Hire Concept Design Artists

Find approved freelance CG artists & studios.
Results: 215

Pankaj J

Registered: 2 days ago

Expert in architectural visualization, please check portfolio

skills

3D Modeling Animation Architecture Visualization Concept Design Hard Surface Modelling Organic Modelling Rendering

software

3ds Max CorelDRAW Photoshop

industries

Architecture

objects

Architecture

styles

Realistic

Armen Y

Registered: 4 weeks ago

I am a graphic/3d designer with 5+ years experience in 3d/graphic design and 2 years in print and signage. My main goal is always to get the deal done and boost the sales with my graphic and sharp typography skills. I've design thousands of signages and posters for customers around the world.

skills

3D Modeling Concept Art Concept Design Rendering Sketching Texturing

software

3ds Max KeyShot Lumion Marvelous Designer

Mohammad S

Registered: 1 month ago

Hi Currently I am working as a Lead 3D modeler in a Local company Named Auleek Ltd. I have over 10 years of experience 3d modeling and texturing sector. Working pipeline Zbrush, Maya, 3d Studio max, keyshot, Photoshop and Illustrator . Speciality: Modeling: hard surface, engine, mechanical, sci-fi concept, props, furniture Texturing: manual/procedural texturing/PBR using Photoshop/Quixel. Presentaion: Present the model perfectly with the help of keyshot/photoshop/Marmoset

skills

3D Modeling Concept Design Decimation Hard Surface Modelling PBR Texturing Retopology Sculpting Texture Baking

software

3ds Max Illustrator KeyShot Knald Marmoset Toolbag Maya Photoshop Quixel DDO Unfold 3D xNormal ZBrush

Himanshu J

Registered: 1 month ago

Animzest Animation Studio is a highly experienced professional design studio which is strongly focused on the user experience approach. We’ve been cooperating with worldwide established brands and advertising agencies to build relationships.We do our work with great, hard and utmost to set our goal. We are able to creatively contribute to your project in any development stage Design, Art, Animation and Development.

skills

3D Modeling 3D Printing Animation Architecture Visualization Camera Tracking Cloth Simulation Color Correction Compositing Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Level Design Lighting Look Development Matchmoving Matte Painting MAXScript Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Post Production Rendering Retopology Rigging Sculpting Shading Sketching Skinning Sound Design Storyboarding Texture Baking Texturing Turntables UI Design UV Mapping VFX VR & AR VR 360

software

3ds Max After Effects AutoCAD Blender Cinema 4D Corona Renderer Illustrator KeyShot Maya Mental Ray Photoshop RealFlow Redshift Substance Painter Unity V-Ray ZBrush

Eugenio R

Registered: 1 month ago

3D CAD Jewelry Concept Designer & Prototyper Since 1986  “We craft one-of-a-kind custom jewelry pieces and prepare prototypes for seamless production” Highly skilled in Rhino 3D Designs with extensive knowledge and experience in modeling High End Jewelry. In addition, I possess strong aesthetic ability to interpret design sketches. I am a creative problem solver with the ability to visualize how the abstract elements fit as a whole identifying problems that need to be addressed. Create organic shapes and designs in 3D using Rhino. Extensive knowledge in all kind of gemstones and diamond setting including center stones, pave, fish tail, cut down, burnish, prong, hammer, and hammer baguette. Create harmonious designs that can be manufactured and that meet all requirements. https://www.sialiajewelry.com  https://www.flickr.com/photos/byeugene/albums

skills

3D Modeling Concept Design Layout Level Design Organic Modelling Post Production

software

Rhino

Barış M

Registered: 3 months ago

I have been working in digital art for 15 years. I specialized in character modeling, 3d sculpting, solid object modeling and texturing. During my work, I focused on 2D and 3D animation, motion graphics, and concept designs. I am experienced in organic modeling (human, animal, creature) and solid modeling in Zbrush. At Zbrush, I worked on painting and texture creation, retopology, and optimization for game models. I am experienced in realistic texturing, PBR texturing, and export operations for game engines with Substance painter. I am experienced in 3D modeling and preparation for 3D printing. I am experienced in preparing and installing 3D models on Sketchfab platform. I made high-quality 3D-based illustrations for desktop publishing. With all these skills, I promise high customer satisfaction.

skills

3D Modeling 3D Printing Animation Concept Art Concept Design Decimation Digital Painting Hard Surface Modelling Illustration Lighting Motion Graphics Organic Modelling PBR Texturing Rendering Retopology Sculpting Shading Sketching Texture Baking Texturing Turntables UV Mapping VR 360

software

After Effects Illustrator Marmoset Toolbag Marvelous Designer MODO Photoshop Sketchfab Substance Painter ZBrush

Max H

Registered: 3 months ago

Hi. I can make 3d models, design things (especially cars), realisticly render

skills

3D Modeling Concept Art Concept Design Rendering

software

Blender

Fabio M

Registered: 3 months ago

Fábio Martins, Product and Transport Designer from Lisbon, Portugal. I have a deep passion for Product and Transportation Design. I have experience in Product Design, Concept Sketching, 3D modelling (Rhinoceros, Solidworks, Cinema 4D), CGI (Vray; Keyshot, Bunkspeed/Solidworks Visualize), Illustration, Image manipulation (Photoshop; Illustrator) and 3D printing. I'm looking for new challenges, so if you have any Proposal or Commission just send me a message.

skills

3D Modeling 3D Printing Art Direction Concept Art Concept Design Digital Painting Hard Surface Modelling Illustration Photo-manipulation Rendering Sketching

software

Blender KeyShot Rhino SolidWorks V-Ray

Gonzalo L

Registered: 3 months ago

Since I was young, I've had two great passions: cars and computers. As a child, I spent hours tinkering with the 3D models from car games, altering their look and their textures so I could give them my personal touch. Because of that, I decided to leave my home country -Spain- at the age of 17 to do a degree in Automotive Design at Coventry University. During my four years at Coventry, I got involved in 3D modelling as I considered it a very powerful design tool. First I took a course on Autodesk Alias & VRED which helped me understand the principles of good vehicle modelling, and after that, completed a two year postgraduate course on 3D Modelling, Animation and Visual Effects with Maya and Houdini in Madrid. Currently I am looking for opportunities to take my skills and my passion to a professionaly environment, ideally in a position as a 3D Vehicle Artist.

skills

3D Modeling Concept Design Hard Surface Modelling Photogrammetry Rendering

software

Alias Arnold Houdini Illustrator Maya NUKE Photoshop V-Ray VRED

Kart S

Registered: 3 months ago

I'm senior 2d artist with 10 years experience.

skills

Concept Art Concept Design

software

Photoshop

David L

Registered: 3 months ago

I'm a passionate artist with the 3d world. I specialize in either hard surface or organic modeling, shading, and rendering trying to achieve the best quality with each project Portfolio link : https://www.artstation.com/dlz

skills

3D Modeling Concept Design Decimation Hard Surface Modelling Layout Lighting Organic Modelling PBR Texturing Python Scripting Rendering Retopology Sculpting Shading Texture Baking UV Mapping

objects

Anatomy Characters Clothing Materials

software

Arnold Illustrator Iray KeyShot MARI Maya Photoshop Substance Designer Substance Painter ZBrush

industries

Games Other

styles

Stylistic

Abhijit D

Registered: 4 months ago

Highly creative and multitalented highly competitive, self starter, organized, discipline and goal oriented. Ability to work with people of diverse background.Welcome the challenge and solving problems. Possess strong artistic talent and creative vision built through hands-on experience in 2D sketching,drawing, anatomy, and character concept art design. Noted for positive, high-energy teamwork and collaborative experience,industry knowledge

skills

3D Modeling Concept Design Look Development Organic Modelling Sculpting Texturing

software

Arnold MARI Maya Mudbox Photoshop ZBrush

Cedrick V

Registered: 4 months ago

Hello. Im a 24 Year old, 3D Artist based in the UK with good communication skills. I am looking for commission for 3D modelling and sculptures, especially characters, however I'll only be doing 1 commission at a time, until I find more free time for the next project. Please check out my work below on the link below. I will be using a contract based work commission to protect both client and myself. https://www.artstation.com/ceddy

skills

3D Modeling Architecture Visualization Color Correction Concept Design Decimation Hard Surface Modelling Lighting Organic Modelling PBR Texturing Retopology Sculpting Texturing

software

Marmoset Toolbag Marvelous Designer Maya Substance Painter TopoGun Unreal Engine ZBrush

Quyen D

Registered: 4 months ago

I'm concept artist who looking for work.I make charatcer concepts with high quality.My knowledge of realism gives me more material on which I can stylize. My advantages: Good foundation skills Understanding of visual design principles Understanding of light and colour Understanding of silhouettes and value relationships A passion for games and films If you find my portfolio interesting feel free to contact me at any time. I am available 24/7. Thanks for reading

skills

Concept Art Concept Design

software

Photoshop

Alexander V

Registered: 5 months ago

Services in the field of 3D modeling, visualization, animation, 3D printing, CNC. Delivery of projects compatible with popular 3D modeling packages, Unity, Unreal Engine and / or ready for 3D printing, processing on CNC systems.

skills

3D Modeling 3D Printing Animation Architecture Visualization Cloth Simulation Color Correction Compositing Concept Design Facial Rigging Hard Surface Modelling Lighting Motion Graphics Organic Modelling Particle Effects PBR Texturing Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing

software

Blender Gimp

Cagatay G

Registered: 5 months ago

3ds Max: Expert level 3d generalist,16 years of experience,(10 years professional experience) (Organic/Hard Surface modelling, High poly/low poly modelling, Uvw unwrapping with optimal usage of uv space, Projection mapping, character/Mechanical custom rigging and, Mentalray (Discontinued),Vray, Arnold, PhoenixFD, Character/Mechanical animation, Texture and material workflows on various render engines. Ornatrix hair plugin, Maxscript (Intermediate Level), Particle Flow) ZBrush, 10 years of experience, (Hard surface or organic sculpting, retopology workflows, texture painting & extracting necessary maps,Stylized texture preparation,stylized/realistic sculpting) Quixel suite, 5 years of experience:(texture workflows for UE4 and Unity3d and vray) Marmoset Toolbag: (Baking Normal maps and Material workflows for UE4) Adobe Photoshop:15 years of experience (Expert level photoshop user specialized in texture making, photo retouching,digital painting) Unreal Engine 4: 5 years of experience (All kind of developer tasks, VR /AR applications, Blueprints, Material and post-process workflows, Particles and FX, Environment design and optimization, Character and vehicle rigging and blueprint workflows, optimizing render passes, Sequencer real time rendering for production ) Unity3d (V4): 3 years of professional experience,2d/3d mobile game development, 3d Presentations of artifacts in Ankara Anatolian Civilisations Museum, Reconstruction of Ankara Augustus temple, Character, environment and prop workflows) After Effects: 12 years of experience (expert level)(Compositing, Color Correction,Nonlinear video editing for short animations/films, VFX, Element 3d Plugin )

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Level Design Lighting Look Development Matte Painting MAXScript Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Rendering Retopology Rigging Sculpting Shading Sketching Storyboarding Texture Baking Texturing Training Turntables UI Design UV Mapping VFX VR & AR VR 360

software

3ds Max After Effects Arnold ArtCAM AutoCAD Bitmap2Material CorelDRAW CrazyBump CryEngine Ghost Illustrator KeyShot Marmoset Toolbag Marvelous Designer Megascans Mental Ray Metashape OGRE Ornatrix PhotoScan Photoshop Premiere Pro RealFlow Red Giant Suites Sculptris Substance Designer Substance Painter UNIGINE Engine Unity Unreal Engine Unreal Studio V-Ray Vue xNormal ZBrush

Prince M

Registered: 5 months ago

I'm a multidisciplinary visual artist with the experience of almost 3 years. Also I am well versed 3D Artist (last worked in Amazon.com, Inc for 2 years) specializes in making photo-realistic assets optimized for VR/AR/Mobile Gaming/PC/Consoles. Also well versed in conceptualizing/sketching wire-frame designs from scratch to finish.

skills

3D Modeling 3D Printing Art Direction Cloth Simulation Color Correction Concept Art Concept Design Decimation File Conversion Hard Surface Modelling Illustration Layout Lighting Look Development Motion Graphics Organic Modelling Post Production Retopology Sculpting Sketching Texture Baking UV Mapping

software

After Effects Arnold Bitmap2Material Cinema 4D CityEngine Illustrator KeyShot Marmoset Toolbag Marvelous Designer Maya Photoshop Premiere Pro Red Giant Suites Redshift Substance B2M Trapcode Unfold 3D Unreal Engine World Machine ZBrush

West R

Registered: 5 months ago

3D Modeler and Character Artist looking for new professional challenges and increasing responsibility. Adept at bringing new life to existing characters and environments. Has excellent drawing and anatomy skills, design aesthetic, as well as an attention to detail that brings a unique vision to the creative process. Openminded collaborator that loves creating great things. Self-motivated problem solver. Has also worked as a Graphic Designer for many years. Worked with and managed projects for numerous clients in various industries, especially the Manufacturing and Veterinary industries. Managed the creative pipeline from drafting estimates, managing vendors. and overseeing the completed project. —West Richins

skills

3D Modeling Animation Art Direction Color Correction Compositing Concept Design Illustration Lighting Motion Graphics Organic Modelling Photography Rendering Retopology Shading Texturing Training UI Design UV Mapping

software

After Effects Arnold CorelDRAW Illustrator InDesign KeyShot Maya Mental Ray Photoshop Premiere Pro SketchBook Substance Painter ZBrush

Edit B

Registered: 5 months ago

• Professional Concept Artist/Matte Painter/3D Generalist, certificated by Autodesk • Passionate for creating DMP and keyframes from sketch to final visual • Concept developments and storyboards • Texture painting with Quixel / Mari • 3D sculpting in Mudbox, retopology, texturing, lighting, rigging • 3D environment creation in Maya and Mudbox

skills

3D Modeling Concept Art Concept Design Hard Surface Modelling Matte Painting PBR Texturing Post Production

software

After Effects Arnold Clarisse MARI Marmoset Toolbag Maya Megascans Mudbox Photoshop

Karen A

Registered: 5 months ago

I have been in the game/CG industry close to 6 years. I have a wide skill set involving in numerous stages of game development. I have worked on preproduction storyboarding and concept development to game development; Character and environment modeling. I have also worked on photogrammetry and 3d scans, turning data to game-ready assets.

skills

3D Modeling 3D Printing 3D Scanning Concept Art Concept Design Digital Painting Hard Surface Modelling Illustration PBR Texturing Photogrammetry Retopology Sculpting Storyboarding Texturing UI Design

software

3ds Max After Effects Illustrator InDesign Maya Photoshop Substance Painter TopoGun ZBrush

Orhun E

Registered: 6 months ago

My name is Orhun Evcimen. I'm 14 years experienced illustrator and 3D generalist. In 2005 i'm graduated from Dokuz Eylul University Fine Arts Faculty department of Graphic Design (Bachelor Degree). Then i started to work as a junior graphic designer along one year in local advertise agencies in Izmir. At the end of one year i decided to go to Istanbul for being a CG generalist. I worked one year in İstanbul. During this process, I produced freelance 2d/3d animations and graphic design works. Then i had to go back to Izmir because of personal reasons. Since 2008 I'm living and working in Izmir as vector illustrator and 3d artist. For one year i switched to the game industry and working as low poly 3d modeler and texture artist.

skills

3D Modeling Concept Design Decimation Digital Painting File Conversion Hard Surface Modelling Illustration Organic Modelling PBR Texturing Photo-manipulation Photography Retopology Sketching Texture Baking Texturing UV Mapping

software

3ds Max Illustrator Marmoset Toolbag Photoshop Substance Painter ZBrush