Ryan B.
I have 7 years’ experience working in the game industry as an Environment Artist and currently work at Criterion Games in Guildford. I have worked on AAA titles such as Battlefield 2042, Need For Speed (Untiteld), Planet Coaster, Jurassic World Evolution and Elite Dangerous, where my tasks consist of designing, hard surface modelling, organic sculpting, high to low baking and creating textures for environments.
Ryan B.
I have 7 years’ experience working in the game industry as an Environment Artist and currently work at Criterion Games in Guildford. I have worked on AAA titles such as Battlefield 2042, Need For Speed (Untiteld), Planet Coaster, Jurassic World Evolution and Elite Dangerous, where my tasks consist of designing, hard surface modelling, organic sculpting, high to low baking and creating textures for environments.
Skills

CrazyBump
CryEngine
VRay
Zbrush
Quixel Megascans
Substance 3D Designer
Maya
Shotgun
Photoshop
Unreal Engine
xNormal
Mental Ray
Marvelous Designer
Quixel Mixer
UDK
3ds Max
Marmoset Toolbag
Substance 3D Painter