Hire Crazybump Artists

Find approved freelance CG artists & studios.
Results: 69

Elisa G

Registered: 22 hours ago

I am a 3D artist by trade who specialises in modelling and texturing both in high and low poly and these last years I have worked on character and environment creation. I usually draw my own concept art to define my final work.   I really enjoy creating 3d printable miniatures or little assets for Wargames and environments. Having been fortunate enough to study and work as a freelancer, I have accumulated a variety of experiences and skills.

skills

3D Modeling 3D Printing Decimation Hard Surface Modelling Retopology UV Mapping

software

3D-Coat 3ds Max Arnold CrazyBump KeyShot Marmoset Toolbag Maya Mental Ray Sketchfab Substance Painter V-Ray xNormal ZBrush

Edgar M

Registered: 2 days ago

I have 10 years of experience making impressive 3d models and 3d textures and a range of services, enter my website and you can see my work, my best presentation. web page Portfolio https://linktr.ee/4reich.studio

skills

3D Modeling 3D Printing Animation Architecture Visualization Color Correction Hard Surface Modelling Illustration Layout Lighting Look Development Organic Modelling PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing Training Turntables

software

Affinity Designer Arnold Blender BodyPaint 3D CrazyBump HDR Light Studio Illustrator KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Megascans Mischief MODO Moi3D NUKE RizomUV ZBrush

Dawood B

Registered: 1 month ago

Am a 3d generalist currently working in a mobile games company, have been freelancing for around 5 years now, experienced in modeling, texturing and rendering.

skills

3D Modeling Animation Hair/Fur Grooming Hard Surface Modelling Illustration Rendering Retopology Sculpting Texturing UV Mapping

software

3ds Max After Effects CrazyBump Maya Ornatrix Photoshop Substance Painter V-Ray ZBrush

HappyLittleCloud

Registered: 3 months ago

We are a small 3D Art company based in Ireland. We create 3D models, textures (PBR and non-PBR) and photorealistic rendering for Games, Animation, Arch-Viz, Product Design and more. With over 7 years of modeling experience in Games and Product Design/Industrial Design, we specialise in creating both realistic and stylised 3D models and textures. The company consists of 2 people. We are also fully qualified in Game Design and Interactive Media with 1st Class Honours Degrees

skills

3D Modeling Architecture Visualization Hard Surface Modelling Level Design PBR Texturing Rendering Retopology Texture Baking Texturing UI Design UV Mapping VR & AR

software

3ds Max Arnold CrazyBump Marmoset Toolbag Photoshop Substance Designer Substance Painter Unity Unreal Engine V-Ray xNormal

Dmitry D

Registered: 4 months ago

3d Artist with more than 5 years experience in gaming industry, I can do complex models from start to finish.

skills

3D Modeling Hard Surface Modelling PBR Texturing Retopology Texture Baking Texturing UV Mapping

software

3ds Max CrazyBump KeyShot Marmoset Toolbag MODO Mudbox Photoshop Quixel DDO RizomUV Substance Painter Unfold 3D V-Ray xNormal ZBrush

Daniel Q

Registered: 5 months ago

Daniel Quaresma is a Motion Designer/CG Artist based in João Pessoa-PB. Its CGI history, Motion Designer and Vídeo Editing, shows its conscious, but perfectionist approach. Daniel is nourished by his passion in understanding the nuances of Art and Motion. whereas yourself an "eternal student", eager to build even more foundation on your professional career, are always looking for the best way to imagine new ideas and gain new experiences.

skills

3D Modeling Animation Architecture Visualization Camera Tracking Cloth Simulation Color Correction Compositing Facial Rigging File Conversion Fluid Simulation Hard Surface Modelling Illustration Lighting Motion Graphics Particle Effects PBR Texturing Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing Turntables UV Mapping VFX

software

3ds Max After Effects Blender Cinema 4D CrazyBump CryEngine Dimension GameMaker Studio Gimp Houdini Illustrator KeyShot Marmoset Toolbag Marvelous Designer Megascans Photoshop Premiere Pro Red Giant Suites SpeedTree Substance Designer Substance Painter Trapcode Unity Unreal Engine UVLayout

Florian F

Registered: 5 months ago

I'm a team-oriented 3d generalist with a proactive orientation focusing on environment art, technical art and VFX. I have a fast and efficient workflow optimized for video games and a strong knowledge of the Unity Engine incl. shading, particle effects and mecanim.

skills

3D Modeling Animation Cloth Simulation Hard Surface Modelling Level Design Organic Modelling Particle Effects PBR Texturing Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping VFX

software

3D-Coat 3ds Max After Effects Blender CrazyBump Flash Gimp Illustrator InDesign Knald Marmoset Toolbag Marvelous Designer Maya Megascans Mudbox Photoshop Premiere Pro Quixel DDO SketchBook Substance B2M Substance Designer Substance Painter TopoGun UDK Unity Unreal Engine UVLayout xNormal ZBrush

Viktor S

Registered: 5 months ago

• 10+ experience • Art Director exp. • Quick learner • Strong artistic background • Like to go the extra mile for quality and client satisfaction • Proficient in following pipelines and work around restrictions • Co-operative and responsible

skills

3D Modeling 3D Printing Art Direction Digital Painting Hard Surface Modelling Level Design Organic Modelling Particle Effects PBR Texturing Photo-manipulation Retopology Sculpting Texturing UI Design UV Mapping

software

3D-Coat 3ds Max After Effects CrazyBump KeyShot Maya Photoshop Premiere Pro Sketchfab Substance Painter Unity xNormal ZBrush

Daniel B

Registered: 5 months ago

Hello! I am a Professional Game artist based in Mexico currently working as a freelancer previously working as an outsourcer for a major game art company . I can provide concept art and design solutions, and bring your Characters and Environment Props in 2D and 3D into the next level. Let's work together!

skills

Art Direction Concept Art Concept Design Digital Painting Illustration Level Design Look Development Matte Painting Organic Modelling PBR Texturing Photo-manipulation Rendering Retopology Sculpting Sketching Storyboarding Texture Baking Texturing UV Mapping

software

BodyPaint 3D CrazyBump Illustrator KeyShot Marmoset Toolbag Marvelous Designer Maya Photoshop Quixel DDO Substance Painter Unreal Engine V-Ray xNormal ZBrush

Keegan D

Registered: 6 months ago

I am a 3d modeler and texture artist. I have over 3 years of Industry experience and I worked for 2 years at an award-winning brand agency in Cape Town. I specialize in photorealistic architectural visualization and prop modeling. I am also highly efficient in PBR-Texturing and I am very good with deadlines.

skills

3D Modeling Architecture Visualization Hard Surface Modelling Lighting PBR Texturing Texture Baking Texturing

software

Blender CrazyBump Marvelous Designer Photoshop Substance Painter Unity

Austen S

Registered: 6 months ago

I have experience in both Unreal Engine and Unity having worked on various styles, genres, and platforms. With over 5 years of experience I have worked on various projects that include Mobile Games, Virtual and Augmented reality, Console, and Virtual Development Training Programs for the Department of Defense and Aviation industry. I can produce environments, props, and various assets that are low poly and game ready!

skills

3D Modeling Art Direction Color Correction Concept Design Level Design Lighting PBR Texturing Retopology Sculpting Texture Baking Texturing Training UV Mapping VR & AR

software

CrazyBump Gimp Marmoset Toolbag Maya Mudbox Photoshop Sculptris Sketchfab Substance B2M Substance Designer Substance Painter Unity Unreal Engine xNormal ZBrush

Ross M

Registered: 7 months ago

I'm an Environment Artist currently working in the games industry. I specialise in 3D modelling using Blender, PBR texturing with Quixel Suite, Substance Painter and Substance Designer as well as environment creation using Unreal Engine 4.

skills

3D Modeling Architecture Visualization Digital Painting Hard Surface Modelling Lighting Organic Modelling PBR Texturing Post Production Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping

software

3ds Max After Effects Blender CrazyBump CryEngine GameMaker Studio Illustrator Lumberyard Marmoset Toolbag Maya Megascans Moi3D Mudbox Photoshop Premiere Pro Quixel DDO RetopoFlow Sketchfab Substance B2M Substance Designer Substance Painter TopoGun Unreal Engine UVLayout xNormal ZBrush

Ibrahim B

Registered: 8 months ago

3D Character Design: Concepts, High poly modeling, 3D Sculpting, Anatomy, Lowpoly pipelines, Texturing 3D Hardsurface Modeling Available for freelance or Full-time Job

skills

3D Modeling 3D Scanning Animation Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Retopology Sculpting Sound Design Texture Baking Texturing

software

3ds Max CrazyBump Illustrator Metashape Photoshop Quixel DDO Substance B2M Substance Painter TopoGun xNormal ZBrush

Carlos V

Registered: 8 months ago

I'm a Game developer and a 3D Artist, specialized in Character modelling for games with years of experience also in Props and Hard-Surface modelling. I have a positive attitude, proactive, I love new challenges and I always work on improving myself.

skills

3D Modeling Architecture Visualization Art Direction Photo-manipulation Training UV Mapping

software

3D-Coat 3ds Max Blender CrazyBump CryEngine HDR Light Studio KeyShot Marmoset Toolbag Marvelous Designer Maya Mischief Quixel DDO Substance B2M Substance Painter Unity Unreal Engine ZBrush

Diego M

Registered: 9 months ago

Hi! My name is Diego, I'm from Argentina. I have 15 years of experience as a professional 3D artist. I've worked in video games most of my career filling the roles of character artist, asset modeler, rigger, animator and environment artist. I'm a very good sculptor and texture artist, and I'm always using the latest pipeline. I work very fast. I've been working as freelance artist for the past 8 years and I'm always open to new contracts.

skills

3D Modeling 3D Printing Animation Art Direction Cloth Simulation Hard Surface Modelling Lighting Organic Modelling PBR Texturing Photogrammetry Rendering Retopology Rigging Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3D-Coat 3ds Max After Effects Blender CrazyBump KeyShot Marmoset Toolbag Marvelous Designer Mental Ray Photoshop Premiere Pro Substance Designer Substance Painter Unfold 3D Unity Unreal Engine V-Ray World Machine xNormal ZBrush

Eugene R

Registered: 9 months ago

I'm a 3D Artist specializing in various modelling and visualization (mostly product and environmental)

skills

3D Modeling Architecture Visualization Color Correction Compositing Hard Surface Modelling Lighting PBR Texturing Photo-manipulation Rendering Texturing

software

Blender CrazyBump Illustrator Photoshop Vegas Pro

Ben P

Registered: 9 months ago

I am a 3D modeler and environment artist. I have previously worked for Bethesda Game Studios as a world artist and I have also worked recently as a freelancer doing 3D modeling and game asset creation. I have experience creating game environments and props as well as characters and animations.

skills

3D Modeling Digital Painting PBR Texturing Texturing UV Mapping

software

3ds Max CrazyBump Marmoset Toolbag Maya Photoshop Sketchfab Substance Painter Unreal Engine

Tanner C

Registered: 9 months ago

Environment Artist who loves 3D Modeling, PBR workflow, and laying out UV's. A great team player that understands and follows the game art pipeline. Has strong hard-surface modeling skills and enjoys optimizing assets for in-game use.

skills

3D Modeling Digital Painting Lighting Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UI Design UV Mapping

software

CrazyBump Illustrator Marmoset Toolbag Maya Photoshop Substance Painter Unreal Engine UVLayout ZBrush

Zoran L

Registered: 9 months ago

I am CG artist for over 14 years with focus on game art production. Mostly i do characters and props, but i model everything as well i do rigging and animation. Secondary is game dev in unity and ue4. I have worked in past, with few big ones, such are Disney, BW as outsource, and for many indies as well. Some of project i participated: Honda Acura NSX Itune app, Bullet Force mobile game and man other small ones. Now i work as character artist part time for NIbiru and Iplay.

skills

3D Modeling Animation Art Direction Concept Art Concept Design Decimation Facial Rigging Hard Surface Modelling Level Design Organic Modelling PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing UI Design UV Mapping

software

3ds Max After Effects CrazyBump CryEngine Fusion 360 Gimp Godot Illustrator Iray KeyShot Knald Maya Megascans MODO Mudbox Photoshop Quixel DDO TopoGun Unfold 3D Unity Unreal Engine World Machine xNormal ZBrush

Alex T

Registered: 10 months ago

I'm a 3D Artist with experience in making 3D characters, rigging, and animations. I am proficient in a variety of different art styles, including realistic, and stylized. I have 8 years of experience modeling and texturing 3D assets. I know both the Game Development industry and the Architectural Visualization industry. Portfolio: https://www.artstation.com/alextabone Demo Reel: https://vimeo.com/278401510

skills

3D Modeling 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Decimation Facial Rigging Hair/Fur Grooming Hard Surface Modelling Look Development PBR Texturing Photogrammetry Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping

software

3ds Max After Effects Agisoft CrazyBump MARI Marmoset Toolbag Marvelous Designer Maya Octane Render Photoshop Substance Painter Unity Unreal Engine xNormal ZBrush