Ryan B.
I have 7 years’ experience working in the game industry as an Environment Artist and currently work at Criterion Games in Guildford. I have worked on AAA titles such as Battlefield 2042, Need For Speed (Untiteld), Planet Coaster, Jurassic World Evolution and Elite Dangerous, where my tasks consist of designing, hard surface modelling, organic sculpting, high to low baking and creating textures for environments.
Ryan B.
I have 7 years’ experience working in the game industry as an Environment Artist and currently work at Criterion Games in Guildford. I have worked on AAA titles such as Battlefield 2042, Need For Speed (Untiteld), Planet Coaster, Jurassic World Evolution and Elite Dangerous, where my tasks consist of designing, hard surface modelling, organic sculpting, high to low baking and creating textures for environments.
Skills

VRay
UDK
3ds Max
Marvelous Designer
Mental Ray
Maya
Quixel Mixer
Unreal Engine
Photoshop
CrazyBump
Zbrush
Shotgun
CryEngine
Quixel Megascans
xNormal
Marmoset Toolbag
Substance 3D Designer
Substance 3D Painter