Brazilian, age 26, game fan
skills3D Modeling Concept Art Graphic Design Hard Surface Modeling Level of Detail Organic Modeling PBR Texturing Photo-manipulation Photography Post Production Rendering Retopology Rigging Sculpting Shading Sketching Texture Baking Texturing UV Mapping VFX
All Aspects of design work , 2D and 3D Animations Large team , quick turn around on projects.
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Coding File Conversion Fluid Simulation Graphic Design Illustration Layout Motion Graphics Photo-manipulation Rendering Rigging Sculpting Sketching Storyboarding Texturing UV Mapping
software3DEqualizer 3DEXCITE 3DExperience After Effects Alchemy Animate Artstudio Pro Blender Cinema 4D Illustrator InDesign Photoshop Pro Tools RoadRunner Unreal Engine
Immersed in Art Direction and 3D world. Fully focused on developing the best aesthetics for every kind of work. Always looking to study new techniques to use in my workflow and thereby create high quality images.
skills3D Modeling Color Grading Look Development PBR Texturing Photo-manipulation Post Production Rendering Shading Texture Baking Texturing UV Mapping
I am a dedicated and driven artist and 3D generalist, with passion for art, games and photogrammetry. I a m intuitive and resourceful and have excellent eye for detail. A passion for creation of visually stunning 3D environments.
skills3D Modeling Animation Architectural Visualization Cloth Simulation Coding Compositing Hair/Fur Grooming Hard Surface Modeling Layout Level Design Level of Detail Lighting Organic Modeling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Rendering Retopology Rigging Sculpting Shading Skinning Texture Baking Texturing Training Turntables UV Mapping
software3DF Zephyr Blender KeyShot Marmoset Toolbag Marvelous Designer Maya Meshroom Photoshop Substance Designer Substance Painter Unity ZBrush
I am a pro-active artist with a huge passion for videogames, and I am proficient in both Autodesk Maya and 3DS Max, skilled with hard surface modelling, and knowledgeable of the importance of good topology and UVs. Also capable of using my initiative to solve problems, along with being a good team player.
skills3D Modeling Animation Concept Art Graphic Design Hair Cards Hard Surface Modeling Illustration Lighting Organic Modeling Particle Effects PBR Texturing Photo-manipulation Photography Rendering Retopology Rigging Sculpting Shading Sketching Texturing UI Design UV Mapping
software3ds Max Bitmap2Material Fuse CC Marmoset Toolbag Maya Mudbox Photoshop Sculptris Substance B2M Substance Painter Unity Unreal Engine xNormal ZBrush
Highly motivated & passionate 3D Artist with an ability to develop high quality, life like & realistic models & props. Have technical knowledge to provide creative design expertise and solutions for projects.
skills3D Modeling Architectural Visualization Graphic Design Lighting Organic Modeling Photo-manipulation Rendering Sculpting Texturing
software3ds Max AutoCAD Blender Enscape Illustrator Lightroom Lumion Marvelous Designer Photoshop Premiere Pro SketchUp Twinmotion V-Ray
I have a vast experience in Multimedia, I have been working in this industry for more than 10 years now. I have worked for many happy clients.
skills3D Modeling 3D Scanning Animation Architectural Visualization Augmented Reality Camera Tracking Color Correction Fluid Simulation Graphic Design Hair/Fur Grooming Hard Surface Modeling Illustration Lighting Matchmoving PBR Texturing Photo-manipulation Photography Sculpting Shading Texture Baking Texturing Training Turntables UV Mapping Virtual Reality
software3ds Max After Effects Blender Cycles DaVinci Resolve Eevee Illustrator Meshroom Photoshop Premiere Pro Substance Painter ZBrush
I’m a Brighton-based freelance 3D artist, passionate about creating high-quality and unique characters through the marriage of artistic and technical aspects. I love telling stories through the creation of a single frame. I am most excited when I'm continuously pushing the boundaries of my artwork, implimenting new techniques, and exploring the endless possibilities of where my imagination can take me. I’m excellent at facial modelling, sculpting expressions, anatomical accuracy, capturing realism, and producing characters with personality and charm that vary in style.
skills3D Modeling 3D Printing Art Direction Concept Art Concept Design Level of Detail Lighting Organic Modeling PBR Texturing Photo-manipulation Rendering Retopology Sculpting Shading Texturing UV Mapping
3D artist focused on environments for games and animations.
skills3D Modeling Animation Color Correction Color Grading Concept Art Concept Design Digital Painting Hard Surface Modeling Illustration Look Development Organic Modeling PBR Texturing Photo-manipulation Rendering Rigging Shading Texture Baking Texturing
Hello! My name is Rodrigo Reis, I am a CG teacher at the Senac Campinas educational institution, graduated in Advertising at Universidade Paulista UNIP, and post-graduated in Development in 3D immersive technologies. Study Concept Art, 3D Modeling, Rendering and graphic engines like Unreal Engine. I have worked as a WebDesigner in an advertising agency and also as a Freelancer in my Computer Graphics studio. I have experience in illustration, 3D modeling, 2D and 3D animation, creation of graphic arts for advertising campaigns on and off, website layout, creation of mobile interfaces, wireframe, visual identity, video editing and graphics engines on Unreal Engine and Cryengine.
skills3D Modeling Architectural Visualization Art Direction Concept Art Concept Design Graphic Design Hard Surface Modeling Illustration Layout Organic Modeling Photo-manipulation Rendering Retopology Sculpting Sketching Texture Baking Texturing UV Mapping Virtual Reality VR 360
I am experienced in creating production-quality 3D static photo-realistic renderings, animation with both fly-through & moving geometry, professional conceptual renderings, product rendering in both static & animation mode, Efficient rendering technique including post-production. I have In-depth theoretical & practical knowledge of V-Ray Rendering Engine, modern ray-tracing, the physics of light and its interaction with materials, building complex shader, real-world cameras, and render scene optimization which results in fast rendering with respect to time and memory. Specialties: Architectural 3D Modeling, Architectural Visualization, Product Rendering, Mechanical 3D Rendering, Interior - Exterior, 3D Photo-Montage, 2D/3D Floor Plans, 3D Conceptual/Realistic Animation and Walk-through, Interior Designing.
skills3D Modeling Architectural Visualization Augmented Reality Color Correction File Conversion Graphic Design Hair/Fur Grooming Lighting PBR Texturing Photo-manipulation Post Production Rendering Texture Baking Texturing UV Mapping Virtual Reality VR 360
Currently open for opportunities in the field of project management, leading a team, account management or senior art consultancy, art direction. I was upon until recent a Senior Digital Artist at 3DEXCITE (formerly Realtime Technology), a division of Dassault Systems. I was a Senior in the Retouch team, where I retouched backplates for automotive marketing images. Also on-location shoot support was added as a task, where I travel to the set on locations worldwide and retouch for high end photographers and art directors. My tasks encompass photorealisticly retouch automotive images, for high end print brochures, supervise projects and lead multiple teams toward a common goal: get the project done in time, while keeping in mind artist, management and client satisfaction. I possess good people management skills, leading projects with multiple artists to a tight deadline, with great end results. I have a wide knowledge of post-production for film and print, and am always eager to learn the latest techniques and softwares. Supervising the project and lead the team towards a positive outcome is my daily strive, as well as share knowledge to the junior artists, share my opinion with stakeholders and advise decision makers. I have a big interest in the future pipeline of VFX and retouch, and always look out for any tool that can get the tasks done more efficiently, as well as following the market and spot new trends in marketing and technology. In my spare time I have a huge passion for all things VFX, more specific in the Digital Environments domain, with softwares as Isotropix Clarisse, SpeedTree, Megascans, Substance, Nuke. Always eager to follow that next tutorial on compositing, lookdev, layout, shading, texturing, lighting, rendering, ... I eat VFX - breakdowns for breakfast
software3DEqualizer 3DEXCITE Clarisse Clarisse iFX DELTAGEN HDR Light Studio Lightroom MARI Megascans NUKE Photoshop Premiere Pro PTGui Quixel Mixer SpeedTree Vue
Hi, my Name is Jonas Bosch and I'm an Architect who found his passion in creating high-end virtual architecture. I offer 3D Visualizations for Architects, Interior Designers, Real Estate and Furniture Manufactures. After more than 12 years of experience I still love what I do, creating photo-realistic Images of unbuild Architecture with great attention to detail.
skills3D Modeling Animation Architectural Visualization Art Direction Color Correction Lighting Photo-manipulation Post Production Rendering Shading Texturing
I'm William Avellar, a 24 years old, Brazilian concept artist and Illustrator working on films and video game projects. Providing a variety of work such as character concept art and illustration. email@example.com
If you are looking for a 3D Artist able to deliver on time and with quality, I am the person you need. I'm a fully qualified Architect/3D Artist commited to deliver great products and always looking for client's positive feedbacks. I will do my best to bring your ideas and designs to life and earn a 5 start rating from you. My experience in the whole process of creating beautiful images from 2d drawings to the final post-production allows me to accommodate any request you might have in terms of architectural illustration and design. Feel free to get in touch to have any further information.
skills3D Modeling Animation Architectural Visualization Art Direction Color Correction Color Grading Concept Art Concept Design Lighting Matte Painting Photo-manipulation Photography Post Production Rendering Texturing VR 360
RESUMÉ I am a Visual Artist / Designer focusing on digital, 3D, Motion Graphics, Video / Cinema, Post-production. I've been working as CG generalist/ Motion Designer and Art director since 2007.
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Art Direction Camera Tracking Cloth Simulation Color Correction Color Grading Compositing Concept Art Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Graphic Design Hair/Fur Grooming Hard Surface Modeling Illustration Layout Level Design Lighting Look Development Matte Painting Motion Capture Motion Graphics Organic Modeling Particle Effects PBR Texturing Photo-manipulation Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Skinning Storyboarding Texture Baking Texturing Turntables UV Mapping VFX Virtual Reality VR 360
I work with 2D design for over 3 years and I have been studying 3D modeling and 2D art for 5 years. I want to help them in works in the areas of 2D and 3D art (modeling).
skills3D Modeling Graphic Design PBR Texturing Photo-manipulation Rendering Texture Baking Texturing UV Mapping
I work with the designer for about thirty years, freehand drawing of advanced 3D modeling, currently I specialized in developing from characters to games, from conception to basic animation, I have been committed to evolve my knowledge to a better approach in this area. I am open to experience and the willingness to new opportunities. Love what I don't really consider with work but rather a fun one, that's why I'm without pre-searching for news on the subject.
skills3D Modeling Animation Architectural Visualization Concept Art Digital Painting Illustration Look Development Matte Painting Organic Modeling PBR Texturing Photo-manipulation Retopology Rigging Sculpting Storyboarding Texturing UV Mapping
software3ds Max Boujou CorelDRAW Illustrator Marmoset Toolbag Marvelous Designer Substance Designer UNIGINE Engine ZBrush
I am VFX artist/ 3D Generalist with experience of 5 years.
skills3D Modeling 3D Scanning Architectural Visualization Compositing Hair/Fur Grooming Lighting Look Development PBR Texturing Photo-manipulation Post Production Rendering Retopology Texturing UV Mapping VFX
Hire me for you 3d & graphic design work ! - Pre- production work
skills3D Modeling Animation Architectural Visualization Art Direction Camera Tracking Color Correction Facial Rigging File Conversion Graphic Design Hard Surface Modeling Lighting Look Development Matte Painting Organic Modeling PBR Texturing Photo-manipulation Post Production Retopology Rigging Sculpting Shading Skinning Sound Design Storyboarding Texture Baking Texturing UV Mapping
Thanks for taking the time to consider my services, which is to help industry, broadcast, gaming, Archiviz with any visual 3D assets. I'm a 3D Designer, and worked using it in several kind of market since 2012, I'm friendly, professional and commited with the deadline. I've been working creating assets for games and VR industry. 3D Modeler PBR Texturing and Shading for game engines. Photography and post production.
skills3D Modeling Architectural Visualization Camera Tracking Cloth Simulation Digital Painting Hard Surface Modeling Lighting Organic Modeling PBR Texturing Photo-manipulation Photogrammetry Photography Rendering Shading Texture Baking Texturing Turntables UV Mapping
software3ds Max Bitmap2Material Boujou Cinema 4D CrazyBump KeyShot Lightroom Lumion Marmoset Toolbag Marvelous Designer Megascans Mudbox Quixel DDO Quixel Mixer Substance Alchemist Substance B2M Substance Painter Unreal Engine Unreal Studio UV Packer
25 years as a professional 3D artist in Architectural Visualisation, animation, VFX, VR and TV commercials.
skills3D Modeling Animation Architectural Visualization Art Direction Camera Tracking Color Correction Lighting Look Development Matte Painting Photo-manipulation Photogrammetry Photography Post Production Rendering Retopology Texture Baking Texturing Turntables UV Mapping VFX VR 360
software3ds Max Affinity Designer Backburner Blackmagic Fusion DaVinci Resolve Megascans Photoshop Redshift V-Ray