Brazilian 3D generalist focused in 3D modeling(organic and inorganic) and animation. I also work with illustrations and concept art. Fluent in english. I'm open for new projects and oportunities!
skills3D Modeling Animation Camera Tracking Concept Art Illustration Motion Graphics Organic Modeling Turntables
The Game Forger is a game studio focused on art and design outsourcing for Virtual Reality, Videogames and Tabletop Games. Our team have more than 15 years of experience in different fields of 3d production.
I come from a background of Graphic Design, Illustration and Product Development over a span of 20 years. During that time I have also created 3d models and illustrations for various clients around the world for print, commercial, film, and video game industries. For the last 7 years, I've been employed as a lead digital sculptor at Eleventyplex, a company in Cincinnati that specializes in toy sculpting and development.
I am a freelance illustrator and concept artist, and also have experiencein 3D modelling sculpting. I have a BA (hons) degree in game art from Futureworks university and have done a variety of commission and freelance jobs, including working as a comic book illustrator while studying at university. I am a driven and adaptable artist, capable of working in a variety of styles. My strongest areas are character and prop design and illustration, however I have plenty of experience working with environment illustration too. When it comes to 3d work I have experience modeling and texturing hard surface models like props/weapons and environment pieces, as well as having worked in character sculpting, modelling and texturing, and some understanding of rigging.
skills3D Modeling Concept Art Concept Design Digital Painting Hard Surface Modeling Illustration Sculpting Sketching Texturing
3D Artist, game dev and lowpoly lover. I love stylized arts and handpainted stuff. I worked 2 years at BitCake Studios doing 3d environments, props and characters for their games in Unity. I'm learning UE4 and Unity to improve my skills on the game development area.
skills3D Modeling Animation Concept Art Digital Painting Hard Surface Modeling Illustration PBR Texturing Rendering Retopology Rigging Sculpting Shading Sketching Skinning Storyboarding Texture Baking Texturing Turntables UV Mapping
I am a passionate character artist who focuses on realistic characters. I'm also involved in concepting and look development! Contact me if you are interested working together!
skills3D Modeling 3D Scanning Cloth Simulation Concept Art Concept Design Facial Rigging Graphic Design Hair Cards Illustration Organic Modeling PBR Texturing Retopology Sculpting Sketching Texturing UV Mapping
softwareMarmoset Toolbag Marvelous Designer Maya Photoshop R3ds Wrap Substance Painter Unreal Engine ZBrush
I have provided services in the marketing, literary, film, gaming and toy design industries, with skill sets including producing (Both live action and animation), writing/screenwriting (copy and narrative), 2D and 3D conceptual design, as well as photo realistic architectural/Archviz, character design and animation (I can emulate any animation style, Disney, 2D Anime, Photo Realistic 3D, you name it. I can also emulate the looks of hand drawn, cell shaded and watercolors), toy design and sculpting, illustration, editing, Practical SFX/VFX, Sound/Foley Design, Music Licensing, graphic and website design, identity branding and marketing.
skills3D Modeling Animation Architectural Visualization Art Direction Cloth Simulation Color Correction Color Grading Concept Art Concept Design Digital Painting Fluid Simulation Graphic Design Hair Cards Hair/Fur Grooming Hard Surface Modeling Illustration Level Design Look Development Matte Painting Motion Capture Motion Graphics Organic Modeling Particle Effects PBR Texturing Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Sound Design Storyboarding Texturing VFX
softwareAfter Effects Animate Blackmagic Fusion Blender Character Creator Cinema 4D Cycles DaVinci Resolve Daz3D Eevee Elements 4D FiberMesh FumeFX Fuse CC Fusion 360 Gimp Houdini iClone Illustrator InDesign InstaLOD Iray KeyShot Lightroom LightWave Lumion Marmoset Toolbag Megascans MotionBuilder Octane Render Photoshop Poser Premiere Pro Quixel Mixer RealFlow Red Giant Suites Redshift Sketchfab SketchUp Substance Alchemist Substance B2M Substance Designer Substance Painter Trapcode TurbulenceFD Twinmotion UNIGINE Engine Unreal Engine Unreal Studio Vegas Pro ZBrush
Design for me is lifestyle. Photography, jazz, and cuisine complement each other in my creations. Ambitious and persistent in my goals! I have been working for 24 years with digital animation and 3D illustration in the areas of: Publicity Architecture Product design Asset, Prop’s Games Engineering Exhibition design Movie As Asset Artist I do the tasks of Modeling, Texturing and Surface, in the production of CG assets with high precision, real photo and stylized with the highest quality. I am proactive, communicative and creative. If you need an artist with experience in the world industry, feel free to contact me to discuss your project! website: casadinamica.com.br
skills3D Modeling 3D Printing Animation Architectural Visualization Camera Tracking Hard Surface Modeling Illustration Lighting Particle Effects PBR Texturing Rendering UV Mapping VR 360 WebAR
software3ds Max AutoCAD Blender Cinema 4D Maya MODO Photoshop Premiere Pro Substance Painter ZBrush
I have a vast experience in Multimedia, I have been working in this industry for more than 10 years now. I have worked for many happy clients.
skills3D Modeling 3D Scanning Animation Architectural Visualization Augmented Reality Camera Tracking Color Correction Fluid Simulation Graphic Design Hair/Fur Grooming Hard Surface Modeling Illustration Lighting Matchmoving PBR Texturing Photo-manipulation Photography Sculpting Shading Texture Baking Texturing Training Turntables UV Mapping Virtual Reality
3D artist focused on environments for games and animations.
skills3D Modeling Animation Color Correction Color Grading Concept Art Concept Design Digital Painting Hard Surface Modeling Illustration Look Development Organic Modeling PBR Texturing Photo-manipulation Rendering Rigging Shading Texture Baking Texturing
Hello! My name is Rodrigo Reis, I am a CG teacher at the Senac Campinas educational institution, graduated in Advertising at Universidade Paulista UNIP, and post-graduated in Development in 3D immersive technologies. Study Concept Art, 3D Modeling, Rendering and graphic engines like Unreal Engine. I have worked as a WebDesigner in an advertising agency and also as a Freelancer in my Computer Graphics studio. I have experience in illustration, 3D modeling, 2D and 3D animation, creation of graphic arts for advertising campaigns on and off, website layout, creation of mobile interfaces, wireframe, visual identity, video editing and graphics engines on Unreal Engine and Cryengine.
skills3D Modeling Architectural Visualization Art Direction Concept Art Concept Design Graphic Design Hard Surface Modeling Illustration Layout Organic Modeling Photo-manipulation Rendering Retopology Sculpting Sketching Texture Baking Texturing UV Mapping Virtual Reality VR 360
I am a 3D Artist with preference in Modeling, Painting, Texture and Loodev. My focus is on the entertainment industry in the creation of Asset, Character and Prop. With a little experience in Archiviz I am constantly learning with PBR and Handpaint texture workflow used by industry and studio standards. I love what I do!
Hello! I am a designer by graduation and artist by nature. Since I was a child, I enjoyed experimenting with various forms of art and this is reflected in my multi-disciplinary skills today. 3D environment, 2D and 3D illustrations, photography, sculpture, lettering, crafts in general … These are some things I ventured into the art world. What can I do for you: 3D environments 3D modeling Lighting/Rendering/Texturing 3D and 2D illustration Graphic Design (branding, logo, social media posts..)
skills3D Modeling Art Direction Concept Art Graphic Design Illustration Lighting Look Development Organic Modeling PBR Texturing Rendering Sculpting Texturing
softwareArnold Blender Cycles Illustrator Maya Photoshop SpeedTree Substance Designer Substance Painter ZBrush
I'm a concept artist and illustrator with over five years of experience in the entertainment industry. I have a deep passion for creating worlds, designing and solving problems, and will provide creative and original content to any kind of project.
I'm a highly motivated freelance character and prop concept artist looking to create project defining artwork and visual guides to further be executed on a development team. I love taking on new opportunities to improve and learn and to be guided by inspiring artists so that I can better myself and keep creating for future games and movies.
My name is Rainer Petter. I’m a Brazilian illustrator, comic book creator, concept artist and digital painting instructor with a degree in Visual Arts. I started to work as an illustrator in 2008, making concept art and illustrations for video games. Nowadays I usually work with card game art, concept art for mobile games and illustrations for magazines, books, and board games. I'm also an indie comic book creator. As illustrator and comicbook colorist, I had worked for Blizzard Entertainment (WoW TCG), DC Comics, Marvel Comics, Cryptozoic Entertainment, Fantasy Flight, etc. As comic book creator I have 2 published books. O despertar de Zé Fogueira (2015) and Quem matou o Caixeta? (2018). Both are available to read online here in "comics" secion. I’m currently working as a freelance artist, but I can consider a remote full-time or part-time job.
I am a young designer looking for new experiences and projects to enrich and deepen the world of design. I offer seriousness and precision in my work, professionalism and availability. If you are interested in viewing the portfolio, write me in private. Thank You and have a nice day.
skills3D Modeling Color Correction Concept Art Concept Design File Conversion Graphic Design Illustration Photography Post Production Rendering Sketching Texturing UI Design
I'm William Avellar, a 24 years old, Brazilian concept artist and Illustrator working on films and video game projects. Providing a variety of work such as character concept art and illustration. email@example.com
Senior level Concept Artist with 9+ years experience in the Games Industry with 6 years being in-house and 3+ years freelancing. I worked on various projects ranging from AAA to mobile games, with extensive experience in IP building; visually developing styles for games/projects from the ground up.
Hi.,, We hope you have a great day. We are a studio specialize in 3D. We are specializing in making 3D modeling, texturing, architecture in visualization, and many more. With our experience in more than 5 years working both national and international projects, we are ready to support your company producing the high quality result in a shorter time.
skills3D Modeling Animation Architectural Visualization Compositing Digital Painting Illustration Motion Graphics Rendering Rigging Texturing
3D artist, generalist focused on character modeling and dev look. CG experience since 2011. Personal interest in creating a career in art direction.
skills3D Modeling 3D Printing Compositing Concept Art Digital Painting Hair/Fur Grooming Hard Surface Modeling Illustration Look Development Organic Modeling PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping
softwareBlender Cinema 4D KeyShot Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Painter V-Ray ZBrush
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