3D and 2D artist since 2009. Working in film industry and publicity.
I'm a 3D artist based in Rio de Janeiro looking for projects that I can contribute with my skills
skills
3D Modeling Cloth Simulation Decimation Hair Cards Hair/Fur Grooming Hard Surface Modeling Look Development Organic Modeling PBR Texturing Post Production Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mappingsoftware
3ds Max After Effects MARI Marvelous Designer Maya Photoshop Substance Painter Unity Unreal Engine V-Ray xNormal ZBrushHello, I'm Gabriel Reis, generalist and animator 3D artist, my main software is Blender since version 2.47 but I also master Zbrush, Substance painter and others. I've been in the market for a few years working mainly with realtime mobile, but I've done work of several types besides these. I hope we can close good deals together!
Hi! My name is Danieli. I am a freelance 3D artist, I work with realistic models and cartoons.
skills
3D Modeling Animation Hair/Fur Grooming Organic Modeling PBR Texturing Rendering Sculpting Texture Baking TexturingI am a 3D artist Focused on Grooming(Xgen, Yeti and Houdini) and Lookdevelopment (Texturing, Sculpting, Shading). Currently working Full time as Freelance Artist. Senior Level Professional with 5 years of Experience in VFX and Advertising Industry and also scratching the surface on realtime. Constant Learning person of industry workflow.
I'm a 3D Artist for 10 years. Now I'm specialized in Environment / Prop for games 🧠 I've worked for Tv Globo as a VFX artist so I have a 3d generalist background, currently I'm working with VR/AR/MR doing Environments and Props.
skills
3D Modeling Animation Architectural Visualization Augmented Reality Cloth Simulation Fluid Simulation Hair Cards Hair/Fur Grooming Hard Surface Modeling Level Design Level of Detail Lighting Look Development Mixed Reality Organic Modeling PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping VFX Virtual Reality WebAR WebXRsoftware
3ds Max Corona Renderer FumeFX Maya Photoshop Substance Designer Substance Painter Unreal Engine V-Ray ZBrush3d modeler with 4+ years of experience inside the game industry. 2 games published, one of them on Steam. Skilled on character and prop modeling with practice integration for Unity 3d and Unreal 4.
skills
3D Modeling 3D Printing Digital Painting Facial Rigging Hair/Fur Grooming Hard Surface Modeling Level of Detail PBR Texturing Retopology Rigging Sculpting Texturing UV MappingI am a highly skilled, professional and expert 2D & 3D generalist, having more than 6 years of experience in this digital field. You will get highest quality work under a fair budget and timeline. I am one stop solution to any kind of 2D & 3D work. You will surely want to work with me in future after seeing my performance.
skills
3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Augmented Reality Color Grading Decimation Facial Rigging File Conversion Graphic Design Hair/Fur Grooming Hard Surface Modeling Level Design Lighting Look Development Organic Modeling PBR Texturing Rendering Rigging Sculpting Shading Texture Baking Texturing UI Design UV Mapping Virtual Realitysoftware
3D-Coat 3ds Max 8th Wall Affinity Designer After Effects Alchemy AR.js Arnold AutoCAD Backburner Blender BodyPaint 3D Character Creator Cinema 4D CLO Corona Renderer Final Cut Pro HDR Light Studio Illustrator KeyShot Marvelous Designer Maya Oculus Medium Photoshop Premiere Pro Quixel Mixer RealFlow Redshift RizomUV Sketchfab SketchUp Substance Alchemist Substance Designer Substance Painter TopoGun Trapcode TurbulenceFD Twinmotion Unfold 3D Unreal Engine Unreal Studio V-Ray Vuforia XD ZBrush3D Character Artist
I'm a 3D artist with 6 years of experience. I'm specialized in modeling and look development of characters, assets and environments for animation.
skills
3D Modeling 3D Printing Compositing Hair/Fur Grooming Hard Surface Modeling Illustration Lighting Look Development PBR Texturing Rendering Retopology Rigging Sculpting Shading Skinning Texturing Turntables UV Mappingsoftware
3ds Max After Effects Arnold Houdini KeyShot Marmoset Toolbag Maya Photoshop Redshift Substance Painter Unity Unreal Engine V-Ray ZBrush3d artist from Macedonia working in the cgi and vfx industry for more than 10 years. I have classic art training in high school and university as a sculptor, and have a strong interest and experience in all aspects of cgi workflow
skills
3D Modeling 3D Printing Art Direction Compositing Hair/Fur Grooming Lighting Look Development Organic Modeling Rendering Retopology Sculpting Texture Baking Texturing UV Mapping VFXsoftware
Arnold Character Creator DaVinci Resolve MARI Maya NUKE Photoshop Substance Painter UVLayout V-Ray xNormal ZBrushfreelance available~
skills
3D Modeling 3D Printing Cloth Simulation Hair Cards Hair/Fur Grooming Sculpting Texturing UV Mapping3D Artist based in Brazil. Worked more than 7 years with 3D Modelling and 5 years with game developing. Specialized with Character Modelling and work as Generalist 3D Artist.
skills
3D Modeling Architectural Visualization Augmented Reality Cloth Simulation Color Correction Compositing Digital Painting Facial Rigging File Conversion Hair/Fur Grooming Hard Surface Modeling Lighting Look Development PBR Texturing Rendering Retopology Rigging Sculpting Shading Skinning Texture Baking Texturing Turntables UV Mapping Virtual RealityI'm a 3D artist with a focus in video game art and especially characters, with 3 years of experience working on multiple games.
skills
3D Modeling 3D Printing Animation Hair/Fur Grooming Hard Surface Modeling Organic Modeling PBR Texturing Rendering Retopology Rigging Sculpting Texture Baking Texturing UV Mappingsoftware
3ds Max Marmoset Toolbag Marvelous Designer Maya RizomUV Substance Designer Substance Painter ZBrushI am a dedicated and driven artist and 3D generalist, with passion for art, games and photogrammetry. I a m intuitive and resourceful and have excellent eye for detail. A passion for creation of visually stunning 3D environments.
skills
3D Modeling Animation Architectural Visualization Cloth Simulation Coding Compositing Hair/Fur Grooming Hard Surface Modeling Layout Level Design Level of Detail Lighting Organic Modeling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Rendering Retopology Rigging Sculpting Shading Skinning Texture Baking Texturing Training Turntables UV Mappingsoftware
3DF Zephyr Blender KeyShot Marmoset Toolbag Marvelous Designer Maya Meshroom Photoshop Substance Designer Substance Painter Unity ZBrushFor your project: I can make 3d lifelike or cartoon style characters, creatures or animals and bring them to life by animation or create short film
skills
3D Modeling Animation Camera Tracking Cloth Simulation Color Correction Compositing Concept Art Facial Rigging Fluid Simulation Hair/Fur Grooming Lighting Organic Modeling Particle Effects PBR Texturing Rendering Rigging Sculpting Skinning Texture Baking Texturing UV Mapping VFXA conceptual, passionate and creative professional with over 5 years' experience in the game and film industry with a focus on 3D characters. An expert at translating ideas into visual communications, possessing a natural sense of creative intuition that aids in the development of interesting and intriguing concepts through to project completion. An effective team leader implanting process structures aiding the delivery of outstanding visual communications.
skills
3D Modeling Animation Cloth Simulation Hair Cards Hair/Fur Grooming Retopology Rigging Sculpting Shading Skinning Texturingsoftware
3ds Max Marmoset Toolbag Marvelous Designer Maya Substance Painter Unity Unreal Engine ZBrushI have provided services in the marketing, literary, film, gaming and toy design industries, with skill sets including producing (Both live action and animation), writing/screenwriting (copy and narrative), 2D and 3D conceptual design, as well as photo realistic architectural/Archviz, character design and animation (I can emulate any animation style, Disney, 2D Anime, Photo Realistic 3D, you name it. I can also emulate the looks of hand drawn, cell shaded and watercolors), toy design and sculpting, illustration, editing, Practical SFX/VFX, Sound/Foley Design, Music Licensing, graphic and website design, identity branding and marketing.
skills
3D Modeling Animation Architectural Visualization Art Direction Cloth Simulation Color Correction Color Grading Concept Art Concept Design Digital Painting Fluid Simulation Graphic Design Hair Cards Hair/Fur Grooming Hard Surface Modeling Illustration Level Design Look Development Matte Painting Motion Capture Motion Graphics Organic Modeling Particle Effects PBR Texturing Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Sound Design Storyboarding Texturing VFXsoftware
After Effects Animate Blackmagic Fusion Blender Character Creator Cinema 4D Cycles DaVinci Resolve Daz3D Eevee Elements 4D FiberMesh FumeFX Fuse CC Fusion 360 Gimp Houdini iClone Illustrator InDesign InstaLOD Iray KeyShot Lightroom LightWave Lumion Marmoset Toolbag Megascans MotionBuilder Octane Render Photoshop Poser Premiere Pro Quixel Mixer RealFlow Red Giant Suites Redshift Sketchfab SketchUp Substance Alchemist Substance B2M Substance Designer Substance Painter Trapcode TurbulenceFD Twinmotion UNIGINE Engine Unreal Engine Unreal Studio Vegas Pro ZBrushBrazilian, 3D modeler with a focus on characters and creatures for games and cinamatic
skills
3D Modeling 3D Printing 3D Scanning Art Direction Compositing Concept Art Hair/Fur Grooming Hard Surface Modeling Illustration Lighting Organic Modeling PBR Texturing Post Production Retopology Sculpting Texturing UV MappingI have a vast experience in Multimedia, I have been working in this industry for more than 10 years now. I have worked for many happy clients.
skills
3D Modeling 3D Scanning Animation Architectural Visualization Augmented Reality Camera Tracking Color Correction Fluid Simulation Graphic Design Hair/Fur Grooming Hard Surface Modeling Illustration Lighting Matchmoving PBR Texturing Photo-manipulation Photography Sculpting Shading Texture Baking Texturing Training Turntables UV Mapping Virtual Realitysoftware
3ds Max After Effects Blender Cycles DaVinci Resolve Eevee Illustrator Meshroom Photoshop Premiere Pro Substance Painter ZBrushI'm an expert 3d Generalist, working on 3d modelling, asset development, particle creation and architectural visualization.
skills
3D Modeling 3D Printing Animation Architectural Visualization Art Direction Camera Tracking Color Correction Facial Rigging Hair/Fur Grooming Level of Detail Lighting Look Development Organic Modeling PBR Texturing Rendering Rigging Sculpting Shading Texturing UV MappingIn construction
I am 3D Character Modeler and Texture artist, Im as much artistic than technical, I enjoy creating both Character and hard surface environments. My solid understanding of human anatomy and 3D space I believe my skill set and diverse background in visual arts make me both a good candidate and a good fit for any 3d modeling position. I am comfortable learning new software and taking on tough challenges.
skills
3D Modeling Cloth Simulation Hair/Fur Grooming Hard Surface Modeling Look Development Organic Modeling PBR Texturing Post Production Retopology Sculpting Shading Texture Baking Texturing Training UV Mappingsoftware
Arnold Illustrator Marvelous Designer Maya NUKE Photoshop Redshift Substance B2M Substance Painter ZBrushMy name is Gonzalo, I´m Junior 3d modeler- texture artist (use Maya, Substance Painter, Zbrush, xGen, Photoshop, Marmoset Toolbag). I´ve worked as a freelancer since November last year. Now I´m working as a freelancer for a production company for children's TV shows on Youtube.
skills
3D Modeling Hair/Fur Grooming Hard Surface Modeling PBR Texturing Rendering Sculpting Shading Texture Baking Texturing