MA Digital Effects Graduate from the NCCA at Bournemouth University. Previously an arts professional with 3+ years experience in design, administration, and project management. Please feel free to view my demoreel featured below or visit my website, www.tessrees.com. Software/Skills: - 3D: Houdini (Intermediate) & Maya/Zbrush/Unreal Engine (Beginner) - 2D: Nuke, Photoshop (Intermediate) - PFtrack - Substance Painter - Linux/Mac/Windows - Python/Unix - VEX - Cameras: Panasonic Varicam & Lumix, Canon DSLRs, Sony A6300 - Shotgun
skills3D Modeling Camera Tracking Compositing Concept Art File Conversion Matte Painting Particle Effects VFX
Hi, how are you? My name is Brunno and I'm looking for a Job, I'm 21 years old and I graduated in Audiovisual Production in January this year, since then I worked with series and games. What I like to do most are environments, from modeling to post production, with my main focus being on textures. If you have a Job in which my profile fits, I would very much like to have an opportunity. Thank you for your attention.
skills3D Modeling Animation Cloth Simulation Color Correction Color Grading Compositing Decimation Facial Rigging Hard Surface Modeling Lighting Look Development Particle Effects PBR Texturing Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing Turntables UV Mapping VFX
software3D-Coat After Effects Blender CrazyBump Marmoset Toolbag Maya Photoshop Premiere Pro Quixel DDO Quixel Mixer RealFlow Substance Alchemist Substance B2M Substance Designer Substance Painter V-Ray xNormal ZBrush
3d artist from Macedonia working in the cgi and vfx industry for more than 10 years. I have classic art training in high school and university as a sculptor, and have a strong interest and experience in all aspects of cgi workflow
skills3D Modeling 3D Printing Art Direction Compositing Hair/Fur Grooming Lighting Look Development Organic Modeling Rendering Retopology Sculpting Texture Baking Texturing UV Mapping VFX
softwareArnold Character Creator DaVinci Resolve MARI Maya NUKE Photoshop Substance Painter UVLayout V-Ray xNormal ZBrush
I create beautiful, unique, Visual effects, for all projects, this ranges from simple Roto/Removal to full CGI Fluid or Destruction shots with or without crowd agents, we use every tool available (From Houdini/Pyro/Sparse/Flip to 3DS Max/TP/Tyflow/PhoenixFD/FumeFX) to deliver the best quality in the shortest time with quality being our top priority. We can provide custom Destruction/Flip/Pyro to your needs
software3DEqualizer 3ds Max After Effects Blackmagic Fusion FumeFX Houdini Megascans NUKE Photoshop SynthEyes V-Ray
Hyper-motivated problem solver and visuals creator. I am able to deliver and meet deadlines while working under pressure.
skills3D Modeling Animation Art Direction Color Correction Color Grading Compositing Graphic Design Hard Surface Modeling Lighting Look Development Motion Graphics PBR Texturing Photography Rendering Sculpting Shading Texture Baking Texturing Turntables UV Mapping
My name is Vinicius and I am a 3D artist and Architect based in São Paulo, Brazil. I’m specialized in Architecture Visualization and Environment Art, making image and video renders, 3D assets, materials and textures. I also have experience with game engine workflows, such as Unity and Unreal Engine.
skills3D Modeling Architectural Visualization Color Correction Compositing Hard Surface Modeling Level of Detail Look Development PBR Texturing Rendering Shading Texture Baking Texturing Turntables UV Mapping
softwareBlender Cycles Eevee Lumion Sketchfab Substance Designer Substance Painter Twinmotion Unreal Engine
3D Artist based in Brazil. Worked more than 7 years with 3D Modelling and 5 years with game developing. Specialized with Character Modelling and work as Generalist 3D Artist.
skills3D Modeling Architectural Visualization Augmented Reality Color Correction Compositing Digital Painting Facial Rigging File Conversion Hair/Fur Grooming Hard Surface Modeling Lighting Look Development PBR Texturing Rendering Retopology Rigging Sculpting Shading Skinning Texture Baking Texturing Turntables UV Mapping Virtual Reality
I am a dedicated and driven artist and 3D generalist, with passion for art, games and photogrammetry. I a m intuitive and resourceful and have excellent eye for detail. A passion for creation of visually stunning 3D environments.
skills3D Modeling Animation Architectural Visualization Cloth Simulation Coding Compositing Hair/Fur Grooming Hard Surface Modeling Layout Level Design Level of Detail Lighting Organic Modeling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Rendering Retopology Rigging Sculpting Shading Skinning Texture Baking Texturing Training Turntables UV Mapping
software3DF Zephyr Blender KeyShot Marmoset Toolbag Marvelous Designer Maya Meshroom Photoshop Substance Designer Substance Painter Unity ZBrush
3D environment artist with one year of experience. Shipped two titles. Experience working in every part of the game pipeline.
skills3D Modeling Art Direction Color Grading Compositing Hard Surface Modeling Level Design Lighting PBR Texturing Retopology Texturing UV Mapping
softwareBlender Marmoset Toolbag Maya Photoshop Quixel Mixer Substance Designer Substance Painter Unity Unreal Engine ZBrush
Hello my name is Bruno I am 26 years old, I am passionate about games and production, I am from Santo André-SP, I am a 3d modeler of characters and assets for the environment, I work in an independent studio, but I am looking for new challenges, and I believe that I will add the team and learn a lot too, I have experience working with: 3dsMax, Maya, Zbrush, Substance painter, Photoshop, Marmoset e Unreal 4 . Thank you for your attention, Kind regards
skills3D Modeling 3D Printing Art Direction Compositing Hair Cards Organic Modeling PBR Texturing Rendering Retopology Rotoscoping Texture Baking Texturing UV Mapping
3D Artist with over 5 years of study in VFX compositing, specialized in live-action feature films. Keen to learn new softwares and to easily adjust to production pipeline, I am an excellent team player with great crew supporting skills. My objective is to continue to improve my 3D and film production workflow, connecting with others through fine art and continue to polish my creative skills.
skills3D Modeling Animation Camera Tracking Compositing Fluid Simulation Matchmoving Particle Effects Post Production Rendering VFX
I'm Alisson and I'm from Brazil. I am a 3D artist with a focus on architectural visualization and furniture modeling. I also have experience in motion design and video editing.
skills3D Modeling Animation Architectural Visualization Color Correction Compositing Lighting Motion Graphics Rendering Texturing
software3ds Max After Effects Corona Renderer Illustrator Photoshop Premiere Pro Substance Painter Unreal Engine V-Ray
CG Artist with wide range of skills in various graphic environments. Over 10 years of experience in 3d as well as 2d graphic design. That mix of knowledge and experience let me freely create beautiful and unforgetable deisgns of any kind.
skills3D Modeling 3D Scanning Architectural Visualization Art Direction Cloth Simulation Compositing Graphic Design Hard Surface Modeling Lighting Organic Modeling PBR Texturing Photogrammetry Rendering Retopology Shading Texture Baking Texturing Turntables UV Mapping
software3ds Max Corona Renderer Illustrator Marmoset Toolbag Marvelous Designer Metashape Photoshop Rhino Sketchfab Substance Painter V-Ray xNormal ZBrush
Currently open for opportunities in the field of project management, leading a team, account management or senior art consultancy, art direction. I was upon until recent a Senior Digital Artist at 3DEXCITE (formerly Realtime Technology), a division of Dassault Systems. I was a Senior in the Retouch team, where I retouched backplates for automotive marketing images. Also on-location shoot support was added as a task, where I travel to the set on locations worldwide and retouch for high end photographers and art directors. My tasks encompass photorealisticly retouch automotive images, for high end print brochures, supervise projects and lead multiple teams toward a common goal: get the project done in time, while keeping in mind artist, management and client satisfaction. I possess good people management skills, leading projects with multiple artists to a tight deadline, with great end results. I have a wide knowledge of post-production for film and print, and am always eager to learn the latest techniques and softwares. Supervising the project and lead the team towards a positive outcome is my daily strive, as well as share knowledge to the junior artists, share my opinion with stakeholders and advise decision makers. I have a big interest in the future pipeline of VFX and retouch, and always look out for any tool that can get the tasks done more efficiently, as well as following the market and spot new trends in marketing and technology. In my spare time I have a huge passion for all things VFX, more specific in the Digital Environments domain, with softwares as Isotropix Clarisse, SpeedTree, Megascans, Substance, Nuke. Always eager to follow that next tutorial on compositing, lookdev, layout, shading, texturing, lighting, rendering, ... I eat VFX - breakdowns for breakfast
software3DEqualizer 3DEXCITE Clarisse Clarisse iFX DELTAGEN HDR Light Studio Lightroom MARI Megascans NUKE Photoshop Premiere Pro PTGui Quixel Mixer SpeedTree Vue
Nuke Compositer at NDP - New Dimension Productions
software3ds Max After Effects Arnold Cinema 4D Corona Renderer Illustrator Marvelous Designer Maya Mocha NUKE Photoshop Premiere Pro RealFlow
Hi.,, We hope you have a great day. We are a studio specialize in 3D. We are specializing in making 3D modeling, texturing, architecture in visualization, and many more. With our experience in more than 5 years working both national and international projects, we are ready to support your company producing the high quality result in a shorter time.
skills3D Modeling Animation Architectural Visualization Compositing Digital Painting Illustration Motion Graphics Rendering Rigging Texturing