Ryan B.
I have 7 years’ experience working in the game industry as an Environment Artist and currently work at Criterion Games in Guildford. I have worked on AAA titles such as Battlefield 2042, Need For Speed (Untiteld), Planet Coaster, Jurassic World Evolution and Elite Dangerous, where my tasks consist of designing, hard surface modelling, organic sculpting, high to low baking and creating textures for environments.
Ryan B.
I have 7 years’ experience working in the game industry as an Environment Artist and currently work at Criterion Games in Guildford. I have worked on AAA titles such as Battlefield 2042, Need For Speed (Untiteld), Planet Coaster, Jurassic World Evolution and Elite Dangerous, where my tasks consist of designing, hard surface modelling, organic sculpting, high to low baking and creating textures for environments.
Skills

3ds Max
CrazyBump
CryEngine
Marmoset Toolbag
Marvelous Designer
Maya
Mental Ray
Photoshop
Quixel Megascans
Quixel Mixer
Shotgun
Substance 3D Designer
Substance 3D Painter
UDK
Unreal Engine
VRay
xNormal
Zbrush