I have a vast experience in Multimedia, I have been working in this industry for more than 10 years now. I have worked for many happy clients.
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I’m a Brighton-based freelance 3D artist, passionate about creating high-quality and unique characters through the marriage of artistic and technical aspects. I love telling stories through the creation of a single frame. I am most excited when I'm continuously pushing the boundaries of my artwork, implimenting new techniques, and exploring the endless possibilities of where my imagination can take me. I’m excellent at facial modelling, sculpting expressions, anatomical accuracy, capturing realism, and producing characters with personality and charm that vary in style.
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3D artist focused on environments for games and animations.
skills3D Modeling Animation Color Correction Color Grading Concept Art Concept Design Digital Painting Hard Surface Modeling Illustration Look Development Organic Modeling PBR Texturing Photo-manipulation Rendering Rigging Shading Texturing
Hello! My name is Rodrigo Reis, I am a CG teacher at the Senac Campinas educational institution, graduated in Advertising at Universidade Paulista UNIP, and post-graduated in Development in 3D immersive technologies. Study Concept Art, 3D Modeling, Rendering and graphic engines like Unreal Engine. I have worked as a WebDesigner in an advertising agency and also as a Freelancer in my Computer Graphics studio. I have experience in illustration, 3D modeling, 2D and 3D animation, creation of graphic arts for advertising campaigns on and off, website layout, creation of mobile interfaces, wireframe, visual identity, video editing and graphics engines on Unreal Engine and Cryengine.
skills3D Modeling Architectural Visualization Art Direction Concept Art Concept Design Graphic Design Hard Surface Modeling Illustration Layout Organic Modeling Photo-manipulation Rendering Retopology Sculpting Sketching Texture Baking Texturing UV Mapping Virtual Reality VR 360
I am graduated in Digital Games, acquired experience mainly with Unity, Photoshop, Maya, Zbrush, Substance Designer and Painter among other softwares and plugins, my specialty is to create materials and polygonal modeling of hard surface, and also program in C # at Unity.
I am experienced in creating production-quality 3D static photo-realistic renderings, animation with both fly-through & moving geometry, professional conceptual renderings, product rendering in both static & animation mode, Efficient rendering technique including post-production. I have In-depth theoretical & practical knowledge of V-Ray Rendering Engine, modern ray-tracing, the physics of light and its interaction with materials, building complex shader, real-world cameras, and render scene optimization which results in fast rendering with respect to time and memory. Specialties: Architectural 3D Modeling, Architectural Visualization, Product Rendering, Mechanical 3D Rendering, Interior - Exterior, 3D Photo-Montage, 2D/3D Floor Plans, 3D Conceptual/Realistic Animation and Walk-through, Interior Designing.
skills3D Modeling Architectural Visualization Augmented Reality Color Correction File Conversion Graphic Design Hair/Fur Grooming Lighting PBR Texturing Photo-manipulation Post Production Rendering Texture Baking Texturing UV Mapping Virtual Reality VR 360
Currently open for opportunities in the field of project management, leading a team, account management or senior art consultancy, art direction. I was upon until recent a Senior Digital Artist at 3DEXCITE (formerly Realtime Technology), a division of Dassault Systems. I was a Senior in the Retouch team, where I retouched backplates for automotive marketing images. Also on-location shoot support was added as a task, where I travel to the set on locations worldwide and retouch for high end photographers and art directors. My tasks encompass photorealisticly retouch automotive images, for high end print brochures, supervise projects and lead multiple teams toward a common goal: get the project done in time, while keeping in mind artist, management and client satisfaction. I possess good people management skills, leading projects with multiple artists to a tight deadline, with great end results. I have a wide knowledge of post-production for film and print, and am always eager to learn the latest techniques and softwares. Supervising the project and lead the team towards a positive outcome is my daily strive, as well as share knowledge to the junior artists, share my opinion with stakeholders and advise decision makers. I have a big interest in the future pipeline of VFX and retouch, and always look out for any tool that can get the tasks done more efficiently, as well as following the market and spot new trends in marketing and technology. In my spare time I have a huge passion for all things VFX, more specific in the Digital Environments domain, with softwares as Isotropix Clarisse, SpeedTree, Megascans, Substance, Nuke. Always eager to follow that next tutorial on compositing, lookdev, layout, shading, texturing, lighting, rendering, ... I eat VFX - breakdowns for breakfast
software3DEqualizer 3DEXCITE Clarisse Clarisse iFX DELTAGEN HDR Light Studio Lightroom MARI Megascans NUKE Photoshop Premiere Pro PTGui Quixel Mixer SpeedTree Vue
Hi, my Name is Jonas Bosch and I'm an Architect who found his passion in creating high-end virtual architecture. I offer 3D Visualizations for Architects, Interior Designers, Real Estate and Furniture Manufactures. After more than 12 years of experience I still love what I do, creating photo-realistic Images of unbuild Architecture with great attention to detail.
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I'm William Avellar, a 24 years old, Brazilian concept artist and Illustrator working on films and video game projects. Providing a variety of work such as character concept art and illustration. firstname.lastname@example.org
If you are looking for a 3D Artist able to deliver on time and with quality, I am the person you need. I'm a fully qualified Architect/3D Artist commited to deliver great products and always looking for client's positive feedbacks. I will do my best to bring your ideas and designs to life and earn a 5 start rating from you. My experience in the whole process of creating beautiful images from 2d drawings to the final post-production allows me to accommodate any request you might have in terms of architectural illustration and design. Feel free to get in touch to have any further information.
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RESUMÉ I am a Visual Artist / Designer focusing on digital, 3D, Motion Graphics, Video / Cinema, Post-production. I've been working as CG generalist/ Motion Designer and Art director since 2007.
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I work with 2D design for over 3 years and I have been studying 3D modeling and 2D art for 5 years. I want to help them in works in the areas of 2D and 3D art (modeling).
skills3D Modeling Graphic Design PBR Texturing Photo-manipulation Rendering Texture Baking Texturing UV Mapping
I work with the designer for about thirty years, freehand drawing of advanced 3D modeling, currently I specialized in developing from characters to games, from conception to basic animation, I have been committed to evolve my knowledge to a better approach in this area. I am open to experience and the willingness to new opportunities. Love what I don't really consider with work but rather a fun one, that's why I'm without pre-searching for news on the subject.
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I am VFX artist/ 3D Generalist with experience of 5 years.
skills3D Modeling 3D Scanning Architectural Visualization Compositing Hair/Fur Grooming Lighting Look Development PBR Texturing Photo-manipulation Post Production Rendering Retopology Texturing UV Mapping VFX
Hire me for you 3d & graphic design work ! - Pre- production work
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Thanks for taking the time to consider my services, which is to help industry, broadcast, gaming, Archiviz with any visual 3D assets. I'm a 3D Designer, and worked using it in several kind of market since 2012, I'm friendly, professional and commited with the deadline. I've been working creating assets for games and VR industry. 3D Modeler PBR Texturing and Shading for game engines. Photography and post production.
skills3D Modeling Architectural Visualization Camera Tracking Cloth Simulation Digital Painting Hard Surface Modeling Lighting Organic Modeling PBR Texturing Photo-manipulation Photogrammetry Photography Rendering Shading Texture Baking Texturing Turntables UV Mapping
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25 years as a professional 3D artist in Architectural Visualisation, animation, VFX, VR and TV commercials.
skills3D Modeling Animation Architectural Visualization Art Direction Camera Tracking Color Correction Lighting Look Development Matte Painting Photo-manipulation Photogrammetry Photography Post Production Rendering Retopology Texture Baking Texturing Turntables UV Mapping VFX VR 360
software3ds Max Affinity Designer Backburner Blackmagic Fusion DaVinci Resolve Megascans Photoshop Redshift V-Ray
I am a 3D artist who taught himself everything from the start. Unfortunately there was nobody who could help me. I didn't really specialize and do pretty much everything I feel like doing. Character modeling, sculpting and composing are more common. I normally speak German and my English could be better;)
skills3D Modeling Color Correction Compositing Fluid Simulation Hard Surface Modeling Lighting PBR Texturing Photo-manipulation Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping
Trying to make use of my Talent and Passion in Game Art 😊 Pls do, Check my Portfolio & Artstation, Behance Page to see my works.
skills3D Modeling Graphic Design Hard Surface Modeling Illustration Lighting PBR Texturing Photo-manipulation Rendering Retopology Sketching Texture Baking Texturing UV Mapping
We have a team with more than 5 years experience specializing in 3D. We are specializing in making 3D modeling, texturing, architecture in visualization, and many more. With our experience in more than 5 years working both national and international projects, we are ready to support your company producing the high quality result in a shorter time. So please contact me, and we can discuss about your brilliant ideas.
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software3ds Max ArchiCAD AutoCAD Blender Cinema 4D Corona Renderer Cycles Houdini Lumion Maya Octane Render Photoshop SketchUp Substance Painter Unreal Engine Unreal Studio V-Ray ZBrush
I am a creative, motivated digital artist who has the skills to create compelling imagery that exceeds project expectations. My scientific background impacts my design philosophy, whether it be taking concept art to completion, physically based rendering, or anatomically accurate 3d illustration. Artstation - https://www.artstation.com/aaron_sedgwick Linkedin - https://www.linkedin.com/in/aaron-sedgwick-62114647/
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softwareBlender MARI Marvelous Designer Maya MODO Photoshop Quixel Mixer Substance Painter Unreal Engine ZBrush
start up company looking for any kind projects focusing in 3d modeling/design 3d characters vfx/motion design, music video 3d projects
skills3D Modeling Animation Architectural Visualization Facial Rigging Motion Graphics Particle Effects Photo-manipulation Photography Post Production Rendering
Hi, and thanks for stopping at my page! My core work is After Effects and Motion Graphics, but 16 years with agencies all over London have given an understanding of many related digital fields, from coding to camerawork. I work hard to go beyond the project brief, and many of my weekly contracts have been converted to long-term placements with agencies. Please do give me a call if you'd like to discuss anything! Dave 07786 511 670
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