Find approved freelance CG artists & studios.
I am a 3D artist in love with games, anime and the whole geek universe, I started to create interest in the arts of small children, during my learning in the arts I was perfecting my skills in 3D to the point that I realized that 3D was the way that I should follow, nowadays I work a lot with characters of all types in 3D and scenarios in the most diverse formats and styles, but I also perfected myself in the creation of any type of 3D product, currently I live in São Paulo for over a decade and today I am located in the Republic living with my two children.
skills3D Modeling Animation Architectural Visualization Art Direction Camera Tracking Cloth Simulation Compositing Facial Rigging Hard Surface Modeling Level Design Lighting Organic Modeling Particle Effects PBR Texturing Rendering Retopology Rigging Sculpting Texturing Training UV Mapping VFX
RESUMÉ I am a Visual Artist / Designer focusing on digital, 3D, Motion Graphics, Video / Cinema, Post-production. I'm working as CG generalist/ Motion Designer and Art director since 2007.
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Art Direction Camera Tracking Cloth Simulation Color Correction Color Grading Compositing Concept Art Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Graphic Design Hair/Fur Grooming Hard Surface Modeling Illustration Layout Level Design Lighting Look Development Matte Painting Motion Capture Motion Graphics Organic Modeling Particle Effects PBR Texturing Photo-manipulation Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Skinning Storyboarding Texture Baking Texturing Turntables UV Mapping VFX VR & AR VR 360
I have always been passionate about the arts, since I was a child I watched drawings and wanted to discover how they moved. Hence my curiosity and my search for knowledge, I studied design in schools like RedZero and Saga and since 2014 I work with design! Of course I wanted more, and I went looking for things I love to do, like working with the 3D world.
skills3D Modeling Camera Tracking Compositing Graphic Design Matte Painting PBR Texturing Post Production Rendering Retopology Sculpting UV Mapping VFX
3D Generalist & CG Artist - I craete /Photorealistic visualizations and animations of products, architecture and furniture/ Sculpting and PBR materials/ Virtual Reality optimized model
skills3D Modeling 3D Scanning Animation Architectural Visualization Cloth Simulation Compositing Lighting Particle Effects PBR Texturing Photogrammetry Photography Post Production Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping VR 360
software3ds Max After Effects AutoCAD Corona Renderer DaVinci Resolve FumeFX Illustrator Iray Lightroom Marmoset Toolbag Marvelous Designer Phoenix FD PhotoScan Photoshop Quad Remesher Quixel Mixer Red Giant Suites Rhino RizomUV Sketchfab Substance Designer Substance Painter Trapcode V-Ray ZBrush
Designing immersive environments rich in storytelling that allow the game to reach the next level in visual and gameplay quality is what I crave. Feel free to contact me.
skills3D Modeling Compositing Hard Surface Modeling Level Design Look Development Organic Modeling PBR Texturing Retopology Sculpting Texturing Turntables UV Mapping
I am VFX artist/ 3D Generalist with experience of 5 years.
skills3D Modeling 3D Scanning Architectural Visualization Compositing Hair/Fur Grooming Lighting Look Development PBR Texturing Photo-manipulation Post Production Rendering Retopology Texturing UV Mapping VFX
Hello! Thanks for checking my profile! My name is Leonardo, and I'm a brazilian 3D artist and game developer about to become an undergraduate in Graphic Design, currently looking for freelance jobs. My specialties are the creation of props for games and sculpting.
skills3D Modeling Coding Compositing Graphic Design Hard Surface Modeling Lighting PBR Texturing Rendering Retopology Sculpting Shading Texturing UV Mapping
I am a Industrial designer and I work with 3D in different areas.
skills3D Modeling 3D Printing Architectural Visualization Compositing Look Development Matte Painting PBR Texturing Rendering Sculpting Sketching Texture Baking Texturing
I just recently finished working on the new Spongebob feature animation movie, at Mikros Animation Montreal. Prior to that I worked at MPC Montreal as a Lighting Artist, and I have 6 years of industry experience both in film and commercials, all around. I have experience in Maya and Katana, and Shotgun, also proficient in Arnold, Renderman and Redshift render engines. Here are my demoreel links. https://vimeo.com/306081994 https://vimeo.com/390681328 > password: jra_vfx
skills3D Modeling Compositing Hair/Fur Grooming Lighting Look Development Matchmoving Motion Graphics PBR Texturing Rendering
My production today is more focused on Masterplans and large area modeling for Unreal Engine and I have a lot of experience with modeling for the industry.
skills3D Modeling Architectural Visualization Camera Tracking Compositing Hard Surface Modeling PBR Texturing Photogrammetry Rendering UV Mapping
software3ds Max AutoCAD Blender FreeCAD Infraworks Photoshop Substance Painter Twinmotion Unreal Studio
I work since 2007 with 3D modeling, architectural visualization, video tracking for insertion of 3D elements and animations for products.
skills3D Modeling Animation Architectural Visualization Camera Tracking Compositing Fluid Simulation Hard Surface Modeling Illustration Lighting PBR Texturing Photography Rendering Sculpting Texture Baking Texturing VFX VR & AR
software3ds Max After Effects AutoCAD Blender Boujou CorelDRAW Corona Renderer CrazyBump Marvelous Designer Phoenix FD Photoshop Substance Painter UNIGINE Engine V-Ray ZBrush
3D Artist, Graphic Designer, Video Editor & Motion Graphics. Films and Publicity Production.
skills3D Modeling Animation Compositing Graphic Design Hard Surface Modeling Motion Graphics Particle Effects Post Production Rendering
I used Autodesk Maya as a hobby since 2002. I'm working with Blender now, and want to gain.
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Art Direction Camera Tracking Cloth Simulation Color Correction Compositing Concept Art Concept Design Digital Painting Facial Rigging Fluid Simulation Graphic Design Hair/Fur Grooming Hard Surface Modeling Illustration Layout Level Design Lighting Look Development Matte Painting Organic Modeling Particle Effects PBR Texturing Post Production Python Scripting Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Skinning Storyboarding Texturing UV Mapping VFX VR & AR
softwareBlender Cycles DaVinci Resolve FreeCAD Gimp Godot LuxCoreRender Maya Natron OpenGL Python Sculptris Unity Unreal Engine xNormal
I am a 3D artist who taught himself everything from the start. Unfortunately there was nobody who could help me. I didn't really specialize and do pretty much everything I feel like doing. Character modeling, sculpting and composing are more common. I normally speak German and my English could be better;)
skills3D Modeling Color Correction Compositing Fluid Simulation Hard Surface Modeling Lighting PBR Texturing Photo-manipulation Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping
We have a team with more than 5 years experience specializing in 3D. We are specializing in making 3D modeling, texturing, architecture in visualization, and many more. With our experience in more than 5 years working both national and international projects, we are ready to support your company producing the high quality result in a shorter time. So please contact me, and we can discuss about your brilliant ideas.
skills3D Modeling Animation Architectural Visualization Color Correction Compositing Graphic Design Hard Surface Modeling Layout Lighting Organic Modeling PBR Texturing Photo-manipulation Post Production Rendering Retopology Rigging Texture Baking Texturing UV Mapping VR & AR VR 360
software3ds Max ArchiCAD AutoCAD Blender Cinema 4D Corona Renderer Cycles Houdini Lumion Maya Octane Render Photoshop SketchUp Substance Painter Unreal Engine Unreal Studio V-Ray ZBrush
cg generalist with more than 10 years experience
skills3D Modeling Animation Architectural Visualization Camera Tracking Cloth Simulation Color Correction Compositing Facial Rigging Fluid Simulation Hair/Fur Grooming Lighting Rendering Rigging Shading Skinning Texturing VFX
3D generalist. Specialized in Character Design for Games, Animation, Film, Illustration. 2-D and 3D Illustrator. Graphic Designer specialized in brands, packaging. Motion Graphics.
skills3D Modeling Animation Architectural Visualization Art Direction Compositing Concept Art Concept Design Digital Painting Facial Rigging Graphic Design Hair/Fur Grooming Hard Surface Modeling Illustration Lighting Organic Modeling Post Production Rendering Retopology Rigging Sculpting Sketching Texturing UV Mapping
I am a creative, motivated digital artist who has the skills to create compelling imagery that exceeds project expectations. My scientific background impacts my design philosophy, whether it be taking concept art to completion, physically based rendering, or anatomically accurate 3d illustration. Artstation - https://www.artstation.com/aaron_sedgwick Linkedin - https://www.linkedin.com/in/aaron-sedgwick-62114647/
skills3D Modeling Art Direction Color Correction Compositing Concept Art Concept Design Decimation Digital Painting Hair/Fur Grooming Hard Surface Modeling Illustration Lighting Organic Modeling PBR Texturing Photo-manipulation Rendering Retopology Sculpting Sketching Texture Baking Texturing UV Mapping
softwareBlender MARI Marvelous Designer Maya MODO Photoshop Quixel Mixer Substance Painter Unreal Engine ZBrush
Hi ! My name is Alexander and I'm a 3D generalist especiallized in 3D animation
skills3D Modeling Animation Compositing Concept Design Hair/Fur Grooming Hard Surface Modeling Look Development Organic Modeling PBR Texturing Rendering Sculpting Shading Texture Baking Texturing Turntables UV Mapping VFX
I’m a Canada based compositor with over 9 years experience and I'm interested in remote nuke compositing work. I had work experience from studios like DNEG, Scanline VFX, Industrial Light & Magic and Digital Domain. My work are mostly Hollywood films like Aquaman, Justice League, Tom Raider, Hunger Games, Interstellar, Avengers : Age of Ultron, Game of Thrones and Terminator : Dark Fate.
Hi, my name is Pablo 3D Generalist and animator Freelancer Software: Cinema 4D, Substance Painter, Octane Render, After Effects and Photoshop Contact: firstname.lastname@example.org +55 16 98808-7556
skills3D Modeling Animation Art Direction Cloth Simulation Compositing Digital Painting Fluid Simulation Hair/Fur Grooming Lighting Look Development PBR Texturing Post Production Rendering Retopology Sound Design
software3ds Max After Effects Cinema 4D Octane Render Photoshop RealFlow Substance Painter Unity Vegas Pro