Hire Illustration Artists

Find approved freelance CG artists & studios.
Results: 189

Kevin T

Registered: 10 hours ago

Thanks for taking the time to consider our services. Threedeemee is a UK registered company # 09909792 and we are currently in the process of Research & Development for our core technology which is to help gaming industries and online retail with accurate avatars derived from their measurements but for the time being since we have all the tools and Softwares of the trade on the side we're also running an animation/video producing studio to generate some additional income. If you need help with any of your 2D, 3D or Visual Effects then my team of animators and I are more than happy to help you. We're friendly, professional and pride ourselves on guranteeing customer satisfaction and are looking to gather more testimonials for the time being.

skills

3D Modeling 3D Printing 3D Scanning Animation Camera Tracking Cloth Simulation Concept Art Crowd Simulation Digital Painting Facial Rigging Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Lighting MAXScript Mel Scripting Motion Capture Motion Graphics Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Python Scripting Rendering Rigging Rotoscoping Sculpting Shading Sketching Skinning Sound Design Storyboarding Texture Baking Texturing Training UV Mapping VFX VR & AR

software

3ds Max After Effects AutoCAD Maya Unity Unreal Engine Yeti ZBrush

Youmna M

Registered: 2 days ago

I'm a 2D/3D Artist with 3 years experience in 2D art and 1 year in 3D art.

skills

3D Modeling Concept Art Digital Painting Hard Surface Modelling Illustration Texture Baking Texturing

software

3D-Coat 3ds Max Illustrator Maya Photoshop Substance Painter Unity ZBrush

Himanshu J

Registered: 2 weeks ago

Animzest Animation Studio is a highly experienced professional design studio which is strongly focused on the user experience approach. We’ve been cooperating with worldwide established brands and advertising agencies to build relationships.We do our work with great, hard and utmost to set our goal. We are able to creatively contribute to your project in any development stage Design, Art, Animation and Development.

skills

3D Modeling 3D Printing Animation Architecture Visualization Camera Tracking Cloth Simulation Color Correction Compositing Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Level Design Lighting Look Development Matchmoving Matte Painting MAXScript Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Post Production Rendering Retopology Rigging Sculpting Shading Sketching Skinning Sound Design Storyboarding Texture Baking Texturing Turntables UI Design UV Mapping VFX VR & AR VR 360

software

3ds Max After Effects AutoCAD Blender Cinema 4D Corona Renderer Illustrator KeyShot Maya Mental Ray Photoshop RealFlow Redshift Substance Painter Unity V-Ray ZBrush

Paco P

Registered: 2 weeks ago

I'm Paco Plaza a 3D Artist and Graphic Designer that likes to solve complex visual challenges, providing creative and technical images to help clients accomplish their goals, adding a visual support to transmit the right message, tell a story, present an idea, encourage others to take action or promote products and services. I specialize in: • 3D modeling, rendering and animation • Concept artwork design • Technical artwork design • Print, web and motion design

skills

3D Modeling Animation Compositing Concept Art Hard Surface Modelling Illustration Motion Graphics Organic Modelling Rendering Sculpting

software

After Effects BodyPaint 3D Cinema 4D Marvelous Designer Octane Render Substance Painter Unfold 3D Unreal Studio ZBrush

Victor C

Registered: 4 weeks ago

I am a passionate 3D character artist working in the game development field. Along the last years I have been working on AAA and indie projects. I am skilled at modeling, sculpting, texturing, lighting and shading for games and cinematics as well as 3d printing. You can check my portfolio on: https://www.artstation.com/exordine

skills

3D Modeling 3D Printing Illustration Lighting Organic Modelling PBR Texturing Rendering Retopology Sculpting Shading Sketching Texturing

software

3ds Max Marmoset Toolbag Marvelous Designer Maya Ornatrix Substance Painter xNormal ZBrush

Paola P

Registered: 1 month ago

Hi! I'm a 3D Artist with a Master's Degree in Digital Arts obtained with maximum grades. My background is artistic and I combine it with the finests 3D tecniques.

skills

3D Modeling Animation Color Correction Compositing Digital Painting Fluid Simulation Hard Surface Modelling Illustration Rendering Rigging Sculpting Texturing

software

Blender Daz3D

Barış M

Registered: 1 month ago

I have been working in digital art for 15 years. I specialized in character modeling, 3d sculpting, solid object modeling and texturing. During my work, I focused on 2D and 3D animation, motion graphics, and concept designs. I am experienced in organic modeling (human, animal, creature) and solid modeling in Zbrush. At Zbrush, I worked on painting and texture creation, retopology, and optimization for game models. I am experienced in realistic texturing, PBR texturing, and export operations for game engines with Substance painter. I am experienced in 3D modeling and preparation for 3D printing. I am experienced in preparing and installing 3D models on Sketchfab platform. I made high-quality 3D-based illustrations for desktop publishing. With all these skills, I promise high customer satisfaction.

skills

3D Modeling 3D Printing Animation Concept Art Concept Design Decimation Digital Painting Hard Surface Modelling Illustration Lighting Motion Graphics Organic Modelling PBR Texturing Rendering Retopology Sculpting Shading Sketching Texture Baking Texturing Turntables UV Mapping VR 360

software

After Effects Illustrator Marmoset Toolbag Marvelous Designer MODO Photoshop Sketchfab Substance Painter ZBrush

Fabio M

Registered: 2 months ago

Fábio Martins, Product and Transport Designer from Lisbon, Portugal. I have a deep passion for Product and Transportation Design. I have experience in Product Design, Concept Sketching, 3D modelling (Rhinoceros, Solidworks, Cinema 4D), CGI (Vray; Keyshot, Bunkspeed/Solidworks Visualize), Illustration, Image manipulation (Photoshop; Illustrator) and 3D printing. I'm looking for new challenges, so if you have any Proposal or Commission just send me a message.

skills

3D Modeling 3D Printing Art Direction Concept Art Concept Design Digital Painting Hard Surface Modelling Illustration Photo-manipulation Rendering Sketching

software

Blender KeyShot Rhino SolidWorks V-Ray

Pietro B

Registered: 3 months ago

I am a freelance concept artist and illustrator. Currently student in Supinfogame 3rd year.

skills

Concept Art Illustration

software

Photoshop

Isai R

Registered: 3 months ago

I´am an architect, specialist in Digital projects, im study digital matte painting and concept art, i hope be environment artist, actually my skills be about that, concept art, digital matte painting, 3d modeler.

skills

3D Modeling Architecture Visualization Concept Art Digital Painting Hard Surface Modelling Illustration Lighting Matte Painting Rendering Sketching

software

3ds Max Photoshop

Cagatay G

Registered: 4 months ago

3ds Max: Expert level 3d generalist,16 years of experience,(10 years professional experience) (Organic/Hard Surface modelling, High poly/low poly modelling, Uvw unwrapping with optimal usage of uv space, Projection mapping, character/Mechanical custom rigging and, Mentalray (Discontinued),Vray, Arnold, PhoenixFD, Character/Mechanical animation, Texture and material workflows on various render engines. Ornatrix hair plugin, Maxscript (Intermediate Level), Particle Flow) ZBrush, 10 years of experience, (Hard surface or organic sculpting, retopology workflows, texture painting & extracting necessary maps,Stylized texture preparation,stylized/realistic sculpting) Quixel suite, 5 years of experience:(texture workflows for UE4 and Unity3d and vray) Marmoset Toolbag: (Baking Normal maps and Material workflows for UE4) Adobe Photoshop:15 years of experience (Expert level photoshop user specialized in texture making, photo retouching,digital painting) Unreal Engine 4: 5 years of experience (All kind of developer tasks, VR /AR applications, Blueprints, Material and post-process workflows, Particles and FX, Environment design and optimization, Character and vehicle rigging and blueprint workflows, optimizing render passes, Sequencer real time rendering for production ) Unity3d (V4): 3 years of professional experience,2d/3d mobile game development, 3d Presentations of artifacts in Ankara Anatolian Civilisations Museum, Reconstruction of Ankara Augustus temple, Character, environment and prop workflows) After Effects: 12 years of experience (expert level)(Compositing, Color Correction,Nonlinear video editing for short animations/films, VFX, Element 3d Plugin )

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Level Design Lighting Look Development Matte Painting MAXScript Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Rendering Retopology Rigging Sculpting Shading Sketching Storyboarding Texture Baking Texturing Training Turntables UI Design UV Mapping VFX VR & AR VR 360

software

3ds Max After Effects Arnold ArtCAM AutoCAD Bitmap2Material CorelDRAW CrazyBump CryEngine Ghost Illustrator KeyShot Marmoset Toolbag Marvelous Designer Megascans Mental Ray Metashape OGRE Ornatrix PhotoScan Photoshop Premiere Pro RealFlow Red Giant Suites Sculptris Substance Designer Substance Painter UNIGINE Engine Unity Unreal Engine Unreal Studio V-Ray Vue xNormal ZBrush

Prince M

Registered: 4 months ago

I'm a multidisciplinary visual artist with the experience of almost 3 years. Also I am well versed 3D Artist (last worked in Amazon.com, Inc for 2 years) specializes in making photo-realistic assets optimized for VR/AR/Mobile Gaming/PC/Consoles. Also well versed in conceptualizing/sketching wire-frame designs from scratch to finish.

skills

3D Modeling 3D Printing Art Direction Cloth Simulation Color Correction Concept Art Concept Design Decimation File Conversion Hard Surface Modelling Illustration Layout Lighting Look Development Motion Graphics Organic Modelling Post Production Retopology Sculpting Sketching Texture Baking UV Mapping

software

After Effects Arnold Bitmap2Material Cinema 4D CityEngine Illustrator KeyShot Marmoset Toolbag Marvelous Designer Maya Photoshop Premiere Pro Red Giant Suites Redshift Substance B2M Trapcode Unfold 3D Unreal Engine World Machine ZBrush

West R

Registered: 4 months ago

3D Modeler and Character Artist looking for new professional challenges and increasing responsibility. Adept at bringing new life to existing characters and environments. Has excellent drawing and anatomy skills, design aesthetic, as well as an attention to detail that brings a unique vision to the creative process. Openminded collaborator that loves creating great things. Self-motivated problem solver. Has also worked as a Graphic Designer for many years. Worked with and managed projects for numerous clients in various industries, especially the Manufacturing and Veterinary industries. Managed the creative pipeline from drafting estimates, managing vendors. and overseeing the completed project. —West Richins

skills

3D Modeling Animation Art Direction Color Correction Compositing Concept Design Illustration Lighting Motion Graphics Organic Modelling Photography Rendering Retopology Shading Texturing Training UI Design UV Mapping

software

After Effects Arnold CorelDRAW Illustrator InDesign KeyShot Maya Mental Ray Photoshop Premiere Pro SketchBook Substance Painter ZBrush

Karen A

Registered: 4 months ago

I have been in the game/CG industry close to 6 years. I have a wide skill set involving in numerous stages of game development. I have worked on preproduction storyboarding and concept development to game development; Character and environment modeling. I have also worked on photogrammetry and 3d scans, turning data to game-ready assets.

skills

3D Modeling 3D Printing 3D Scanning Concept Art Concept Design Digital Painting Hard Surface Modelling Illustration PBR Texturing Photogrammetry Retopology Sculpting Storyboarding Texturing UI Design

software

3ds Max After Effects Illustrator InDesign Maya Photoshop Substance Painter TopoGun ZBrush

Orhun E

Registered: 4 months ago

My name is Orhun Evcimen. I'm 14 years experienced illustrator and 3D generalist. In 2005 i'm graduated from Dokuz Eylul University Fine Arts Faculty department of Graphic Design (Bachelor Degree). Then i started to work as a junior graphic designer along one year in local advertise agencies in Izmir. At the end of one year i decided to go to Istanbul for being a CG generalist. I worked one year in İstanbul. During this process, I produced freelance 2d/3d animations and graphic design works. Then i had to go back to Izmir because of personal reasons. Since 2008 I'm living and working in Izmir as vector illustrator and 3d artist. For one year i switched to the game industry and working as low poly 3d modeler and texture artist.

skills

3D Modeling Concept Design Decimation Digital Painting File Conversion Hard Surface Modelling Illustration Organic Modelling PBR Texturing Photo-manipulation Photography Retopology Sketching Texture Baking Texturing UV Mapping

software

3ds Max Illustrator Marmoset Toolbag Photoshop Substance Painter ZBrush

Wei Jun A

Registered: 5 months ago

Hi, My name is Ang Wei Jun. Curently, I am a full time 3D Animator working in games studio. Previously i was working in a TVC post production house as 2D/ 3D artist, worked on matte-painting, concept art for TVC project as well. Please visit the link below to see more art works of mine. My personal 2D artwork: http://weijun-art.blogspot.com My latest 3d showreel: https://vimeo.com/332850509 My email: ang_weijun5633@hotmail.com Thank you, look forward to hearing from you.

skills

3D Modeling Animation Art Direction Concept Art Concept Design Digital Painting Illustration Matte Painting Motion Graphics Rendering Rigging Sketching Texturing

software

3ds Max Maya Unreal Engine ZBrush

Luke S

Registered: 5 months ago

We are a team of young but gifted specialists with an enviable portfolio.Years of active work and continuous improvement brought us a lot of interesting projects, satisfied clients and invaluable experience. We understand the difference between good and bad design and we prefer the former to the latter one. We love our work and we believe it’s our greatest achievement.

skills

3D Modeling Animation Concept Art Concept Design Illustration Storyboarding VR & AR

software

3ds Max After Effects Blender Illustrator InDesign NUKE Photoshop Unity

Josh S

Registered: 5 months ago

I'm a passionate Art Generalist that has 6+ year experience in creating art on various different styles and mediums. Having working commercially, I've worked on shipped titles with major IPs such as: Mattel, Dreamworks, Bandai Namco, SYFY. I'm very versatile in production and are able to jump between art roles. I have a strong grasp of games and art aesthetics while being able to work swiftly. Feel free to contact me to talk about how I can help you with your project. Portfolio: https://blackleaf.artstation.com/

skills

3D Modeling Animation Art Direction Concept Art Concept Design Illustration Level Design Lighting Particle Effects Storyboarding Texture Baking Texturing UI Design UV Mapping VFX

software

3ds Max Maya Photoshop Substance Painter Unity Unreal Engine ZBrush

Tanguy D

Registered: 5 months ago

With 25 years of game industry experience, I have acquired a wide range of skills, from concept art through assets production and team management, to running my own game studio. Started in France, at Cryo in 1994 ("Hardline"), then Silmarils in 1995 ("Deus") and back to Cryo in 1996 ("Barb Wire", "Atlantis"...). In 1997, moved to the UK to work at Simtex on "XLR8". Joined Argonaut in 1998 as a Senior Artist on "Malice", then Lead Artist on "I-Ninja". Also contributed to "Catwoman", as well as various prototypes including "Narnia", "Mission Impossible", "Harry Potter" etc... Lead Artist at Kuju from 2005 on various titles including "M.A.C.H.", "Nucleus" and "Geometry Wars Galaxies". Between 2007 and 2011, Art Director at doublesix, involved in PS3/Xbox 360 projects: "Burn, Zombie Burn", "South Park: let's go tower defense play", "Top Gun", "Who wants to be a millionaire", "Strike Suit Zero" and "All Zombies Must Die!", as well as iOS games. Art Director at Echo Peak between March and August 2012. Started up Atom Republic in 2012, leading to Atom Universe in 2014.

skills

3D Modeling Art Direction Concept Art Hard Surface Modelling Illustration Look Development Organic Modelling Sculpting Sketching Storyboarding Texturing

software

3ds Max Blender Illustrator KeyShot Marmoset Toolbag Marvelous Designer Maya Netfabb Photoshop Premiere Pro Substance Painter

Pavel M

Registered: 5 months ago

I’m a 3D generalist and concept art enthusiast with a deep love for cutting edge technology and design. I’ve previously worked at The Mill on a wide range of projects doing an extremely broad range of 3D work ranging from Modelling in Maya & Zbrush, to texturing in Mari/Substance and rendering lighting/shading in Arnold. I love increasing my skills further at home by learning unreal engine, unreal blueprints and concept art techniques for design. Please check out my showreel by following this link: vimeo.com/341228940 Furthermore, my artstation has some of my personal work and illustration: artstation.com/artist/Pavel

skills

3D Modeling Concept Art Concept Design Digital Painting Hard Surface Modelling Illustration Look Development Organic Modelling Retopology Sculpting Shading Texturing

software

Arnold Blender MARI Maya Mudbox Substance Painter Unreal Engine ZBrush

Jonathan D

Registered: 5 months ago

My name is Jonathan Doorenbosch and I am a game developer with 5+ years of experience in various fields of the game industry. I am comfortable with the entire game development pipeline from my experience solo developing my own arcade inspired multiplayer shooter game in Unity3D, as well as lead art roles across 3 shipped games. Proficient in PBR materials, lighting, texture art, you name it. I have worked as a character and prop artist, to designer all the way to animations and am comfortable programming with c#.

skills

3D Modeling Animation Color Correction Concept Art Concept Design Digital Painting Hard Surface Modelling Illustration Level Design Lighting Organic Modelling Particle Effects PBR Texturing Sculpting Texture Baking Texturing UI Design UV Mapping VFX

software

Blender Gimp Maya Photoshop Substance Designer Substance Painter Unity xNormal ZBrush