Hi I'm Nathan, I am 25. I started learning 3d when I was 11, I studied video game art for 4 years in the HEAJ school in Belgium, then I worked for 6 months at EnodoGames in Nice, France. 3 years ago I became free-lancer. I have done a few 3d assets for Dekogon. I animated short documentary films for the Tahitian television. I'm currently still learning to master vfx for cinema and I will direct my first cg featured musical video clip later this year.
skills3D Modeling 3D Scanning Architectural Visualization Art Direction Cloth Simulation Fluid Simulation Hard Surface Modeling Integration Level Design Lighting Look Development Motion Graphics Organic Modeling Particle Effects PBR Texturing Photogrammetry Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping VFX
software3ds Max After Effects Alchemy Bitmap2Material Blender Character Creator Cycles Eevee EmberGen Houdini Illustrator Marmoset Toolbag Maya Megascans Optix Photoshop Quixel Mixer RealityCapture Redshift Substance Alchemist Substance Designer Substance Painter Unity Unreal Engine World Machine ZBrush
My name is Denner Roberto and I work as 3d generalist in Belo Horizonte - Brazil. I have a degree in Computer Graphics from FUMEC university - Brazil (2015 - 2019) I am passionate about organic, hard surface modeling, and ilumination. I am new in the industry therefore open to learning oportunities!
skills3D Modeling Hard Surface Modeling Integration PBR Texturing Rendering Retopology Texture Baking Texturing VFX
i am garry work as a freelancer on the above technology which I mention in my skills.
software3D GeniuX 3D-Coat 3Delight 3DEqualizer 3DEXCITE 3DExperience 3DF Zephyr 3ds Max Blender Cinema 4D Maya SolidWorks Unity
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Art Direction Augmented Reality Camera Tracking Cloth Simulation Color Correction Compositing Concept Art Concept Design Decimation Digital Painting Hair Cards Hard Surface Modeling Illustration Integration Level Design Rendering Rigging
Freelance Character Artist
skills3D Modeling Animation Art Direction Color Correction Color Grading Facial Rigging Illustration Integration Lighting Look Development PBR Texturing Rendering Retopology Rigging Sculpting Texturing UV Mapping