A highly experienced CG artist, having worked at variety of 3D studios on a plethora of very diverse projects.
skills3D Modeling Animation Hard Surface Modeling Layout Organic Modeling Particle Effects PBR Texturing Retopology Sculpting Texturing UV Mapping
Me, Animator and Artist. I have over 15 years of experience as 3d Character Rigger and 3d Character Animator. I have worked in 3D VideoGames, 3D Animated feature film, commercial, direct to dvd, director of animated shorts as well as video game cinematics. I currently live in Ahmedabad where I worked as Freelance CG Supervisor | 3D Artist | 3D Animator at Aswaforce. Within my animation I try to give the best performance possible and deliver something that will move the viewer. Also, I have been working on my on personal animation and artistic expression. I'm highly motivated person, always willing to learn new skills and perfect current ones and share my knowledge with others. I'm very good as part of team and always willing to make compromise for sake of team. I don't like conflicts and I always chose to make peaceful solution to any conflict. I posses great general knowledge which give me ability to quickly adopt to any situation and project.
skills3D Modeling Animation Architectural Visualization Augmented Reality Hard Surface Modeling Lighting Look Development Mixed Reality PBR Texturing Retopology Rigging Skinning Texturing UV Mapping Virtual Reality
I'm a passionate and creative 3D Artist with 12+ years of experience In 3D modeling And rendering and also animation. I believe I will satisfy you with my skills and help you visually present your projects with a high quality. I'm often Online, So please feel free to message me at Any time you need.
skills3D Modeling 3D Printing Animation Architectural Visualization Art Direction Concept Art Hair/Fur Grooming Hard Surface Modeling Lighting PBR Texturing Rendering Shading Texture Baking Texturing UV Mapping
I am a CG Artist, Generalist in 3Ds Max, CAT and Biped usually for cyclic Character Animations MotionBuilder for pose key frame animations, Fur and Skinning in Maya, UV mapping usually in Max and less often in Maya, 10 years working Experience in 3ds Max 3 Years in MotionBuilder 1 year in Maya
skills3D Modeling Animation Architectural Visualization Rendering Rigging Sculpting Texturing UV Mapping
We are a team with 50+ outstanding artists in China, which can offer architectural 3d rendering services, 3d modeling, 3d animation, Flythrough and Walkthrough. We provide information rich and photorealistic outputs within your budget. Our experts have successfully executed several International rendering projects and shipped across the globe. Not only we offer lucrative solutions, but also value-addition by guaranteeing efficiency and quality. Customer centric and process driven approach distinguish us from other outsourcing architecture 3d rendering companies. We create exceptional 3 Dimensional images with each object detail at affordable prices and to deliver them on time. We are providing services to Interior Designers & Decorators, Architects, Developers, Manufacturers in the top industries like Construction, Real Estate, Manufacturing, Retail, Building Product, Automotive and Education. We assist you in creating a photorealistic, information rich, detailed and true 3 dimensional models. We work closely with our offshore clients to add value and clearly illustrate their concept with photo-realistic modeling and rendering.
skills3D Modeling Animation Architectural Visualization Color Correction Hair/Fur Grooming Lighting MAXScript Photogrammetry Rendering Rotoscoping Sculpting Texturing VFX Virtual Reality VR 360
My name is Gabriel Henrique and I’m 3D Artist living in Brazil. I've working almost 7 years with 3D as a generalist and my main focus is characters. I worked 1,6 years at Miagui Studio. Toolbox - 3DS Max, Maya, Zbrush, V-Ray, Corona, Arnold, Substance Painter, Mari, Photoshop, Marvelous Designer, Mudbox. I’m always open for new opportunities! Cheers! :)
skills3D Modeling Hard Surface Modeling Organic Modeling PBR Texturing Rendering Retopology Sculpting Shading Texturing UV Mapping
I'm a passionate artist who wants to create and develop art that helps push the immersion of video games, films and any other forms of media/entertainment. To have the chance and opportunity to develop myself as an established freelance artist is an exciting prospect to work through CG Hero.
skills3D Modeling Hard Surface Modeling Layout Level Design Lighting PBR Texturing Rendering Retopology Texturing
softwareArnold CrazyBump Gimp Marmoset Toolbag Maya Mudbox Photoshop Premiere Pro Substance Painter Unity Unreal Engine xNormal ZBrush
Hire me for you 3d & graphic design work ! - Pre- production work
skills3D Modeling Animation Architectural Visualization Art Direction Camera Tracking Color Correction Facial Rigging File Conversion Graphic Design Hard Surface Modeling Lighting Look Development Matte Painting Organic Modeling PBR Texturing Photo-manipulation Post Production Retopology Rigging Sculpting Shading Skinning Sound Design Storyboarding Texture Baking Texturing UV Mapping
I have worked for various VFX film and series and Animated Series as an Asset having total Experience of 14 years and also have trained many artists for Asset development. My key strength is From Client brief to Client delivery of assets required for any Flim,Series or CG developments.
skills3D Modeling Architectural Visualization Decimation Hard Surface Modeling Organic Modeling PBR Texturing Photogrammetry Retopology Texturing Training UV Mapping
Thanks for taking the time to consider my services, which is to help industry, broadcast, gaming, Archiviz with any visual 3D assets. I'm a 3D Designer, and worked using it in several kind of market since 2012, I'm friendly, professional and commited with the deadline. I've been working creating assets for games and VR industry. 3D Modeler PBR Texturing and Shading for game engines. Photography and post production.
skills3D Modeling Architectural Visualization Camera Tracking Cloth Simulation Digital Painting Hard Surface Modeling Lighting Organic Modeling PBR Texturing Photo-manipulation Photogrammetry Photography Rendering Shading Texture Baking Texturing Turntables UV Mapping
software3ds Max Bitmap2Material Boujou Cinema 4D CrazyBump KeyShot Lightroom Lumion Marmoset Toolbag Marvelous Designer Megascans Mudbox Quixel DDO Quixel Mixer Substance Alchemist Substance B2M Substance Painter Unreal Engine Unreal Studio UV Packer
I'm an architect and 3d artist. I work in 3d furniture and interior design fields. I specialize in 3Ds max, V-ray, Photoshop, photography and etc. I could create real 3d furniture models (classic, modern and official furniture) and architectural design with high quality. I also work in other fields like Catalog design, and photography about my experiences. I'd like to work freelance with other places in the world with the best prices and quality. Furthermore, I experienced remote work with other countries that you could see in my portfolio. Best regards,
skills3D Modeling Architectural Visualization Graphic Design Hard Surface Modeling Lighting Organic Modeling Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping
I'm a 3D artist who specialises in modelling, texturing and lighting and I'm currently seeking job opportunities in film, advertisement or games.
Goutham Mannuru is the lead and 3D Art Director @ Wirecorp Studios (https://wirecorpstudios.com/) , with more than 5 years of Experience in 3D production Art.
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Art Direction Cloth Simulation Concept Art Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modeling Lighting Look Development Organic Modeling Particle Effects PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing UV Mapping VR 360
software3D-Coat 3DF Zephyr 3ds Max Arnold Blender Daz3D MARI Marmoset Toolbag Marvelous Designer Maya Mudbox Quad Remesher Quixel DDO Quixel Mixer Substance Alchemist Substance B2M Substance Designer Substance Painter ZBrush
Startup animation studio with a a collection of quality content. We specialize in CG animation and motion graphics. We produce shorts, commercials, digital content and TV.
For the past few years, I have been co-founder and technical director of Pixelation Studios. I specialize in the production of cartoons, cinematics, teasers, etc. In addition to my leadership work I continued to develop my personal skills, mostly 3D rigging, texturing, rendering and compositing.
skills3D Modeling Animation Compositing Facial Rigging Hair/Fur Grooming Hard Surface Modeling Lighting Look Development Mel Scripting PBR Texturing Rendering Rigging Sculpting Shading Skinning Texturing
software3ds Max After Effects Arnold Marmoset Toolbag Maya Mudbox NUKE Photoshop SpeedTree Substance Designer Substance Painter TopoGun UVLayout ZBrush
Senior 3D Character Artist, with over 15 years experience working in the gaming and animation industry.
skills3D Modeling Hard Surface Modeling PBR Texturing Retopology Sculpting Shading Texture Baking Texturing UV Mapping
3D artist with an MFA in modeling and texturing for Animation/VFX. Also proficient at lighting, grooming, rendering and facial blendshapes.
skills3D Modeling Color Correction Hair/Fur Grooming Hard Surface Modeling Lighting Organic Modeling Photo-manipulation Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping
software3D-Coat After Effects Arnold Illustrator InDesign MARI Marmoset Toolbag Marvelous Designer Maya Mudbox Photoshop Unity UVLayout V-Ray xNormal ZBrush
Specialising in Compositing. I have experience working on feature film, TV series, music video and short film projects. I have been provided with excellent reference from VFX facilty 2D Supervisor/Compositor and director of film which has substantial amount of visual effects provided recommendation.
software3DEqualizer 3ds Max Arnold Maya Meshroom Mudbox NUKE Photoshop Premiere Pro RenderMan Shotgun V-Ray
Hi, I'm a lead artist and Experienced in production Studios. -Scene planning, set dressing - Finishing experience.(Problem solved and fixed animation issues from outsourced material ) - Texturing and shading experience. - Environment modelling and texturing. -Compositing and color correction (Post Production) - Able to work under pressure to meet deadlines. - Possessing creative thinking to come up with innovative designs. - Communicate technical data to non technical colleagues. - Organized, goal and detailed oriented.
Highly creative and multitalented highly competitive, self starter, organized, discipline and goal oriented. Ability to work with people of diverse background.Welcome the challenge and solving problems. Possess strong artistic talent and creative vision built through hands-on experience in 2D sketching,drawing, anatomy, and character concept art design. Noted for positive, high-energy teamwork and collaborative experience,industry knowledge
I had experience to many path and careers such as painting , sculpture , graphic design , figure drawing , ... . had experiences to different art forms has given me a board perspective on the arts allowing me to mix diferent art forms together to create new style and unique works of art.
skills3D Modeling 3D Printing Animation Architectural Visualization Art Direction Cloth Simulation Hair/Fur Grooming Hard Surface Modeling Lighting Motion Graphics Organic Modeling PBR Texturing Rendering Retopology Rigging Sculpting Shading Storyboarding Texturing UV Mapping
Hi, i'm from İstanbul, Turkey. Since 1998 i'm working for hundreds of 2d, 3d and live-action projects as producer, director, vfx artist, vfx supervisor, freelancer and developer.
skills3D Modeling Compositing Facial Rigging Hard Surface Modeling Lighting Look Development Mel Scripting Python Scripting Rendering Retopology Rigging Shading UV Mapping
I am a 3D Artist who specializes in modeling and texturing. Ui love modeling which enables me to look at any clients model jobs as a personal project. I have worked for StudioX in numerous short films.