Hire Concept Design Artists

Find approved freelance CG artists & studios.
Results: 221

Jose R

Registered: 1 day ago

3D generalist. Specialized in Character Design for Games, Animation, Film, Illustration. 2-D and 3D Illustrator. Graphic Designer specialized in brands, packaging. Motion Graphics.

skills

3D Modeling Animation Architecture Visualization Art Direction Compositing Concept Art Concept Design Digital Painting Facial Rigging Graphic Design Hair/Fur Grooming Hard Surface Modelling Illustration Lighting Organic Modelling Post Production Rendering Retopology Rigging Sculpting Sculpting Sketching Texturing UV Mapping

objects

Anatomy Characters Furniture Interiors Lighting Medical Props Tools Toys Weapons

software

Blender Cinema 4D

industries

Other

styles

Stylistic

Lars B

Registered: 1 day ago

Generally speaking I am a 3D generalist. But due to my bachelors degree in architecture and urban planning I decided to specialize in the field of architectural visualization. Besides architectural visualization my second biggest field is product visualization. Other than that, if you have any objective invloving the design or rendering of 3d objects, that is not character related, hit me up and we will figure out how I can help you.

skills

3D Modeling Architecture Visualization Concept Design Hard Surface Modelling PBR Texturing Photogrammetry Rendering Texturing UV Mapping VR & AR VR 360

software

Blender Cycles Eevee InDesign Lightroom Lumion Meshroom Photoshop RealityCapture Rhino Twinmotion Unity Unreal Engine

Aaron S

Registered: 5 days ago

I am a creative, motivated digital artist who has the skills to create compelling imagery that exceeds project expectations. My scientific background impacts my design philosophy, whether it be taking concept art to completion, physically based rendering, or anatomically accurate 3d illustration. Artstation - https://www.artstation.com/aaron_sedgwick Linkedin - https://www.linkedin.com/in/aaron-sedgwick-62114647/

skills

3D Modeling Art Direction Color Correction Compositing Concept Art Concept Design Decimation Digital Painting Hair/Fur Grooming Hard Surface Modelling Illustration Lighting Organic Modelling PBR Texturing Photo-manipulation Rendering Retopology Sculpting Sketching Texture Baking Texturing UV Mapping

objects

Animals Characters Creatures Environments Food Nature Packaging

software

Blender MARI Marvelous Designer Maya MODO Photoshop Quixel Mixer Substance Painter Unreal Engine ZBrush

industries

Education Food Games Other Product Design

styles

Realistic Stylistic

Kristiyan K

Registered: 1 month ago

ABOUT ME I am a skilled 3D artist that focuses on creating high-end 3D assets, environments and characters with over 2 years experience working with Zbrush, Maya, Substance painter, 3DS Max and Unity Engine. - Highly skilled using Photoshop and Zbrush. - Participated in 2020 Game jam. - Advanced Skilled in Maya and 3DS Max. - Created several 3d assets.

skills

3D Modeling Concept Art Concept Design Digital Painting Texture Baking Texturing

software

3ds Max After Effects Maya Photoshop Substance Painter Unity ZBrush

objects

Environments

industries

Games

styles

Realistic

Pankaj J

Registered: 1 month ago

Expert in architectural visualization, please check portfolio

skills

3D Modeling Animation Architecture Visualization Concept Design Hard Surface Modelling Organic Modelling Rendering

software

3ds Max CorelDRAW Photoshop

industries

Architecture

objects

Architecture

styles

Realistic

Armen Y

Registered: 2 months ago

I am a graphic/3d designer with 5+ years experience in 3d/graphic design and 2 years in print and signage. My main goal is always to get the deal done and boost the sales with my graphic and sharp typography skills. I've design thousands of signages and posters for customers around the world.

skills

3D Modeling Concept Art Concept Design Rendering Sketching Texturing

software

3ds Max KeyShot Lumion Marvelous Designer

Mohammad S

Registered: 2 months ago

Hi Currently I am working as a Lead 3D modeler in a Local company Named Auleek Ltd. I have over 10 years of experience 3d modeling and texturing sector. Working pipeline Zbrush, Maya, 3d Studio max, keyshot, Photoshop and Illustrator . Speciality: Modeling: hard surface, engine, mechanical, sci-fi concept, props, furniture Texturing: manual/procedural texturing/PBR using Photoshop/Quixel. Presentaion: Present the model perfectly with the help of keyshot/photoshop/Marmoset

skills

3D Modeling Concept Design Decimation Hard Surface Modelling PBR Texturing Retopology Sculpting Texture Baking

software

3ds Max Illustrator KeyShot Knald Marmoset Toolbag Maya Photoshop Quixel DDO Unfold 3D xNormal ZBrush

Tornado S

Registered: 2 months ago

We are a 3D Studio based in Bulgaria that specializes in the creation of Photorealistic 3D Models as well as photogrammetry, character creation, rigging & animation, scripting, and simulations. In order to create the best possible quality for our clients and customers, we have dedicated ourselves to constant learning, which we have been doing for the past 10 years. Our team of 3D artists is skilled, efficient and with a ton of experience. The most important thing for us is to first understand your needs and offer you solutions, so don't hesitate to contact us.

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Concept Design Crowd Simulation Decimation Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Lighting MAXScript Organic Modelling Particle Effects PBR Texturing Photogrammetry Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing Turntables UV Mapping

software

3DF Zephyr 3ds Max Cinema 4D Marvelous Designer Maya Photoshop RealityCapture Substance Designer Substance Painter V-Ray ZBrush

industries

Film & TV Games

styles

Realistic

objects

Vehicles

Eugenio R

Registered: 3 months ago

3D CAD Jewelry Concept Designer & Prototyper Since 1986  “We craft one-of-a-kind custom jewelry pieces and prepare prototypes for seamless production” Highly skilled in Rhino 3D Designs with extensive knowledge and experience in modeling High End Jewelry. In addition, I possess strong aesthetic ability to interpret design sketches. I am a creative problem solver with the ability to visualize how the abstract elements fit as a whole identifying problems that need to be addressed. Create organic shapes and designs in 3D using Rhino. Extensive knowledge in all kind of gemstones and diamond setting including center stones, pave, fish tail, cut down, burnish, prong, hammer, and hammer baguette. Create harmonious designs that can be manufactured and that meet all requirements. https://www.sialiajewelry.com  https://www.flickr.com/photos/byeugene/albums

skills

3D Modeling Concept Design Layout Level Design Organic Modelling Post Production

software

Rhino

Barış M

Registered: 4 months ago

I have been working in digital art for 15 years. I specialized in character modeling, 3d sculpting, solid object modeling and texturing. During my work, I focused on 2D and 3D animation, motion graphics, and concept designs. I am experienced in organic modeling (human, animal, creature) and solid modeling in Zbrush. At Zbrush, I worked on painting and texture creation, retopology, and optimization for game models. I am experienced in realistic texturing, PBR texturing, and export operations for game engines with Substance painter. I am experienced in 3D modeling and preparation for 3D printing. I am experienced in preparing and installing 3D models on Sketchfab platform. I made high-quality 3D-based illustrations for desktop publishing. With all these skills, I promise high customer satisfaction.

skills

3D Modeling 3D Printing Animation Concept Art Concept Design Decimation Digital Painting Hard Surface Modelling Illustration Lighting Motion Graphics Organic Modelling PBR Texturing Rendering Retopology Sculpting Shading Sketching Texture Baking Texturing Turntables UV Mapping VR 360

software

After Effects Illustrator Marmoset Toolbag Marvelous Designer MODO Photoshop Sketchfab Substance Painter ZBrush

Max H

Registered: 4 months ago

Hi. I can make 3d models, design things (especially cars), realisticly render

skills

3D Modeling Concept Art Concept Design Rendering

software

Blender

Fabio M

Registered: 4 months ago

Fábio Martins, Product and Transport Designer from Lisbon, Portugal. I have a deep passion for Product and Transportation Design. I have experience in Product Design, Concept Sketching, 3D modelling (Rhinoceros, Solidworks, Cinema 4D), CGI (Vray; Keyshot, Bunkspeed/Solidworks Visualize), Illustration, Image manipulation (Photoshop; Illustrator) and 3D printing. I'm looking for new challenges, so if you have any Proposal or Commission just send me a message.

skills

3D Modeling 3D Printing Art Direction Concept Art Concept Design Digital Painting Hard Surface Modelling Illustration Photo-manipulation Rendering Sketching

software

Blender KeyShot Rhino SolidWorks V-Ray

Gonzalo L

Registered: 4 months ago

Since I was young, I've had two great passions: cars and computers. As a child, I spent hours tinkering with the 3D models from car games, altering their look and their textures so I could give them my personal touch. Because of that, I decided to leave my home country -Spain- at the age of 17 to do a degree in Automotive Design at Coventry University. During my four years at Coventry, I got involved in 3D modelling as I considered it a very powerful design tool. First I took a course on Autodesk Alias & VRED which helped me understand the principles of good vehicle modelling, and after that, completed a two year postgraduate course on 3D Modelling, Animation and Visual Effects with Maya and Houdini in Madrid. Currently I am looking for opportunities to take my skills and my passion to a professionaly environment, ideally in a position as a 3D Vehicle Artist.

skills

3D Modeling Concept Design Hard Surface Modelling Photogrammetry Rendering

software

Alias Arnold Houdini Illustrator Maya NUKE Photoshop V-Ray VRED

Kart S

Registered: 4 months ago

I'm senior 2d artist with 10 years experience.

skills

Concept Art Concept Design

software

Photoshop

David L

Registered: 5 months ago

I'm a passionate artist with the 3d world. I specialize in either hard surface or organic modeling, shading, and rendering trying to achieve the best quality with each project Portfolio link : https://www.artstation.com/dlz

skills

3D Modeling Concept Design Decimation Hard Surface Modelling Layout Lighting Organic Modelling PBR Texturing Python Scripting Rendering Retopology Sculpting Shading Texture Baking UV Mapping

objects

Anatomy Characters Clothing Materials

software

Arnold Illustrator Iray KeyShot MARI Maya Photoshop Substance Designer Substance Painter ZBrush

industries

Games Other

styles

Stylistic

Abhijit D

Registered: 5 months ago

Highly creative and multitalented highly competitive, self starter, organized, discipline and goal oriented. Ability to work with people of diverse background.Welcome the challenge and solving problems. Possess strong artistic talent and creative vision built through hands-on experience in 2D sketching,drawing, anatomy, and character concept art design. Noted for positive, high-energy teamwork and collaborative experience,industry knowledge

skills

3D Modeling Concept Design Look Development Organic Modelling Sculpting Texturing

software

Arnold MARI Maya Mudbox Photoshop ZBrush

Cedrick V

Registered: 5 months ago

Hello. Im a 24 Year old, 3D Artist based in the UK with good communication skills. I am looking for commission for 3D modelling and sculptures, especially characters, however I'll only be doing 1 commission at a time, until I find more free time for the next project. Please check out my work below on the link below. I will be using a contract based work commission to protect both client and myself. https://www.artstation.com/ceddy

skills

3D Modeling Architecture Visualization Color Correction Concept Design Decimation Hard Surface Modelling Lighting Organic Modelling PBR Texturing Retopology Sculpting Texturing

software

Marmoset Toolbag Marvelous Designer Maya Substance Painter TopoGun Unreal Engine ZBrush

Quyen D

Registered: 5 months ago

I'm concept artist who looking for work.I make charatcer concepts with high quality.My knowledge of realism gives me more material on which I can stylize. My advantages: Good foundation skills Understanding of visual design principles Understanding of light and colour Understanding of silhouettes and value relationships A passion for games and films If you find my portfolio interesting feel free to contact me at any time. I am available 24/7. Thanks for reading

skills

Concept Art Concept Design

software

Photoshop

Alexander V

Registered: 6 months ago

Services in the field of 3D modeling, visualization, animation, 3D printing, CNC. Delivery of projects compatible with popular 3D modeling packages, Unity, Unreal Engine and / or ready for 3D printing, processing on CNC systems.

skills

3D Modeling 3D Printing Animation Architecture Visualization Cloth Simulation Color Correction Compositing Concept Design Facial Rigging Hard Surface Modelling Lighting Motion Graphics Organic Modelling Particle Effects PBR Texturing Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing

software

Blender Gimp

Cagatay G

Registered: 6 months ago

3ds Max: Expert level 3d generalist,16 years of experience,(10 years professional experience) (Organic/Hard Surface modelling, High poly/low poly modelling, Uvw unwrapping with optimal usage of uv space, Projection mapping, character/Mechanical custom rigging and, Mentalray (Discontinued),Vray, Arnold, PhoenixFD, Character/Mechanical animation, Texture and material workflows on various render engines. Ornatrix hair plugin, Maxscript (Intermediate Level), Particle Flow) ZBrush, 10 years of experience, (Hard surface or organic sculpting, retopology workflows, texture painting & extracting necessary maps,Stylized texture preparation,stylized/realistic sculpting) Quixel suite, 5 years of experience:(texture workflows for UE4 and Unity3d and vray) Marmoset Toolbag: (Baking Normal maps and Material workflows for UE4) Adobe Photoshop:15 years of experience (Expert level photoshop user specialized in texture making, photo retouching,digital painting) Unreal Engine 4: 5 years of experience (All kind of developer tasks, VR /AR applications, Blueprints, Material and post-process workflows, Particles and FX, Environment design and optimization, Character and vehicle rigging and blueprint workflows, optimizing render passes, Sequencer real time rendering for production ) Unity3d (V4): 3 years of professional experience,2d/3d mobile game development, 3d Presentations of artifacts in Ankara Anatolian Civilisations Museum, Reconstruction of Ankara Augustus temple, Character, environment and prop workflows) After Effects: 12 years of experience (expert level)(Compositing, Color Correction,Nonlinear video editing for short animations/films, VFX, Element 3d Plugin )

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Level Design Lighting Look Development Matte Painting MAXScript Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Rendering Retopology Rigging Sculpting Shading Sketching Storyboarding Texture Baking Texturing Training Turntables UI Design UV Mapping VFX VR & AR VR 360

software

3ds Max After Effects Arnold ArtCAM AutoCAD Bitmap2Material CorelDRAW CrazyBump CryEngine Ghost Illustrator KeyShot Marmoset Toolbag Marvelous Designer Megascans Mental Ray Metashape OGRE Ornatrix PhotoScan Photoshop Premiere Pro RealFlow Red Giant Suites Sculptris Substance Designer Substance Painter UNIGINE Engine Unity Unreal Engine Unreal Studio V-Ray Vue xNormal ZBrush