Frank O.
Day rate:
Negotiable
United States
I create hard surface assets optimized for real-time render applications using a high poly to low poly workflow. Strong background with industrial, military and aviation themed projects. Creating real-time 3D models since 2002.
Frank O.
Day rate:
Negotiable
United States
I create hard surface assets optimized for real-time render applications using a high poly to low poly workflow. Strong background with industrial, military and aviation themed projects. Creating real-time 3D models since 2002.
Skills

Premiere Pro
Marmoset Toolbag
Substance 3D Painter
Zbrush
Quixel DDO
Photoshop
Blender
Substance B2M