Hire Particle Effects Artists

Find approved freelance CG artists & studios.

Results: 110

Hi, how are you? My name is Brunno and I'm looking for a Job, I'm 21 years old and I graduated in Audiovisual Production in January this year, since then I worked with series and games. What I like to do most are environments, from modeling to post production, with my main focus being on textures. If you have a Job in which my profile fits, I would very much like to have an opportunity. Thank you for your attention.

I create beautiful, unique, Visual effects, for all projects, this ranges from simple Roto/Removal to full CGI Fluid or Destruction shots with or without crowd agents, we use every tool available (From Houdini/Pyro/Sparse/Flip to 3DS Max/TP/Tyflow/PhoenixFD/FumeFX) to deliver the best quality in the shortest time with quality being our top priority. We can provide custom Destruction/Flip/Pyro to your needs

VFx student focusing on simulations and comp. Have experience with tracking, lighting, keying. Fluid, pyro, particles, cloth simulations.

I'm a 3D artist with a love for building FX and procedural materials. I have experience working on various projects ranging from VR/AR productions to games in the classical sense, as well as VFX for TV. I have worked at the following studio's as an intern: Post Office Amsterdam (VFX generalist), Little Chicken Game Company (3D generalist), Vertigo Games (3D Generalist) and various smaller freelance projects.

I’m Thiago Vinicius. Born and raised in Curitiba - Brazil. A very cold and cloudy city ​​in southern Brazil. I am a Junior Technical Artist and VFX Artist. I consider myself a Multidisciplinary professional, having knowledge in different areas of game development.

I am a pro-active artist with a huge passion for videogames, and I am proficient in both Autodesk Maya and 3DS Max, skilled with hard surface modelling, and knowledgeable of the importance of good topology and UVs. Also capable of using my initiative to solve problems, along with being a good team player.

Hello, I'm Raphael, I am a 3D Artist specialized in 3D Stylized Models for Games, Animation, Level Design, and Architectural Visualisation. Working for more than 5 years in the 3D sector.

I have provided services in the marketing, literary, film, gaming and toy design industries, with skill sets including producing (Both live action and animation), writing/screenwriting (copy and narrative), 2D and 3D conceptual design, as well as photo realistic architectural/Archviz, character design and animation (I can emulate any animation style, Disney, 2D Anime, Photo Realistic 3D, you name it. I can also emulate the looks of hand drawn, cell shaded and watercolors), toy design and sculpting, illustration, editing, Practical SFX/VFX, Sound/Foley Design, Music Licensing, graphic and website design, identity branding and marketing.

Design for me is lifestyle. Photography, jazz, and cuisine complement each other in my creations. Ambitious and persistent in my goals! I have been working for 24 years with digital animation and 3D illustration in the areas of: Publicity Architecture Product design Asset, Prop’s Games Engineering Exhibition design Movie As Asset Artist I do the tasks of Modeling, Texturing and Surface, in the production of CG assets with high precision, real photo and stylized with the highest quality. I am proactive, communicative and creative. If you need an artist with experience in the world industry, feel free to contact me to discuss your project! website: casadinamica.com.br

3D Artist with over 5 years of study in VFX compositing, specialized in live-action feature films. Keen to learn new softwares and to easily adjust to production pipeline, I am an excellent team player with great crew supporting skills. My objective is to continue to improve my 3D and film production workflow, connecting with others through fine art and continue to polish my creative skills.

I'm 3D Artist specialist on Hard Surface Modeling with 20 years of expertise. I Worked for 10 years with 3D for Executive Jets, Comercial Aircrafts and Defense & Security Aircrafts for Embraer S/A in Brazil. Today i'm use Houdini for all work, and use Zbrush and 3ds max for secondary tools.

3D Artist

A highly experienced CG artist, having worked at variety of 3D studios on a plethora of very diverse projects.

houdini artist with 7 years experience creating interesting commercial tv and animation \Real Time VFX Artist with 5 years experience and develop 2 game and creating commercial tv and Real time

I am a 3D artist in love with games, anime and the whole geek universe, I started to create interest in the arts of small children, during my learning in the arts I was perfecting my skills in 3D to the point that I realized that 3D was the way that I should follow, nowadays I work a lot with characters of all types in 3D and scenarios in the most diverse formats and styles, but I also perfected myself in the creation of any type of 3D product, currently I live in São Paulo for over a decade and today I am located in the Republic living with my two children.

Over 8 years experience in motion graphics, video mapping, concept art, interactive installations and VR/AR. Feel free to contact me with any kind of project. Thank you!

Hi, I'm Kirsten! I'm a recent Games Design graduate who specialises in environment and 3D art. I have a First in BA Games Design, experience working as a freelance artist for indie companies and a passion for all things 3D.

start up company looking for any kind projects focusing in 3d modeling/design 3d characters vfx/motion design, music video 3d projects