Hire Mudbox Artists

Find approved freelance CG artists & studios.
Results: 114

Ali D

Registered: 2 days ago

I had experience to many path and careers such as painting , sculpture , graphic design , figure drawing , ... . had experiences to different art forms has given me a board perspective on the arts allowing me to mix diferent art forms together to create new style and unique works of art.

skills

3D Modeling 3D Printing Animation Architecture Visualization Art Direction Cloth Simulation Hair/Fur Grooming Hard Surface Modelling Lighting Motion Graphics Organic Modelling PBR Texturing Rendering Retopology Rigging Sculpting Shading Storyboarding Texturing UV Mapping

software

3ds Max FumeFX Hair Farm KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Mudbox Ornatrix Photoshop Poser ZBrush

özgün Z

Registered: 6 days ago

Hi, i'm from İstanbul, Turkey. Since 1998 i'm working for hundreds of 2d, 3d and live-action projects as producer, director, vfx artist, vfx supervisor, freelancer and developer.

skills

3D Modeling Compositing Facial Rigging Hard Surface Modelling Lighting Look Development Mel Scripting Python Scripting Rendering Retopology Rigging Shading UV Mapping

software

After Effects Arnold Maya Mudbox Redshift Substance Painter ZBrush

Harshvardhan T

Registered: 1 week ago

I am a 3D Artist who specializes in modeling and texturing. Ui love modeling which enables me to look at any clients model jobs as a personal project. I have worked for StudioX in numerous short films.

skills

3D Modeling Hard Surface Modelling Organic Modelling Retopology Sculpting Texturing

software

After Effects MARI Maya Mudbox NUKE Photoshop Substance Painter ZBrush

Ruslan M

Registered: 2 weeks ago

I'm a student at Langara Centre for Entertainment Arts. My program is Advanced Game Design. I have an eye towards connecting with the creative and curious, to grow as an artist, and learn all that I can. My goal is to focus on maximum impact and robust modeling, texturing, and lighting within an economical, yet non-compromising and visually rewarding final result for video games and films.

skills

3D Modeling

software

Maya Mudbox NUKE

Edit B

Registered: 1 month ago

• Professional Concept Artist/Matte Painter/3D Generalist, certificated by Autodesk • Passionate for creating DMP and keyframes from sketch to final visual • Concept developments and storyboards • Texture painting with Quixel / Mari • 3D sculpting in Mudbox, retopology, texturing, lighting, rigging • 3D environment creation in Maya and Mudbox

skills

3D Modeling Concept Art Concept Design Hard Surface Modelling Matte Painting PBR Texturing Post Production

software

After Effects Arnold Clarisse MARI Marmoset Toolbag Maya Megascans Mudbox Photoshop

Eugene B

Registered: 1 month ago

Alkaline3d@gmail.com 3d generalist with 11 years of professional experience.

skills

3D Modeling Lighting Look Development PBR Texturing Rendering Texturing

software

3ds Max Arnold MARI Maya Mudbox NUKE RizomUV Substance Painter V-Ray xNormal ZBrush

Kyle S

Registered: 2 months ago

Enthusiastic 3D artist with expereience developing assets as a freelancer for various indie game projects. Also have worked on different VR projects for clients such as an musuem exhibition and VR gam assets.

skills

3D Modeling Level Design PBR Texturing Sculpting UV Mapping

software

Maya Mudbox Substance Designer Substance Painter Unreal Engine ZBrush

Nirmal C

Registered: 2 months ago

hello sir i'm nirmal from india and i am looking for more 3D project work so.... here its my work link.. Instagram : https://www.instagram.com/psa3d_studio/ Blog : http://photosketchart3d.blogspot.com/ Artstation : https://www.artstation.com/nirmal_chauhan linkedin : https://www.linkedin.com/in/nirmal-chauhan/ i'm glad if i work for you.. 3d Artist(modeler,texuring, and sculptor) CG generalist -Specialties: modeling,texuring,/Animation-charecter,Camera -Artistic skill sets including modelling,sculpting and texuring: advance skill sets in MAYA,Zbrush,Moudbox and Photoshop. -Experience in 3d gaming studio modeling and texuring. -Reputation quality and speed: superiors and colleagues refereed to him as an artist who is reliable in meeting deadline without compromising quality. -Proficient with: MAYA/3Ds Max/Vray/Mental-ray/After Effect/Photoshop/Audition/Fusion.

skills

3D Modeling Color Correction Compositing Hard Surface Modelling Organic Modelling Retopology Sculpting Texturing

software

3D-Coat 3ds Max After Effects KeyShot Maya Mudbox Photoshop ZBrush

Pavel M

Registered: 2 months ago

I’m a 3D generalist and concept art enthusiast with a deep love for cutting edge technology and design. I’ve previously worked at The Mill on a wide range of projects doing an extremely broad range of 3D work ranging from Modelling in Maya & Zbrush, to texturing in Mari/Substance and rendering lighting/shading in Arnold. I love increasing my skills further at home by learning unreal engine, unreal blueprints and concept art techniques for design. Please check out my showreel by following this link: vimeo.com/341228940 Furthermore, my artstation has some of my personal work and illustration: artstation.com/artist/Pavel

skills

3D Modeling Concept Art Concept Design Digital Painting Hard Surface Modelling Illustration Look Development Organic Modelling Retopology Sculpting Shading Texturing

software

Arnold Blender MARI Maya Mudbox Substance Painter Unreal Engine ZBrush

Vukasin G

Registered: 2 months ago

I am passionate, self-motivated, hard surface and environment modeler. My experience in industry begins at 2008. In the beginning i was working in TV/movie productions, later as freelancer I was involved in different projects such as 3D game props design, 3D modeling and animation for some brands and companies. In 2013. few friends and i opened SMM studio and start the horror/survival game Evil Never Sleeps. I was doing props and environment art, texturing, but game is currently on hold, i'm now freelancer, so need to move on with my career. Ready to help and fight deadlines :)

skills

3D Modeling Hard Surface Modelling Level Design PBR Texturing Texture Baking Texturing UV Mapping

software

Maya Mudbox Photoshop Substance Painter Unreal Engine xNormal

Damien A

Registered: 3 months ago

We specialize in digital character and creature sculpting/modeling with over 13 years of Professional experience in Games TV and Film . We have worked on Projects such as Avengers ; Endgame , Avengers : Infinity War , Spiderman Homecoming , Xmen Days of Future Past , Thor , Disneys Beauty and the Beast to name a few . We are proficient with the use of scan data , ICT or creating characters from absolutely nothing

skills

3D Modeling Art Direction Concept Art Hard Surface Modelling Retopology Sculpting Turntables UV Mapping

software

Agisoft Maya Mudbox TopoGun xNormal ZBrush

Hakob P

Registered: 4 months ago

I have 6+ years experience in CG Industry. During this period I have acquired skills in different software packages and techniques. Using my knowledge and experience I can manage any task & solve any problem in this field. I have great passion for my profession so I'm always doing my best on any project.

skills

3D Modeling 3D Printing Architecture Visualization Concept Art Hard Surface Modelling Level Design Lighting PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing Turntables UV Mapping VR & AR

software

3ds Max Marmoset Toolbag Marvelous Designer Mudbox Photoshop Substance Painter V-Ray World Machine xNormal

Saad A

Registered: 4 months ago

3D character artist with experince in professional 3D modeling, sculpting and texturing tools to create best digital art for your game, production

skills

3D Modeling 3D Printing Architecture Visualization Hard Surface Modelling Organic Modelling Retopology Sculpting Texturing UV Mapping

software

MARI Maya Mudbox Substance Painter TopoGun ZBrush

Luan Oliveira S

Registered: 4 months ago

Hello everyone, my name is Luan and I Am a 3D modeller focused in hard surface, environment and prop art.

skills

3D Modeling Compositing Decimation Hard Surface Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3D-Coat KeyShot Marmoset Toolbag Maya Mudbox Sketchfab SpeedTree Substance Painter Unity Unreal Engine UVLayout ZBrush

Vladislav Z

Registered: 5 months ago

I create 3d-models for games (high-poly and low-poly) and for rendering. I can make modelling, sculpting, retopology, UV-Mapping, baking, PBR-texturing and rendering. All models and textures those I made are high quality, have correct topology and usable for different tasks.

skills

3D Modeling Organic Modelling PBR Texturing Photo-manipulation Rendering Retopology Sculpting Texture Baking Texturing UV Mapping

software

3ds Max Marmoset Toolbag Mudbox Photoshop Substance Painter TopoGun UVLayout ZBrush

Bosko P

Registered: 5 months ago

I do 3D modeling and sculpting, hard surface and organic shapes, texturing, rendering, retopology, high to low poly baking and models aimed for 3D printing. My goal is to provide reliable and high end service.

skills

3D Modeling 3D Printing Digital Painting Hard Surface Modelling PBR Texturing

software

3ds Max Mudbox Substance Designer Substance Painter ZBrush

JVelasco

Registered: 6 months ago

KIRARITO was founded in 2014 and provides the biggest and most comprehensive art outsourcing service for game development, which is now used by more than 80% of major game publishers in Japan. We are based in Tokyo and in San Francisco, and have the most skilled directors and artists standing ready to work on your project. Our fields of work includes 2D design, UI/UX solutions, Production focused 3D, Video Games focused 3D, Augmented Reality and Virtual Reality projects.

skills

3D Modeling 3D Printing Animation Compositing Concept Art Concept Design Facial Rigging Fluid Simulation Hair/Fur Grooming Illustration Level Design Lighting Look Development Mel Scripting Motion Graphics PBR Texturing Python Scripting Rigging Sculpting Texturing UI Design UV Mapping VR & AR

software

3D-Coat 3ds Max After Effects Arnold Blender Houdini Illustrator MARI Marmoset Toolbag Marvelous Designer Maya Mudbox Photoshop Shotgun Substance Painter Unity Unreal Engine ZBrush

Dmitry D

Registered: 7 months ago

3d Artist with more than 5 years experience in gaming industry, I can do complex models from start to finish.

skills

3D Modeling Hard Surface Modelling PBR Texturing Retopology Texture Baking Texturing UV Mapping

software

3ds Max CrazyBump KeyShot Marmoset Toolbag MODO Mudbox Photoshop Quixel DDO RizomUV Substance Painter Unfold 3D V-Ray xNormal ZBrush

Mathijs K

Registered: 7 months ago

Experienced 3D Character artist for video games and sculptures in general. At elite3D I was a character artist working on titles such as Call of Duty: WWII and Call of Duty: Infinite Warfare. Currently I am working as a Freelance artist for a little of a year with clients such as Secret 6 and others which are currently still under a NDA.

skills

3D Modeling 3D Printing Cloth Simulation Decimation Hard Surface Modelling Organic Modelling PBR Texturing Rendering Retopology Sculpting Sketching Texture Baking Texturing Training UV Mapping

software

Marmoset Toolbag Marvelous Designer Maya Mudbox Photoshop Quixel DDO Substance Painter Unreal Engine UVLayout xNormal ZBrush

Stefanos A

Registered: 7 months ago

WITH A PROFESSIONAL EXPERIENCE IN VFX, I HAVE A FULL UNDERSTANDING OF THE FULL LIFE CYCLE OF SEVERAL 3D PROJECTS. I ALSO HAVE EXPERIENCE IN LEARNING AND EXCELLING AT NEW TECHNOLOGIES AND SOFTWARES AS NEEDED.EXPERIENCE IN MAYA, ZBRUSH, 3DS MAX, MARI, SUBSTANCE PAINTER, WRAPX, MARVELOUS DESIGNER AGISOFT, GEOMAGICS. ORGANIC & HARD SURFACE LOW & HIGH POLY MODELING. ANIMATION AND RENDERING SKILLS AND KNOWLEDGE

skills

3D Modeling 3D Scanning Concept Art Look Development Organic Modelling Texturing

software

3ds Max Maya Mudbox NUKE ZBrush