Ryan B.
I have 7 years’ experience working in the game industry as an Environment Artist and currently work at Criterion Games in Guildford. I have worked on AAA titles such as Battlefield 2042, Need For Speed (Untiteld), Planet Coaster, Jurassic World Evolution and Elite Dangerous, where my tasks consist of designing, hard surface modelling, organic sculpting, high to low baking and creating textures for environments.
Ryan B.
I have 7 years’ experience working in the game industry as an Environment Artist and currently work at Criterion Games in Guildford. I have worked on AAA titles such as Battlefield 2042, Need For Speed (Untiteld), Planet Coaster, Jurassic World Evolution and Elite Dangerous, where my tasks consist of designing, hard surface modelling, organic sculpting, high to low baking and creating textures for environments.
Skills

Shotgun
Zbrush
Unreal Engine
Mental Ray
UDK
3ds Max
Quixel Megascans
xNormal
CryEngine
Marvelous Designer
Photoshop
VRay
Maya
Quixel Mixer
CrazyBump
Marmoset Toolbag
Substance 3D Painter
Substance 3D Designer