises in creating Characters and Creatures.
skills3D Modeling 3D Printing Animation Coding MAXScript Organic Modeling PBR Texturing Python Scripting Rendering Retopology Rigging Sculpting Texturing Training UV Mapping
Me, Animator and Artist. I have over 15 years of experience as 3d Character Rigger and 3d Character Animator. I have worked in 3D VideoGames, 3D Animated feature film, commercial, direct to dvd, director of animated shorts as well as video game cinematics. I currently live in Ahmedabad where I worked as Freelance CG Supervisor | 3D Artist | 3D Animator at Aswaforce. Within my animation I try to give the best performance possible and deliver something that will move the viewer. Also, I have been working on my on personal animation and artistic expression. I'm highly motivated person, always willing to learn new skills and perfect current ones and share my knowledge with others. I'm very good as part of team and always willing to make compromise for sake of team. I don't like conflicts and I always chose to make peaceful solution to any conflict. I posses great general knowledge which give me ability to quickly adopt to any situation and project.
skills3D Modeling Animation Architectural Visualization Augmented Reality Facial Rigging Hard Surface Modeling Lighting Look Development Mixed Reality PBR Texturing Rendering Retopology Rigging Skinning Texture Baking Texturing UV Mapping Virtual Reality
software3ds Max Maya Mudbox Photoshop Substance Designer Substance Painter TopoGun UDK Unity Unreal Engine V-Ray xNormal ZBrush
3D Character and prop artist willing to undertake your challenge! :D
skills3D Modeling Cloth Simulation Hair Cards Hair/Fur Grooming Hard Surface Modeling Organic Modeling PBR Texturing Rendering Retopology Sculpting Texturing UV Mapping
softwareBlender Marmoset Toolbag Marvelous Designer Maya Photoshop RizomUV Substance Painter TopoGun ZBrush
Autodesk Maya & 3ds Max; * Low & High poly modelling * Retopology * Spline modelling * Efficient uvw unwrapping * Texture baking ZBrush; * Low & High poly modelling * Sculpting Quixel Suite; * Creating realistic PBR texture in DDO * Creating normal map in NDO Substance Painter; * Creating realistic PBR texture * Light map bakeing 3D Coat; * Hand-painting stylized & painting texture maps directly on the UV * Exporting texture maps to Photoshop Photoshop; * Texture painting * Illustration drawing * Vector drawing * Image editing Marvelous; *Create simulated clothing and fabric
skills3D Modeling Cloth Simulation Layout Level Design Organic Modeling PBR Texturing Retopology Texture Baking Texturing UV Mapping
I have worked for various VFX film and series and Animated Series as an Asset having total Experience of 14 years and also have trained many artists for Asset development. My key strength is From Client brief to Client delivery of assets required for any Flim,Series or CG developments.
skills3D Modeling Architectural Visualization Decimation Hard Surface Modeling Organic Modeling PBR Texturing Photogrammetry Retopology Texturing Training UV Mapping
The goal of my work – is a high quality product that was tested by a wide audience, time and geography of customers. I believe in what I do and I ready to share it with you. For the past 10 years I have been co-founder and technical director of Animation studio Pixelation. I have more than 15 years experience in CG producing and I had the opportunity to work with many studios around the world and on various interesting projects. If you want to make your cartoon series, commercial, game cinematic trailer or maybe something else - contact me without any hesitation!
skills3D Modeling Animation Compositing Facial Rigging Hair/Fur Grooming Hard Surface Modeling Lighting Look Development Mel Scripting PBR Texturing Rendering Rigging Sculpting Shading Skinning Texturing
software3ds Max After Effects Arnold Marmoset Toolbag Maya Mudbox NUKE Photoshop SpeedTree Substance Designer Substance Painter TopoGun UVLayout ZBrush
I'm Vinoth, work as a 3D character artist for more then 3 years. I'm strong in 3D sculpting, Baking, texturing, High poly, and Low poly modeling.
skills3D Modeling Hard Surface Modeling PBR Texturing Retopology Rigging Sculpting Texturing UV Mapping
Senior 3D Character Artist, with over 15 years experience working in the gaming and animation industry.
skills3D Modeling Hard Surface Modeling PBR Texturing Retopology Sculpting Shading Texture Baking Texturing UV Mapping
My name is Mohamed Hesham, working as Freelancer 3D Artist also the Founder of an online 3D store called " CG StudioX ". "CG StudioX is studio started in 2019 and it's aiming to deliver premium PBR models for Next-Generation Games, VR, AR. we also have been doing lots of freelancing 3D projects for many clients from a small studio to big outsourcing companies like Disneyland pairs."I have skills in -3D Modeling. -Basic understanding of Rigging and animation. -Organic Sculpting. -Shading, Lighting, and Rendering. -Unwrapping clean UV's and texturing. -Having experience in Maya, ZBrush, Mari, Topogun, Photoshop, Marvelous Designer, Substance Painter, Marmoset Toolbag, UVLayout, Knald, unreal engine. -Portfolio https://www.artstation.com/mohamed_hesham https://www.behance.net/mohamedhesham23? -Stores https://www.cgtrader.com/cg-studiox https://www.turbosquid.com/Search/Artists/CG-StudioX -Youtube https://www.youtube.com/channel/UCL1_EJbAaqN5twm-EOOHqDg
skills3D Modeling Hard Surface Modeling Organic Modeling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping
I'm a digital artist pasinated by 3D modelling and texturing for videogames, looking for profesional skills and experience adquisition.
skills3D Modeling Hard Surface Modeling Organic Modeling PBR Texturing Rendering Retopology Sculpting Texturing UV Mapping
Hello. Im a 24 Year old, 3D Artist based in the UK with good communication skills. I am looking for commission for 3D modelling and sculptures, especially characters, however I'll only be doing 1 commission at a time, until I find more free time for the next project. Please check out my work below on the link below. I will be using a contract based work commission to protect both client and myself. https://www.artstation.com/ceddy
skills3D Modeling Architectural Visualization Color Correction Concept Design Decimation Hard Surface Modeling Lighting Organic Modeling PBR Texturing Retopology Sculpting Texturing
3D artist with a Game Art master's degree and 3 years of pro exprience in real-time 3D graphics, I specialize both in stylized, cute, low-poly art and realistic, high-poly art.
skills3D Modeling 3D Printing Architectural Visualization Art Direction Hard Surface Modeling Layout Organic Modeling Photography Retopology Sketching Texturing UV Mapping Virtual Reality
softwareBlender Illustrator Illustrator InDesign KeyShot Maya Photoshop Sketchfab TopoGun Unity Unreal Engine
I have two years experience working in the industry and have worked on mobile and AAA assets and environments. My main area of focus is props but I also do Environment work.
skills3D Modeling Architectural Visualization Hard Surface Modeling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping Virtual Reality
Well rounded 3D Artist with over 15 years experience with 3D graphics and with more than 10 years experience in the Games Industry.
skills3D Modeling Hard Surface Modeling Lighting PBR Texturing Photogrammetry Rendering Retopology Shading Texture Baking Texturing UV Mapping
I have been in the game/CG industry close to 6 years. I have a wide skill set involving in numerous stages of game development. I have worked on preproduction storyboarding and concept development to game development; Character and environment modeling. I have also worked on photogrammetry and 3d scans, turning data to game-ready assets.
skills3D Modeling 3D Printing 3D Scanning Concept Art Concept Design Digital Painting Hard Surface Modeling Illustration PBR Texturing Photogrammetry Retopology Sculpting Storyboarding Texturing UI Design
hi, my name is Arpit. I can model, texture, light, render, post process, track and many more.
skills3D Modeling Architectural Visualization Art Direction Camera Tracking Color Correction Compositing Concept Art Digital Painting File Conversion Hard Surface Modeling Lighting Look Development Matchmoving Matte Painting PBR Texturing Photo-manipulation Post Production Rendering Retopology Rotoscoping Shading Storyboarding Texture Baking Texturing Training Turntables UV Mapping VFX
Hi, I'm a french 3D character artist. I'm more into AAA realistic renders but I can easily adapt to various styles if needed. I love to meet new faces, don't hesitate to send me a message!
skills3D Modeling Art Direction Cloth Simulation Hair/Fur Grooming Hard Surface Modeling Lighting Look Development PBR Texturing Rendering Retopology Sculpting Texture Baking Texturing UV Mapping
software3ds Max Arnold Marmoset Toolbag Marvelous Designer Maya Photoshop SpeedTree Substance Designer Substance Painter TopoGun Unity Unreal Engine ZBrush
I've been in this business for 11 years. organic, mechanical, architecture, character, hard surface, environment, level design. briefly this is my professional hobby.
skills3D Modeling Animation Cloth Simulation Concept Art Concept Design Digital Painting Hard Surface Modeling Level Design Organic Modeling PBR Texturing Photo-manipulation Retopology Sculpting Sketching Texture Baking Texturing UV Mapping