Hire Particle Effects Artists

Find approved freelance CG artists & studios.
Results: 81

Kevin T

Registered: 1 week ago

Thanks for taking the time to consider our services. Threedeemee is a UK registered company # 09909792 and we are currently in the process of Research & Development for our core technology which is to help gaming industries and online retail with accurate avatars derived from their measurements but for the time being since we have all the tools and Softwares of the trade on the side we're also running an animation/video producing studio to generate some additional income. If you need help with any of your 2D, 3D or Visual Effects then my team of animators and I are more than happy to help you. We're friendly, professional and pride ourselves on guranteeing customer satisfaction and are looking to gather more testimonials for the time being.

skills

3D Modeling 3D Printing 3D Scanning Animation Camera Tracking Cloth Simulation Concept Art Crowd Simulation Digital Painting Facial Rigging Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Lighting MAXScript Mel Scripting Motion Capture Motion Graphics Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Python Scripting Rendering Rigging Rotoscoping Sculpting Shading Sketching Skinning Sound Design Storyboarding Texture Baking Texturing Training UV Mapping VFX VR & AR

software

3ds Max After Effects AutoCAD Maya Unity Unreal Engine Yeti ZBrush

Tornado S

Registered: 3 weeks ago

We are a 3D Studio based in Bulgaria that specializes in the creation of Photorealistic 3D Models as well as photogrammetry, character creation, rigging & animation, scripting, and simulations. In order to create the best possible quality for our clients and customers, we have dedicated ourselves to constant learning, which we have been doing for the past 10 years. Our team of 3D artists is skilled, efficient and with a ton of experience. The most important thing for us is to first understand your needs and offer you solutions, so don't hesitate to contact us.

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Crowd Simulation Decimation Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Lighting MAXScript Organic Modelling Particle Effects PBR Texturing Photogrammetry Rendering Retopology Rigging Sculpting Texture Baking Texturing Turntables UV Mapping

software

3DF Zephyr 3ds Max Cinema 4D Marvelous Designer Maya Photoshop RealityCapture Substance Designer Substance Painter ZBrush

Himanshu J

Registered: 3 weeks ago

Animzest Animation Studio is a highly experienced professional design studio which is strongly focused on the user experience approach. We’ve been cooperating with worldwide established brands and advertising agencies to build relationships.We do our work with great, hard and utmost to set our goal. We are able to creatively contribute to your project in any development stage Design, Art, Animation and Development.

skills

3D Modeling 3D Printing Animation Architecture Visualization Camera Tracking Cloth Simulation Color Correction Compositing Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Level Design Lighting Look Development Matchmoving Matte Painting MAXScript Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Post Production Rendering Retopology Rigging Sculpting Shading Sketching Skinning Sound Design Storyboarding Texture Baking Texturing Turntables UI Design UV Mapping VFX VR & AR VR 360

software

3ds Max After Effects AutoCAD Blender Cinema 4D Corona Renderer Illustrator KeyShot Maya Mental Ray Photoshop RealFlow Redshift Substance Painter Unity V-Ray ZBrush

Dmitrijus G

Registered: 1 month ago

Freelance artist open to opportunities. Relatively new to the industry, but passionate, responsible and very hard-working. Some of my projects can be found here: https://www.artstation.com/gumenas

skills

3D Modeling Concept Art Digital Painting Hair/Fur Grooming Hard Surface Modelling Lighting Matte Painting Organic Modelling Particle Effects PBR Texturing Photo-manipulation Rendering Sculpting Shading Texture Baking Texturing UV Mapping

software

Blender Cycles LuxCoreRender Photoshop Substance Painter World Machine ZBrush

Alexander V

Registered: 4 months ago

Services in the field of 3D modeling, visualization, animation, 3D printing, CNC. Delivery of projects compatible with popular 3D modeling packages, Unity, Unreal Engine and / or ready for 3D printing, processing on CNC systems.

skills

3D Modeling 3D Printing Animation Architecture Visualization Cloth Simulation Color Correction Compositing Concept Design Facial Rigging Hard Surface Modelling Lighting Motion Graphics Organic Modelling Particle Effects PBR Texturing Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing

software

Blender Gimp

Akram E

Registered: 4 months ago

I'm a self taught Artist that i love and enjoy what I'm doing. My hole life was build with art because my father is an artist too and i learned a lot of stuff from him for more than 20 years (Traditional Art). And after that i searched for more and i learned 3d Designing and Digital Art for more than 7 Years of experiences . And Video Games inspired me to get all Those skills because i started play them sense i was 4 years old. and my concept is "Difference is the key of the beauty" .

skills

3D Modeling 3D Printing Concept Art Fluid Simulation Hard Surface Modelling Level Design Particle Effects Rendering Rigging Sculpting Shading Sketching Texturing Turntables

software

3ds Max Blender KeyShot Marvelous Designer Maya Photoshop Substance Painter V-Ray ZBrush

Cagatay G

Registered: 4 months ago

3ds Max: Expert level 3d generalist,16 years of experience,(10 years professional experience) (Organic/Hard Surface modelling, High poly/low poly modelling, Uvw unwrapping with optimal usage of uv space, Projection mapping, character/Mechanical custom rigging and, Mentalray (Discontinued),Vray, Arnold, PhoenixFD, Character/Mechanical animation, Texture and material workflows on various render engines. Ornatrix hair plugin, Maxscript (Intermediate Level), Particle Flow) ZBrush, 10 years of experience, (Hard surface or organic sculpting, retopology workflows, texture painting & extracting necessary maps,Stylized texture preparation,stylized/realistic sculpting) Quixel suite, 5 years of experience:(texture workflows for UE4 and Unity3d and vray) Marmoset Toolbag: (Baking Normal maps and Material workflows for UE4) Adobe Photoshop:15 years of experience (Expert level photoshop user specialized in texture making, photo retouching,digital painting) Unreal Engine 4: 5 years of experience (All kind of developer tasks, VR /AR applications, Blueprints, Material and post-process workflows, Particles and FX, Environment design and optimization, Character and vehicle rigging and blueprint workflows, optimizing render passes, Sequencer real time rendering for production ) Unity3d (V4): 3 years of professional experience,2d/3d mobile game development, 3d Presentations of artifacts in Ankara Anatolian Civilisations Museum, Reconstruction of Ankara Augustus temple, Character, environment and prop workflows) After Effects: 12 years of experience (expert level)(Compositing, Color Correction,Nonlinear video editing for short animations/films, VFX, Element 3d Plugin )

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Level Design Lighting Look Development Matte Painting MAXScript Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Rendering Retopology Rigging Sculpting Shading Sketching Storyboarding Texture Baking Texturing Training Turntables UI Design UV Mapping VFX VR & AR VR 360

software

3ds Max After Effects Arnold ArtCAM AutoCAD Bitmap2Material CorelDRAW CrazyBump CryEngine Ghost Illustrator KeyShot Marmoset Toolbag Marvelous Designer Megascans Mental Ray Metashape OGRE Ornatrix PhotoScan Photoshop Premiere Pro RealFlow Red Giant Suites Sculptris Substance Designer Substance Painter UNIGINE Engine Unity Unreal Engine Unreal Studio V-Ray Vue xNormal ZBrush

Registered: 5 months ago

I started as a professional 3d artist at 2006. My experiences include but not limited to: VFX and 3d animation for advertisements, Architectural renderings, modelling animation for AR-VR applications, modelling and animation for real time virtual maintenance trainer systems. modelling for simulation systems., modelling and an animation on short films made in unreal engine 4.

skills

3D Modeling Animation Facial Rigging Hard Surface Modelling MAXScript Organic Modelling Particle Effects PBR Texturing Rendering Retopology Rigging Texture Baking Texturing UV Mapping

software

3ds Max Arnold Mental Ray Photoshop SpeedTree Substance Designer Substance Painter Unreal Engine V-Ray

Josh S

Registered: 6 months ago

I'm a passionate Art Generalist that has 6+ year experience in creating art on various different styles and mediums. Having working commercially, I've worked on shipped titles with major IPs such as: Mattel, Dreamworks, Bandai Namco, SYFY. I'm very versatile in production and are able to jump between art roles. I have a strong grasp of games and art aesthetics while being able to work swiftly. Feel free to contact me to talk about how I can help you with your project. Portfolio: https://blackleaf.artstation.com/

skills

3D Modeling Animation Art Direction Concept Art Concept Design Illustration Level Design Lighting Particle Effects Storyboarding Texture Baking Texturing UI Design UV Mapping VFX

software

3ds Max Maya Photoshop Substance Painter Unity Unreal Engine ZBrush

Joseph H

Registered: 6 months ago

I am primarily a 3D Environment Artist with a budding enthusiasm for creating visually pleasing and technically sound environmental assets. Whilst also having a natural mindset for problem solving I also enjoy Technical Artist and VFX artist practices. These include creating various assets such as C# scripts, material shaders, animations, particle systems and VFX to enhance the created environmental assets and overall visuals in engine.

skills

3D Modeling Decimation Hard Surface Modelling Lighting Particle Effects PBR Texturing Sculpting UV Mapping

software

Marmoset Toolbag Maya Photoshop Substance Painter Unity ZBrush

Ace L

Registered: 6 months ago

I have been working with 3D artwork for over 2 years. I am self-taught in this field, proving I am driven and passionate in my creative pursuits. I have worked with companies to help provide them with their vision. In my projects for Network Nirvana and subsequently, Seapickle Studios, I employed skills such as 3D modeling, sculpting, texturing, keyframe animation, compositing, and artistic theory. In my free time, I enjoy painting and drawing which aids me in making my 3D artwork more compositionally sound and artistically advanced.

skills

3D Modeling Compositing Compositing Lighting Motion Graphics Organic Modelling Particle Effects PBR Texturing Photogrammetry Post Production Rendering Retopology Rigging Sculpting Texture Baking Texturing UV Mapping VFX

software

Blender HitFilm Photoshop RetopoFlow Substance Painter Unity ZBrush

Jonathan D

Registered: 6 months ago

My name is Jonathan Doorenbosch and I am a game developer with 5+ years of experience in various fields of the game industry. I am comfortable with the entire game development pipeline from my experience solo developing my own arcade inspired multiplayer shooter game in Unity3D, as well as lead art roles across 3 shipped games. Proficient in PBR materials, lighting, texture art, you name it. I have worked as a character and prop artist, to designer all the way to animations and am comfortable programming with c#.

skills

3D Modeling Animation Color Correction Concept Art Concept Design Digital Painting Hard Surface Modelling Illustration Level Design Lighting Organic Modelling Particle Effects PBR Texturing Sculpting Texture Baking Texturing UI Design UV Mapping VFX

software

Blender Gimp Maya Photoshop Substance Designer Substance Painter Unity xNormal ZBrush

Farzad M

Registered: 6 months ago

am a professional digital artist with 11 years experience in iran . I specialize in 3D Rendering ,modeling,texturing, shading, concept design and digital illustration. I am also very passionate about traditional styles of art including drawing and painting as I feel these skills are the fundamentals of any great digital artist.

skills

3D Modeling Architecture Visualization Cloth Simulation Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Lighting Look Development Organic Modelling Particle Effects PBR Texturing Photography Post Production Rendering Shading Sketching Texturing UV Mapping VR & AR VR 360

software

3ds Max After Effects Arnold Blender Corona Renderer FumeFX Lumion Maxwell Render Octane Render Phoenix FD Photoshop Redshift SketchUp SpeedTree Substance Designer Substance Painter Unfold 3D Unity V-Ray ZBrush

Jonathan L

Registered: 7 months ago

I have worked in the CG industry for 15 years across multiple roles, including senior management. On the production side, my strengths are in the production of clean hard surface 3D models with attention to detail and accuracy of final product. I also enjoy the process of creating photorealistic output combining physically based materials, lighting and rendering.

skills

3D Modeling Compositing Hard Surface Modelling Lighting Particle Effects PBR Texturing Rendering Texturing UI Design UV Mapping

software

3ds Max After Effects Photoshop Substance Painter Unreal Engine V-Ray

Majid S

Registered: 8 months ago

3D modeler, animator, vfx worker with Maya and mobile application developer with Unity3D. you can see a sample video from my modeling, rigging and animation works at this link: https://youtu.be/LSYMw9O_iyI

skills

3D Modeling Animation Facial Rigging Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Particle Effects PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing UV Mapping VFX VR & AR

software

3ds Max Arnold Cinema 4D Maya Unity

Red Apple T

Registered: 10 months ago

We specialize in developing games, art and design on various technologies like HTML5, Unity, AR and VR, 2D Game Design, Character Modeling etc. We at Red Apple work with logic of technology and concept of service. We mix passion with technology to deliver innovation.

skills

3D Modeling Animation Concept Art Concept Design Facial Rigging Hard Surface Modelling Illustration Particle Effects PBR Texturing Rendering Rigging Texturing UI Design VR & AR

software

3ds Max AutoCAD Blender CorelDRAW Illustrator Maya Photoshop Unity Unreal Engine ZBrush

Eric H

Registered: 11 months ago

I have a solid background and education in 3D modeling, texturing, lighting, compositing, and rendering with a specialization in environments, props, product design, and vfx. For the last three years I have also become advanced in motion graphics. I have a professional background in graphic design and web design & development as well.

skills

3D Modeling Architecture Visualization Art Direction Compositing Hard Surface Modelling Illustration Level Design Lighting Motion Graphics Particle Effects PBR Texturing Photo-manipulation Rendering Retopology Rigging Texturing VFX

software

3D-Coat After Effects Dimension GameMaker Studio Illustrator InDesign Marmoset Toolbag Maya Muse NUKE Photoshop Premiere Pro Sketchfab Substance B2M Substance Designer Substance Painter Unity Unreal Engine xNormal ZBrush

Daniel Q

Registered: 11 months ago

Daniel Quaresma is a Motion Designer/CG Artist based in João Pessoa-PB. Its CGI history, Motion Designer and Vídeo Editing, shows its conscious, but perfectionist approach. Daniel is nourished by his passion in understanding the nuances of Art and Motion. whereas yourself an "eternal student", eager to build even more foundation on your professional career, are always looking for the best way to imagine new ideas and gain new experiences.

skills

3D Modeling Animation Architecture Visualization Camera Tracking Cloth Simulation Color Correction Compositing Facial Rigging File Conversion Fluid Simulation Hard Surface Modelling Illustration Lighting Motion Graphics Particle Effects PBR Texturing Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing Turntables UV Mapping VFX

software

3ds Max After Effects Blender Cinema 4D CrazyBump CryEngine Dimension GameMaker Studio Gimp Houdini Illustrator KeyShot Marmoset Toolbag Marvelous Designer Megascans Photoshop Premiere Pro Red Giant Suites SpeedTree Substance Designer Substance Painter Trapcode Unity Unreal Engine UVLayout