Frank O.
Day rate:
Negotiable
United States
I create hard surface assets optimized for real-time render applications using a high poly to low poly workflow. Strong background with industrial, military and aviation themed projects. Creating real-time 3D models since 2002.
Frank O.
Day rate:
Negotiable
United States
I create hard surface assets optimized for real-time render applications using a high poly to low poly workflow. Strong background with industrial, military and aviation themed projects. Creating real-time 3D models since 2002.
Skills

Zbrush
Blender
Photoshop
Quixel DDO
Substance B2M
Marmoset Toolbag
Premiere Pro
Substance 3D Painter