Gabriel A.
3D Artist focused in stylized characters. beginner level professional studying game design college. Main focus on Games. Constant learning person with PBR texture workflow and industry standards softwares, personal interest in creating realistic and stylized characters and Hard surface props.
Gabriel A.
3D Artist focused in stylized characters. beginner level professional studying game design college. Main focus on Games. Constant learning person with PBR texture workflow and industry standards softwares, personal interest in creating realistic and stylized characters and Hard surface props.
Skills
Software

Zbrush
Substance 3D Painter
Blender